jFuzzyLogic/antlr_3_1_source/tool/Message.java
2014-12-19 08:30:46 -05:00

129 lines
4.0 KiB
Java

/*
[The "BSD licence"]
Copyright (c) 2005-2008 Terence Parr
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.antlr.tool;
import org.antlr.stringtemplate.StringTemplate;
/** The ANTLR code calls methods on ErrorManager to report errors etc...
* Rather than simply pass these arguments to the ANTLRErrorListener directly,
* create an object that encapsulates everything. In this way, the error
* listener interface does not have to change when I add a new kind of
* error message. I don't want to break a GUI for example every time
* I update the error system in ANTLR itself.
*
* To get a printable error/warning message, call toString().
*/
public abstract class Message {
// msgST is the actual text of the message
public StringTemplate msgST;
// these are for supporting different output formats
public StringTemplate locationST;
public StringTemplate reportST;
public StringTemplate messageFormatST;
public int msgID;
public Object arg;
public Object arg2;
public Throwable e;
// used for location template
public String file;
public int line = -1;
public int column = -1;
public Message() {
}
public Message(int msgID) {
this(msgID, null, null);
}
public Message(int msgID, Object arg, Object arg2) {
setMessageID(msgID);
this.arg = arg;
this.arg2 = arg2;
}
public void setLine(int line) {
this.line = line;
}
public void setColumn(int column) {
this.column = column;
}
public void setMessageID(int msgID) {
this.msgID = msgID;
msgST = ErrorManager.getMessage(msgID);
}
/** Return a new template instance every time someone tries to print
* a Message.
*/
public StringTemplate getMessageTemplate() {
return msgST.getInstanceOf();
}
/** Return a new template instance for the location part of a Message.
* TODO: Is this really necessary? -Kay
*/
public StringTemplate getLocationTemplate() {
return locationST.getInstanceOf();
}
public String toString(StringTemplate messageST) {
// setup the location
locationST = ErrorManager.getLocationFormat();
reportST = ErrorManager.getReportFormat();
messageFormatST = ErrorManager.getMessageFormat();
boolean locationValid = false;
if (line != -1) {
locationST.setAttribute("line", line);
locationValid = true;
}
if (column != -1) {
locationST.setAttribute("column", column);
locationValid = true;
}
if (file != null) {
locationST.setAttribute("file", file);
locationValid = true;
}
messageFormatST.setAttribute("id", msgID);
messageFormatST.setAttribute("text", messageST);
if (locationValid) {
reportST.setAttribute("location", locationST);
}
reportST.setAttribute("message", messageFormatST);
reportST.setAttribute("type", ErrorManager.getMessageType(msgID));
return reportST.toString();
}
}