50 lines
996 B
C#
50 lines
996 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class ColumnSpawner : MonoBehaviour
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{
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public GameObject column;
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public float maxTime;
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float timer;
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public float maxY;
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public float minY;
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float randY;
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// Start is called before the first frame update
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void Start()
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{
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//InstantiateColumn();
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}
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// Update is called once per frame
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void Update()
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{
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if(GameManager.gameOver == false &&
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GameManager.gameHasStarted == true)
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{
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timer += Time.deltaTime;
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if (timer >= maxTime)
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{
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InstantiateColumn();
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timer = 0;
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}
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}
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}
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public void InstantiateColumn()
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{
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randY = Random.Range(minY, maxY);
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GameObject newColumn = Instantiate(column);
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newColumn.transform.position = new Vector2(
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transform.position.x,
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randY);
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}
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}
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