MWS_2021/voxelSpace/Assets/Scripts/Settings.cs
2021-05-07 14:05:50 +02:00

14 lines
288 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Settings
{
public int sizeX = 10;
public int sizeY = 10;
public int antsCount = 7;
public int fps = 30;
public int refreshFood = 1000;
public int weakenPheromones = 20;
}