import pygame as pg from settings import * class Player(pg.sprite.Sprite): def __init__(self, game, x, y): self.groups = game.all_sprites pg.sprite.Sprite.__init__(self, self.groups) self.game = game self.image = pg.Surface((TILESIZE, TILESIZE)) self.image.fill(YELLOW) self.rect = self.image.get_rect() self.x = x self.y = y def move(self, dx=0, dy=0): self.x += dx self.y += dy def update(self): self.rect.x = self.x * TILESIZE self.rect.y = self.y * TILESIZE