26 lines
669 B
C#
26 lines
669 B
C#
|
using System;
|
||
|
|
||
|
namespace Unity.VisualScripting
|
||
|
{
|
||
|
public sealed class UnitRelation : IUnitRelation
|
||
|
{
|
||
|
public UnitRelation(IUnitPort source, IUnitPort destination)
|
||
|
{
|
||
|
Ensure.That(nameof(source)).IsNotNull(source);
|
||
|
Ensure.That(nameof(destination)).IsNotNull(destination);
|
||
|
|
||
|
if (source.unit != destination.unit)
|
||
|
{
|
||
|
throw new NotSupportedException("Cannot create relations across units.");
|
||
|
}
|
||
|
|
||
|
this.source = source;
|
||
|
this.destination = destination;
|
||
|
}
|
||
|
|
||
|
public IUnitPort source { get; }
|
||
|
|
||
|
public IUnitPort destination { get; }
|
||
|
}
|
||
|
}
|