init
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.gitignore
vendored
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.gitignore
vendored
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# Modified from:
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||||||
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# https://github.com/github/gitignore/blob/master/Unity.gitignore
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||||||
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|
||||||
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/[Ll]ibrary/
|
||||||
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/[Uu]serSettings/
|
||||||
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[Tt]emp/
|
||||||
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[Oo]bj/
|
||||||
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/[Bb]uild/
|
||||||
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/[Bb]uilds/
|
||||||
|
/[Ll]ogs/
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||||||
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/[Mm]emoryCaptures/
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||||||
|
|
||||||
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# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||||
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# [Aa]ssets/AssetStoreTools*
|
||||||
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|
||||||
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# Visual Studio cache directory
|
||||||
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.vs/
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||||||
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|
||||||
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# Gradle cache directory
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||||||
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.gradle/
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||||||
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||||||
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# Autogenerated VS/MD/Consulo solution and project files
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||||||
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ExportedObj/
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||||||
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.consulo/
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||||||
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*.csproj
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||||||
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*.unityproj
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||||||
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*.sln
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||||||
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*.suo
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||||||
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*.tmp
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||||||
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*.user
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||||||
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*.userprefs
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||||||
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*.pidb
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||||||
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*.booproj
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||||||
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*.svd
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||||||
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*.pdb
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||||||
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*.mdb
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||||||
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*.opendb
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||||||
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*.VC.db
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||||||
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|
||||||
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# Unity3D generated meta files
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||||||
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*.pidb.meta
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||||||
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*.pdb.meta
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||||||
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*.mdb.meta
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||||||
|
|
||||||
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# Unity3D generated file on crash reports
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||||||
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sysinfo.txt
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||||||
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||||||
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# Builds
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||||||
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*.apk
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||||||
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*.unitypackage
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||||||
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||||||
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# Crashlytics generated file
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||||||
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crashlytics-build.properties
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||||||
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||||||
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# Windows
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||||||
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Thumbs.db
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||||||
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Thumbs.db.meta
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||||||
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||||||
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# MacOS
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||||||
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*.DS_Store
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||||||
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||||||
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# VS Code
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||||||
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*.vscode
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6
.vsconfig
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6
.vsconfig
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|||||||
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{
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||||||
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"version": "1.0",
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||||||
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"components": [
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||||||
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"Microsoft.VisualStudio.Workload.ManagedGame"
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||||||
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]
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||||||
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}
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8
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Normal file
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7
Assets/Scenes/Scena_1.unity.meta
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7
Assets/Scenes/Scena_1.unity.meta
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Assets/Scripts.meta
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240
Assets/Scripts/main.cs
Normal file
240
Assets/Scripts/main.cs
Normal file
@ -0,0 +1,240 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using System.IO;
|
||||||
|
using System;
|
||||||
|
using UnityEngine.SceneManagement;
|
||||||
|
|
||||||
|
|
||||||
|
public class main : MonoBehaviour
|
||||||
|
{
|
||||||
|
//ground
|
||||||
|
float m_groundWidth = 10.0f;
|
||||||
|
float m_groundHeight = 10.0f;
|
||||||
|
Shader m_groundShader;
|
||||||
|
Texture m_groundTexture;
|
||||||
|
Color m_groundColor;
|
||||||
|
|
||||||
|
//camera GUI
|
||||||
|
float m_FieldOfView = 60.0f;
|
||||||
|
float m_camPosX = 0.0f;
|
||||||
|
float m_camPosY = 10.0f;
|
||||||
|
float m_camPosZ = 20.0f;
|
||||||
|
float m_camLookAtX = 0.0f;
|
||||||
|
float m_camLookAtY = 0.0f;
|
||||||
|
float m_camLookAtZ = 0.0f;
|
||||||
|
|
||||||
|
float camera_rotation = 0.1f;
|
||||||
|
float camera_r = 20f;
|
||||||
|
|
||||||
|
Vector3 lightDir = new Vector3(10.0f, 10.0f, 10.0f);
|
||||||
|
|
||||||
|
//components
|
||||||
|
GameObject mainCamera;
|
||||||
|
GameObject directionalLight;
|
||||||
|
GameObject ground;
|
||||||
|
int numOfTrees;
|
||||||
|
int numOfRows;
|
||||||
|
|
||||||
|
//prefabs
|
||||||
|
public GameObject tree1;
|
||||||
|
public GameObject tree2;
|
||||||
|
public GameObject tree3;
|
||||||
|
public GameObject tree4;
|
||||||
|
public GameObject tree5;
|
||||||
|
public System.Random random = new System.Random();
|
||||||
|
public List<GameObject> renderedTrees = new List<GameObject>();
|
||||||
|
|
||||||
|
float treesZSlider = 0.0f;
|
||||||
|
float treesXSlider = 0.0f;
|
||||||
|
|
||||||
|
GameObject selectRandomTree()
|
||||||
|
{
|
||||||
|
var list = new List<GameObject> { tree1, tree2, tree3, tree4, tree5 };
|
||||||
|
var index = UnityEngine.Random.Range(0, list.Count - 1);
|
||||||
|
return list[index];
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
//camera
|
||||||
|
mainCamera = new GameObject();
|
||||||
|
mainCamera.AddComponent<Camera>();
|
||||||
|
mainCamera.transform.position = new Vector3(m_camPosX, m_camPosY, m_camPosZ);
|
||||||
|
mainCamera.transform.LookAt(new Vector3(m_camLookAtX, m_camLookAtY, m_camLookAtZ), new Vector3(0.0f, 1.0f, 0.0f));
|
||||||
|
mainCamera.name = "MainCamera";
|
||||||
|
|
||||||
|
//--------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
//directional light
|
||||||
|
directionalLight = new GameObject();
|
||||||
|
directionalLight.AddComponent<Light>();
|
||||||
|
directionalLight.name = "Directional Light";
|
||||||
|
directionalLight.GetComponent<Light>().type = LightType.Directional;
|
||||||
|
directionalLight.GetComponent<Light>().shadows = LightShadows.Soft;
|
||||||
|
directionalLight.GetComponent<Light>().color = Color.white;
|
||||||
|
directionalLight.GetComponent<Light>().useColorTemperature = true;
|
||||||
|
directionalLight.GetComponent<Light>().colorTemperature = 5900;
|
||||||
|
directionalLight.transform.position = new Vector3(10, 10.0f, 10.0f);
|
||||||
|
directionalLight.transform.Rotate(lightDir.x, lightDir.y, lightDir.z, Space.Self);
|
||||||
|
|
||||||
|
//---------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
//---------------------------------------------------------------------------------------------------------------------
|
||||||
|
// create prefabs
|
||||||
|
|
||||||
|
int positionShift_x = 500;
|
||||||
|
int positionShift_z = 500;
|
||||||
|
int treesNumber = 5;
|
||||||
|
int rowsNumber = 3;
|
||||||
|
int gridShiftX = 5;
|
||||||
|
int gridShiftZ = 5;
|
||||||
|
|
||||||
|
int randomShiftX;
|
||||||
|
int randomShiftZ;
|
||||||
|
numOfTrees = treesNumber;
|
||||||
|
numOfRows = rowsNumber;
|
||||||
|
|
||||||
|
int maxShiftValue = 5;
|
||||||
|
|
||||||
|
for (int i=0; i<treesNumber * gridShiftX; i+=gridShiftX)
|
||||||
|
{
|
||||||
|
for(int k=0; k<rowsNumber * gridShiftZ; k+=gridShiftZ)
|
||||||
|
{
|
||||||
|
randomShiftX = random.Next(0, maxShiftValue);
|
||||||
|
randomShiftZ = random.Next(0, maxShiftValue);
|
||||||
|
|
||||||
|
renderedTrees.Add(Instantiate(selectRandomTree(), new Vector3(i + positionShift_x + randomShiftX, 1, k + positionShift_z + randomShiftZ), Quaternion.identity));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
//---------------------------------------------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
//ground
|
||||||
|
/*
|
||||||
|
m_groundColor = new Color(1.0f, 0.4f, 0.6f, 1.0f);
|
||||||
|
m_groundShader = Shader.Find("Standard");
|
||||||
|
|
||||||
|
ground = new GameObject("Ground");
|
||||||
|
|
||||||
|
MeshRenderer groundMeshRenderer = ground.AddComponent<MeshRenderer>();
|
||||||
|
groundMeshRenderer.material = new Material(m_groundShader);
|
||||||
|
groundMeshRenderer.material.color = m_groundColor;
|
||||||
|
|
||||||
|
MeshFilter groundMeshFilter = ground.AddComponent<MeshFilter>();
|
||||||
|
|
||||||
|
Mesh groundMesh = new Mesh();
|
||||||
|
|
||||||
|
//dane wierzcho³ków
|
||||||
|
Vector3[] vertices = new Vector3[4]
|
||||||
|
{
|
||||||
|
new Vector3(-m_groundWidth/2.0f, -1.0f,-m_groundHeight/2.0f ),
|
||||||
|
new Vector3(m_groundWidth/2.0f, -1.0f, -m_groundHeight/2.0f),
|
||||||
|
new Vector3(m_groundWidth/2.0f,-1.0f, m_groundHeight/2.0f),
|
||||||
|
new Vector3(-m_groundWidth/2.0f, -1.0f, m_groundHeight/2.0f),
|
||||||
|
};
|
||||||
|
|
||||||
|
//bufor wierzcho³ków dla groundMesh
|
||||||
|
groundMesh.vertices = vertices;
|
||||||
|
|
||||||
|
//dane indeksów dla groundMesh
|
||||||
|
int[] indices = new int[6]
|
||||||
|
{
|
||||||
|
0, 3, 2,
|
||||||
|
0, 2, 1
|
||||||
|
};
|
||||||
|
|
||||||
|
//bufor indeksów
|
||||||
|
groundMesh.triangles = indices;
|
||||||
|
|
||||||
|
//dane normalnych dla groundMesh
|
||||||
|
Vector3[] normals = new Vector3[4]
|
||||||
|
{
|
||||||
|
new Vector3(0,1,0),
|
||||||
|
new Vector3(0,1,0),
|
||||||
|
new Vector3(0,1,0),
|
||||||
|
new Vector3(0,1,0),
|
||||||
|
};
|
||||||
|
|
||||||
|
//bufor normalnych dla groundMesh
|
||||||
|
groundMesh.normals = normals;
|
||||||
|
|
||||||
|
//dane wspó³rzêdnych tekstury dla groundMesh
|
||||||
|
Vector2[] uv = new Vector2[4]
|
||||||
|
{
|
||||||
|
new Vector2(0, 0),
|
||||||
|
new Vector2(1, 0),
|
||||||
|
new Vector2(0, 1),
|
||||||
|
new Vector2(1, 1)
|
||||||
|
};
|
||||||
|
|
||||||
|
//bufor wspó³rzêdnych tekstury dla groundMesh
|
||||||
|
groundMesh.uv = uv;
|
||||||
|
|
||||||
|
//mesh dla GameObject "Ground"
|
||||||
|
groundMeshFilter.mesh = groundMesh;
|
||||||
|
**/
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
mainCamera.GetComponent<Camera>().fieldOfView = m_FieldOfView;
|
||||||
|
// mainCamera.GetComponent<Camera>().transform.position = new Vector3(m_camPosX,m_camPosY,m_camPosZ);
|
||||||
|
mainCamera.GetComponent<Camera>().transform.position = new Vector3(camera_r * Mathf.Cos(camera_rotation) + 500f, 10f, camera_r * Mathf.Sin(camera_rotation) + 500f);
|
||||||
|
mainCamera.GetComponent<Camera>().transform.LookAt(new Vector3(500f, 1f, 500f));
|
||||||
|
camera_rotation += 0.01f;
|
||||||
|
int index = 0;
|
||||||
|
|
||||||
|
renderedTrees.ForEach(elem => {
|
||||||
|
var currentPosition = elem.transform.position;
|
||||||
|
float shiftValueZ = treesZSlider * ((index % numOfRows) - numOfRows/2);
|
||||||
|
float shiftValueX = treesXSlider * ( index / numOfRows - numOfTrees/2);
|
||||||
|
elem.transform.position = new Vector3(currentPosition.x + shiftValueX, currentPosition.y, currentPosition.z + shiftValueZ);
|
||||||
|
index++;
|
||||||
|
});
|
||||||
|
|
||||||
|
|
||||||
|
treesZSlider = 0;
|
||||||
|
treesXSlider = 0;
|
||||||
|
//SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
void OnGUI()
|
||||||
|
{
|
||||||
|
GUI.Label(new Rect(10, 20, 60, 20), "FOV");
|
||||||
|
m_FieldOfView = GUI.HorizontalSlider(new Rect(70, 20, 150, 20), m_FieldOfView, 20.0f, 150.0f);
|
||||||
|
|
||||||
|
GUI.Label(new Rect(10, 45, 60, 20), "camPosX");
|
||||||
|
m_camPosX = GUI.HorizontalSlider(new Rect(70, 45, 150, 20), m_camPosX, -30.0f, 30.0f);
|
||||||
|
|
||||||
|
GUI.Label(new Rect(10, 70, 60, 20), "camPosY");
|
||||||
|
m_camPosY = GUI.HorizontalSlider(new Rect(70, 70, 150, 20), m_camPosY, -30.0f, 30.0f);
|
||||||
|
|
||||||
|
GUI.Label(new Rect(10, 95, 60, 20), "camPosZ");
|
||||||
|
m_camPosZ = GUI.HorizontalSlider(new Rect(70, 95, 150, 20), m_camPosZ, -30.0f, 30.0f);
|
||||||
|
|
||||||
|
GUI.Label(new Rect(10, 120, 60, 20), "LookAtX");
|
||||||
|
m_camLookAtX = GUI.HorizontalSlider(new Rect(70, 120, 150, 20), m_camLookAtX, -30.0f, 30.0f);
|
||||||
|
|
||||||
|
GUI.Label(new Rect(10, 150, 60, 20), "LookAtY");
|
||||||
|
m_camLookAtY = GUI.HorizontalSlider(new Rect(70, 145, 150, 20), m_camLookAtY, -30.0f, 30.0f);
|
||||||
|
|
||||||
|
GUI.Label(new Rect(10, 170, 60, 20), "LookAtZ");
|
||||||
|
m_camLookAtZ = GUI.HorizontalSlider(new Rect(70, 170, 150, 20), m_camLookAtZ, -30.0f, 30.0f);
|
||||||
|
|
||||||
|
GUI.Label(new Rect(10, 190, 60, 20), "CameraR");
|
||||||
|
camera_r = GUI.HorizontalSlider(new Rect(70, 190, 150, 20), camera_r, -150.0f, 150.0f);
|
||||||
|
|
||||||
|
GUI.Label(new Rect(10, 210, 60, 20), "TreesZSlider");
|
||||||
|
treesZSlider = GUI.HorizontalSlider(new Rect(70, 210, 150, 20), treesZSlider, -30.0f, 30.0f);
|
||||||
|
|
||||||
|
GUI.Label(new Rect(10, 230, 60, 20), "TreesXSlider");
|
||||||
|
treesXSlider = GUI.HorizontalSlider(new Rect(70, 230, 150, 20), treesXSlider, -30.0f, 30.0f);
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/main.cs.meta
Normal file
11
Assets/Scripts/main.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0344966e84905f94f942872e67693c25
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
18
Assets/Scripts/second.cs
Normal file
18
Assets/Scripts/second.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class second : MonoBehaviour
|
||||||
|
{
|
||||||
|
// Start is called before the first frame update
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
11
Assets/Scripts/second.cs.meta
Normal file
11
Assets/Scripts/second.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b50f59fba3dc8e240b05026b4be98c43
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
44
Packages/manifest.json
Normal file
44
Packages/manifest.json
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.collab-proxy": "1.9.0",
|
||||||
|
"com.unity.ide.rider": "3.0.7",
|
||||||
|
"com.unity.ide.visualstudio": "2.0.11",
|
||||||
|
"com.unity.ide.vscode": "1.2.4",
|
||||||
|
"com.unity.test-framework": "1.1.29",
|
||||||
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
|
"com.unity.timeline": "1.5.6",
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.visualscripting": "1.6.1",
|
||||||
|
"com.unity.modules.ai": "1.0.0",
|
||||||
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.assetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.cloth": "1.0.0",
|
||||||
|
"com.unity.modules.director": "1.0.0",
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.physics2d": "1.0.0",
|
||||||
|
"com.unity.modules.screencapture": "1.0.0",
|
||||||
|
"com.unity.modules.terrain": "1.0.0",
|
||||||
|
"com.unity.modules.terrainphysics": "1.0.0",
|
||||||
|
"com.unity.modules.tilemap": "1.0.0",
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.uielements": "1.0.0",
|
||||||
|
"com.unity.modules.umbra": "1.0.0",
|
||||||
|
"com.unity.modules.unityanalytics": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||||
|
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||||
|
"com.unity.modules.vehicles": "1.0.0",
|
||||||
|
"com.unity.modules.video": "1.0.0",
|
||||||
|
"com.unity.modules.vr": "1.0.0",
|
||||||
|
"com.unity.modules.wind": "1.0.0",
|
||||||
|
"com.unity.modules.xr": "1.0.0"
|
||||||
|
}
|
||||||
|
}
|
353
Packages/packages-lock.json
Normal file
353
Packages/packages-lock.json
Normal file
@ -0,0 +1,353 @@
|
|||||||
|
{
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.collab-proxy": {
|
||||||
|
"version": "1.9.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ext.nunit": {
|
||||||
|
"version": "1.0.6",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ide.rider": {
|
||||||
|
"version": "3.0.7",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ext.nunit": "1.0.6"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ide.visualstudio": {
|
||||||
|
"version": "2.0.11",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.test-framework": "1.1.9"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ide.vscode": {
|
||||||
|
"version": "1.2.4",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.test-framework": {
|
||||||
|
"version": "1.1.29",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ext.nunit": "1.0.6",
|
||||||
|
"com.unity.modules.imgui": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.textmeshpro": {
|
||||||
|
"version": "3.0.6",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.timeline": {
|
||||||
|
"version": "1.5.6",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.director": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.ugui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.ui": "1.0.0",
|
||||||
|
"com.unity.modules.imgui": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.visualscripting": {
|
||||||
|
"version": "1.6.1",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.ugui": "1.0.0",
|
||||||
|
"com.unity.modules.ai": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0",
|
||||||
|
"com.unity.modules.jsonserialize": "1.0.0",
|
||||||
|
"com.unity.modules.particlesystem": "1.0.0",
|
||||||
|
"com.unity.modules.physics": "1.0.0",
|
||||||
|
"com.unity.modules.physics2d": "1.0.0"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.modules.ai": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.androidjni": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.animation": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.assetbundle": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.audio": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.cloth": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.physics": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.director": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.audio": "1.0.0",
|
||||||
|
"com.unity.modules.animation": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.imageconversion": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.imgui": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.jsonserialize": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.particlesystem": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.physics": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.physics2d": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {}
|
||||||
|
},
|
||||||
|
"com.unity.modules.screencapture": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "builtin",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.modules.imageconversion": "1.0.0"
|
||||||
|
}
|
||||||
|
},
|
||||||
|
"com.unity.modules.subsystems": {
|
||||||
|
"version": "1.0.0",
|
||||||
|
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19
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Normal file
19
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Normal file
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6
ProjectSettings/ClusterInputManager.asset
Normal file
6
ProjectSettings/ClusterInputManager.asset
Normal file
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34
ProjectSettings/DynamicsManager.asset
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34
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Normal file
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11
ProjectSettings/EditorBuildSettings.asset
Normal file
11
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Normal file
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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30
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30
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63
ProjectSettings/GraphicsSettings.asset
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63
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Normal file
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295
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Normal file
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91
ProjectSettings/NavMeshAreas.asset
Normal file
91
ProjectSettings/NavMeshAreas.asset
Normal file
@ -0,0 +1,91 @@
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|
%YAML 1.1
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||||||
|
%TAG !u! tag:unity3d.com,2011:
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||||||
|
--- !u!126 &1
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|
NavMeshProjectSettings:
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agentSlope: 45
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agentClimb: 0.75
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45
ProjectSettings/PackageManagerSettings.asset
Normal file
45
ProjectSettings/PackageManagerSettings.asset
Normal file
@ -0,0 +1,45 @@
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|
%YAML 1.1
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|
%TAG !u! tag:unity3d.com,2011:
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|
--- !u!114 &1
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|
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m_Capabilities: 7
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m_UserAddingNewScopedRegistry: 0
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m_RegistryInfoDraft:
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m_ErrorMessage:
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m_Original:
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m_Name:
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m_Name:
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m_Url:
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56
ProjectSettings/Physics2DSettings.asset
Normal file
56
ProjectSettings/Physics2DSettings.asset
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
%YAML 1.1
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||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!19 &1
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|
Physics2DSettings:
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|
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|
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|
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|
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|
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|
m_MaxAngularCorrection: 8
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|
m_MaxTranslationSpeed: 100
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|
m_MaxRotationSpeed: 360
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|
m_BaumgarteScale: 0.2
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|
m_BaumgarteTimeOfImpactScale: 0.75
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|
m_TimeToSleep: 0.5
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||||||
|
m_LinearSleepTolerance: 0.01
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|
m_AngularSleepTolerance: 2
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|
m_DefaultContactOffset: 0.01
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|
m_JobOptions:
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|
serializedVersion: 2
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|
useMultithreading: 0
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useConsistencySorting: 0
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m_NewContactsPerJob: 30
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m_CollideContactsPerJob: 100
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m_ClearFlagsPerJob: 200
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m_ClearBodyForcesPerJob: 200
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m_SyncDiscreteFixturesPerJob: 50
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m_SyncContinuousFixturesPerJob: 50
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|
m_FindNearestContactsPerJob: 100
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|
m_UpdateTriggerContactsPerJob: 100
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m_IslandSolverCostThreshold: 100
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m_IslandSolverBodyCostScale: 1
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m_IslandSolverContactsPerJob: 50
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streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 16
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
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|
asyncUploadPersistentBuffer: 1
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|
resolutionScalingFixedDPIFactor: 1
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|
excludedTargetPlatforms: []
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|
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|
name: Medium
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|
pixelLightCount: 1
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||||||
|
shadows: 1
|
||||||
|
shadowResolution: 0
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 1
|
||||||
|
shadowDistance: 20
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
|
||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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||||||
|
shadowmaskMode: 0
|
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|
blendWeights: 2
|
||||||
|
textureQuality: 0
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||||||
|
anisotropicTextures: 1
|
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|
antiAliasing: 0
|
||||||
|
softParticles: 0
|
||||||
|
softVegetation: 0
|
||||||
|
realtimeReflectionProbes: 0
|
||||||
|
billboardsFaceCameraPosition: 0
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||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 0.7
|
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|
maximumLODLevel: 0
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|
streamingMipmapsActive: 0
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|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 64
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
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|
- serializedVersion: 2
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|
name: High
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|
pixelLightCount: 2
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||||||
|
shadows: 2
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||||||
|
shadowResolution: 1
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||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 40
|
||||||
|
shadowNearPlaneOffset: 3
|
||||||
|
shadowCascade2Split: 0.33333334
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||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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||||||
|
shadowmaskMode: 1
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||||||
|
blendWeights: 2
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||||||
|
textureQuality: 0
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||||||
|
anisotropicTextures: 1
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||||||
|
antiAliasing: 0
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||||||
|
softParticles: 0
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||||||
|
softVegetation: 1
|
||||||
|
realtimeReflectionProbes: 1
|
||||||
|
billboardsFaceCameraPosition: 1
|
||||||
|
vSyncCount: 1
|
||||||
|
lodBias: 1
|
||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
|
||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 256
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
|
||||||
|
resolutionScalingFixedDPIFactor: 1
|
||||||
|
excludedTargetPlatforms: []
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|
- serializedVersion: 2
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|
name: Very High
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||||||
|
pixelLightCount: 3
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||||||
|
shadows: 2
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|
shadowResolution: 2
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||||||
|
shadowProjection: 1
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||||||
|
shadowCascades: 2
|
||||||
|
shadowDistance: 70
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||||||
|
shadowNearPlaneOffset: 3
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||||||
|
shadowCascade2Split: 0.33333334
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||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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||||||
|
shadowmaskMode: 1
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|
blendWeights: 4
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||||||
|
textureQuality: 0
|
||||||
|
anisotropicTextures: 2
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||||||
|
antiAliasing: 2
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|
softParticles: 1
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|
softVegetation: 1
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||||||
|
realtimeReflectionProbes: 1
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|
billboardsFaceCameraPosition: 1
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||||||
|
vSyncCount: 1
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|
lodBias: 1.5
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||||||
|
maximumLODLevel: 0
|
||||||
|
streamingMipmapsActive: 0
|
||||||
|
streamingMipmapsAddAllCameras: 1
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||||||
|
streamingMipmapsMemoryBudget: 512
|
||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
|
||||||
|
streamingMipmapsMaxFileIORequests: 1024
|
||||||
|
particleRaycastBudget: 1024
|
||||||
|
asyncUploadTimeSlice: 2
|
||||||
|
asyncUploadBufferSize: 16
|
||||||
|
asyncUploadPersistentBuffer: 1
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||||||
|
resolutionScalingFixedDPIFactor: 1
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||||||
|
excludedTargetPlatforms: []
|
||||||
|
- serializedVersion: 2
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|
name: Ultra
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||||||
|
pixelLightCount: 4
|
||||||
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shadows: 2
|
||||||
|
shadowResolution: 2
|
||||||
|
shadowProjection: 1
|
||||||
|
shadowCascades: 4
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||||||
|
shadowDistance: 150
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||||||
|
shadowNearPlaneOffset: 3
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||||||
|
shadowCascade2Split: 0.33333334
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||||||
|
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 4
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|
textureQuality: 0
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|
anisotropicTextures: 2
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|
antiAliasing: 2
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|
softParticles: 1
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|
softVegetation: 1
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|
realtimeReflectionProbes: 1
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|
billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 2
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|
maximumLODLevel: 0
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|
streamingMipmapsActive: 0
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|
streamingMipmapsAddAllCameras: 1
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|
streamingMipmapsMemoryBudget: 512
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||||||
|
streamingMipmapsRenderersPerFrame: 512
|
||||||
|
streamingMipmapsMaxLevelReduction: 2
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||||||
|
streamingMipmapsMaxFileIORequests: 1024
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||||||
|
particleRaycastBudget: 4096
|
||||||
|
asyncUploadTimeSlice: 2
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||||||
|
asyncUploadBufferSize: 16
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||||||
|
asyncUploadPersistentBuffer: 1
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|
resolutionScalingFixedDPIFactor: 1
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||||||
|
excludedTargetPlatforms: []
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||||||
|
m_PerPlatformDefaultQuality:
|
||||||
|
Android: 2
|
||||||
|
Lumin: 5
|
||||||
|
Nintendo 3DS: 5
|
||||||
|
Nintendo Switch: 5
|
||||||
|
PS4: 5
|
||||||
|
PSP2: 2
|
||||||
|
Stadia: 5
|
||||||
|
Standalone: 5
|
||||||
|
WebGL: 3
|
||||||
|
Windows Store Apps: 5
|
||||||
|
XboxOne: 5
|
||||||
|
iPhone: 2
|
||||||
|
tvOS: 2
|
167
ProjectSettings/SceneTemplateSettings.json
Normal file
167
ProjectSettings/SceneTemplateSettings.json
Normal file
@ -0,0 +1,167 @@
|
|||||||
|
{
|
||||||
|
"templatePinStates": [],
|
||||||
|
"dependencyTypeInfos": [
|
||||||
|
{
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||||||
|
"userAdded": false,
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|
"type": "UnityEngine.AnimationClip",
|
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|
"ignore": false,
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|
"defaultInstantiationMode": 0,
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|
"supportsModification": true
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|
},
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|
{
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|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.Animations.AnimatorController",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
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|
"supportsModification": true
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||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.AnimatorOverrideController",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
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||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.Audio.AudioMixerController",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
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||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.ComputeShader",
|
||||||
|
"ignore": true,
|
||||||
|
"defaultInstantiationMode": 1,
|
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|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Cubemap",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
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|
"supportsModification": true
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|
},
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|
{
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||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.GameObject",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
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||||||
|
},
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|
{
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|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.LightingDataAsset",
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||||||
|
"ignore": false,
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||||||
|
"defaultInstantiationMode": 0,
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|
"supportsModification": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.LightingSettings",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Material",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.MonoScript",
|
||||||
|
"ignore": true,
|
||||||
|
"defaultInstantiationMode": 1,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.PhysicMaterial",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
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|
"supportsModification": true
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||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.PhysicsMaterial2D",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
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||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Rendering.PostProcessing.PostProcessProfile",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
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|
"supportsModification": true
|
||||||
|
},
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||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Rendering.PostProcessing.PostProcessResources",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Rendering.VolumeProfile",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEditor.SceneAsset",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Shader",
|
||||||
|
"ignore": true,
|
||||||
|
"defaultInstantiationMode": 1,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.ShaderVariantCollection",
|
||||||
|
"ignore": true,
|
||||||
|
"defaultInstantiationMode": 1,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Texture",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Texture2D",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "UnityEngine.Timeline.TimelineAsset",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 0,
|
||||||
|
"supportsModification": true
|
||||||
|
}
|
||||||
|
],
|
||||||
|
"defaultDependencyTypeInfo": {
|
||||||
|
"userAdded": false,
|
||||||
|
"type": "<default_scene_template_dependencies>",
|
||||||
|
"ignore": false,
|
||||||
|
"defaultInstantiationMode": 1,
|
||||||
|
"supportsModification": true
|
||||||
|
},
|
||||||
|
"newSceneOverride": 0
|
||||||
|
}
|
43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!78 &1
|
||||||
|
TagManager:
|
||||||
|
serializedVersion: 2
|
||||||
|
tags: []
|
||||||
|
layers:
|
||||||
|
- Default
|
||||||
|
- TransparentFX
|
||||||
|
- Ignore Raycast
|
||||||
|
-
|
||||||
|
- Water
|
||||||
|
- UI
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
-
|
||||||
|
m_SortingLayers:
|
||||||
|
- name: Default
|
||||||
|
uniqueID: 0
|
||||||
|
locked: 0
|
9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
@ -0,0 +1,9 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!5 &1
|
||||||
|
TimeManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
Fixed Timestep: 0.02
|
||||||
|
Maximum Allowed Timestep: 0.33333334
|
||||||
|
m_TimeScale: 1
|
||||||
|
Maximum Particle Timestep: 0.03
|
35
ProjectSettings/UnityConnectSettings.asset
Normal file
35
ProjectSettings/UnityConnectSettings.asset
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!310 &1
|
||||||
|
UnityConnectSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 1
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||||
|
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
||||||
|
m_ConfigUrl: https://config.uca.cloud.unity3d.com
|
||||||
|
m_DashboardUrl: https://dashboard.unity3d.com
|
||||||
|
m_TestInitMode: 0
|
||||||
|
CrashReportingSettings:
|
||||||
|
m_EventUrl: https://perf-events.cloud.unity3d.com
|
||||||
|
m_Enabled: 0
|
||||||
|
m_LogBufferSize: 10
|
||||||
|
m_CaptureEditorExceptions: 1
|
||||||
|
UnityPurchasingSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
UnityAnalyticsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_TestMode: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
UnityAdsSettings:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_InitializeOnStartup: 1
|
||||||
|
m_TestMode: 0
|
||||||
|
m_IosGameId:
|
||||||
|
m_AndroidGameId:
|
||||||
|
m_GameIds: {}
|
||||||
|
m_GameId:
|
||||||
|
PerformanceReportingSettings:
|
||||||
|
m_Enabled: 0
|
12
ProjectSettings/VFXManager.asset
Normal file
12
ProjectSettings/VFXManager.asset
Normal file
@ -0,0 +1,12 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!937362698 &1
|
||||||
|
VFXManager:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_IndirectShader: {fileID: 0}
|
||||||
|
m_CopyBufferShader: {fileID: 0}
|
||||||
|
m_SortShader: {fileID: 0}
|
||||||
|
m_StripUpdateShader: {fileID: 0}
|
||||||
|
m_RenderPipeSettingsPath:
|
||||||
|
m_FixedTimeStep: 0.016666668
|
||||||
|
m_MaxDeltaTime: 0.05
|
8
ProjectSettings/VersionControlSettings.asset
Normal file
8
ProjectSettings/VersionControlSettings.asset
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!890905787 &1
|
||||||
|
VersionControlSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_Mode: Visible Meta Files
|
||||||
|
m_CollabEditorSettings:
|
||||||
|
inProgressEnabled: 1
|
10
ProjectSettings/XRSettings.asset
Normal file
10
ProjectSettings/XRSettings.asset
Normal file
@ -0,0 +1,10 @@
|
|||||||
|
{
|
||||||
|
"m_SettingKeys": [
|
||||||
|
"VR Device Disabled",
|
||||||
|
"VR Device User Alert"
|
||||||
|
],
|
||||||
|
"m_SettingValues": [
|
||||||
|
"False",
|
||||||
|
"False"
|
||||||
|
]
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user