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55 lines
1.7 KiB
Plaintext
55 lines
1.7 KiB
Plaintext
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/*
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Example: A tip calculation FIS (fuzzy inference system)
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Calculates tip based on 'servie' and 'food'
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If you want to about this example (and fuzzy logic), please
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read Matlab's tutorial on fuzzy logic toolbox
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http://www.mathworks.com/access/helpdesk/help/pdf_doc/fuzzy/fuzzy.pdf
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Pablo Cingolani
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pcingola@users.sourceforge.net
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*/
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FUNCTION_BLOCK tipper // Block definition (there may be more than one block per file)
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VAR_INPUT // Define input variables
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service : REAL;
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food : REAL;
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END_VAR
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VAR_OUTPUT // Define output variable
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tip : REAL;
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END_VAR
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FUZZIFY service // Fuzzify input variable 'service': {'poor', 'good' , 'excellent'}
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TERM poor := (0, 1) (4, 0) ;
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TERM good := (1, 0) (4,1) (6,1) (9,0);
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TERM excellent := (6, 0) (9, 1);
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END_FUZZIFY
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FUZZIFY food // Fuzzify input variable 'food': { 'rancid', 'delicious' }
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TERM rancid := (0, 1) (1, 1) (3,0) ;
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TERM delicious := (7,0) (9,1);
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END_FUZZIFY
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DEFUZZIFY tip // Defzzzify output variable 'tip' : {'cheap', 'average', 'generous' }
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TERM cheap := (0,0) (5,1) (10,0);
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TERM average := (10,0) (15,1) (20,0);
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TERM generous := (20,0) (25,1) (30,0);
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METHOD : COG; // Use 'Center Of Gravity' defuzzification method
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DEFAULT := 0; // Default value is 0 (if no rule activates defuzzifier)
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END_DEFUZZIFY
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RULEBLOCK No1
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AND : MIN; // Use 'min' for 'and' (also implicit use 'max' for 'or' to fulfill DeMorgan's Law)
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ACT : MIN; // Use 'min' activation method
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ACCU : MAX; // Use 'max' accumulation method
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RULE 1 : IF service IS poor OR food IS rancid THEN tip IS cheap WITH 0.8;
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RULE 2 : IF service IS good THEN tip IS average WITH 0.5;
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RULE 3 : IF service IS excellent AND food IS delicious THEN tip IS generous WITH 0.9;
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END_RULEBLOCK
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END_FUNCTION_BLOCK
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