23 lines
292 B
C#
23 lines
292 B
C#
using UnityEngine.Audio;
|
|
using UnityEngine;
|
|
|
|
|
|
[System.Serializable]
|
|
public class Sound
|
|
{
|
|
public AudioClip clip;
|
|
|
|
[HideInInspector]
|
|
public AudioSource source;
|
|
|
|
public string name;
|
|
|
|
[Range(0f,1f)]
|
|
public float volume;
|
|
|
|
[Range(0f,1f)]
|
|
public float pitch;
|
|
|
|
|
|
}
|