przed roza

This commit is contained in:
pawlaczyk 2021-04-11 20:45:16 +02:00
parent 00795b7141
commit 85950a2d45
5 changed files with 43202 additions and 18594 deletions

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@ -0,0 +1,10 @@
#ignore + -
#axiom
C(5,5)A+A+AA-A-AA-AD(0)
#rules
#C(a,b) > A : b<5 -> C(a,b+1)
#C(a,b) > A : b>=5 -> C(a-1,0)
#B(1)<D(a) -> D(a+1)
#B(a)<A -> B(a)
#B(a) -> A
#end rules

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@ -66,7 +66,6 @@ public class Turtle3D : TurtleLSystem {
// odpowiada za rysowanie kulek ze słonecznika - po pierwszej ewoluacji wychodzi sfera/kulka mała ze słonecznika
// jakoś podpiete są pod symbole obiekty/modele z Unity
// turtleInterpretation.Add("S", (float[] args) => new Tuple<GameObject, Matrix4x4>(sphere,Matrix4x4.identity));
// turtleInterpretation.Add("S", (float[] args) => new Tuple<GameObject, Matrix4x4>(flower,Matrix4x4.identity));
turtleInterpretation.Add("S", (float[] args) => new Tuple<GameObject, Matrix4x4>(bud,Matrix4x4.identity));
// słonecznik modele do symboli
@ -78,7 +77,7 @@ public class Turtle3D : TurtleLSystem {
// Vogel.txt parastychy - te spirale w srodku paratychy (l.poij) kilka parastychów
// parastychów jest tyle bo liczba ich jest taka jak kolejne liczby ciągu fibonacciego
// http://algorithmicbotany.org/papers/abop/abop-ch4.pdf
turtleInterpretation.Add("C", (float[] args) => new Tuple<GameObject, Matrix4x4>(bud, transformation));
turtleInterpretation.Add("C", (float[] args) => new Tuple<GameObject, Matrix4x4>(null, transformation));
// Y - bardziej rozwiniete - mlode kwiatki
turtleInterpretation.Add("Y", (float[] args) => new Tuple<GameObject, Matrix4x4>(flower_young, transformation));

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