Small fixes

This commit is contained in:
Bartosz Hejduk 2021-07-10 01:22:37 +02:00
parent 333af616c0
commit 1c453dae14
39 changed files with 319105 additions and 320179 deletions

View File

@ -671,6 +671,9 @@
<Reference Include="Unity.VSCode.Editor"> <Reference Include="Unity.VSCode.Editor">
<HintPath>Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Postprocessing.Runtime">
<HintPath>Library\ScriptAssemblies\Unity.Postprocessing.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.TerrainTools.Editor"> <Reference Include="Unity.TerrainTools.Editor">
<HintPath>Library\ScriptAssemblies\Unity.TerrainTools.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.TerrainTools.Editor.dll</HintPath>
</Reference> </Reference>
@ -698,8 +701,8 @@
<Reference Include="VSSettingsProvider"> <Reference Include="VSSettingsProvider">
<HintPath>Library\ScriptAssemblies\VSSettingsProvider.dll</HintPath> <HintPath>Library\ScriptAssemblies\VSSettingsProvider.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VisualScripting.Flow"> <Reference Include="Unity.Postprocessing.Editor">
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.Postprocessing.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
@ -707,6 +710,9 @@
<Reference Include="Unity.Rider.Editor"> <Reference Include="Unity.Rider.Editor">
<HintPath>Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VisualScripting.Flow">
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI"> <Reference Include="UnityEngine.UI">
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath> <HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference> </Reference>
@ -716,12 +722,6 @@
<Reference Include="Unity.VisualScripting.Core"> <Reference Include="Unity.VisualScripting.Core">
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Core.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Core.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Postprocessing.Editor">
<HintPath>Library\ScriptAssemblies\Unity.Postprocessing.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Postprocessing.Runtime">
<HintPath>Library\ScriptAssemblies\Unity.Postprocessing.Runtime.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ProjectReference Include="Assembly-CSharp.csproj"> <ProjectReference Include="Assembly-CSharp.csproj">

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@ -667,6 +667,9 @@
<Reference Include="Unity.VSCode.Editor"> <Reference Include="Unity.VSCode.Editor">
<HintPath>Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.VSCode.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Postprocessing.Runtime">
<HintPath>Library\ScriptAssemblies\Unity.Postprocessing.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.TerrainTools.Editor"> <Reference Include="Unity.TerrainTools.Editor">
<HintPath>Library\ScriptAssemblies\Unity.TerrainTools.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.TerrainTools.Editor.dll</HintPath>
</Reference> </Reference>
@ -694,8 +697,8 @@
<Reference Include="VSSettingsProvider"> <Reference Include="VSSettingsProvider">
<HintPath>Library\ScriptAssemblies\VSSettingsProvider.dll</HintPath> <HintPath>Library\ScriptAssemblies\VSSettingsProvider.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VisualScripting.Flow"> <Reference Include="Unity.Postprocessing.Editor">
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.Postprocessing.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="UnityEditor.UI"> <Reference Include="UnityEditor.UI">
<HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath> <HintPath>Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
@ -703,6 +706,9 @@
<Reference Include="Unity.Rider.Editor"> <Reference Include="Unity.Rider.Editor">
<HintPath>Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.VisualScripting.Flow">
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI"> <Reference Include="UnityEngine.UI">
<HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath> <HintPath>Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference> </Reference>
@ -712,12 +718,6 @@
<Reference Include="Unity.VisualScripting.Core"> <Reference Include="Unity.VisualScripting.Core">
<HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Core.dll</HintPath> <HintPath>Library\ScriptAssemblies\Unity.VisualScripting.Core.dll</HintPath>
</Reference> </Reference>
<Reference Include="Unity.Postprocessing.Editor">
<HintPath>Library\ScriptAssemblies\Unity.Postprocessing.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Postprocessing.Runtime">
<HintPath>Library\ScriptAssemblies\Unity.Postprocessing.Runtime.dll</HintPath>
</Reference>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
</ItemGroup> </ItemGroup>

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@ -9,7 +9,7 @@ I(a,b) : a == 1; b == 6 -> R(0.7)I(2, 0)
I(a,b) : a == 2; b == 0 -> B(0.5,1)I(2, b + 1) I(a,b) : a == 2; b == 0 -> B(0.5,1)I(2, b + 1)
B(a,b) : b < 10 -> N\(90)[-B(a,b+1)][L(0.2)\(90)L(0.2)]B(a,b+1) B(a,b) : b < 10 -> N\(90)[-B(a,b+1)][L(0.2)\(90)L(0.2)]B(a,b+1)
R(a) : a < 1.5 -> R(a+0.14) R(a) : a < 4 -> R(a+0.6)
B(a,b) : a < 1 -> B(a+0.1, b) B(a,b) : a < 1 -> B(a+0.1, b)
B(a,b) : a >= 1; b < 50 -> B(a,50)A(0.2) B(a,b) : a >= 1; b < 50 -> B(a,50)A(0.2)

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@ -2,420 +2,379 @@
"instructions_readme": "1) Open Chrome, 2) go to chrome://tracing, 3) click Load, 4) navigate to this file.", "instructions_readme": "1) Open Chrome, 2) go to chrome://tracing, 3) click Load, 4) navigate to this file.",
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@ -15,11 +15,11 @@ E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt
-logFile -logFile
Logs/AssetImportWorker0.log Logs/AssetImportWorker0.log
-srvPort -srvPort
57061 57388
Successfully changed project path to: E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt Successfully changed project path to: E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt
E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt
Using Asset Import Pipeline V2. Using Asset Import Pipeline V2.
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Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.1.7f1 (d91830b65d9b) Initialize engine version: 2021.1.7f1 (d91830b65d9b)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/Resources/UnitySubsystems
@ -35,60 +35,426 @@ Initialize mono
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/etc' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56488 Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56640
Begin MonoManager ReloadAssembly Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ... Registering precompiled unity dll's ...
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Registered in 0.003246 seconds. Registered in 0.002799 seconds.
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Refreshing native plugins compatible for Editor in 89.70 ms, found 1 plugins. Refreshing native plugins compatible for Editor in 91.89 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Completed reload, in 1.537 seconds - Completed reload, in 1.465 seconds
Platform modules already initialized, skipping Platform modules already initialized, skipping
Registering precompiled user dll's ... Registering precompiled user dll's ...
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Refreshing native plugins compatible for Editor in 90.22 ms, found 1 plugins. Refreshing native plugins compatible for Editor in 85.81 ms, found 1 plugins.
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Mono: successfully reloaded assembly Mono: successfully reloaded assembly
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Platform modules already initialized, skipping Platform modules already initialized, skipping
======================================================================== ========================================================================
Worker process is ready to serve import requests Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
Refreshing native plugins compatible for Editor in 0.53 ms, found 1 plugins. Refreshing native plugins compatible for Editor in 0.56 ms, found 1 plugins.
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Unloading 2869 Unused Serialized files (Serialized files now loaded: 0) Unloading 2869 Unused Serialized files (Serialized files now loaded: 0)
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System memory in use after: 125.4 MB. System memory in use after: 125.7 MB.
Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3354. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3355.
Total: 2.253000 ms (FindLiveObjects: 0.245100 ms CreateObjectMapping: 0.076200 ms MarkObjects: 1.726200 ms DeleteObjects: 0.204400 ms) Total: 2.236300 ms (FindLiveObjects: 0.244200 ms CreateObjectMapping: 0.078600 ms MarkObjects: 1.711100 ms DeleteObjects: 0.201300 ms)
======================================================================== ========================================================================
Received Import Request. Received Import Request.
path: Assets/Models/Skybox.mat path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayLeft.hdr
artifactKey: Guid(e78f3e78473d44c43bf39b6d5b5aaf24) Importer(815301076,1909f56bfc062723c751e8b465ee728b) artifactKey: Guid(a78d8299279fda54098aca1c72ecfae1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Models/Skybox.mat using Guid(e78f3e78473d44c43bf39b6d5b5aaf24) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b5bc542d629dcdb6623c9f7ad92f6b7f') in 0.132025 seconds Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayLeft.hdr using Guid(a78d8299279fda54098aca1c72ecfae1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a690b873ae5d1807db109d059bf13017') in 0.085997 seconds
======================================================================== ========================================================================
Received Import Request. Received Import Request.
Time since last request: 86.885668 seconds. Time since last request: 0.000178 seconds.
path: Assets/Models/Skybox6.mat path: Assets/SkySerie Freebie/FreebieHdri/SunlessCirruscover4k.hdr
artifactKey: Guid(e574f4d5fd047d946ae1e6e089960c6d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) artifactKey: Guid(99af420a4ccafa74abdc47436d8b0685) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Models/Skybox6.mat using Guid(e574f4d5fd047d946ae1e6e089960c6d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '08da15c1b1e230cdb2c637918bc180a7') in 0.012874 seconds Start importing Assets/SkySerie Freebie/FreebieHdri/SunlessCirruscover4k.hdr using Guid(99af420a4ccafa74abdc47436d8b0685) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0d1b4e963721fdb0dccc31d6a6f95880') in 0.110602 seconds
========================================================================
Received Import Request.
Time since last request: 178.688478 seconds.
path: Assets/Models/Skybox.mat
artifactKey: Guid(e78f3e78473d44c43bf39b6d5b5aaf24) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Models/Skybox.mat using Guid(e78f3e78473d44c43bf39b6d5b5aaf24) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '014c159883c7822dc9a07371e431d424') in 0.012776 seconds
======================================================================== ========================================================================
Received Import Request. Received Import Request.
Time since last request: 0.000251 seconds. Time since last request: 0.000251 seconds.
path: Assets/Models/Skybox6.mat path: Assets/SkySerie Freebie/FreebieHdri/CasualDay4K.hdr
artifactKey: Guid(e574f4d5fd047d946ae1e6e089960c6d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) artifactKey: Guid(1153dc89e66880c4eb7adc16ba588855) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/Models/Skybox6.mat using Guid(e574f4d5fd047d946ae1e6e089960c6d) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '468c5cc4fd598accaa0ad34c6f5c2208') in 0.014774 seconds Start importing Assets/SkySerie Freebie/FreebieHdri/CasualDay4K.hdr using Guid(1153dc89e66880c4eb7adc16ba588855) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ea471d9bc25363b2a69c9576a800cb42') in 0.048821 seconds
========================================================================
Received Import Request.
Time since last request: 0.000262 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudBack.hdr
artifactKey: Guid(a779becf00399924184cd13e046a100e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudBack.hdr using Guid(a779becf00399924184cd13e046a100e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5a14f93de5b22edb806e2445d4c355ef') in 0.012183 seconds
========================================================================
Received Import Request.
Time since last request: 0.000211 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayTop.hdr
artifactKey: Guid(c769857dc541ab7449d1352d7ff46ce8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayTop.hdr using Guid(c769857dc541ab7449d1352d7ff46ce8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e6a22998dc7c1160342d822396bb22e5') in 0.009531 seconds
========================================================================
Received Import Request.
Time since last request: 0.000177 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunLeft.hdr
artifactKey: Guid(7f0373fb8ec72a142898c7984aada4b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunLeft.hdr using Guid(7f0373fb8ec72a142898c7984aada4b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3aba41a6cd7bf6486e3a3d8aa4f0d7c1') in 0.011465 seconds
========================================================================
Received Import Request.
Time since last request: 0.000191 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudRight.hdr
artifactKey: Guid(438e868ac8cccca4e81873838a67c003) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudRight.hdr using Guid(438e868ac8cccca4e81873838a67c003) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e717de046436e53105a20bb6c2c9c4f3') in 0.013846 seconds
========================================================================
Received Import Request.
Time since last request: 0.000214 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudTop.hdr
artifactKey: Guid(a199da0432efa6a489df8883d1f3bfe0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudTop.hdr using Guid(a199da0432efa6a489df8883d1f3bfe0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '32a806ce71b58633bfce5ac21b6924da') in 0.010928 seconds
========================================================================
Received Import Request.
Time since last request: 0.000249 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudLeft.hdr
artifactKey: Guid(740f96d568f4f3e40b049c40f11603e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudLeft.hdr using Guid(740f96d568f4f3e40b049c40f11603e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a7a4d2c6379b6d552ae3e61701f40064') in 0.010904 seconds
========================================================================
Received Import Request.
Time since last request: 0.000147 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/DayInTheClouds4k.hdr
artifactKey: Guid(90196f2c2d8d2f2448717676e1a09894) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/DayInTheClouds4k.hdr using Guid(90196f2c2d8d2f2448717676e1a09894) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '66f0fc943aeb46c49a821358843f5a9a') in 0.041872 seconds
========================================================================
Received Import Request.
Time since last request: 0.000210 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayFront.hdr
artifactKey: Guid(4499836ec803a0443834895abc208fba) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayFront.hdr using Guid(4499836ec803a0443834895abc208fba) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9abf02182e6c9ea1a03466fa2c4c450b') in 0.008992 seconds
========================================================================
Received Import Request.
Time since last request: 0.000175 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunFront.hdr
artifactKey: Guid(b915aaf1fa7dbd54a9e60e42712933a9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunFront.hdr using Guid(b915aaf1fa7dbd54a9e60e42712933a9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '557ade66620ce47fc9566ecb1655f6bc') in 0.009015 seconds
========================================================================
Received Import Request.
Time since last request: 0.000163 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunRight.hdr
artifactKey: Guid(f5760fc943c5eb643a2291630888f6a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunRight.hdr using Guid(f5760fc943c5eb643a2291630888f6a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '285b0591505bec60b20a2180c42116b2') in 0.011406 seconds
========================================================================
Received Import Request.
Time since last request: 0.000227 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/UnderTheSea4k.hdr
artifactKey: Guid(26cddb2a3a1bc804d8e9ca09b109793a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/UnderTheSea4k.hdr using Guid(26cddb2a3a1bc804d8e9ca09b109793a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8744640f57b42893de8bcd2ac2bb4f7e') in 0.045590 seconds
========================================================================
Received Import Request.
Time since last request: 0.000215 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CloudedSunGlow4k.hdr
artifactKey: Guid(12c15a8e5a294be45819b1dd4b9b08d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CloudedSunGlow4k.hdr using Guid(12c15a8e5a294be45819b1dd4b9b08d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8908ff4490a7103fb7b072a43e0f0b23') in 0.056257 seconds
========================================================================
Received Import Request.
Time since last request: 0.000194 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CoriolisNight4k.hdr
artifactKey: Guid(354036e57ae357148aed267204ce73a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CoriolisNight4k.hdr using Guid(354036e57ae357148aed267204ce73a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f47a4fcb48945ff870c9b5f455fa09c5') in 0.044999 seconds
========================================================================
Received Import Request.
Time since last request: 0.000173 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayBack.hdr
artifactKey: Guid(50762494be58d144d98d179cd6ba1470) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayBack.hdr using Guid(50762494be58d144d98d179cd6ba1470) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f3d5def3ce9d151c09337a28683a4ad9') in 0.009674 seconds
========================================================================
Received Import Request.
Time since last request: 0.000170 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudFront.hdr
artifactKey: Guid(d822c5eff7d42f04691027bc8c2b0716) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudFront.hdr using Guid(d822c5eff7d42f04691027bc8c2b0716) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e88f6457a18f5fd832e1781101e71611') in 0.013288 seconds
========================================================================
Received Import Request.
Time since last request: 0.000205 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/PlanetaryEarth4k.hdr
artifactKey: Guid(3675d0c3c874f6b479bab57eb7e68c90) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/PlanetaryEarth4k.hdr using Guid(3675d0c3c874f6b479bab57eb7e68c90) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd3dda5a6c03487e9babab7c55cd7e80a') in 0.039823 seconds
========================================================================
Received Import Request.
Time since last request: 0.000201 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunTop.hdr
artifactKey: Guid(47d70ba0d1c1c3e4ab451b6bc37b0ebe) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunTop.hdr using Guid(47d70ba0d1c1c3e4ab451b6bc37b0ebe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '83e4baf59a5453b1f57312c66a2b555e') in 0.010862 seconds
========================================================================
Received Import Request.
Time since last request: 0.000237 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/SkyhighFluffycloudField4k.hdr
artifactKey: Guid(18a0be10f0f64ac4c9f679d68e2cf857) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/SkyhighFluffycloudField4k.hdr using Guid(18a0be10f0f64ac4c9f679d68e2cf857) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8f466b81099da307b200284efd214b15') in 0.041072 seconds
========================================================================
Received Import Request.
Time since last request: 0.000222 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudBottom.hdr
artifactKey: Guid(94b877781ad034640abce933599b6f2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudBottom.hdr using Guid(94b877781ad034640abce933599b6f2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '237bf18bbaa3d5e94509bda8136c2e43') in 0.013046 seconds
========================================================================
Received Import Request.
Time since last request: 0.000181 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSun4k.hdr
artifactKey: Guid(8967f190ed29c46418093a47d66daee8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSun4k.hdr using Guid(8967f190ed29c46418093a47d66daee8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '32a5d19ae40b28dbb9d5f75b74cf891f') in 0.040558 seconds
========================================================================
Received Import Request.
Time since last request: 0.000217 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/AmbienceExposure4k.hdr
artifactKey: Guid(c9bc6cdb7a2e78b4c85ae74715b0a355) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/AmbienceExposure4k.hdr using Guid(c9bc6cdb7a2e78b4c85ae74715b0a355) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e3dafdc56ac42dcf2e970c6c5c6eee20') in 0.045897 seconds
========================================================================
Received Import Request.
Time since last request: 0.000173 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Cloudymorning4k.hdr
artifactKey: Guid(3b5d67736d7b8ad4f8da4d58eaef0b98) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Cloudymorning4k.hdr using Guid(3b5d67736d7b8ad4f8da4d58eaef0b98) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a928c92b51af5676d5575d1b0f99be6d') in 0.048092 seconds
========================================================================
Received Import Request.
Time since last request: 0.000219 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayBottom.hdr
artifactKey: Guid(42e0664ae4c5c424ebcd980a10687e18) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayBottom.hdr using Guid(42e0664ae4c5c424ebcd980a10687e18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '57ad1ad334bc55b40e3996431ca95358') in 0.009564 seconds
========================================================================
Received Import Request.
Time since last request: 0.000188 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/UnearthlyRed4k.hdr
artifactKey: Guid(a3de28b69b48944438c87668bd722ae7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/UnearthlyRed4k.hdr using Guid(a3de28b69b48944438c87668bd722ae7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd9aa3a7f77ce5552a8673c338fb5eccd') in 0.038809 seconds
========================================================================
Received Import Request.
Time since last request: 0.000254 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDay4k.hdr
artifactKey: Guid(3e80b688af9b1d84ea52c5d36bb1cbbd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDay4k.hdr using Guid(3e80b688af9b1d84ea52c5d36bb1cbbd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c8fbfd8d0b076696c14204b1d6f535ea') in 0.041987 seconds
========================================================================
Received Import Request.
Time since last request: 0.000254 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunBack.hdr
artifactKey: Guid(4e52cbaf92b83a94cb86bed75ed34652) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunBack.hdr using Guid(4e52cbaf92b83a94cb86bed75ed34652) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b0c2b5a709820708c5c3015a4ed4fb38') in 0.012785 seconds
========================================================================
Received Import Request.
Time since last request: 0.000197 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunBottom.hdr
artifactKey: Guid(3de85f3af41435a4c8f9d237bc1f19ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunBottom.hdr using Guid(3de85f3af41435a4c8f9d237bc1f19ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f343b267bc2f59d0d2ac53fb9e337fae') in 0.011553 seconds
========================================================================
Received Import Request.
Time since last request: 0.000213 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayRight.hdr
artifactKey: Guid(669daa4bd63e4204dacb9aa01a164a7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayRight.hdr using Guid(669daa4bd63e4204dacb9aa01a164a7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0b9e8bc7ad4738d029d2daf85f821a0d') in 0.009928 seconds
========================================================================
Received Import Request.
Time since last request: 0.000179 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/DarkStorm4K.hdr
artifactKey: Guid(762f22ba43541df4e95e0e7126e8d96c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/DarkStorm4K.hdr using Guid(762f22ba43541df4e95e0e7126e8d96c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '188f09a9e904d9ab890c539d41ede631') in 0.040950 seconds
========================================================================
Received Import Request.
Time since last request: 339.445276 seconds.
path: Assets/SkySerie Freebie/6SidedFluffball.mat
artifactKey: Guid(efd1c33efd2d58340b88804268e6833f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/6SidedFluffball.mat using Guid(efd1c33efd2d58340b88804268e6833f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '011f9c61c35735fa1d07f187937420ef') in 0.047054 seconds
========================================================================
Received Import Request.
Time since last request: 0.000149 seconds.
path: Assets/SkySerie Freebie/HighFantasy.mat
artifactKey: Guid(e2341a9d03e86ec4290c72b1e22bbc7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/HighFantasy.mat using Guid(e2341a9d03e86ec4290c72b1e22bbc7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '23d1460df69cb1eadb0c09e57e601539') in 0.013782 seconds
========================================================================
Received Import Request.
Time since last request: 0.000171 seconds.
path: Assets/SkySerie Freebie/UnderTheSea4k.mat
artifactKey: Guid(119ec07f1c7ed204db46bd8465fd5a50) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/UnderTheSea4k.mat using Guid(119ec07f1c7ed204db46bd8465fd5a50) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a4e4e97a715eb8eff5c2957bcc70f6f0') in 0.040816 seconds
========================================================================
Received Import Request.
Time since last request: 0.000254 seconds.
path: Assets/SkySerie Freebie/UnearthlyRed.mat
artifactKey: Guid(5d133deeaa66ed445853e946ff25e073) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/UnearthlyRed.mat using Guid(5d133deeaa66ed445853e946ff25e073) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '034b5464eb8b5a00fc6b3db63b728c2e') in 0.040095 seconds
========================================================================
Received Import Request.
Time since last request: 0.000292 seconds.
path: Assets/SkySerie Freebie/CosmicCoolCloud.mat
artifactKey: Guid(f531e09e2ad2fb440b4eed7605863143) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/CosmicCoolCloud.mat using Guid(f531e09e2ad2fb440b4eed7605863143) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '63880b7a3fa59b8f99848cfe8f6cfe09') in 0.025278 seconds
========================================================================
Received Import Request.
Time since last request: 0.000249 seconds.
path: Assets/SkySerie Freebie/SunlessCirruscover.mat
artifactKey: Guid(4e154bf235e41704bbd6bbc6fd6c63f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/SunlessCirruscover.mat using Guid(4e154bf235e41704bbd6bbc6fd6c63f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0d8e28744d20ece833a32cfdba683f13') in 0.039195 seconds
========================================================================
Received Import Request.
Time since last request: 0.000218 seconds.
path: Assets/SkySerie Freebie/6SidedMegaSun.mat
artifactKey: Guid(c52c5d7968fa6c9499b0b5752f899bfb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/6SidedMegaSun.mat using Guid(c52c5d7968fa6c9499b0b5752f899bfb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b8b4be7f6d60dc408cb1cc1ad57ae67f') in 0.016262 seconds
========================================================================
Received Import Request.
Time since last request: 0.000315 seconds.
path: Assets/SkySerie Freebie/DayInTheClouds.mat
artifactKey: Guid(3e5399bd195de7649b874f58c1b9f8a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/DayInTheClouds.mat using Guid(3e5399bd195de7649b874f58c1b9f8a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c11b10a37681a6c4bd0772a2b247a486') in 0.039897 seconds
========================================================================
Received Import Request.
Time since last request: 0.000278 seconds.
path: Assets/SkySerie Freebie/Cloudymorning.mat
artifactKey: Guid(d9dca9ae1786c394f9e79c637aa9a7bf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/Cloudymorning.mat using Guid(d9dca9ae1786c394f9e79c637aa9a7bf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6af09fd466da4335a26b320574808b01') in 0.040562 seconds
========================================================================
Received Import Request.
Time since last request: 0.000193 seconds.
path: Assets/SkySerie Freebie/CoriolisNight4k.mat
artifactKey: Guid(d4454f71d85928744be7771e2143dab7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/CoriolisNight4k.mat using Guid(d4454f71d85928744be7771e2143dab7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9bb8cd57333affc9df041e53898a2087') in 0.041843 seconds
========================================================================
Received Import Request.
Time since last request: 0.000213 seconds.
path: Assets/SkySerie Freebie/SkyhighFluffycloudField.mat
artifactKey: Guid(f15c336556dd74f40aaca655f7767970) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/SkyhighFluffycloudField.mat using Guid(f15c336556dd74f40aaca655f7767970) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '20a3a53430a49042f81a8b4d02277a29') in 0.038892 seconds
========================================================================
Received Import Request.
Time since last request: 0.000222 seconds.
path: Assets/SkySerie Freebie/PlanetaryEarth.mat
artifactKey: Guid(16bc8a9d5451ca44d8f70575adbece3a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/PlanetaryEarth.mat using Guid(16bc8a9d5451ca44d8f70575adbece3a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4af97cb89d4309e1d01e57ac494b7e5a') in 0.036665 seconds
========================================================================
Received Import Request.
Time since last request: 0.000254 seconds.
path: Assets/SkySerie Freebie/DarkStorm.mat
artifactKey: Guid(2039a0ad0a9d05549928b70362f54902) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/DarkStorm.mat using Guid(2039a0ad0a9d05549928b70362f54902) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '707c0c4e4214f47be11d0708a2eaadc3') in 0.036634 seconds
========================================================================
Received Import Request.
Time since last request: 0.000227 seconds.
path: Assets/SkySerie Freebie/AmbienceExposure.mat
artifactKey: Guid(72deae4d18418f94688abef8e8483df0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/AmbienceExposure.mat using Guid(72deae4d18418f94688abef8e8483df0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd16d9949c0484bdbd3bac0c7515c4fb6') in 0.039251 seconds
========================================================================
Received Import Request.
Time since last request: 0.000256 seconds.
path: Assets/SkySerie Freebie/CloudedSunGlow.mat
artifactKey: Guid(e391f00234292cc4f935308c11cf0e54) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/CloudedSunGlow.mat using Guid(e391f00234292cc4f935308c11cf0e54) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '14711aef6e87c1ee3183cd62f71e69cd') in 0.043446 seconds
========================================================================
Received Import Request.
Time since last request: 0.000331 seconds.
path: Assets/SkySerie Freebie/FluffballDay.mat
artifactKey: Guid(20d4f77b9022eab48b4d94599ed4bf82) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FluffballDay.mat using Guid(20d4f77b9022eab48b4d94599ed4bf82) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b06a7d1eedf9760aac5f2ad02aaaaf59') in 0.038346 seconds
========================================================================
Received Import Request.
Time since last request: 0.000295 seconds.
path: Assets/SkySerie Freebie/CasualDay.mat
artifactKey: Guid(85cf0b004bc4a654b9e501efcce47902) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/CasualDay.mat using Guid(85cf0b004bc4a654b9e501efcce47902) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3023f97ef9d70dc9eb8c0b015fa8a2a2') in 0.036570 seconds
========================================================================
Received Import Request.
Time since last request: 0.000278 seconds.
path: Assets/SkySerie Freebie/MegaSun.mat
artifactKey: Guid(cede08c9fc471e64884909cd4bbeaf59) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/MegaSun.mat using Guid(cede08c9fc471e64884909cd4bbeaf59) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5a9af155bfd8ae5562d73b7d4d501d0e') in 0.037145 seconds
========================================================================
Received Import Request.
Time since last request: 26.000102 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials
artifactKey: Guid(8e3c7c08db9114e44872b52fa86d9fbf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials using Guid(8e3c7c08db9114e44872b52fa86d9fbf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '500a55048cff59d3e1672e3f4c57922f') in 0.003451 seconds
========================================================================
Received Import Request.
Time since last request: 0.090195 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/AmbienceExposure4k.mat
artifactKey: Guid(d716fd06b58128141b5d5d49707ce073) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/AmbienceExposure4k.mat using Guid(d716fd06b58128141b5d5d49707ce073) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4bc289d4d6bf3221f824bf4fe20edf2b') in 0.046930 seconds
========================================================================
Received Import Request.
Time since last request: 0.000199 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/UnearthlyRed4k.mat
artifactKey: Guid(f7a764a7bb7f69342a4d358ac9f8578b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/UnearthlyRed4k.mat using Guid(f7a764a7bb7f69342a4d358ac9f8578b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'db3ec1fd10c61893bc00068b93b082ec') in 0.044139 seconds
========================================================================
Received Import Request.
Time since last request: 0.000234 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/DayInTheClouds4k.mat
artifactKey: Guid(18b6f2246d058964c8a8fb86aead11b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/DayInTheClouds4k.mat using Guid(18b6f2246d058964c8a8fb86aead11b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e7c39d84dffebb18f703c263ec513c40') in 0.045254 seconds
========================================================================
Received Import Request.
Time since last request: 0.000252 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/UnderTheSea4k.mat
artifactKey: Guid(0588d0beb3cf2284caaba19f221e8da8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/UnderTheSea4k.mat using Guid(0588d0beb3cf2284caaba19f221e8da8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ed155ffe1a21417e62306a2b5fcd99af') in 0.045999 seconds
========================================================================
Received Import Request.
Time since last request: 0.000217 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/CasualDay4K.mat
artifactKey: Guid(fbc95a496e11d234a8f752c385f4d672) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/CasualDay4K.mat using Guid(fbc95a496e11d234a8f752c385f4d672) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '04ee1c12b12f7c1dfede0ee632e10e00') in 0.034814 seconds
========================================================================
Received Import Request.
Time since last request: 0.000267 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/Cloudymorning4k.mat
artifactKey: Guid(016a9c8e7322174488f17be5d1999032) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/Cloudymorning4k.mat using Guid(016a9c8e7322174488f17be5d1999032) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd0ce0a2d0962c9ddcf6c8338c611d29a') in 0.036913 seconds
========================================================================
Received Import Request.
Time since last request: 0.000181 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/FluffballDay4k.mat
artifactKey: Guid(bc78d087450e93d45afb9508c90abc85) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/FluffballDay4k.mat using Guid(bc78d087450e93d45afb9508c90abc85) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dd4a05de382aa7bbcfa243ba60d2e0ca') in 0.038361 seconds
========================================================================
Received Import Request.
Time since last request: 0.000231 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/SkyhighFluffycloudField4k.mat
artifactKey: Guid(3c2e9540a38c8a548af2396b3cb5fc17) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/SkyhighFluffycloudField4k.mat using Guid(3c2e9540a38c8a548af2396b3cb5fc17) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '30c790457922c7aa0ae2f7c70e383937') in 0.038118 seconds
========================================================================
Received Import Request.
Time since last request: 0.000244 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/MegaSun4k.mat
artifactKey: Guid(94003f9110f7c504c80c1159b5539f74) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/MegaSun4k.mat using Guid(94003f9110f7c504c80c1159b5539f74) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0495dee41df913550a033652a082a397') in 0.040280 seconds
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.002322 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.57 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[ScriptCompilation] NOT recompiling all scripts because this is an import worker process. Reason to compile was: Define symbols changed
Mono: successfully reloaded assembly
- Completed reload, in 2.054 seconds
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 0.58 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 2979 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 0.62 GB.
System memory in use after: 0.62 GB.
Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 3975.
Total: 3.450900 ms (FindLiveObjects: 0.368600 ms CreateObjectMapping: 0.108000 ms MarkObjects: 2.190500 ms DeleteObjects: 0.782700 ms)
========================================================================
Received Import Request.
Time since last request: 396.998513 seconds.
path: ProjectSettings/TagManager.asset
artifactKey: Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing ProjectSettings/TagManager.asset using Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '54b3eb06290303eccfcb76ad2d40dbe2') in 0.016016 seconds
AssetImportWorkerClient::OnTransportError - code=2 error=End of file

View File

@ -15,11 +15,11 @@ E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt
-logFile -logFile
Logs/AssetImportWorker0.log Logs/AssetImportWorker0.log
-srvPort -srvPort
57388 58019
Successfully changed project path to: E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt Successfully changed project path to: E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt
E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt
Using Asset Import Pipeline V2. Using Asset Import Pipeline V2.
Refreshing native plugins compatible for Editor in 82.28 ms, found 1 plugins. Refreshing native plugins compatible for Editor in 92.41 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.1.7f1 (d91830b65d9b) Initialize engine version: 2021.1.7f1 (d91830b65d9b)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/Resources/UnitySubsystems
@ -35,426 +35,43 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/Managed' Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/etc' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56640 Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56740
Begin MonoManager ReloadAssembly Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ... Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.002799 seconds. Registered in 0.002871 seconds.
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 91.89 ms, found 1 plugins. Refreshing native plugins compatible for Editor in 89.72 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Completed reload, in 1.465 seconds - Completed reload, in 1.493 seconds
Platform modules already initialized, skipping Platform modules already initialized, skipping
Registering precompiled user dll's ... Registering precompiled user dll's ...
Registered in 0.002335 seconds. Registered in 0.002544 seconds.
Begin MonoManager ReloadAssembly Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Native extension for WindowsStandalone target not found Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 85.81 ms, found 1 plugins. Refreshing native plugins compatible for Editor in 103.14 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly Mono: successfully reloaded assembly
- Completed reload, in 1.433 seconds - Completed reload, in 1.415 seconds
Platform modules already initialized, skipping Platform modules already initialized, skipping
======================================================================== ========================================================================
Worker process is ready to serve import requests Worker process is ready to serve import requests
Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds
Refreshing native plugins compatible for Editor in 0.56 ms, found 1 plugins. Refreshing native plugins compatible for Editor in 0.80 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms. Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 2869 Unused Serialized files (Serialized files now loaded: 0) Unloading 2989 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 125.7 MB. System memory in use before: 133.8 MB.
System memory in use after: 125.7 MB. System memory in use after: 133.8 MB.
Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3355. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3476.
Total: 2.236300 ms (FindLiveObjects: 0.244200 ms CreateObjectMapping: 0.078600 ms MarkObjects: 1.711100 ms DeleteObjects: 0.201300 ms) Total: 2.614300 ms (FindLiveObjects: 0.268300 ms CreateObjectMapping: 0.079300 ms MarkObjects: 2.005200 ms DeleteObjects: 0.259400 ms)
======================================================================== ========================================================================
Received Import Request. Received Import Request.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayLeft.hdr
artifactKey: Guid(a78d8299279fda54098aca1c72ecfae1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayLeft.hdr using Guid(a78d8299279fda54098aca1c72ecfae1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a690b873ae5d1807db109d059bf13017') in 0.085997 seconds
========================================================================
Received Import Request.
Time since last request: 0.000178 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/SunlessCirruscover4k.hdr
artifactKey: Guid(99af420a4ccafa74abdc47436d8b0685) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/SunlessCirruscover4k.hdr using Guid(99af420a4ccafa74abdc47436d8b0685) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0d1b4e963721fdb0dccc31d6a6f95880') in 0.110602 seconds
========================================================================
Received Import Request.
Time since last request: 0.000251 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CasualDay4K.hdr
artifactKey: Guid(1153dc89e66880c4eb7adc16ba588855) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CasualDay4K.hdr using Guid(1153dc89e66880c4eb7adc16ba588855) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ea471d9bc25363b2a69c9576a800cb42') in 0.048821 seconds
========================================================================
Received Import Request.
Time since last request: 0.000262 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudBack.hdr
artifactKey: Guid(a779becf00399924184cd13e046a100e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudBack.hdr using Guid(a779becf00399924184cd13e046a100e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5a14f93de5b22edb806e2445d4c355ef') in 0.012183 seconds
========================================================================
Received Import Request.
Time since last request: 0.000211 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayTop.hdr
artifactKey: Guid(c769857dc541ab7449d1352d7ff46ce8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayTop.hdr using Guid(c769857dc541ab7449d1352d7ff46ce8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e6a22998dc7c1160342d822396bb22e5') in 0.009531 seconds
========================================================================
Received Import Request.
Time since last request: 0.000177 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunLeft.hdr
artifactKey: Guid(7f0373fb8ec72a142898c7984aada4b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunLeft.hdr using Guid(7f0373fb8ec72a142898c7984aada4b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3aba41a6cd7bf6486e3a3d8aa4f0d7c1') in 0.011465 seconds
========================================================================
Received Import Request.
Time since last request: 0.000191 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudRight.hdr
artifactKey: Guid(438e868ac8cccca4e81873838a67c003) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudRight.hdr using Guid(438e868ac8cccca4e81873838a67c003) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e717de046436e53105a20bb6c2c9c4f3') in 0.013846 seconds
========================================================================
Received Import Request.
Time since last request: 0.000214 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudTop.hdr
artifactKey: Guid(a199da0432efa6a489df8883d1f3bfe0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudTop.hdr using Guid(a199da0432efa6a489df8883d1f3bfe0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '32a806ce71b58633bfce5ac21b6924da') in 0.010928 seconds
========================================================================
Received Import Request.
Time since last request: 0.000249 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudLeft.hdr
artifactKey: Guid(740f96d568f4f3e40b049c40f11603e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudLeft.hdr using Guid(740f96d568f4f3e40b049c40f11603e5) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a7a4d2c6379b6d552ae3e61701f40064') in 0.010904 seconds
========================================================================
Received Import Request.
Time since last request: 0.000147 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/DayInTheClouds4k.hdr
artifactKey: Guid(90196f2c2d8d2f2448717676e1a09894) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/DayInTheClouds4k.hdr using Guid(90196f2c2d8d2f2448717676e1a09894) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '66f0fc943aeb46c49a821358843f5a9a') in 0.041872 seconds
========================================================================
Received Import Request.
Time since last request: 0.000210 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayFront.hdr
artifactKey: Guid(4499836ec803a0443834895abc208fba) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayFront.hdr using Guid(4499836ec803a0443834895abc208fba) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9abf02182e6c9ea1a03466fa2c4c450b') in 0.008992 seconds
========================================================================
Received Import Request.
Time since last request: 0.000175 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunFront.hdr
artifactKey: Guid(b915aaf1fa7dbd54a9e60e42712933a9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunFront.hdr using Guid(b915aaf1fa7dbd54a9e60e42712933a9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '557ade66620ce47fc9566ecb1655f6bc') in 0.009015 seconds
========================================================================
Received Import Request.
Time since last request: 0.000163 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunRight.hdr
artifactKey: Guid(f5760fc943c5eb643a2291630888f6a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunRight.hdr using Guid(f5760fc943c5eb643a2291630888f6a1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '285b0591505bec60b20a2180c42116b2') in 0.011406 seconds
========================================================================
Received Import Request.
Time since last request: 0.000227 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/UnderTheSea4k.hdr
artifactKey: Guid(26cddb2a3a1bc804d8e9ca09b109793a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/UnderTheSea4k.hdr using Guid(26cddb2a3a1bc804d8e9ca09b109793a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8744640f57b42893de8bcd2ac2bb4f7e') in 0.045590 seconds
========================================================================
Received Import Request.
Time since last request: 0.000215 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CloudedSunGlow4k.hdr
artifactKey: Guid(12c15a8e5a294be45819b1dd4b9b08d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CloudedSunGlow4k.hdr using Guid(12c15a8e5a294be45819b1dd4b9b08d3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8908ff4490a7103fb7b072a43e0f0b23') in 0.056257 seconds
========================================================================
Received Import Request.
Time since last request: 0.000194 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CoriolisNight4k.hdr
artifactKey: Guid(354036e57ae357148aed267204ce73a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CoriolisNight4k.hdr using Guid(354036e57ae357148aed267204ce73a7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f47a4fcb48945ff870c9b5f455fa09c5') in 0.044999 seconds
========================================================================
Received Import Request.
Time since last request: 0.000173 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayBack.hdr
artifactKey: Guid(50762494be58d144d98d179cd6ba1470) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayBack.hdr using Guid(50762494be58d144d98d179cd6ba1470) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f3d5def3ce9d151c09337a28683a4ad9') in 0.009674 seconds
========================================================================
Received Import Request.
Time since last request: 0.000170 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudFront.hdr
artifactKey: Guid(d822c5eff7d42f04691027bc8c2b0716) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudFront.hdr using Guid(d822c5eff7d42f04691027bc8c2b0716) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e88f6457a18f5fd832e1781101e71611') in 0.013288 seconds
========================================================================
Received Import Request.
Time since last request: 0.000205 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/PlanetaryEarth4k.hdr
artifactKey: Guid(3675d0c3c874f6b479bab57eb7e68c90) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/PlanetaryEarth4k.hdr using Guid(3675d0c3c874f6b479bab57eb7e68c90) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd3dda5a6c03487e9babab7c55cd7e80a') in 0.039823 seconds
========================================================================
Received Import Request.
Time since last request: 0.000201 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunTop.hdr
artifactKey: Guid(47d70ba0d1c1c3e4ab451b6bc37b0ebe) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunTop.hdr using Guid(47d70ba0d1c1c3e4ab451b6bc37b0ebe) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '83e4baf59a5453b1f57312c66a2b555e') in 0.010862 seconds
========================================================================
Received Import Request.
Time since last request: 0.000237 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/SkyhighFluffycloudField4k.hdr
artifactKey: Guid(18a0be10f0f64ac4c9f679d68e2cf857) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/SkyhighFluffycloudField4k.hdr using Guid(18a0be10f0f64ac4c9f679d68e2cf857) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '8f466b81099da307b200284efd214b15') in 0.041072 seconds
========================================================================
Received Import Request.
Time since last request: 0.000222 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudBottom.hdr
artifactKey: Guid(94b877781ad034640abce933599b6f2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/CosmicCoolCloudBottom.hdr using Guid(94b877781ad034640abce933599b6f2e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '237bf18bbaa3d5e94509bda8136c2e43') in 0.013046 seconds
========================================================================
Received Import Request.
Time since last request: 0.000181 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSun4k.hdr
artifactKey: Guid(8967f190ed29c46418093a47d66daee8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSun4k.hdr using Guid(8967f190ed29c46418093a47d66daee8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '32a5d19ae40b28dbb9d5f75b74cf891f') in 0.040558 seconds
========================================================================
Received Import Request.
Time since last request: 0.000217 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/AmbienceExposure4k.hdr
artifactKey: Guid(c9bc6cdb7a2e78b4c85ae74715b0a355) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/AmbienceExposure4k.hdr using Guid(c9bc6cdb7a2e78b4c85ae74715b0a355) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e3dafdc56ac42dcf2e970c6c5c6eee20') in 0.045897 seconds
========================================================================
Received Import Request.
Time since last request: 0.000173 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Cloudymorning4k.hdr path: Assets/SkySerie Freebie/FreebieHdri/Cloudymorning4k.hdr
artifactKey: Guid(3b5d67736d7b8ad4f8da4d58eaef0b98) Importer(815301076,1909f56bfc062723c751e8b465ee728b) artifactKey: Guid(3b5d67736d7b8ad4f8da4d58eaef0b98) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Cloudymorning4k.hdr using Guid(3b5d67736d7b8ad4f8da4d58eaef0b98) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a928c92b51af5676d5575d1b0f99be6d') in 0.048092 seconds Start importing Assets/SkySerie Freebie/FreebieHdri/Cloudymorning4k.hdr using Guid(3b5d67736d7b8ad4f8da4d58eaef0b98) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9ed343e4ca2987a251656881485a6224') in 0.184244 seconds
========================================================================
Received Import Request.
Time since last request: 0.000219 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayBottom.hdr
artifactKey: Guid(42e0664ae4c5c424ebcd980a10687e18) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayBottom.hdr using Guid(42e0664ae4c5c424ebcd980a10687e18) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '57ad1ad334bc55b40e3996431ca95358') in 0.009564 seconds
========================================================================
Received Import Request.
Time since last request: 0.000188 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/UnearthlyRed4k.hdr
artifactKey: Guid(a3de28b69b48944438c87668bd722ae7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/UnearthlyRed4k.hdr using Guid(a3de28b69b48944438c87668bd722ae7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd9aa3a7f77ce5552a8673c338fb5eccd') in 0.038809 seconds
========================================================================
Received Import Request.
Time since last request: 0.000254 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDay4k.hdr
artifactKey: Guid(3e80b688af9b1d84ea52c5d36bb1cbbd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDay4k.hdr using Guid(3e80b688af9b1d84ea52c5d36bb1cbbd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c8fbfd8d0b076696c14204b1d6f535ea') in 0.041987 seconds
========================================================================
Received Import Request.
Time since last request: 0.000254 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunBack.hdr
artifactKey: Guid(4e52cbaf92b83a94cb86bed75ed34652) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunBack.hdr using Guid(4e52cbaf92b83a94cb86bed75ed34652) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b0c2b5a709820708c5c3015a4ed4fb38') in 0.012785 seconds
========================================================================
Received Import Request.
Time since last request: 0.000197 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/MegaSunBottom.hdr
artifactKey: Guid(3de85f3af41435a4c8f9d237bc1f19ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/MegaSunBottom.hdr using Guid(3de85f3af41435a4c8f9d237bc1f19ec) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'f343b267bc2f59d0d2ac53fb9e337fae') in 0.011553 seconds
========================================================================
Received Import Request.
Time since last request: 0.000213 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/FluffballDayRight.hdr
artifactKey: Guid(669daa4bd63e4204dacb9aa01a164a7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/FluffballDayRight.hdr using Guid(669daa4bd63e4204dacb9aa01a164a7f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0b9e8bc7ad4738d029d2daf85f821a0d') in 0.009928 seconds
========================================================================
Received Import Request.
Time since last request: 0.000179 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/DarkStorm4K.hdr
artifactKey: Guid(762f22ba43541df4e95e0e7126e8d96c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/DarkStorm4K.hdr using Guid(762f22ba43541df4e95e0e7126e8d96c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '188f09a9e904d9ab890c539d41ede631') in 0.040950 seconds
========================================================================
Received Import Request.
Time since last request: 339.445276 seconds.
path: Assets/SkySerie Freebie/6SidedFluffball.mat
artifactKey: Guid(efd1c33efd2d58340b88804268e6833f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/6SidedFluffball.mat using Guid(efd1c33efd2d58340b88804268e6833f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '011f9c61c35735fa1d07f187937420ef') in 0.047054 seconds
========================================================================
Received Import Request.
Time since last request: 0.000149 seconds.
path: Assets/SkySerie Freebie/HighFantasy.mat
artifactKey: Guid(e2341a9d03e86ec4290c72b1e22bbc7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/HighFantasy.mat using Guid(e2341a9d03e86ec4290c72b1e22bbc7c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '23d1460df69cb1eadb0c09e57e601539') in 0.013782 seconds
========================================================================
Received Import Request.
Time since last request: 0.000171 seconds.
path: Assets/SkySerie Freebie/UnderTheSea4k.mat
artifactKey: Guid(119ec07f1c7ed204db46bd8465fd5a50) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/UnderTheSea4k.mat using Guid(119ec07f1c7ed204db46bd8465fd5a50) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a4e4e97a715eb8eff5c2957bcc70f6f0') in 0.040816 seconds
========================================================================
Received Import Request.
Time since last request: 0.000254 seconds.
path: Assets/SkySerie Freebie/UnearthlyRed.mat
artifactKey: Guid(5d133deeaa66ed445853e946ff25e073) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/UnearthlyRed.mat using Guid(5d133deeaa66ed445853e946ff25e073) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '034b5464eb8b5a00fc6b3db63b728c2e') in 0.040095 seconds
========================================================================
Received Import Request.
Time since last request: 0.000292 seconds.
path: Assets/SkySerie Freebie/CosmicCoolCloud.mat
artifactKey: Guid(f531e09e2ad2fb440b4eed7605863143) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/CosmicCoolCloud.mat using Guid(f531e09e2ad2fb440b4eed7605863143) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '63880b7a3fa59b8f99848cfe8f6cfe09') in 0.025278 seconds
========================================================================
Received Import Request.
Time since last request: 0.000249 seconds.
path: Assets/SkySerie Freebie/SunlessCirruscover.mat
artifactKey: Guid(4e154bf235e41704bbd6bbc6fd6c63f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/SunlessCirruscover.mat using Guid(4e154bf235e41704bbd6bbc6fd6c63f6) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0d8e28744d20ece833a32cfdba683f13') in 0.039195 seconds
========================================================================
Received Import Request.
Time since last request: 0.000218 seconds.
path: Assets/SkySerie Freebie/6SidedMegaSun.mat
artifactKey: Guid(c52c5d7968fa6c9499b0b5752f899bfb) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/6SidedMegaSun.mat using Guid(c52c5d7968fa6c9499b0b5752f899bfb) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b8b4be7f6d60dc408cb1cc1ad57ae67f') in 0.016262 seconds
========================================================================
Received Import Request.
Time since last request: 0.000315 seconds.
path: Assets/SkySerie Freebie/DayInTheClouds.mat
artifactKey: Guid(3e5399bd195de7649b874f58c1b9f8a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/DayInTheClouds.mat using Guid(3e5399bd195de7649b874f58c1b9f8a3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'c11b10a37681a6c4bd0772a2b247a486') in 0.039897 seconds
========================================================================
Received Import Request.
Time since last request: 0.000278 seconds.
path: Assets/SkySerie Freebie/Cloudymorning.mat
artifactKey: Guid(d9dca9ae1786c394f9e79c637aa9a7bf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/Cloudymorning.mat using Guid(d9dca9ae1786c394f9e79c637aa9a7bf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6af09fd466da4335a26b320574808b01') in 0.040562 seconds
========================================================================
Received Import Request.
Time since last request: 0.000193 seconds.
path: Assets/SkySerie Freebie/CoriolisNight4k.mat
artifactKey: Guid(d4454f71d85928744be7771e2143dab7) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/CoriolisNight4k.mat using Guid(d4454f71d85928744be7771e2143dab7) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9bb8cd57333affc9df041e53898a2087') in 0.041843 seconds
========================================================================
Received Import Request.
Time since last request: 0.000213 seconds.
path: Assets/SkySerie Freebie/SkyhighFluffycloudField.mat
artifactKey: Guid(f15c336556dd74f40aaca655f7767970) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/SkyhighFluffycloudField.mat using Guid(f15c336556dd74f40aaca655f7767970) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '20a3a53430a49042f81a8b4d02277a29') in 0.038892 seconds
========================================================================
Received Import Request.
Time since last request: 0.000222 seconds.
path: Assets/SkySerie Freebie/PlanetaryEarth.mat
artifactKey: Guid(16bc8a9d5451ca44d8f70575adbece3a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/PlanetaryEarth.mat using Guid(16bc8a9d5451ca44d8f70575adbece3a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4af97cb89d4309e1d01e57ac494b7e5a') in 0.036665 seconds
========================================================================
Received Import Request.
Time since last request: 0.000254 seconds.
path: Assets/SkySerie Freebie/DarkStorm.mat
artifactKey: Guid(2039a0ad0a9d05549928b70362f54902) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/DarkStorm.mat using Guid(2039a0ad0a9d05549928b70362f54902) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '707c0c4e4214f47be11d0708a2eaadc3') in 0.036634 seconds
========================================================================
Received Import Request.
Time since last request: 0.000227 seconds.
path: Assets/SkySerie Freebie/AmbienceExposure.mat
artifactKey: Guid(72deae4d18418f94688abef8e8483df0) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/AmbienceExposure.mat using Guid(72deae4d18418f94688abef8e8483df0) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd16d9949c0484bdbd3bac0c7515c4fb6') in 0.039251 seconds
========================================================================
Received Import Request.
Time since last request: 0.000256 seconds.
path: Assets/SkySerie Freebie/CloudedSunGlow.mat
artifactKey: Guid(e391f00234292cc4f935308c11cf0e54) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/CloudedSunGlow.mat using Guid(e391f00234292cc4f935308c11cf0e54) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '14711aef6e87c1ee3183cd62f71e69cd') in 0.043446 seconds
========================================================================
Received Import Request.
Time since last request: 0.000331 seconds.
path: Assets/SkySerie Freebie/FluffballDay.mat
artifactKey: Guid(20d4f77b9022eab48b4d94599ed4bf82) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FluffballDay.mat using Guid(20d4f77b9022eab48b4d94599ed4bf82) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b06a7d1eedf9760aac5f2ad02aaaaf59') in 0.038346 seconds
========================================================================
Received Import Request.
Time since last request: 0.000295 seconds.
path: Assets/SkySerie Freebie/CasualDay.mat
artifactKey: Guid(85cf0b004bc4a654b9e501efcce47902) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/CasualDay.mat using Guid(85cf0b004bc4a654b9e501efcce47902) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '3023f97ef9d70dc9eb8c0b015fa8a2a2') in 0.036570 seconds
========================================================================
Received Import Request.
Time since last request: 0.000278 seconds.
path: Assets/SkySerie Freebie/MegaSun.mat
artifactKey: Guid(cede08c9fc471e64884909cd4bbeaf59) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/MegaSun.mat using Guid(cede08c9fc471e64884909cd4bbeaf59) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '5a9af155bfd8ae5562d73b7d4d501d0e') in 0.037145 seconds
========================================================================
Received Import Request.
Time since last request: 26.000102 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials
artifactKey: Guid(8e3c7c08db9114e44872b52fa86d9fbf) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials using Guid(8e3c7c08db9114e44872b52fa86d9fbf) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '500a55048cff59d3e1672e3f4c57922f') in 0.003451 seconds
========================================================================
Received Import Request.
Time since last request: 0.090195 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/AmbienceExposure4k.mat
artifactKey: Guid(d716fd06b58128141b5d5d49707ce073) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/AmbienceExposure4k.mat using Guid(d716fd06b58128141b5d5d49707ce073) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4bc289d4d6bf3221f824bf4fe20edf2b') in 0.046930 seconds
========================================================================
Received Import Request.
Time since last request: 0.000199 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/UnearthlyRed4k.mat
artifactKey: Guid(f7a764a7bb7f69342a4d358ac9f8578b) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/UnearthlyRed4k.mat using Guid(f7a764a7bb7f69342a4d358ac9f8578b) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'db3ec1fd10c61893bc00068b93b082ec') in 0.044139 seconds
========================================================================
Received Import Request.
Time since last request: 0.000234 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/DayInTheClouds4k.mat
artifactKey: Guid(18b6f2246d058964c8a8fb86aead11b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/DayInTheClouds4k.mat using Guid(18b6f2246d058964c8a8fb86aead11b9) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'e7c39d84dffebb18f703c263ec513c40') in 0.045254 seconds
========================================================================
Received Import Request.
Time since last request: 0.000252 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/UnderTheSea4k.mat
artifactKey: Guid(0588d0beb3cf2284caaba19f221e8da8) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/UnderTheSea4k.mat using Guid(0588d0beb3cf2284caaba19f221e8da8) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'ed155ffe1a21417e62306a2b5fcd99af') in 0.045999 seconds
========================================================================
Received Import Request.
Time since last request: 0.000217 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/CasualDay4K.mat
artifactKey: Guid(fbc95a496e11d234a8f752c385f4d672) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/CasualDay4K.mat using Guid(fbc95a496e11d234a8f752c385f4d672) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '04ee1c12b12f7c1dfede0ee632e10e00') in 0.034814 seconds
========================================================================
Received Import Request.
Time since last request: 0.000267 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/Cloudymorning4k.mat
artifactKey: Guid(016a9c8e7322174488f17be5d1999032) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/Cloudymorning4k.mat using Guid(016a9c8e7322174488f17be5d1999032) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'd0ce0a2d0962c9ddcf6c8338c611d29a') in 0.036913 seconds
========================================================================
Received Import Request.
Time since last request: 0.000181 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/FluffballDay4k.mat
artifactKey: Guid(bc78d087450e93d45afb9508c90abc85) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/FluffballDay4k.mat using Guid(bc78d087450e93d45afb9508c90abc85) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'dd4a05de382aa7bbcfa243ba60d2e0ca') in 0.038361 seconds
========================================================================
Received Import Request.
Time since last request: 0.000231 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/SkyhighFluffycloudField4k.mat
artifactKey: Guid(3c2e9540a38c8a548af2396b3cb5fc17) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/SkyhighFluffycloudField4k.mat using Guid(3c2e9540a38c8a548af2396b3cb5fc17) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '30c790457922c7aa0ae2f7c70e383937') in 0.038118 seconds
========================================================================
Received Import Request.
Time since last request: 0.000244 seconds.
path: Assets/SkySerie Freebie/FreebieHdri/Materials/MegaSun4k.mat
artifactKey: Guid(94003f9110f7c504c80c1159b5539f74) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/SkySerie Freebie/FreebieHdri/Materials/MegaSun4k.mat using Guid(94003f9110f7c504c80c1159b5539f74) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0495dee41df913550a033652a082a397') in 0.040280 seconds
========================================================================
Received Prepare
Registering precompiled user dll's ...
Registered in 0.002322 seconds.
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 0.57 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
[ScriptCompilation] NOT recompiling all scripts because this is an import worker process. Reason to compile was: Define symbols changed
Mono: successfully reloaded assembly
- Completed reload, in 2.054 seconds
Platform modules already initialized, skipping
Refreshing native plugins compatible for Editor in 0.58 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 2979 Unused Serialized files (Serialized files now loaded: 0)
System memory in use before: 0.62 GB.
System memory in use after: 0.62 GB.
Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 3975.
Total: 3.450900 ms (FindLiveObjects: 0.368600 ms CreateObjectMapping: 0.108000 ms MarkObjects: 2.190500 ms DeleteObjects: 0.782700 ms)
========================================================================
Received Import Request.
Time since last request: 396.998513 seconds.
path: ProjectSettings/TagManager.asset
artifactKey: Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing ProjectSettings/TagManager.asset using Guid(00000000000000003000000000000000) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '54b3eb06290303eccfcb76ad2d40dbe2') in 0.016016 seconds
AssetImportWorkerClient::OnTransportError - code=2 error=End of file AssetImportWorkerClient::OnTransportError - code=2 error=End of file

View File

@ -1,7 +1,6 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines' Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler Cmd: initializeCompiler
Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4) Unhandled exception: Protocol error - failed to read magic number (error -2147483644, transferred 0/4)
Quitting shader compiler process Quitting shader compiler process

View File

@ -1,155 +1,4 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines' Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet
insize=1911 file=Assets/DefaultResourcesExtra/Skybox/Cubemap pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1 mask=6 start=15 ok=1 outsize=802
Cmd: compileSnippet
insize=1911 file=Assets/DefaultResourcesExtra/Skybox/Cubemap pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1 mask=6 start=15 ok=1 outsize=562
Cmd: initializeCompiler
Cmd: preprocess
insize=1575 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Waveform.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=219
Cmd: preprocessCompute
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=18315
Cmd: preprocessCompute
insize=1224 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/Texture3DLerp.compute cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=1224
Cmd: preprocess
insize=1922 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DeferredFog.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=304
Cmd: preprocess
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Cmd: preprocess
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Cmd: preprocess
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Cmd: preprocessCompute
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Cmd: preprocess
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Cmd: preprocessCompute
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Cmd: preprocessCompute
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Cmd: preprocess
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Cmd: preprocessCompute
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Cmd: preprocessCompute
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Cmd: preprocess
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Cmd: preprocessCompute
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Cmd: preprocess
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Cmd: preprocess
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Cmd: preprocess
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Cmd: preprocess
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Cmd: preprocess
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Cmd: preprocessCompute
insize=2161 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Debug/Histogram.compute cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=2161
Cmd: preprocess
insize=12631 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Uber.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=528
Cmd: preprocess
insize=2270 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStdFromDoubleWide.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=638
Cmd: preprocess
insize=12077 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Overlays.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=996
Cmd: preprocess
insize=2045 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/ScreenSpaceReflections.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=735
Cmd: preprocess
insize=651 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DiscardAlpha.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=217
Cmd: preprocess
insize=7314 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Lut2DBaker.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=398
Cmd: preprocess
insize=2476 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/CopyStd.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=831
Cmd: preprocess
insize=1656 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Editor/CurveGrid.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=351
Cmd: preprocess
insize=11545 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/MotionBlur.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=935
Cmd: preprocessCompute
insize=3444 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=3444
Cmd: preprocessCompute
insize=3240 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/ExposureHistogram.compute cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=3240
Cmd: preprocess
insize=3169 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/GrainBaker.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=305
Cmd: preprocessCompute
insize=5485 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/GaussianDownsample.compute cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=5485
Cmd: preprocess
insize=1187 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Copy.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=389
Cmd: preprocess
insize=7856 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/DepthOfField.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=3109
Cmd: preprocess
insize=3629 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Editor/Trackball.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=364
Cmd: preprocess
insize=1344 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Editor/ConvertToLog.shader surfaceOnly=0 cachingPP=1 buildPlatform=19 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 ok=1 outsize=291
Cmd: shutdown Cmd: shutdown

View File

@ -1,97 +1,4 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines' Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler Cmd: initializeCompiler
Cmd: compileSnippet
insize=1081 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MultiScaleVO pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=24 ok=1 outsize=362
Cmd: compileSnippet
insize=2015 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/CopyStdFromDoubleWide pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=93 ok=1 outsize=654
Cmd: compileSnippet
insize=1522 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScreenSpaceReflections pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=50 ok=1 outsize=450
Cmd: compileSnippet
insize=1522 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScreenSpaceReflections pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=50 ok=1 outsize=3962
Cmd: compileSnippet
insize=1525 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScreenSpaceReflections pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=61 ok=1 outsize=1198
Cmd: compileSnippet
insize=1527 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScreenSpaceReflections pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=72 ok=1 outsize=450
Cmd: compileSnippet
insize=1527 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScreenSpaceReflections pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=83 ok=1 outsize=450
Cmd: compileSnippet
insize=7007 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Lut2DBaker pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=193 ok=1 outsize=554
Cmd: compileSnippet
insize=6996 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Lut2DBaker pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=203 ok=1 outsize=554
Cmd: compileSnippet
insize=6996 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Lut2DBaker pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=203 ok=1 outsize=4082
Cmd: compileSnippet
insize=3119 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/GrainBaker pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=96 ok=1 outsize=554
Cmd: compileSnippet
insize=3119 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/GrainBaker pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=96 ok=1 outsize=17178
Cmd: compileSnippet
insize=1680 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Editor/Hidden/PostProcessing/Editor/CurveGrid pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=55 ok=1 outsize=714
Cmd: compileSnippet
insize=1183 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Texture2DLerp pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=33 ok=1 outsize=482
Cmd: compileSnippet
insize=4117 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/FinalPass pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FXAA FXAA_LOW FXAA_KEEP_ALPHA FXAA_NO_ALPHA STEREO_INSTANCING_ENABLED STEREO_DOUBLEWIDE_TARGET UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=101 ok=1 outsize=774
Cmd: compileSnippet
insize=10881 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Overlays pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=317 ok=1 outsize=554
Cmd: compileSnippet
insize=10880 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Overlays pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=339 ok=1 outsize=1274
Cmd: compileSnippet
insize=10541 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MotionBlur pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=269 ok=1 outsize=554
Cmd: compileSnippet
insize=10536 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MotionBlur pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=291 ok=1 outsize=554
Cmd: compileSnippet
insize=10542 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MotionBlur pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=324 ok=1 outsize=554
Cmd: compileSnippet
insize=559 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Downsample and Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=38 ok=1 outsize=558
Cmd: compileSnippet
insize=592 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (medium) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=63 ok=1 outsize=1958
Cmd: compileSnippet
insize=562 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=CoC Temporal Filter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=157 ok=1 outsize=554
Cmd: compileSnippet
insize=593 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (small) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=181 ok=1 outsize=1862
Cmd: compileSnippet
insize=564 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Debug Overlay cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=257 ok=1 outsize=918
Cmd: compileSnippet
insize=4818 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=109 ok=1 outsize=554
Cmd: compileSnippet
insize=4818 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=142 ok=1 outsize=746
Cmd: compileSnippet
insize=4823 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=186 ok=1 outsize=1614
Cmd: compileSnippet
insize=1876 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DeferredFog pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=57 ok=1 outsize=910
Cmd: compileComputeKernel
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute kernel=MultiScaleVOUpSample cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVOUpSample>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=8518
Cmd: compileComputeKernel
insize=5485 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/GaussianDownsample.compute kernel=KMain cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=6437
Cmd: shutdown Cmd: shutdown

View File

@ -1,19 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
insize=2008 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/CopyStdFromDoubleWide pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=82 ok=1 outsize=298
Cmd: compileSnippet
insize=4818 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=164 ok=1 outsize=554
Cmd: compileSnippet
insize=4822 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=197 ok=1 outsize=874
Cmd: compileSnippet
insize=1876 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DeferredFog pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=57 ok=1 outsize=554
Cmd: compileComputeKernel
insize=10925 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute kernel=MultiScaleVORender_MSAA_interleaved cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVORender_MSAA_interleaved>,<MSAA=1>,<INTERLEAVE_RESULT=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=10585
Cmd: shutdown

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Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
insize=2015 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/CopyStdFromDoubleWide pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=93 ok=1 outsize=514
Cmd: compileComputeKernel
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute kernel=MultiScaleVOUpSample_MSAA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVOUpSample_MSAA>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=8523
Cmd: compileComputeKernel
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute kernel=MultiScaleVOUpSample_premin cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVOUpSample_premin>,<COMBINE_LOWER_RESOLUTIONS=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=8653
Cmd: compileComputeKernel
insize=3184 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/AutoExposure.compute kernel=KAutoExposureAvgLuminance_fixed cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=KAutoExposureAvgLuminance_fixed>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=47803
Cmd: shutdown

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Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
insize=1081 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MultiScaleVO pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=24 ok=1 outsize=558
Cmd: compileSnippet
insize=1525 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScreenSpaceReflections pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=61 ok=1 outsize=450
Cmd: compileSnippet
insize=1527 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScreenSpaceReflections pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=72 ok=1 outsize=2362
Cmd: compileSnippet
insize=1527 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScreenSpaceReflections pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=83 ok=1 outsize=2910
Cmd: compileSnippet
insize=7093 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Lut2DBaker pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=TONEMAPPING_ACES TONEMAPPING_NEUTRAL TONEMAPPING_CUSTOM UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=213 ok=1 outsize=554
Cmd: compileSnippet
insize=3112 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/GrainBaker pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=86 ok=1 outsize=554
Cmd: compileSnippet
insize=3112 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/GrainBaker pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=86 ok=1 outsize=5742
Cmd: compileSnippet
insize=648 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=68 ok=1 outsize=3698
Cmd: compileSnippet
insize=6087 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/TemporalAntialiasing pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=146 ok=1 outsize=3822
Cmd: compileSnippet
insize=763 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScalableAO pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=APPLY_FORWARD_FOG FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=32 ok=1 outsize=4350
Cmd: compileSnippet
insize=616 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScalableAO pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=106 ok=1 outsize=554
Cmd: compileSnippet
insize=1687 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Waveform pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=50 ok=1 outsize=558
Cmd: compileSnippet
insize=1687 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Waveform pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=50 ok=1 outsize=1010
Cmd: compileSnippet
insize=1680 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Editor/Hidden/PostProcessing/Editor/CurveGrid pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=227 mask=6 start=44 ok=1 outsize=862
Cmd: compileSnippet
insize=1188 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Texture2DLerp pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=42 ok=1 outsize=554
Cmd: compileSnippet
insize=4119 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/FinalPass pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FXAA FXAA_LOW FXAA_KEEP_ALPHA FXAA_NO_ALPHA STEREO_INSTANCING_ENABLED STEREO_DOUBLEWIDE_TARGET UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=117 ok=1 outsize=538
Cmd: compileSnippet
insize=10873 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Overlays pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=294 ok=1 outsize=626
Cmd: compileSnippet
insize=10878 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Overlays pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=328 ok=1 outsize=554
Cmd: compileSnippet
insize=10878 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Overlays pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=361 ok=1 outsize=554
Cmd: compileSnippet
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Cmd: compileSnippet
insize=10536 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MotionBlur pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=302 ok=1 outsize=554
Cmd: compileSnippet
insize=553 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=CoC Calculation cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=14 ok=1 outsize=554
Cmd: compileSnippet
insize=591 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (small) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=50 ok=1 outsize=1862
Cmd: compileSnippet
insize=564 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Debug Overlay cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=126 ok=1 outsize=918
Cmd: compileSnippet
insize=561 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Downsample and Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=169 ok=1 outsize=554
Cmd: compileSnippet
insize=593 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (large) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=207 ok=1 outsize=554
Cmd: compileSnippet
insize=560 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Postfilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=233 ok=1 outsize=750
Cmd: compileSnippet
insize=1048 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Copy pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=36 ok=1 outsize=322
Cmd: compileSnippet
insize=1055 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Copy pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=47 ok=1 outsize=678
Cmd: compileSnippet
insize=2029 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/CopyStd pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=97 ok=1 outsize=654
Cmd: compileSnippet
insize=4819 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=131 ok=1 outsize=2034
Cmd: compileSnippet
insize=1815 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Vectorscope pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=51 ok=1 outsize=558
Cmd: compileSnippet
insize=1863 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DeferredFog pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=47 ok=1 outsize=826
Cmd: compileComputeKernel
insize=3240 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/ExposureHistogram.compute kernel=KEyeHistogramClear cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=375
Cmd: compileComputeKernel
insize=3444 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute kernel=MultiScaleVODownsample1 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<main=MultiScaleVODownsample1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=2521
Cmd: compileComputeKernel
insize=1556 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Debug/Vectorscope.compute kernel=KVectorscopeGather cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1455
Cmd: compileComputeKernel
insize=5009 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/Lut3DBaker.compute kernel=KGenLut3D_NoTonemap cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<TONEMAPPING_NONE=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=3708
Cmd: shutdown

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@ -1,73 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
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Cmd: compileSnippet
insize=7007 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Lut2DBaker pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=193 ok=1 outsize=3538
Cmd: compileSnippet
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Cmd: compileSnippet
insize=643 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=16 ok=1 outsize=1650
Cmd: compileSnippet
insize=646 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=29 ok=1 outsize=1650
Cmd: compileSnippet
insize=644 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=42 ok=1 outsize=1650
Cmd: compileSnippet
insize=645 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=55 ok=1 outsize=3698
Cmd: compileSnippet
insize=611 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=94 ok=1 outsize=1178
Cmd: compileSnippet
insize=6089 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/TemporalAntialiasing pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=157 ok=1 outsize=2582
Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
insize=2766 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Histogram pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=89 ok=1 outsize=910
Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
insize=10880 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Overlays pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=339 ok=1 outsize=554
Cmd: compileSnippet
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Cmd: compileComputeKernel
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute kernel=MultiScaleVOUpSample_MSAA_invert cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVOUpSample_MSAA_invert>,<MSAA=1>,<INVERT=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=10442
Cmd: compileComputeKernel
insize=1224 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/Texture3DLerp.compute kernel=KTexture3DLerp cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=800
Cmd: compileComputeKernel
insize=10925 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute kernel=MultiScaleVORender_MSAA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVORender_MSAA>,<MSAA=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=10429
Cmd: shutdown

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@ -1,127 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
insize=2093 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/CopyStdFromTexArray pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=86 ok=1 outsize=298
Cmd: compileSnippet
insize=2100 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/CopyStdFromTexArray pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=4075 mask=6 start=97 ok=1 outsize=654
Cmd: compileSnippet
insize=10930 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Overlays pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=SOURCE_GBUFFER UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=305 ok=1 outsize=862
Cmd: compileSnippet
insize=10878 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Overlays pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=350 ok=1 outsize=554
Cmd: compileSnippet
insize=3783 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/LightMeter pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=COLOR_GRADING_HDR AUTO_EXPOSURE UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=103 ok=1 outsize=570
Cmd: compileSnippet
insize=10541 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MotionBlur pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=269 ok=1 outsize=930
Cmd: compileSnippet
insize=10536 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MotionBlur pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=291 ok=1 outsize=950
Cmd: compileSnippet
insize=10542 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MotionBlur pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=324 ok=1 outsize=3038
Cmd: compileSnippet
insize=591 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (large) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=76 ok=1 outsize=554
Cmd: compileSnippet
insize=560 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Postfilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=102 ok=1 outsize=750
Cmd: compileSnippet
insize=555 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=CoC Calculation cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=145 ok=1 outsize=642
Cmd: compileSnippet
insize=561 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Downsample and Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=169 ok=1 outsize=2526
Cmd: compileSnippet
insize=559 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Combine cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=245 ok=1 outsize=554
Cmd: compileSnippet
insize=1055 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Copy pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=47 ok=1 outsize=554
Cmd: compileSnippet
insize=2022 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/CopyStd pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=86 ok=1 outsize=298
Cmd: compileSnippet
insize=4818 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=109 ok=1 outsize=2506
Cmd: compileSnippet
insize=4822 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=197 ok=1 outsize=554
Cmd: compileSnippet
insize=1863 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DeferredFog pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=47 ok=1 outsize=554
Cmd: compileComputeKernel
insize=2092 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute kernel=MultiScaleVODownsample2_MSAA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<main=MultiScaleVODownsample2_MSAA>,<MSAA=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1005
Cmd: compileComputeKernel
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute kernel=MultiScaleVOUpSample_invert cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVOUpSample_invert>,<INVERT=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=8653
Cmd: compileComputeKernel
insize=2161 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Debug/Histogram.compute kernel=KHistogramGather cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1515
Cmd: compileComputeKernel
insize=5009 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/Lut3DBaker.compute kernel=KGenLut3D_CustomTonemap cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<TONEMAPPING_CUSTOM=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=5412
Cmd: shutdown

View File

@ -1,79 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
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Cmd: compileSnippet
insize=648 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/SubpixelMorphologicalAntialiasing pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=68 ok=1 outsize=878
Cmd: compileSnippet
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Cmd: compileSnippet
insize=729 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScalableAO pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=62 ok=1 outsize=2478
Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
insize=4119 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/FinalPass pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=FXAA FXAA_LOW FXAA_KEEP_ALPHA FXAA_NO_ALPHA STEREO_INSTANCING_ENABLED STEREO_DOUBLEWIDE_TARGET UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=117 ok=1 outsize=754
Cmd: compileSnippet
insize=10881 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Overlays pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=317 ok=1 outsize=3446
Cmd: compileSnippet
insize=10536 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MotionBlur pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=280 ok=1 outsize=1254
Cmd: compileSnippet
insize=10539 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MotionBlur pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=313 ok=1 outsize=1922
Cmd: compileSnippet
insize=559 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Downsample and Prefilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=38 ok=1 outsize=2594
Cmd: compileSnippet
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Cmd: compileSnippet
insize=555 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=CoC Calculation cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=145 ok=1 outsize=554
Cmd: compileSnippet
insize=562 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=CoC Temporal Filter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=157 ok=1 outsize=1710
Cmd: compileSnippet
insize=560 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Postfilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=233 ok=1 outsize=554
Cmd: compileSnippet
insize=559 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Combine cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=245 ok=1 outsize=1610
Cmd: compileSnippet
insize=4817 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=120 ok=1 outsize=1218
Cmd: compileSnippet
insize=4828 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=175 ok=1 outsize=554
Cmd: compileSnippet
insize=1815 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Vectorscope pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=51 ok=1 outsize=1034
Cmd: compileComputeKernel
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute kernel=MultiScaleVOUpSample_MSAA_blendout cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVOUpSample_MSAA_blendout>,<MSAA=1>,<BLEND_WITH_HIGHER_RESOLUTION=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=10507
Cmd: compileComputeKernel
insize=1224 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/Texture3DLerp.compute kernel=KTexture3DLerpToColor cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=772
Cmd: compileComputeKernel
insize=1908 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Debug/Waveform.compute kernel=KWaveformGather cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1385
Cmd: compileComputeKernel
insize=3444 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVODownsample1.compute kernel=MultiScaleVODownsample1_MSAA cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<main=MultiScaleVODownsample1_MSAA>,<MSAA=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=2622
Cmd: compileComputeKernel
insize=5009 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/Lut3DBaker.compute kernel=KGenLut3D_NeutralTonemap cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<TONEMAPPING_NEUTRAL=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=4117
Cmd: compileSnippet
insize=11820 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Uber pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=FINALPASS dKW=DISTORT CHROMATIC_ABERRATION CHROMATIC_ABERRATION_LOW BLOOM BLOOM_LOW VIGNETTE GRAIN COLOR_GRADING_LDR_2D COLOR_GRADING_HDR_2D COLOR_GRADING_HDR_3D STEREO_INSTANCING_ENABLED STEREO_DOUBLEWIDE_TARGET UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=277 ok=1 outsize=1466
Cmd: shutdown

View File

@ -1,64 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
insize=1619 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MultiScaleVO pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=APPLY_FORWARD_FOG FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=70 ok=1 outsize=442
Cmd: compileSnippet
insize=11820 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Uber pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=DISTORT CHROMATIC_ABERRATION CHROMATIC_ABERRATION_LOW BLOOM BLOOM_LOW VIGNETTE GRAIN FINALPASS COLOR_GRADING_LDR_2D COLOR_GRADING_HDR_2D COLOR_GRADING_HDR_3D STEREO_INSTANCING_ENABLED STEREO_DOUBLEWIDE_TARGET UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=277 ok=1 outsize=1202
Cmd: compileSnippet
insize=761 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScalableAO pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=APPLY_FORWARD_FOG FOG_LINEAR FOG_EXP FOG_EXP2 UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=17 ok=1 outsize=4326
Cmd: compileSnippet
insize=638 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScalableAO pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=77 ok=1 outsize=2242
Cmd: compileSnippet
insize=2766 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Debug/Hidden/PostProcessing/Debug/Histogram pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=89 ok=1 outsize=18938
Cmd: compileSnippet
insize=10536 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/MotionBlur pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=302 ok=1 outsize=1002
Cmd: compileSnippet
insize=560 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=CoC Temporal Filter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=1101803 mask=6 start=26 ok=1 outsize=1750
Cmd: compileSnippet
insize=591 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (large) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=76 ok=1 outsize=2294
Cmd: compileSnippet
insize=594 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (medium) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=194 ok=1 outsize=1958
Cmd: compileSnippet
insize=1048 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Copy pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=36 ok=1 outsize=554
Cmd: compileSnippet
insize=2022 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/CopyStd pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=86 ok=1 outsize=514
Cmd: compileSnippet
insize=4819 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=131 ok=1 outsize=554
Cmd: compileSnippet
insize=4819 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=153 ok=1 outsize=1614
Cmd: compileSnippet
insize=3633 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Editor/Hidden/PostProcessing/Editor/Trackball pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=99 ok=1 outsize=3214
Cmd: compileComputeKernel
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute kernel=MultiScaleVOUpSample_premin_blendout cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVOUpSample_premin_blendout>,<COMBINE_LOWER_RESOLUTIONS=1>,<BLEND_WITH_HIGHER_RESOLUTION=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=8873
Cmd: compileComputeKernel
insize=3240 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/ExposureHistogram.compute kernel=KEyeHistogram cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1324
Cmd: compileComputeKernel
insize=2161 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Debug/Histogram.compute kernel=KHistogramClear cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=372
Cmd: compileComputeKernel
insize=1556 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Debug/Vectorscope.compute kernel=KVectorscopeClear cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=603
Cmd: compileComputeKernel
insize=5009 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/Lut3DBaker.compute kernel=KGenLut3D_AcesTonemap cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<TONEMAPPING_ACES=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=9170
Cmd: compileSnippet
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Cmd: shutdown

View File

@ -1,67 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
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Cmd: compileSnippet
insize=610 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/ScalableAO pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=227 mask=6 start=118 ok=1 outsize=2470
Cmd: compileSnippet
insize=1497 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Editor/Hidden/PostProcessing/Editor/ConvertToLog pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=57 ok=1 outsize=650
Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
insize=591 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (small) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=50 ok=1 outsize=554
Cmd: compileSnippet
insize=595 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (very large) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=89 ok=1 outsize=2742
Cmd: compileSnippet
insize=597 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (very large) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=220 ok=1 outsize=554
Cmd: compileSnippet
insize=564 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Debug Overlay cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=257 ok=1 outsize=554
Cmd: compileSnippet
insize=2029 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/CopyStd pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=97 ok=1 outsize=514
Cmd: compileSnippet
insize=4817 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=120 ok=1 outsize=554
Cmd: compileSnippet
insize=4819 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=153 ok=1 outsize=554
Cmd: compileSnippet
insize=4823 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=186 ok=1 outsize=554
Cmd: compileSnippet
insize=3636 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Editor/Hidden/PostProcessing/Editor/Trackball pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=110 ok=1 outsize=3214
Cmd: compileComputeKernel
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute kernel=MultiScaleVOUpSample_MSAA_premin cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVOUpSample_MSAA_premin>,<MSAA=1>,<COMBINE_LOWER_RESOLUTIONS=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=10338
Cmd: compileComputeKernel
insize=10925 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute kernel=MultiScaleVORender_interleaved cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVORender_interleaved>,<INTERLEAVE_RESULT=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=9840
Cmd: compileSnippet
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Cmd: shutdown

View File

@ -1,46 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
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Cmd: compileSnippet
insize=560 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=CoC Temporal Filter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=1101803 mask=6 start=26 ok=1 outsize=558
Cmd: compileSnippet
insize=592 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (medium) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=63 ok=1 outsize=554
Cmd: compileSnippet
insize=595 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (very large) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=89 ok=1 outsize=554
Cmd: compileSnippet
insize=559 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Combine cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=114 ok=1 outsize=1610
Cmd: compileSnippet
insize=594 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (medium) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=194 ok=1 outsize=554
Cmd: compileSnippet
insize=597 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (very large) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=220 ok=1 outsize=2742
Cmd: compileSnippet
insize=4828 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=175 ok=1 outsize=866
Cmd: compileSnippet
insize=3636 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Editor/Hidden/PostProcessing/Editor/Trackball pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=110 ok=1 outsize=650
Cmd: compileComputeKernel
insize=2092 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVODownsample2.compute kernel=MultiScaleVODownsample2 cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<main=MultiScaleVODownsample2>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=1000
Cmd: compileComputeKernel
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute kernel=MultiScaleVOUpSample_blendout cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVOUpSample_blendout>,<BLEND_WITH_HIGHER_RESOLUTION=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=8738
Cmd: compileComputeKernel
insize=3184 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/AutoExposure.compute kernel=KAutoExposureAvgLuminance_progressive cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=KAutoExposureAvgLuminance_progressive>,<PROGRESSIVE=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=48128
Cmd: shutdown

View File

@ -1,40 +0,0 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
Cmd: compileSnippet
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Cmd: compileSnippet
insize=560 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Postfilter cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=102 ok=1 outsize=554
Cmd: compileSnippet
insize=564 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Debug Overlay cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=126 ok=1 outsize=554
Cmd: compileSnippet
insize=593 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (small) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=4075 mask=6 start=181 ok=1 outsize=554
Cmd: compileSnippet
insize=593 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/DepthOfField pass=Bokeh Filter (large) cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=4075 mask=6 start=207 ok=1 outsize=2294
Cmd: compileSnippet
insize=4818 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=33 mask=6 start=142 ok=1 outsize=554
Cmd: compileSnippet
insize=4818 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Bloom pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Fragment platform=d3d11 reqs=33 mask=6 start=164 ok=1 outsize=874
Cmd: compileSnippet
insize=3633 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Editor/Hidden/PostProcessing/Editor/Trackball pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=99 ok=1 outsize=650
Cmd: compileComputeKernel
insize=18315 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVOUpsample.compute kernel=MultiScaleVOUpSample_MSAA_premin_blendout cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVOUpSample_MSAA_premin_blendout>,<MSAA=1>,<COMBINE_LOWER_RESOLUTIONS=1>,<BLEND_WITH_HIGHER_RESOLUTION=1>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=10714
Cmd: compileComputeKernel
insize=1908 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Debug/Waveform.compute kernel=KWaveformClear cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=561
Cmd: compileComputeKernel
insize=10925 file=E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt/Library/PackageCache/com.unity.postprocessing@3.1.1/PostProcessing/Shaders/Builtins/MultiScaleVORender.compute kernel=MultiScaleVORender cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 km=<MAIN=MultiScaleVORender>,<UNITY_VERSION=202117> pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=SHADER_STAGE_COMPUTE platform=d3d11 flags=0 reqs=16385 forceDXC=0 forceFXC=0 ok=1 outsize=9684
Cmd: compileSnippet
insize=11820 file=Packages/com.unity.postprocessing/PostProcessing/Shaders/Builtins/Hidden/PostProcessing/Uber pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW=FINALPASS dKW=DISTORT CHROMATIC_ABERRATION CHROMATIC_ABERRATION_LOW BLOOM BLOOM_LOW VIGNETTE GRAIN COLOR_GRADING_LDR_2D COLOR_GRADING_HDR_2D COLOR_GRADING_HDR_3D STEREO_INSTANCING_ENABLED STEREO_DOUBLEWIDE_TARGET UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=3 type=Vertex platform=d3d11 reqs=227 mask=6 start=277 ok=1 outsize=538
Cmd: shutdown