MWS_2021/Unity Project/Assets/Scripts/env/reciveShadow.cs
2021-05-06 01:27:44 +02:00

31 lines
572 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class reciveShadow : MonoBehaviour
{
public bool refreshEverySecond = true;
public Environment environment;
public sbyte shadowStrength = 5;
public Material inShadow;
public Material noShadow;
void Start()
{
}
int frame = 0;
// Update is called once per frame
void Update()
{
if(frame == 2)
{
}
if(refreshEverySecond&&frame%60==0&&frame>60)
{
}
frame++;
}
}