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remove comment: ScottPJones advice

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kalmar 2017-01-23 11:29:05 +01:00
parent 57a54843d4
commit 3e4f7a36a2

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@ -31,27 +31,6 @@ change_pow(s::GSymbol, n::Int) = throw(ArgumentError("Define change_pow function
abstract Word abstract Word
#=
@ScottPJones
If so, I'd recommend
1) making GWord a type, not an immutable
2) add fields
savedhash::UInt and
modified::Bool
3) make any function that modifies the contents of .symbols set the modified flag,
4) make the hash function
a) check that flag:
if false, return the savedhash field,
otherwise, call reduce!,
b) clear the modified flag, and
c) calculate a hash value simply by calling hash(symbols)
d) save that back into the savedhash field
5) for ==, I don't think you need to do all that checking for length or length == 0, that will already be handled by comparing the symbols vectors (possibly faster)
=#
type GWord{T<:GSymbol} <: Word type GWord{T<:GSymbol} <: Word
symbols::Vector{T} symbols::Vector{T}
savedhash::UInt savedhash::UInt