using Gonito.net in class
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@ -131,6 +131,7 @@ instance Yesod App where
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isAuthorized (ChallengeDiscussionFeedR _) _ = return Authorized
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isAuthorized Presentation4RealR _ = return Authorized
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isAuthorized GonitoInClassR _ = return Authorized
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isAuthorized (AvatarR _) _ = return Authorized
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@ -18,6 +18,12 @@ import Data.Text
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import qualified Yesod.Table as Table
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getGonitoInClassR :: Handler Html
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getGonitoInClassR = do
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defaultLayout $ do
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setTitle "Achievements"
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$(widgetFile "gonito-in-class")
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getAchievementsR :: Handler Html
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getAchievementsR = do
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(formWidget, formEnctype) <- generateFormPost (achievementForm Nothing Nothing)
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@ -53,3 +53,4 @@
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/presentation/4real Presentation4RealR GET
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/presentation/datech-2017 PresentationDATeCH2017R GET
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/gonito-in-class GonitoInClassR GET
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@ -56,3 +56,5 @@ ExtraPointsPoints: Points to be added
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ExtraPointsDescription: Describe why they are added
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User: User
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Manage: manage
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Presentation: presentation
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GonitoInClass: Gonito in class
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@ -5,7 +5,11 @@
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$maybe user <- maybeUser
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<ul class="nav navbar-nav">
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<li><a href="@{Presentation4RealR}">_{MsgAbout}</a>
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<li class="dropdown">
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<a id="about" href="#" class="dropdown-toggle" data-toggle="dropdown">_{MsgAbout}<span class="caret"></span>
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<ul class="dropdown-menu">
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<li><a href="@{Presentation4RealR}">_{MsgPresentation}</a>
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<li><a href="@{GonitoInClassR}">_{MsgGonitoInClass}</a>
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<li><a href="@{ListChallengesR}">_{MsgListChallenges}</a>
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<li><a href="@{TagsR}">_{MsgListTags}</a>
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<li><a href="@{AchievementsR}">_{MsgAchievements}</a>
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40
templates/gonito-in-class.hamlet
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40
templates/gonito-in-class.hamlet
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@ -0,0 +1,40 @@
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<p>Gonito.net can be used (and is used!) for teaching classes on machine learning. Here is the workflow:
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<ol>
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<li>The <b>teacher</b> adds an <i>achievement</i> (which could be considered a task, an assignment, etc.)
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<ul>
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<li>an achievement could be created for an already existing challenge or a new challenge could be created
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<li>remember to add <i>tags</i> for the achievement! this will be crucial for accepting students' submissions later
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<ul>
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<li>tags should be understood as a checklist of what is required for a given achievement
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<li>A <b>student</b> goes to <a href="@{AchievementsR}">_{MsgAchievements}</a> and clicks to start working on the chosen achievement.
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<ul>
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<li>a student can work only on one achievement for a given class at the same time
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<li>… the student works on a given problem …
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<li>The student <b>submits a solution</b> to the challenge linked with the achievement (just as a regular submission).
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<ul>
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<li>now the student must remember to add tags to the <i>submission</i>
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<ul>
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<li>all the achievement tags must be given for the submission, otherwise the submission will not be accepted for the achievement
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<li>(there might me more if you like)
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<li>Now (if everything is OK) the student needs to send the submission to review
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<ul>
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<li>find the submission on the challenge page
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<li>click <span class="glyphicon glyphicon-pencil"></span> to edit the submission
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<li>… and send to review for the right achievement
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<li>And, finally, when the deadline is over, the student needs to open the source code (click <span class="glyphicon glyphicon-share" title="click to make it public!" aria-hidden="true"></span>) — simply the teacher should be able to see the source code!
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<li>The teacher checks whether each achievement tag is fulfilled.
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<ul>
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<li>each submission tag could be:
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<ul>
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<li><span class="label label-primary">blue</span> — not verified yet by the teacher
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<li><span class="label label-success">green</span> — accepted by the teacher
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<li><span class="label label-default">grey</span> — rejected by the teacher
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<li>the state of a submission tag is changed by simply clicking it
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<li>When your teacher accepted all the tags, you'll see the points in <a href="@{MyScoreR}">_{MsgYourScore}</a>!
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<h3>Frequently Asked Questions
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<dl>
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<dt>Why is this so complicated?
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<dd>Well, Gonito.net is not just for teaching, it serves other purposes, so it needs to be bent a little bit… sorry!
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