56 lines
1.1 KiB
C
56 lines
1.1 KiB
C
#include <sys/types.h>
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#include <sys/socket.h>
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#include <stdio.h>
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#include <netinet/in.h>
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#include <string.h>
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#include <arpa/inet.h>
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#include <unistd.h>
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int main(void)
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{
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int Port;
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char Buffor[1024];
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int gniazdo1, gniazdo2;
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struct sockaddr_in Serwer, Klient;
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socklen_t dl = sizeof(struct sockaddr_in);
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printf("Podaj port do nas³uchiwania:");
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scanf("%u", &Port);
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gniazdo1 = socket(PF_INET, SOCK_STREAM, 0);
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Serwer.sin_family = AF_INET;
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Serwer.sin_port = htons(port);
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Serwer.sin_addr.s_addr = INADDR_ANY;
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if (bind(gniazdo1, (struct sockaddr*) &Serwer, sizeof(Serwer < 0)
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{
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printf("Bind nie powiodl sie.\n");
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return 1;
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}
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if (listen(gniazdo1, 10) < 0)
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{
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printf("Listen nie powiodl sie.\n");
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return 1;
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}
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printf("Czekam na polaczenie ...\n");
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while ((gniazdo2 = accept(gniazdo1,(struct sockaddr*) &Klient, &dl)) > 0)
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{
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memset(bufor, 0, 1024);
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recv(gniazdo2, bufor, 1024, 0);
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printf("Wiadomosc od %s: %s\n",inet_ntoa(Klient.sin_addr),Buffor);
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close(gniazdo2);
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}
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close(gniazdo1);
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return 0;
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}
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