misc updates
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@ -11,7 +11,7 @@ YELLOW = (255, 255, 0)
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WIDTH = 800 # 16 * 64 or 32 * 32 or 64 * 16
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HEIGHT = 600 # 16 * 48 or 32 * 24 or 64 * 12
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FPS = 60
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TITLE = "Tilemap Demo"
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TITLE = "Sweeper Demo"
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BGCOLOR = DARKGREY
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TILESIZE = 50
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@ -1,3 +1,7 @@
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import pygame
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from pygame.sprite import Sprite
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class SuperMine:
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def __init__(self, column, row, state, danger_level, striking_distanse, active):
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self.column = column
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