# define some colors (R, G, B) WHITE = (255, 255, 255) BLACK = (0, 0, 0) DARKGREY = (40, 40, 40) LIGHTGREY = (100, 100, 100) GREEN = (0, 255, 0) RED = (255, 0, 0) YELLOW = (255, 255, 0) # game settings WIDTH = 800 # 16 * 64 or 32 * 32 or 64 * 16 HEIGHT = 600 # 16 * 48 or 32 * 24 or 64 * 12 FPS = 60 TITLE = "Tilemap Demo" BGCOLOR = DARKGREY TILESIZE = 50 GRIDWIDTH = WIDTH / TILESIZE GRIDHEIGHT = HEIGHT / TILESIZE