ZMWSLI0-SL2021-GR11/cw1/clock/Library/PackageCache/com.unity.timeline@1.2.18/Editor/Attributes/ActiveInModeAttribute.cs

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2021-04-10 17:27:42 +02:00
using System;
namespace UnityEditor.Timeline
{
[AttributeUsage(AttributeTargets.Class)]
class ActiveInModeAttribute : Attribute
{
public TimelineModes modes { get; private set; }
public ActiveInModeAttribute(TimelineModes timelineModes)
{
modes = timelineModes;
}
}
}