ZMWSLI0-SL2021-GR11/Projekt/MWSProjekt/Library/PackageCache/com.unity.terrain-tools@3.0.2-preview.3/Documentation~/brush-controls-shortcut-keys.md

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2021-07-05 21:20:56 +02:00
# Common Brush controls and shortcut keys
## Scene view hotkeys
In the Scene view, use the following hotkeys while moving the mouse horizontally to quickly adjust common Brush settings. Use the [Shortcuts Manager](https://docs.unity3d.com/Manual/ShortcutsManager.html) to remap hotkeys, if needed.
| **Shortcut** | **Function** |
| ------------ | ------------------------------------------------------------ |
| **A** | Controls Brush strength (opacity). |
| **S** | Controls Brush size. |
| **D** | Controls Brush rotation. |
| **Control** | Inverts the Brush effect for most Brushes; acts as a modifier for others. |
| **Shift** | Temporarily enables the smoothing Brush. |
| **Shift + A** | Enables the Terrain Layer Eyedropper tool. |
## Common Brush controls
All Brushes share some common settings, which are outlined below.
![](images/CommonBrushControls.png)
| **Property** | **Function** | |
| ------------------ | ------------------------ | ------------------------------------------------------------ |
| **Brush Strength** | | Controls the opacity (strength) of the Brush stroke. |
| | *Jitter* | Randomizes the opacity (strength) of each Brush stroke. |
| **Brush Size** | | Controls the radius of the Brush stroke. |
| | *Jitter* | Randomizes the radius of each Brush stroke. |
| **Brush Rotation** | | Controls the rotation angle of the Brush stroke. |
| | *Jitter* | Randomizes the rotation angle for each Brush stroke. |
| | *Rotation Follows Mouse* | Forces the Brush rotation angle to always align to the mouse's direction of travel. |
| **Brush Spacing** | | Controls the distance between Brush strokes. |
| **Brush Scatter** | | Controls the degree of randomized scattering of the Brush strokes. |
There are arrows next to the **Brush Strength**, **Brush Size**, and **Brush Rotation** sliders. Click on an arrow to display more options that allow you to set a minimum or maximum value for the respective slider. This helps to improve usability and precision.