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2 Commits
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1bf408f2b5 | ||
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adb254aaa7 |
71
Unity Project/.gitignore
vendored
Normal file
71
Unity Project/.gitignore
vendored
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|
|||||||
|
# This .gitignore file should be placed at the root of your Unity project directory
|
||||||
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#
|
||||||
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# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
|
||||||
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#
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||||||
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/[Ll]ibrary/
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||||||
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/[Tt]emp/
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||||||
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/[Oo]bj/
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||||||
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/[Bb]uild/
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||||||
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/[Bb]uilds/
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||||||
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/[Ll]ogs/
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||||||
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/[Uu]ser[Ss]ettings/
|
||||||
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|
||||||
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# MemoryCaptures can get excessive in size.
|
||||||
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# They also could contain extremely sensitive data
|
||||||
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/[Mm]emoryCaptures/
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||||||
|
|
||||||
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# Asset meta data should only be ignored when the corresponding asset is also ignored
|
||||||
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!/[Aa]ssets/**/*.meta
|
||||||
|
|
||||||
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# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
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# /[Aa]ssets/AssetStoreTools*
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||||||
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|
||||||
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# Autogenerated Jetbrains Rider plugin
|
||||||
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/[Aa]ssets/Plugins/Editor/JetBrains*
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||||||
|
|
||||||
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# Visual Studio cache directory
|
||||||
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.vs/
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||||||
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|
||||||
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# Gradle cache directory
|
||||||
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.gradle/
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||||||
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|
||||||
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# Autogenerated VS/MD/Consulo solution and project files
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||||||
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ExportedObj/
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||||||
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.consulo/
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||||||
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*.csproj
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||||||
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*.unityproj
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||||||
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*.sln
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||||||
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*.suo
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||||||
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*.tmp
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||||||
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*.user
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||||||
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*.userprefs
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||||||
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*.pidb
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||||||
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*.booproj
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||||||
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*.svd
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||||||
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*.pdb
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||||||
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*.mdb
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||||||
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*.opendb
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||||||
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*.VC.db
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||||||
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|
||||||
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# Unity3D generated meta files
|
||||||
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*.pidb.meta
|
||||||
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*.pdb.meta
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||||||
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*.mdb.meta
|
||||||
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|
||||||
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# Unity3D generated file on crash reports
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||||||
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sysinfo.txt
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||||||
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|
||||||
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# Builds
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||||||
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*.apk
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||||||
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*.aab
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||||||
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*.unitypackage
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||||||
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||||||
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# Crashlytics generated file
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||||||
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crashlytics-build.properties
|
||||||
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|
||||||
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# Packed Addressables
|
||||||
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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||||||
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||||||
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# Temporary auto-generated Android Assets
|
||||||
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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||||||
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/[Aa]ssets/[Ss]treamingAssets/aa/*
|
6
Unity Project/.vsconfig
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6
Unity Project/.vsconfig
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|||||||
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{
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||||||
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"version": "1.0",
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||||||
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"components": [
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"Microsoft.VisualStudio.Workload.ManagedGame"
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]
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||||||
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}
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BIN
Unity Project/Assets/.DS_Store
vendored
Normal file
BIN
Unity Project/Assets/.DS_Store
vendored
Normal file
Binary file not shown.
8
Unity Project/Assets/Editor.meta
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8
Unity Project/Assets/Editor.meta
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|||||||
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fileFormatVersion: 2
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||||||
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guid: 329ec9409c534054d896e1b927a1b71c
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||||||
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folderAsset: yes
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||||||
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DefaultImporter:
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||||||
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externalObjects: {}
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||||||
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userData:
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||||||
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assetBundleName:
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||||||
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assetBundleVariant:
|
31
Unity Project/Assets/Editor/TurtleEditor.cs
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31
Unity Project/Assets/Editor/TurtleEditor.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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[CustomEditor(typeof(TurtleLSystem),true)]
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public class TurtleEditor : Editor
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{
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TurtleLSystem turtleLSystem;
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public override void OnInspectorGUI() {
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DrawDefaultInspector();
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||||||
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||||||
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if (GUILayout.Button("Load file")) {
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turtleLSystem.loadFile();
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}
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||||||
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if (GUILayout.Button("Evaluate")) {
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turtleLSystem.evaluateAndPresent();
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}
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||||||
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}
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void OnEnable() {
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turtleLSystem = (TurtleLSystem)target;
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Tools.hidden = true;
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}
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||||||
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void OnDisable() {
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Tools.hidden = false;
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||||||
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}
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||||||
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}
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11
Unity Project/Assets/Editor/TurtleEditor.cs.meta
Normal file
11
Unity Project/Assets/Editor/TurtleEditor.cs.meta
Normal file
@ -0,0 +1,11 @@
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|||||||
|
fileFormatVersion: 2
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||||||
|
guid: 5805e7212a5b20b4da42e342c1edaf04
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||||||
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MonoImporter:
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||||||
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externalObjects: {}
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||||||
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serializedVersion: 2
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||||||
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defaultReferences: []
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||||||
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executionOrder: 0
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||||||
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icon: {instanceID: 0}
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||||||
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userData:
|
||||||
|
assetBundleName:
|
||||||
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assetBundleVariant:
|
8
Unity Project/Assets/LSystem.meta
Normal file
8
Unity Project/Assets/LSystem.meta
Normal file
@ -0,0 +1,8 @@
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|||||||
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fileFormatVersion: 2
|
||||||
|
guid: 53a6756541318784f8b822a4dd8564c2
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||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
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userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Unity Project/Assets/LSystem/Anabaena.txt
Normal file
8
Unity Project/Assets/LSystem/Anabaena.txt
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|||||||
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#axiom
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||||||
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L
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||||||
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#rules
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||||||
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L->lR
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||||||
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R->Lr
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||||||
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l->L
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||||||
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r->R
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||||||
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#end rules
|
7
Unity Project/Assets/LSystem/Anabaena.txt.meta
Normal file
7
Unity Project/Assets/LSystem/Anabaena.txt.meta
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|||||||
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fileFormatVersion: 2
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||||||
|
guid: da39d102803271748a23bdcc7d8431f8
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||||||
|
TextScriptImporter:
|
||||||
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externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
6
Unity Project/Assets/LSystem/ContextTest1.txt
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6
Unity Project/Assets/LSystem/ContextTest1.txt
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|||||||
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#ignore + -
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||||||
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#axiom
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||||||
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F[A]B
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||||||
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#rules
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||||||
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F > [A]B -> FF
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||||||
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#F > B -> FF
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7
Unity Project/Assets/LSystem/ContextTest1.txt.meta
Normal file
7
Unity Project/Assets/LSystem/ContextTest1.txt.meta
Normal file
@ -0,0 +1,7 @@
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|||||||
|
fileFormatVersion: 2
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||||||
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guid: 7c961644c7f6d084f87b7483d0a4adab
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||||||
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TextScriptImporter:
|
||||||
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externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
5
Unity Project/Assets/LSystem/ContextTest2.txt
Normal file
5
Unity Project/Assets/LSystem/ContextTest2.txt
Normal file
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|||||||
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#ignore + -
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||||||
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#axiom
|
||||||
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F[-A]B
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||||||
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#rules
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||||||
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F > [A]B -> FF
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7
Unity Project/Assets/LSystem/ContextTest2.txt.meta
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7
Unity Project/Assets/LSystem/ContextTest2.txt.meta
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@ -0,0 +1,7 @@
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|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cefe06321a65fbf46b3640efc97745ff
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
5
Unity Project/Assets/LSystem/ContextTest3.txt
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5
Unity Project/Assets/LSystem/ContextTest3.txt
Normal file
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|||||||
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#ignore + -
|
||||||
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#axiom
|
||||||
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F[-[A]-C]B
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||||||
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#rules
|
||||||
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F > [A][C]B -> FF
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7
Unity Project/Assets/LSystem/ContextTest3.txt.meta
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7
Unity Project/Assets/LSystem/ContextTest3.txt.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7980f93484f996b41a99e27179a1aab4
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
5
Unity Project/Assets/LSystem/Koch.txt
Normal file
5
Unity Project/Assets/LSystem/Koch.txt
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@ -0,0 +1,5 @@
|
|||||||
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#axiom
|
||||||
|
|
||||||
|
#rules
|
||||||
|
|
||||||
|
#end rules
|
7
Unity Project/Assets/LSystem/Koch.txt.meta
Normal file
7
Unity Project/Assets/LSystem/Koch.txt.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 951913a6e45d3664092bc8a3c1760fdc
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
20
Unity Project/Assets/LSystem/PipeModel.txt
Normal file
20
Unity Project/Assets/LSystem/PipeModel.txt
Normal file
@ -0,0 +1,20 @@
|
|||||||
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#ignore + - \ / ^ &
|
||||||
|
#axiom
|
||||||
|
C(1,3)F(0)G
|
||||||
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#rules
|
||||||
|
C(a,b) > F(x) : b<3 -> C(a,b+1)
|
||||||
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C(a,b) > F(x) : b>=3 -> #stochastic
|
||||||
|
p=2 C(1,0)
|
||||||
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p=1 C(2,0)
|
||||||
|
p=0.5 C(3,0)
|
||||||
|
#stochastic end
|
||||||
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C(a,b) < F(x) : b>=3 -> F(a)
|
||||||
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F(x) < F(y) : x>0 -> F(x)
|
||||||
|
F(x) : x>0 -> F(0)
|
||||||
|
F(x) < G : x==1 -> F(0)[+B]\(137.5)G
|
||||||
|
F(x) < B : x==2 -> #stochastic
|
||||||
|
p=3 B
|
||||||
|
p=1 G
|
||||||
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#stochastic end
|
||||||
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F(x) < G : x==3 -> F(x)W
|
||||||
|
#end rules
|
7
Unity Project/Assets/LSystem/PipeModel.txt.meta
Normal file
7
Unity Project/Assets/LSystem/PipeModel.txt.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5184744759401dd439e7501c149f48fa
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
6
Unity Project/Assets/LSystem/Plant.txt
Normal file
6
Unity Project/Assets/LSystem/Plant.txt
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@ -0,0 +1,6 @@
|
|||||||
|
#axiom
|
||||||
|
X
|
||||||
|
#rules
|
||||||
|
X->F[+X]F[-X]+X
|
||||||
|
F->FF
|
||||||
|
#end rules
|
7
Unity Project/Assets/LSystem/Plant.txt.meta
Normal file
7
Unity Project/Assets/LSystem/Plant.txt.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c4604d19f702cfe4cbe8779ea593c44e
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
32
Unity Project/Assets/LSystem/SampleLSystem.txt
Normal file
32
Unity Project/Assets/LSystem/SampleLSystem.txt
Normal file
@ -0,0 +1,32 @@
|
|||||||
|
#axiom
|
||||||
|
A
|
||||||
|
#rules
|
||||||
|
#komentarz
|
||||||
|
#podstawowe przekształcenie
|
||||||
|
X-> AX
|
||||||
|
# instrukcja z rozgałęzieniem
|
||||||
|
Y->A[A]A
|
||||||
|
#parametryczne symbola są rozpoznawane po literze i liczbie argumentów czyli B, B(0) i B(0,0) to różne symbole
|
||||||
|
#w regułach dla parametrycznych symboli w poprzedniku definiuje się nazwę parametru. ta instrukcja zamieni C(1) na C(1.1) a C(2) na C(2.1)
|
||||||
|
C(a) -> C(a+0.1)
|
||||||
|
# ta instrukcja wykona się, jeżeli a>1 i a<2 średnik oznacza iloczyn logiczny
|
||||||
|
B(a) : a>1;a<2 -> C(a)B(0)
|
||||||
|
# ta instrukcja wykona się, jeżeli poprzednia się nie wykonała i gdy a<=1
|
||||||
|
B(a) : a<=1 -> B(2*a)
|
||||||
|
# ta instrukcja się wykona, jeżeli poprzednie 2 się nie wykonają
|
||||||
|
B(a) -> B(0)
|
||||||
|
# instrukcja się wykona, jeżeli następnikiem A jest B(a) i a>0
|
||||||
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A > B(a) : a>0 -> B(a)[A]
|
||||||
|
|
||||||
|
# instrukcja się wykona, jeżeli poprzednikiem A jest B(a) i a>0 (i jeżeli poprzednia się nie wykonała)
|
||||||
|
B(a) < A a>0 -> B(a)[A]
|
||||||
|
# instrukcja się wykona, jeżeli poprzednikiem A jest B(a), następnikiem jest C(b) oraz a+b>0 (i jeżeli poprzednia się nie wykonała)
|
||||||
|
B(a) < A > C(b) a+b>0 -> CC
|
||||||
|
|
||||||
|
# wykona się jedna z trzech opcji z wagami odpowiednio 0.2, 0.6 i 0.3 - wagi nie muszą się sumować do 1. można stochastyczność łączyć z powyższymi rozszerzeniami.
|
||||||
|
C(a) -> #stochastic
|
||||||
|
p=0.2 AB(1)
|
||||||
|
p=0.6 B(1)A
|
||||||
|
p=0.3 AA
|
||||||
|
#stochastic end
|
||||||
|
#rules end
|
7
Unity Project/Assets/LSystem/SampleLSystem.txt.meta
Normal file
7
Unity Project/Assets/LSystem/SampleLSystem.txt.meta
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|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cc28e59818768ff4ab9acdef983dcc01
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
6
Unity Project/Assets/LSystem/Sierpinski.txt
Normal file
6
Unity Project/Assets/LSystem/Sierpinski.txt
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|
|||||||
|
#axiom
|
||||||
|
L
|
||||||
|
#rules
|
||||||
|
L->R+L+R
|
||||||
|
R->L-R-L
|
||||||
|
#end rules
|
7
Unity Project/Assets/LSystem/Sierpinski.txt.meta
Normal file
7
Unity Project/Assets/LSystem/Sierpinski.txt.meta
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|||||||
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fileFormatVersion: 2
|
||||||
|
guid: d9bea09810f87e84b8b3546d47d5dd31
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
5
Unity Project/Assets/LSystem/VanIterson.txt
Normal file
5
Unity Project/Assets/LSystem/VanIterson.txt
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|
|||||||
|
#axiom
|
||||||
|
XA
|
||||||
|
#rules
|
||||||
|
A -> [&(90)f(0.5)S]f(0.0353)/(137.5)A
|
||||||
|
#end rules
|
7
Unity Project/Assets/LSystem/VanIterson.txt.meta
Normal file
7
Unity Project/Assets/LSystem/VanIterson.txt.meta
Normal file
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|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fd09fbaf9088cfb4aaf82cf05584624b
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||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
10
Unity Project/Assets/LSystem/stochastic.txt
Normal file
10
Unity Project/Assets/LSystem/stochastic.txt
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
#axiom
|
||||||
|
B
|
||||||
|
#rules
|
||||||
|
B -> #stochastic
|
||||||
|
p=3 FB
|
||||||
|
p=1 [+FB]FB
|
||||||
|
p=1 [-FB]FB
|
||||||
|
p=1 F
|
||||||
|
#stochastic end
|
||||||
|
#rules end
|
7
Unity Project/Assets/LSystem/stochastic.txt.meta
Normal file
7
Unity Project/Assets/LSystem/stochastic.txt.meta
Normal file
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|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 465f8d1d1ead7fb459bcd7aca3c3829d
|
||||||
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m_SensorSize: {x: 36, y: 24}
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m_LensShift: {x: 0, y: 0}
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near clip plane: 0.3
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|
far clip plane: 1000
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field of view: 60
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|
orthographic: 0
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orthographic size: 5
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serializedVersion: 2
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m_Bits: 4294967295
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m_TargetTexture: {fileID: 0}
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m_TargetDisplay: 0
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m_TargetEye: 3
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m_HDR: 1
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m_AllowMSAA: 1
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m_AllowDynamicResolution: 0
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m_ForceIntoRT: 0
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m_OcclusionCulling: 1
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m_StereoConvergence: 10
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|
m_StereoSeparation: 0.022
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|
--- !u!4 &2076165850
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|
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2076165847}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -0.01, z: -1.525}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!114 &2076165851
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2076165847}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 5f25c65de82c4864ab326f84e1ced219, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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minX: -360
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maxX: 360
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minY: -45
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maxY: 45
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sensX: 100
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sensY: 100
|
7
Unity Project/Assets/Scenes/PipeModel.unity.meta
Normal file
7
Unity Project/Assets/Scenes/PipeModel.unity.meta
Normal file
@ -0,0 +1,7 @@
|
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|
fileFormatVersion: 2
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guid: bf68733670e512e4f8fcab737da0f141
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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682
Unity Project/Assets/Scenes/SampleScene.unity
Normal file
682
Unity Project/Assets/Scenes/SampleScene.unity
Normal file
File diff suppressed because one or more lines are too long
7
Unity Project/Assets/Scenes/SampleScene.unity.meta
Normal file
7
Unity Project/Assets/Scenes/SampleScene.unity.meta
Normal file
@ -0,0 +1,7 @@
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|
fileFormatVersion: 2
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guid: 9fc0d4010bbf28b4594072e72b8655ab
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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682
Unity Project/Assets/Scenes/SweepSurface.unity
Normal file
682
Unity Project/Assets/Scenes/SweepSurface.unity
Normal file
File diff suppressed because one or more lines are too long
7
Unity Project/Assets/Scenes/SweepSurface.unity.meta
Normal file
7
Unity Project/Assets/Scenes/SweepSurface.unity.meta
Normal file
@ -0,0 +1,7 @@
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|
fileFormatVersion: 2
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guid: 8f16af509e28e6a41823fe485cf5bb62
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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8
Unity Project/Assets/Scripts.meta
Normal file
8
Unity Project/Assets/Scripts.meta
Normal file
@ -0,0 +1,8 @@
|
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|
fileFormatVersion: 2
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|
guid: 9e7357bb137be2e468b4924e72b9e943
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|
folderAsset: yes
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DefaultImporter:
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|
externalObjects: {}
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userData:
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|
assetBundleName:
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|
assetBundleVariant:
|
29
Unity Project/Assets/Scripts/AnabaenaTurtle.cs
Normal file
29
Unity Project/Assets/Scripts/AnabaenaTurtle.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
using ConsoleLSystem;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class AnabaenaTurtle : TurtleLSystem {
|
||||||
|
|
||||||
|
protected override void initLiteralInterpretation() {
|
||||||
|
|
||||||
|
turtleInterpretation = new Dictionary<string, Func<float[], Tuple<GameObject, Matrix4x4>>>();
|
||||||
|
//turtleInterpretation
|
||||||
|
//loading required objects
|
||||||
|
var path = "Assets/Models/{0}.fbx";
|
||||||
|
var bigL = (GameObject)AssetDatabase.LoadAssetAtPath(String.Format(path, "bigL"), typeof(GameObject));
|
||||||
|
var bigR = (GameObject)AssetDatabase.LoadAssetAtPath(String.Format(path, "bigR"), typeof(GameObject));
|
||||||
|
var l = (GameObject)AssetDatabase.LoadAssetAtPath(String.Format(path, "l"), typeof(GameObject));
|
||||||
|
var r = (GameObject)AssetDatabase.LoadAssetAtPath(String.Format(path, "r"), typeof(GameObject));
|
||||||
|
|
||||||
|
//creating functions that are used for interpretation
|
||||||
|
turtleInterpretation.Add("l", (float[] args) => new Tuple<GameObject, Matrix4x4>(l, Matrix4x4.Translate(new Vector3(0.1f, 0, 0)) * Matrix4x4.Scale(new Vector3(0.1f, 0.1f, 0.1f))));
|
||||||
|
turtleInterpretation.Add("r", (float[] args) => new Tuple<GameObject, Matrix4x4>(r, Matrix4x4.Translate(new Vector3(0.1f, 0, 0)) * Matrix4x4.Scale(new Vector3(0.1f, 0.1f, 0.1f))));
|
||||||
|
turtleInterpretation.Add("L", (float[] args) => new Tuple<GameObject, Matrix4x4>(bigL, Matrix4x4.Translate(new Vector3(0.1f, 0, 0)) * Matrix4x4.Scale(new Vector3(0.1f, 0.1f, 0.1f))));
|
||||||
|
turtleInterpretation.Add("R", (float[] args) => new Tuple<GameObject, Matrix4x4>(bigR, Matrix4x4.Translate(new Vector3(0.1f, 0, 0)) * Matrix4x4.Scale(new Vector3(0.1f, 0.1f, 0.1f))));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
11
Unity Project/Assets/Scripts/AnabaenaTurtle.cs.meta
Normal file
11
Unity Project/Assets/Scripts/AnabaenaTurtle.cs.meta
Normal file
@ -0,0 +1,11 @@
|
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|
fileFormatVersion: 2
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|
guid: 7bc6128c88800ea48ba9b9e7070ec728
|
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|
MonoImporter:
|
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|
externalObjects: {}
|
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|
serializedVersion: 2
|
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|
defaultReferences: []
|
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|
executionOrder: 0
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|
icon: {instanceID: 0}
|
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|
userData:
|
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|
assetBundleName:
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|
assetBundleVariant:
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29
Unity Project/Assets/Scripts/ContextTurtle.cs
Normal file
29
Unity Project/Assets/Scripts/ContextTurtle.cs
Normal file
@ -0,0 +1,29 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
using ConsoleLSystem;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public class ContextTurtle : TurtleLSystem {
|
||||||
|
|
||||||
|
protected override void initLiteralInterpretation() {
|
||||||
|
|
||||||
|
turtleInterpretation = new Dictionary<string, Func<float[], Tuple<GameObject, Matrix4x4>>>();
|
||||||
|
//turtleInterpretation
|
||||||
|
//loading required objects
|
||||||
|
var path = "Assets/Models/{0}.fbx";
|
||||||
|
var bigL = (GameObject)AssetDatabase.LoadAssetAtPath(String.Format(path, "bigL"), typeof(GameObject));
|
||||||
|
var bigR = (GameObject)AssetDatabase.LoadAssetAtPath(String.Format(path, "bigR"), typeof(GameObject));
|
||||||
|
var l = (GameObject)AssetDatabase.LoadAssetAtPath(String.Format(path, "l"), typeof(GameObject));
|
||||||
|
var r = (GameObject)AssetDatabase.LoadAssetAtPath(String.Format(path, "r"), typeof(GameObject));
|
||||||
|
|
||||||
|
//creating functions that are used for interpretation
|
||||||
|
turtleInterpretation.Add("A", (float[] args) => new Tuple<GameObject, Matrix4x4>(l, Matrix4x4.Translate(new Vector3(0.1f, 0, 0)) * Matrix4x4.Scale(new Vector3(0.1f, 0.1f, 0.1f))));
|
||||||
|
turtleInterpretation.Add("B", (float[] args) => new Tuple<GameObject, Matrix4x4>(r, Matrix4x4.Translate(new Vector3(0.1f, 0, 0)) * Matrix4x4.Scale(new Vector3(0.1f, 0.1f, 0.1f))));
|
||||||
|
turtleInterpretation.Add("D", (float[] args) => new Tuple<GameObject, Matrix4x4>(bigR, Matrix4x4.Translate(new Vector3(0.1f, 0, 0)) * Matrix4x4.Scale(new Vector3(0.1f, 0.1f * (args[0] * 0.2f + 0.01f), 0.1f))));
|
||||||
|
turtleInterpretation.Add("C", (float[] args) => new Tuple<GameObject, Matrix4x4>(bigR, Matrix4x4.Translate(new Vector3(0.1f, 0, 0)) * Matrix4x4.Scale(new Vector3(0.1f, 0.1f * (args[0] * 0.2f + 0.01f), 0.1f))));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
11
Unity Project/Assets/Scripts/ContextTurtle.cs.meta
Normal file
11
Unity Project/Assets/Scripts/ContextTurtle.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
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|
guid: b3646e56500f82b478deb4552fc2bc85
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|
MonoImporter:
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|
externalObjects: {}
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|
serializedVersion: 2
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|
defaultReferences: []
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|
executionOrder: 0
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icon: {instanceID: 0}
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|
userData:
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|
assetBundleName:
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assetBundleVariant:
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8
Unity Project/Assets/Scripts/Editor.meta
Normal file
8
Unity Project/Assets/Scripts/Editor.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: 04299f831eadf214b9aca4e61444f91a
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|
folderAsset: yes
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|
DefaultImporter:
|
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|
externalObjects: {}
|
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|
userData:
|
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|
assetBundleName:
|
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|
assetBundleVariant:
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18
Unity Project/Assets/Scripts/Editor/LeafGrowEditor.cs
Normal file
18
Unity Project/Assets/Scripts/Editor/LeafGrowEditor.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CustomEditor(typeof(LeafGrow))]
|
||||||
|
public class LeafGrowEditor : Editor
|
||||||
|
{
|
||||||
|
public override void OnInspectorGUI()
|
||||||
|
{
|
||||||
|
DrawDefaultInspector();
|
||||||
|
LeafGrow myScript = (LeafGrow)target;
|
||||||
|
if(GUILayout.Button("Grow Leaf"))
|
||||||
|
{
|
||||||
|
myScript.DrawLeaf();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Unity Project/Assets/Scripts/Editor/LeafGrowEditor.cs.meta
Normal file
11
Unity Project/Assets/Scripts/Editor/LeafGrowEditor.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ba43da83833304f908bbcd812e5f889e
|
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|
MonoImporter:
|
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|
externalObjects: {}
|
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|
serializedVersion: 2
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|
defaultReferences: []
|
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|
executionOrder: 0
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|
icon: {instanceID: 0}
|
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|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
18
Unity Project/Assets/Scripts/Editor/LeafGrowScriptEditor.cs
Normal file
18
Unity Project/Assets/Scripts/Editor/LeafGrowScriptEditor.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEditor;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
[CustomEditor(typeof(LeafGrowScript))]
|
||||||
|
public class LeafGrowScriptEditor : Editor
|
||||||
|
{
|
||||||
|
public override void OnInspectorGUI()
|
||||||
|
{
|
||||||
|
DrawDefaultInspector();
|
||||||
|
LeafGrowScript myScript = (LeafGrowScript)target;
|
||||||
|
if(GUILayout.Button("Grow Flower"))
|
||||||
|
{
|
||||||
|
myScript.DrawLeaf();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 443f273c306dd450cb8cf81ec6f38969
|
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|
MonoImporter:
|
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|
externalObjects: {}
|
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|
serializedVersion: 2
|
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|
defaultReferences: []
|
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|
executionOrder: 0
|
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|
icon: {instanceID: 0}
|
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|
userData:
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user