This commit is contained in:
s459310 2022-02-28 21:07:18 +01:00
parent a475f48922
commit ac7077596e
25 changed files with 112651 additions and 90 deletions

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@ -1,50 +1 @@
 Camera.cpp
main_2_1a.cpp
G:\studia\grafika komputerowa\ggit\cw 2\src\main_2_1a.cpp(111,23): warning C4305: 'initializing': truncation from 'double' to 'float'
G:\studia\grafika komputerowa\ggit\cw 2\src\main_2_1a.cpp(168,23): warning C4018: '<': signed/unsigned mismatch
G:\studia\grafika komputerowa\ggit\cw 2\src\main_2_1a.cpp(250,22): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
G:\studia\grafika komputerowa\ggit\cw 2\src\main_2_1a.cpp(251,22): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
G:\studia\grafika komputerowa\ggit\cw 2\src\main_2_1a.cpp(514,69): warning C4305: 'argument': truncation from 'double' to 'float'
G:\studia\grafika komputerowa\ggit\cw 2\src\main_2_1a.cpp(631,15): warning C4244: 'argument': conversion from 'time_t' to 'unsigned int', possible loss of data
ParticleEmitter.cpp
G:\studia\grafika komputerowa\ggit\cw 2\src\ParticleEmitter.cpp(9,20): warning C4018: '<': signed/unsigned mismatch
G:\studia\grafika komputerowa\ggit\cw 2\src\ParticleEmitter.cpp(49,20): warning C4018: '<': signed/unsigned mismatch
Render_Utils.cpp
Shader_Loader.cpp
Physics.cpp
Texture.cpp
Generating Code...
image_DXT.c
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\image_DXT.c(92,9): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
image_helper.c
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\image_helper.c(325,22): warning C4244: 'initializing': conversion from 'double' to 'float', possible loss of data
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\image_helper.c(366,13): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\image_helper.c(373,20): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\image_helper.c(415,13): warning C4244: '=': conversion from 'double' to 'float', possible loss of data
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\image_helper.c(422,20): warning C4244: '=': conversion from 'float' to 'int', possible loss of data
SOIL.c
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\SOIL.c(1719,36): warning C4018: '<=': signed/unsigned mismatch
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\SOIL.c(1729,19): warning C4018: '<': signed/unsigned mismatch
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\SOIL.c(1841,6): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
stb_image_aug.c
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stb_image_aug.c(177,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stb_image_aug.c(251,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stb_image_aug.c(303,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stb_image_aug.c(1557,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stb_image_aug.c(2394,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stb_image_aug.c(2709,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stb_image_aug.c(2995,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stb_image_aug.c(3209,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stb_image_aug.c(3548,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stb_image_aug.c(3644,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stbi_DDS_aug_c.h(362,19): warning C4018: '>': signed/unsigned mismatch
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stbi_DDS_aug_c.h(366,19): warning C4018: '>': signed/unsigned mismatch
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stbi_DDS_aug_c.h(390,19): warning C4018: '<': signed/unsigned mismatch
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stbi_DDS_aug_c.h(427,19): warning C4018: '<': signed/unsigned mismatch
G:\studia\grafika komputerowa\ggit\cw 2\src\SOIL\stbi_DDS_aug_c.h(498,14): warning C4996: 'fopen': This function or variable may be unsafe. Consider using fopen_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
Generating Code...
Camera.obj : warning LNK4075: ignoring '/EDITANDCONTINUE' due to '/INCREMENTAL:NO' specification
PhysXExtensions_static_32.lib(ExtCpuWorkerThread.obj) : warning LNK4099: PDB 'PhysXExtensions_static_32.pdb' was not found with 'PhysXExtensions_static_32.lib(ExtCpuWorkerThread.obj)' or at 'G:\studia\grafika komputerowa\ggit\Debug\PhysXExtensions_static_32.pdb'; linking object as if no debug info
PhysXExtensions_static_32.lib(ExtDefaultCpuDispatcher.obj) : warning LNK4099: PDB 'PhysXExtensions_static_32.pdb' was not found with 'PhysXExtensions_static_32.lib(ExtDefaultCpuDispatcher.obj)' or at 'G:\studia\grafika komputerowa\ggit\Debug\PhysXExtensions_static_32.pdb'; linking object as if no debug info
PhysXExtensions_static_32.lib(ExtDefaultErrorCallback.obj) : warning LNK4099: PDB 'PhysXExtensions_static_32.pdb' was not found with 'PhysXExtensions_static_32.lib(ExtDefaultErrorCallback.obj)' or at 'G:\studia\grafika komputerowa\ggit\Debug\PhysXExtensions_static_32.pdb'; linking object as if no debug info
grk-cw2.vcxproj -> G:\studia\grafika komputerowa\ggit\Debug\grk-cw2.exe
 grk-cw2.vcxproj -> G:\studia\grafika komputerowa\ggit\Debug\grk-cw2.exe

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cw 2/models/fish2.obj Normal file

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@ -28,7 +28,5 @@ float logisticDepth(float depth)
void main()
{
float depth = logisticDepth(gl_FragCoord.z);
FragColor = texture(skybox, TexCoords) * (1.0f - depth) + vec4(depth * vec3(5.0f/255.0f, 70.0f/255.0f, 80.0f/255.0f), 1.0f);
//FragColor = texture(skybox, TexCoords) * (1.0f - depth) + vec4(depth * vec3(102.0f/255.0f, 172.0f/255.0f, 233.0f/255.0f), 1.0f);
//FragColor = texture(skybox, TexCoords);
FragColor = texture(skybox, TexCoords) * (1.0f - depth) + vec4(depth * vec3(27.0f/255.0f, 104.0f/255.0f, 149.0f/255.0f), 1.0f);
}

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@ -21,6 +21,7 @@
#define SCREEN_X 1280
#define SCREEN_Y 720
#define SEAWEED_NUM 200
#define PLANT1_NUM 100
#define FISH_NUM 100
#define PARTICLE_NUM 300
#define GROUND_XY 168
@ -31,6 +32,7 @@ GLuint programColor;
GLuint programTexture;
GLuint programSkyBox;
auto radians = 0.01f;
struct fish
@ -95,11 +97,11 @@ float cubeMapVertices[] = {
SIZE, -SIZE, SIZE
};
// Modele
obj::Model groundModel, boxModel, sphereModel, seaweedModel, fishModel, submarineModel, particleModel, geyserModel;
obj::Model groundModel, boxModel, sphereModel, seaweedModel, fishModel1, submarineModel, particleModel, geyserModel, fishModel2, plantModel1;
// Contexty
Core::RenderContext groundContext, boxContext, sphereContext, seaweedContext, fishContext, submarineContext, particleContext, geyserContext;
Core::RenderContext groundContext, boxContext, sphereContext, seaweedContext, fishContext1, submarineContext, particleContext, geyserContext, fishContext2, plantContext1;
// Tekstury
GLuint boxTexture, groundTexture, seaweedTexture, cubeMapTexture, submarineTexture, particleTexture, geyserTexture;
GLuint boxTexture, groundTexture, seaweedTexture, cubeMapTexture, submarineTexture, particleTexture, geyserTexture, fishTexture1, fishTexture2, plantTexture1;
// Kamera
float cameraAngle = 0;
float y_rotation_angle;
@ -110,7 +112,7 @@ int xPos, yPos = 0;
float angleSpeed = 0.01f;
float moveSpeed = 0.15;
int boatMoving = 0;
int transformMatrix[6] = { 0, 0, 0, 0, 0, 0};
int transformMatrix[6] = { 0, 0, 0, 0, 0, 0 };
glm::vec3 cameraPos = glm::vec3(0, 35, 10);
glm::vec3 cameraSide;
glm::vec3 cameraVert;
@ -120,7 +122,7 @@ glm::mat4 cameraMatrix, perspectiveMatrix;
glm::mat4 groundMatrix;
glm::quat rotation = glm::quat(1, 0, 0, 0);
std::vector<glm::vec3> seaweedPosition;
std::vector<glm::vec3> plantPosition;
std::vector<glm::vec3> fishPosition;
std::vector<fish> fishList;
std::vector<std::vector<particle>> particleList;
@ -181,7 +183,7 @@ glm::vec3 search_for_y(float objX, float objZ, obj::Model model)
void keyDown(unsigned char key, int x, int y)
{
if (boatMoving < 3)
{
{
}
switch (key)
@ -349,11 +351,11 @@ void initBubbles() {
}
}
void initSeaweed() {
for (int i = 0; i < SEAWEED_NUM; i++) {
for (int i = 0; i < SEAWEED_NUM + PLANT1_NUM; i++) {
float plantX = static_cast<float>(rand() % (2 * GROUND_XY) - GROUND_XY);
float plantZ = static_cast<float>(rand() % (2 * GROUND_XY) - GROUND_XY);
glm::vec3 plant_pos = search_for_y(plantX, plantZ, groundModel);
seaweedPosition.push_back(plant_pos);
plantPosition.push_back(plant_pos);
}
}
@ -434,17 +436,23 @@ void renderSeaweed()
{
for (int i = 0; i < SEAWEED_NUM; i++) {
glm::mat4 seaweedMatrix = glm::translate(seaweedPosition[i]);
glm::mat4 seaweedMatrix = glm::translate(plantPosition[i]);
drawObjectColor(&seaweedContext, seaweedMatrix, glm::vec3(0.1f, 0.6f, 0.1f));
}
for (int i = SEAWEED_NUM; i < SEAWEED_NUM + PLANT1_NUM; i++)
{
glm::mat4 plant1Matrix = glm::translate(plantPosition[i]) * scale(glm::vec3(0.2f));
drawObjectTexture(&plantContext1, plant1Matrix, plantTexture1);
}
}
void renderFish()
{
glm::mat4 fishMatrix;
glm::mat4 fishMatrix1;
glm::mat4 fishMatrix2;
float fishSpeed = 0.05f;
for (int i = 0; i < FISH_NUM; i++) {
int result = rand() % (20000 - fishList[i].counter);
int result = rand() % (1200 - fishList[i].counter);
if (result == 0)
{
fishList[i].rotation = rand() % 4;
@ -455,23 +463,46 @@ void renderFish()
fishList[i].counter += 1;
}
if (i % 2 == 0)
{
switch (fishList[i].rotation)
{
case 0:
fishList[i].position.z -= fishSpeed;
break;
case 1:
fishList[i].position.x -= fishSpeed;
break;
case 2:
fishList[i].position.z += fishSpeed;
break;
case 3:
fishList[i].position.x += fishSpeed;
break;
case 1:
fishList[i].position.z -= fishSpeed;
break;
case 2:
fishList[i].position.x -= fishSpeed;
break;
case 3:
fishList[i].position.z += fishSpeed;
break;
}
fishMatrix1 = glm::translate(fishList[i].position) * glm::rotate(glm::radians(fishList[i].rotation * 90.0f), glm::vec3(0, 1, 0)) * glm::scale(glm::vec3(1.7f));
drawObjectTexture(&fishContext1, fishMatrix1, fishTexture1);
}
else
{
switch (fishList[i].rotation)
{
case 0:
fishList[i].position.z += fishSpeed;
break;
case 1:
fishList[i].position.x += fishSpeed;
break;
case 2:
fishList[i].position.z -= fishSpeed;
break;
case 3:
fishList[i].position.x -= fishSpeed;
break;
}
fishMatrix2 = glm::translate(fishList[i].position) * glm::rotate(glm::radians(fishList[i].rotation * 90.0f), glm::vec3(0, 1, 0)) * glm::scale(glm::vec3(0.5f));
drawObjectTexture(&fishContext2, fishMatrix2, fishTexture2);
}
fishMatrix = glm::translate(fishList[i].position) * glm::rotate(glm::radians(fishList[i].rotation * 90.0f), glm::vec3(0, 1, 0));
drawObjectColor(&fishContext, fishMatrix, fishList[i].color);
}
}
void renderBubbles()
@ -589,23 +620,30 @@ void init()
groundModel = obj::loadModelFromFile("models/ground.obj");
seaweedModel = obj::loadModelFromFile("models/seaweed.obj");
fishModel = obj::loadModelFromFile("models/fish.obj");
fishModel1 = obj::loadModelFromFile("models/fish1.obj");
fishModel2 = obj::loadModelFromFile("models/fish2.obj");
submarineModel = obj::loadModelFromFile("models/submarine.obj");
particleModel = obj::loadModelFromFile("models/sphere.obj");
geyserModel = obj::loadModelFromFile("models/geyser.obj");
plantModel1 = obj::loadModelFromFile("models/plant1.obj");
groundTexture = Core::LoadTexture("textures/sand.jpg");
groundTexture = Core::LoadTexture("textures/diffuse.jpg");
seaweedTexture = Core::LoadTexture("textures/sea.jpg");
submarineTexture = Core::LoadTexture("textures/Base_color.png");
particleTexture = Core::LoadTexture("textures/bubble.jpg");
particleTexture = Core::LoadTexture("textures/bubble2.png");
geyserTexture = Core::LoadTexture("textures/geyser.jpg");
fishTexture1 = Core::LoadTexture("textures/fish1.jpg");
fishTexture2 = Core::LoadTexture("textures/fish2.png");
plantTexture1 = Core::LoadTexture("textures/plant1.png");
groundContext.initFromOBJ(groundModel);
seaweedContext.initFromOBJ(seaweedModel);
fishContext.initFromOBJ(fishModel);
fishContext1.initFromOBJ(fishModel1);
fishContext2.initFromOBJ(fishModel2);
submarineContext.initFromOBJ(submarineModel);
particleContext.initFromOBJ(particleModel);
geyserContext.initFromOBJ(geyserModel);
plantContext1.initFromOBJ(plantModel1);
initFish();
initSeaweed();

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