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{fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 1202690091} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 --- !u!1 &1544268236 GameObject: m_ObjectHideFlags: 0 diff --git a/Projekt/MWSProjekt/Assets/Scripts.meta b/Projekt/MWSProjekt/Assets/Scripts.meta new file mode 100644 index 00000000..b9612a7b --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2496f829ad8d9774d9970555c13d77e6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs b/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs new file mode 100644 index 00000000..d4810419 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs @@ -0,0 +1,98 @@ +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class LSystemEvaluator +{ + public LSystemNode lSystemString { get; set; } + public List lSystemRules { get; set; } + public String[] ignored { get; set; } + + public LSystemEvaluator(LSystemNode startingString, List rules) + { + lSystemString = startingString; + lSystemRules = rules; + ignored = new String[0]; + } + public LSystemEvaluator(LSystemNode startingString, List rules, String[] ignored) + { + lSystemString = startingString; + lSystemRules = rules; + this.ignored = ignored; + } + private LSystemNode _rewrite(LSystemNode node) + { + foreach (var rule in lSystemRules) + { + if (rule.is_aplicable(node, ignored)) + { + return rule.rewrite(node, ignored); + } + } + return new LSystemNode(node.literal); + } + //private void _rewrite_recursive(LSystemNode node, LSystemNode parent) { + // var new_node = _rewrite(node); + // parent.children.Add(new_node); + // new_node.parent = parent; + // var new_parent = new_node.newParent(); + + // foreach (var child in node.children) { + // _rewrite_recursive(child, new_parent); + // } + //} + + + private void _rewrite_recursive(LSystemNode node, LSystemNode parent) + { + var new_node = _rewrite(node); + parent.children.Add(new_node); + new_node.parent = parent; + var new_parent = new_node.newParent(); + + foreach (var child in node.children) + { + _rewrite_recursive(child, new_parent); + } + while (node.mainChild != null) + { + new_node = _rewrite(node.mainChild); + new_node.parent = new_parent; + + new_parent.mainChild = new_node; + new_parent = new_node.newParent(); + foreach (var child in node.mainChild.children) + { + _rewrite_recursive(child, new_parent); + } + node = node.mainChild; + } + } + public void rewrite() + { + var new_root = _rewrite(lSystemString); + var new_parent = new_root.newParent(); + foreach (var child in lSystemString.children) + { + _rewrite_recursive(child, new_parent); + } + var node = lSystemString; + + while (node.mainChild != null) + { + var new_node = _rewrite(node.mainChild); + new_node.parent = new_parent; + + new_parent.mainChild = new_node; + new_parent = new_node.newParent(); + foreach (var child in node.mainChild.children) + { + _rewrite_recursive(child, new_parent); + } + node = node.mainChild; + } + lSystemString = new_root; + } + //private void rewrite(ref LSystemNode currentNode) +} diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs.meta new file mode 100644 index 00000000..68034fd2 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: dda38c822bfa32d459364d80e9c115e3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs b/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs new file mode 100644 index 00000000..259d1836 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs @@ -0,0 +1,111 @@ +using System.Collections.Generic; +using System.Linq; +using System.Text; + +public class LSystemNode +{ + public LSystemNodeLiteral literal { get; set; } + public List children { get; set; } + public LSystemNode mainChild { get; set; } + + private LSystemNode _parent; + public LSystemNode parent + { + get + { + if (_parent is null) { return new LSystemNode(new LSystemNodeLiteral(" _ ", 0)); } + else { return _parent; } + } + set { _parent = value; } + } + + public LSystemNode(LSystemNodeLiteral nodeLiteral) + { + literal = nodeLiteral; + children = new List(); + mainChild = null; + } + + public LSystemNode(LSystemNodeLiteral nodeLiteral, List children, LSystemNode mainChild) + { + literal = nodeLiteral; + this.children = children; + this.mainChild = mainChild; + } + public LSystemNode(LSystemNodeLiteral nodeLiteral, List children) + { + literal = nodeLiteral; + this.children = children; + this.mainChild = null; + } + public List getAllChildren() + { + var result = new List(children); + if (mainChild != null) + { + result.Add(mainChild); + } + return result; + } + + public LSystemNode deep_copy() + { + if (children.Count() == 0 && mainChild == null) + { + return new LSystemNode(new LSystemNodeLiteral(literal)); + } + else if (mainChild != null) + { + var result = new LSystemNode(new LSystemNodeLiteral(literal)); + result.mainChild = mainChild.deep_copy(); + return result; + } + else + { + var new_children = new List(); + foreach (var x in children) + { + new_children.Add(x.deep_copy()); + } + return new LSystemNode(literal, new_children, this.mainChild.deep_copy()); + } + } + + private static LSystemNode deepestNode(LSystemNode node) + { + while (node.mainChild != null) + { + node = node.mainChild; + } + return node; + } + + public LSystemNode newParent() + { + return deepestNode(this); + } + + public override string ToString() + { + StringBuilder sb = new StringBuilder(literal.ToString()); + var node = this; + while (true) + { + foreach (var child in node.children) + { + sb.Append("["); + sb.Append(child.ToString()); + sb.Append("]"); + } + if (node.mainChild != null) + { + sb.Append(node.mainChild.literal.ToString()); + node = node.mainChild; + } + else + { + return sb.ToString(); + } + } + } +} diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs.meta new file mode 100644 index 00000000..25ba71b3 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: bb753fd859f586e4bb66d29537f76f62 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs b/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs new file mode 100644 index 00000000..c04e77c4 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs @@ -0,0 +1,58 @@ +using System.Text; + +public class LSystemNodeLiteral +{ + public string name { get; } + public int values_number { get; } + + public float[] values { get; set; } + + public LSystemNodeLiteral(string name, int values_number) + { + this.name = name; + this.values_number = values_number; + //in case it would be 0 + values = new float[values_number]; + } + public LSystemNodeLiteral(LSystemNodeLiteral other) + { + this.name = other.name; + this.values_number = other.values_number; + //in case it would be 0 + values = new float[this.values_number]; + other.values.CopyTo(values, 0); + } + + public static bool operator ==(LSystemNodeLiteral thisLiteral, LSystemNodeLiteral other) + { + return thisLiteral.name == other.name && thisLiteral.values_number == other.values_number; + } + public static bool operator !=(LSystemNodeLiteral thisLiteral, LSystemNodeLiteral other) + { + return !(thisLiteral.name == other.name && thisLiteral.values_number == other.values_number); + } + + public override string ToString() + { + if (values_number == 0) + { + return name; + } + else + { + StringBuilder sb = new StringBuilder(name, name.Length + values_number * 7 + 4); + sb.Append("("); + for (int i = 0; i < values_number; i++) + { + var v = values[i]; + sb.AppendFormat("{0:0.##}", v); + if (i < values_number - 1) + { + sb.Append(","); + } + } + sb.Append(")"); + return sb.ToString(); + } + } +} diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs.meta new file mode 100644 index 00000000..575b98a1 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 0291c62f5fbd74c42b65c7652c717802 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs b/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs new file mode 100644 index 00000000..ffd80e54 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs @@ -0,0 +1,420 @@ +using System; +using System.Collections.Generic; +using System.Globalization; +using System.IO; +using System.Linq; +using System.Text.RegularExpressions; + +abstract public class LSystemGeneralWordBuilder +{ + abstract public LSystemNode createLSystemNode(string name, int values_number); + abstract public void fillArguments(LSystemNode node, string[] arguments_strings); +} +public class LSystemWordBuilder : LSystemGeneralWordBuilder +{ + public override LSystemNode createLSystemNode(string name, int values_number) + { + return new LSystemNode(new LSystemNodeLiteral(name, values_number)); + } + + + public override void fillArguments(LSystemNode node, string[] arguments_strings) + { + for (int i = 0; i < arguments_strings.Length; i++) + { + node.literal.values[i] = float.Parse(arguments_strings[i], NumberStyles.Any, CultureInfo.InvariantCulture); + } + } +} + +public class LSystemWordGeneratorBuilder : LSystemGeneralWordBuilder +{ + public Dictionary variableIndex { get; } + public LSystemWordGeneratorBuilder(Dictionary variable_index) + { + this.variableIndex = variable_index; + } + public override LSystemNode createLSystemNode(string name, int values_number) + { + return new LSystemNodeGenerator(name, values_number); + } + + public override void fillArguments(LSystemNode node, string[] arguments_strings) + { + MathExpression[] expressions = arguments_strings.Select(argument => new MathExpression(variableIndex, argument)).ToArray(); + LSystemNodeGenerator ng = (LSystemNodeGenerator)node; + ng.fillArguments(expressions); + } + +} +public class LSystemFileParser +{ + //LSystemWordParser wordParser; + //LSystemRulesParser ruleParser; + + //public LSystemFileParser(LSystemWordParser wordParser, LSystemRulesParser ruleParser) { + // this.wordParser = wordParser; + // this.ruleParser = ruleParser; + //} + public static int countParenthesisEnd(string line, char opening_char, char closing_char) + { + var parenthesises_number = 1; + var length = -1; + while (parenthesises_number > 0) + { + length++; + var c = line[1 + length]; + if (c == opening_char) + { + parenthesises_number++; + } + if (c == closing_char) + { + parenthesises_number--; + } + } + return length; + } + public static bool parenthesisCheck(string line) + { + var parenthesises_number = 0; + var brackets_number = 0; + foreach (var s in line) + { + if (s == '(') + { + parenthesises_number++; + } + if (s == ')') + { + parenthesises_number--; + } + if (s == '[') + { + brackets_number++; + } + if (s == ']') + { + brackets_number--; + } + if (brackets_number < 0 || parenthesises_number < 0) + { + return false; + } + + } + return (brackets_number == 0 && parenthesises_number == 0); + } + + public static LSystemNode parseWord(string line, LSystemGeneralWordBuilder builder) + { + var read_characters = 0; + LSystemNode node; + if (line[0] == '[') + { + node = builder.createLSystemNode("", 0); + } + else + { + var literal_name = line.Substring(0, 1); + if (line.Length > 1 && line[1] == '(') + { + var length = countParenthesisEnd(line.Substring(1), '(', ')'); + var values_string = line.Substring(2, length).Split(','); + node = builder.createLSystemNode(literal_name, values_string.Length); + + builder.fillArguments(node, values_string); + //Leter and: (, ) + read_characters += length + 3; + + } + else + { + read_characters += 1; + node = builder.createLSystemNode(line.Substring(0, 1), 0); + } + } + while (line.Length > read_characters && line[read_characters] == '[') + { + + var brackets_number = 1; + var length = countParenthesisEnd(line.Substring(read_characters), '[', ']'); + var child_node = parseWord(line.Substring(read_characters + 1, length), builder); + read_characters += length + 2; + child_node.parent = node; + node.children.Add(child_node); + } + if (read_characters < line.Length) + { + var child_node = parseWord(line.Substring(read_characters), builder); + child_node.parent = node; + node.mainChild = (child_node); + } + return node; + } + + public static LSystemNodeLiteralVariable parseContextLiteral(string line) + { + var name = line.Substring(0, 1); + var varable_index = new Dictionary(); + if (line.Length > 1) + { + foreach (var i in line.Substring(2, line.Length - 3).Split(',').Select((name, Index) => new { name, Index })) + { + varable_index.Add(i.name, i.Index); + }; + } + return new LSystemNodeLiteralVariable(name, varable_index.Count, varable_index); + } + + public static LSystemNodeLiteralVariable[] parseSuccessorsContext(string line) + { + List result = new List(); + bool bracketStarted = false; + int bracketStartedIndex = 0; + for (int i = 0; i < line.Length; i++) + { + if (line[i] == ']') + { + if (!bracketStarted) + { + throw new Exception("invalid syntax"); + } + else + { + result.Add(parseContextLiteral(line.Substring(bracketStartedIndex, i - bracketStartedIndex))); + bracketStarted = false; + } + } + else if (line[i] == '[') + { + if (bracketStarted) + { + throw new Exception("invalid syntax"); + } + else + { + bracketStarted = true; + bracketStartedIndex = i + 1; + } + } + else if (!bracketStarted) + { + result.Add(parseContextLiteral(line.Substring(i))); + break; + } + } + return result.ToArray(); + } + //private static String[] parseIgnore(string line) { + // var items = line.Trim().Split(' '); + // var resut = List + + //} + + public static LSystemEvaluator parseLSystem(StreamReader sr) + { + string line; + int line_number = 0; + var ignored = new String[0]; + LSystemNode axiom = null; + List rules = null; + while ((line = sr.ReadLine()) != null) + { + line_number++; + if (line.Trim() == "#axiom") + { + line = sr.ReadLine(); + if (!parenthesisCheck(line)) + { + throw new Exception(String.Format("In line {0} invalid syntax", line_number)); + } + axiom = parseWord(line, new LSystemWordBuilder()); + } + if (line.Trim().Split(' ')[0].Trim() == "#ignore") + { + ignored = line.Trim().Split(' ').Where(x => x != "#ignore" && x.Length > 0).Select(x => x.Trim()).ToArray(); + } + if (line.Trim() == "#rules") + { + rules = parseLSystemRules(sr); + } + + } + return new LSystemEvaluator(axiom, rules, ignored); + } + + private static List parseLSystemRules(StreamReader sr) + { + List rules = new List(); + Regex separator = new Regex(@"-(\d*\.?\d*){1}>"); + Regex weight_regex = new Regex(@"p=(\d+\.?\d*){1}"); + string line; + while ((line = sr.ReadLine()) != null && line.Trim() != "#rules end") + { + try + { + if (line.Length == 0 || line[0] == '#') + { + continue; + } + MathExpressionComparison[] conditions = new MathExpressionComparison[0]; + var split = separator.Match(line); + var line_parts = line.Split(new string[] { split.Value }, StringSplitOptions.None); + // check conditions; + //parse predecesor + var _t = line_parts[0].Split(':'); + var predecesor_string = _t[0]; + LSystemNodeLiteralVariable predecesor; + LSystemContext context; + //check if contains < or > + + // check context + getPredecesorContext(predecesor_string, out predecesor, out context); + + if (_t.Length > 1) + { + conditions = _t[1].Trim().Split(';').Select(text => MathExpressionComparasionParser.parse(predecesor.variableIndex, text.Trim())).ToArray(); + } + // tochastic rule parsing + var sucsessor_string = line_parts[1]; + var probabilities_list = new List(); + var consequents_list = new List(); + if (sucsessor_string.Trim() == "#stochastic") + { + while ((line = sr.ReadLine()) != null && line.Trim() != "#stochastic end") + { + if (line[0] == '#') + { + continue; + } + var weight_string = weight_regex.Match(line); + var weight = float.Parse(weight_string.Value.Substring(2), NumberStyles.Any, CultureInfo.InvariantCulture); + probabilities_list.Add(weight); + + var prob_len = weight_string.Value.Length; + consequents_list.Add((LSystemNodeGenerator)parseWord(line.Substring(prob_len).Trim(), new LSystemWordGeneratorBuilder(predecesor.variableIndex))); + } + } + else + { + consequents_list.Add((LSystemNodeGenerator)parseWord(sucsessor_string.Trim(), new LSystemWordGeneratorBuilder(predecesor.variableIndex))); + } + //context + if (context != null) + { + if (consequents_list.Count > 1) + { + rules.Add(new LSystemRuleParametricStochasticContext(predecesor, conditions, consequents_list.ToArray(), probabilities_list.ToArray(), context)); + } + else + { + rules.Add(new LSystemRuleParametricStochasticContext(predecesor, conditions, consequents_list[0], context)); + } + } + else + { + if (consequents_list.Count > 1) + { + rules.Add(new LSystemRuleParametricStochastic(predecesor, conditions, consequents_list.ToArray(), probabilities_list.ToArray())); + } + else + { + rules.Add(new LSystemRuleParametric(predecesor, conditions, consequents_list[0])); + } + } + //var conditions = parts[0]; + //var result + } + catch (Exception e) + { + sr.Close(); + throw new Exception(String.Format("error in {0} with a message \n {1}", line, e.Message)); + } + } + return rules; + } + + private static void getPredecesorContext(string predecesor_string, out LSystemNodeLiteralVariable predecesor, out LSystemContext context) + { + string partent_context_str = null; + string child_context_str = null; + string mid_context_str = null; + int mid_start = 0; + + for (int i = 0; i < predecesor_string.Length; i++) + { + if (predecesor_string[i] == '<' && partent_context_str == null) + { + partent_context_str = predecesor_string.Substring(0, i).Trim(); + mid_start = i + 1; + //Console.WriteLine(i); + } + if (predecesor_string[i] == '>' && child_context_str == null) + { + child_context_str = predecesor_string.Substring(i + 1).Trim(); + mid_context_str = predecesor_string.Substring(mid_start, i - mid_start).Trim(); + //Console.WriteLine(i); + } + + } + if (mid_context_str == null) + { + mid_context_str = predecesor_string.Substring(mid_start).Trim(); + } + LSystemNodeLiteralVariable parent = null; + LSystemNodeLiteralVariable[] children = null; + predecesor = LSystemFileParser.parseContextLiteral(mid_context_str); + if (partent_context_str != null) + { + parent = LSystemFileParser.parseContextLiteral(partent_context_str); + foreach (KeyValuePair kvp in new Dictionary(predecesor.variableIndex)) + { + //textBox3.Text += ("Key = {0}, Value = {1}", kvp.Key, kvp.Value); + predecesor.variableIndex[kvp.Key] = kvp.Value + parent.variableIndex.Count; + } + foreach (KeyValuePair kvp in parent.variableIndex) + { + //textBox3.Text += ("Key = {0}, Value = {1}", kvp.Key, kvp.Value); + predecesor.variableIndex.Add(kvp.Key, kvp.Value); + } + } + if (child_context_str != null) + { + int size = predecesor.variableIndex.Count; + children = LSystemFileParser.parseSuccessorsContext(child_context_str); + int offset = 0; + foreach (var child in children) + { + + foreach (KeyValuePair kvp in child.variableIndex) + { + //textBox3.Text += ("Key = {0}, Value = {1}", kvp.Key, kvp.Value); + predecesor.variableIndex.Add(kvp.Key, kvp.Value + size + offset); + } + offset += child.variableIndex.Count; + } + } + if (child_context_str != null) + { + if (partent_context_str != null) + { + context = new LSystemContext(parent, children); + } + else + { + context = new LSystemContext(); + context.setOnlySucceeding(children); + } + } + else if (partent_context_str != null) + { + context = new LSystemContext(); + context.setOnlyPreceding(parent); + } + else + { + context = null; + } + } +} \ No newline at end of file diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs.meta new file mode 100644 index 00000000..7e67e942 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 1c2c9146cd86f1f4b80ab26362e22e48 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs b/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs new file mode 100644 index 00000000..762d204b --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs @@ -0,0 +1,422 @@ +using System; +using System.Collections.Generic; +using System.Linq; + +public class LSystemNodeLiteralVariable : LSystemNodeLiteral +{ + public Dictionary variableIndex { get; } + + public LSystemNodeLiteralVariable(string name, int values_number, Dictionary variableIndex) : base(name, values_number) + { + this.variableIndex = variableIndex; + } + +} +public class LSystemNodeGenerator : LSystemNode +{ + MathExpression[] math_expressions; + + public LSystemNodeGenerator(string name, int arguments) : base(new LSystemNodeLiteral(name, arguments)) + { + } + public void fillArguments(MathExpression[] math_expressions) + { + this.math_expressions = math_expressions; + } + public LSystemNode eval(float[] values) + { + var literal = new LSystemNodeLiteral(this.literal.name, this.literal.values_number); + for (int i = 0; i < literal.values_number; i++) + { + literal.values[i] = math_expressions[i].eval(values); + } + var result = new LSystemNode(literal); + foreach (LSystemNodeGenerator child in children) + { + var _child = child.eval(values); + _child.parent = result; + result.children.Add(_child); + + } + if (mainChild != null) + { + var _mainChild = ((LSystemNodeGenerator)mainChild).eval(values); + _mainChild.parent = result; + result.mainChild = _mainChild; + } + else + { + result.mainChild = null; + } + return result; + } + +} +abstract public class LSystemRule +{ + abstract public bool is_aplicable(LSystemNode processed_node, String[] ignored); + abstract public LSystemNode rewrite(LSystemNode processed_node, String[] ignored); +} + +public class LSystemRuleBasic : LSystemRule +{ + LSystemNodeLiteral input;// { get; } + LSystemNode output; + + public LSystemRuleBasic(LSystemNodeLiteral input, LSystemNode output) + { + this.input = input; + this.output = output; + } + + override public bool is_aplicable(LSystemNode processed_node, String[] ignored) + { + if (processed_node.literal == input) + { + return true; + } + else + { + return false; + } + } + override public LSystemNode rewrite(LSystemNode processed_node, String[] ignored) + { + if (is_aplicable(processed_node, ignored)) + { + return output.deep_copy(); + } + else + { + return new LSystemNode(processed_node.literal); + } + } +} + +public class LSystemRuleParametric : LSystemRule +{ + LSystemNodeLiteralVariable predecesor;// { get; } + LSystemNodeGenerator consequent; + MathExpressionComparison[] conditions; + + public LSystemRuleParametric(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator consequent) + { + this.predecesor = predecesor; + this.consequent = consequent; + this.conditions = conditions; + } + + public override bool is_aplicable(LSystemNode processed_node, String[] ignored) + { + if (processed_node.literal.name != predecesor.name || processed_node.literal.values_number != predecesor.values_number) + { + return false; + } + foreach (var condition in conditions) + { + if (!condition.eval(processed_node.literal.values)) + { + return false; + } + } + return true; + } + + public override LSystemNode rewrite(LSystemNode processed_node, String[] ignored) + { + if (is_aplicable(processed_node, ignored)) + { + return consequent.eval(processed_node.literal.values); + } + else + { + return new LSystemNode(processed_node.literal); + } + } +} + +public class LSystemRuleParametricStochastic : LSystemRule +{ + protected LSystemNodeLiteralVariable predecesor;// { get; } + protected LSystemNodeGenerator[] consequents; + protected float[] probabilities; + protected MathExpressionComparison[] conditions; + protected System.Random random; + + public LSystemRuleParametricStochastic(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator[] consequents, float[] probabilities) + { + this.predecesor = predecesor; + this.consequents = consequents; + this.conditions = conditions; + float probabilities_sum = 0; + foreach (var probability in probabilities) { probabilities_sum += probability; } + float acumulator = 0; + this.probabilities = new float[consequents.Length]; + for (int i = 0; i < consequents.Length; i++) + { + var probability = probabilities[i] / probabilities_sum; + this.probabilities[i] = probability + acumulator; + acumulator += probability; + } + random = new System.Random(); + + } + public LSystemRuleParametricStochastic(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator consequent) + { + this.predecesor = predecesor; + this.consequents = new LSystemNodeGenerator[] { consequent }; + this.conditions = conditions; + float probabilities_sum = 0; + probabilities = new float[1] { 1 }; + random = new System.Random(); + + } + public override bool is_aplicable(LSystemNode processed_node, String[] ignored) + { + if (processed_node.literal.name != predecesor.name || processed_node.literal.values_number != predecesor.values_number) + { + return false; + } + foreach (var condition in conditions) + { + if (!condition.eval(processed_node.literal.values)) + { + return false; + } + } + return true; + } + + public override LSystemNode rewrite(LSystemNode processed_node, String[] ignored) + { + var result = random.NextDouble(); + int consequent_index = 0; + for (int i = 0; i < probabilities.Length; i++) + { + if (result < probabilities[i]) + { + consequent_index = i; + break; + } + } + if (is_aplicable(processed_node, ignored)) + { + return consequents[consequent_index].eval(processed_node.literal.values); + } + else + { + return new LSystemNode(processed_node.literal); + } + } +} +public class LSystemContext +{ + public LSystemNodeLiteral parent { get; set; } + public LSystemNodeLiteral[] children { get; set; } + public LSystemNodeLiteral mid { get; set; } + bool isPreceding = false; + bool isSucceeding = false; + + public LSystemContext(LSystemNodeLiteral parent, LSystemNodeLiteral[] children) + { + this.parent = parent; + this.children = children; + this.isPreceding = true; + this.isSucceeding = true; + } + public LSystemContext() + { + + } + public void setOnlyPreceding(LSystemNodeLiteral parent) + { + this.parent = parent; + this.mid = mid; + this.isPreceding = true; + this.isSucceeding = false; + } + public void setOnlySucceeding(LSystemNodeLiteral[] children) + { + this.children = children; + this.isPreceding = false; + this.isSucceeding = true; + } + void _purgeIgnoredRecursive(LSystemNode node, HashSet ignored, ref List results) + { + if (ignored.Contains(node.literal.name)) + { + foreach (var child in node.getAllChildren()) + { + _purgeIgnoredRecursive(child, ignored, ref results); + } + } + else + { + results.Add(node); + } + } + List _purgeIgnored(LSystemNode node, HashSet ignored) + { + List results = new List(); + foreach (var child in node.getAllChildren()) + { + _purgeIgnoredRecursive(child, ignored, ref results); + } + return results; + } + public bool isAplicable(LSystemNode node, String[] ignored, out float[] variables) + { + var variables_list = new List(); + var currentParent = node.parent; + while (ignored.Contains(currentParent.literal.name)) + { + currentParent = currentParent.parent; + } + if (isPreceding && parent != currentParent.literal) + { + variables = new float[0]; + return false; + } + if (isPreceding) + { + variables_list.AddRange(currentParent.literal.values); + } + variables_list.AddRange(node.literal.values); + if (isSucceeding) + { + LSystemNodeLiteral childLiteral; + Queue ignoredChildren = new Queue(); + + var nodeChildren = _purgeIgnored(node, new HashSet(ignored)).ToArray(); + var result = children.Length == nodeChildren.Length; + + if (result) + { + for (int i = 0; i < children.Length; i++) + { + if (nodeChildren[i].literal == children[i]) + { + variables_list.AddRange(nodeChildren[i].literal.values); + } + else + { + result = false; + break; + } + } + + } + //foreach(var child in node.getAllChildren()) { + // if (ignored.Contains(child.literal.name)) { + // ignoredChildren.Enqueue(child); + // } + // if (child.literal == this.child) { + // childLiteral = child.literal; + // result = true; + // variables_list.AddRange(child.literal.values); + // break; + // } + //} + //while (!result && ignoredChildren.Count>0) { + // var ignoredChild = ignoredChildren.Dequeue(); + // foreach (var child in ignoredChild.getAllChildren()) { + // if (ignored.Contains(child.literal.name)) { + // ignoredChildren.Enqueue(child); + // } + // if (child.literal == this.child) { + // childLiteral = child.literal; + // result = true; + // variables_list.AddRange(child.literal.values); + // break; + // } + // } + //} + if (!result) + { + variables = new float[0]; + return false; + } + } + variables = variables_list.ToArray(); + return true; + + } + +} + +public class LSystemRuleParametricStochasticContext : LSystemRuleParametricStochastic +{ + LSystemContext context; + public LSystemRuleParametricStochasticContext(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator[] consequents, float[] probabilities, LSystemContext context) : base(predecesor, conditions, consequents, probabilities) + { + this.context = context; + } + public LSystemRuleParametricStochasticContext(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator consequent, LSystemContext context) : base(predecesor, conditions, consequent) + { + this.context = context; + } + public override bool is_aplicable(LSystemNode processed_node, String[] ignored) + { + if (processed_node.literal.name != predecesor.name || processed_node.literal.values_number != predecesor.values_number) + { + return false; + } + var variables = new float[0]; + if (!context.isAplicable(processed_node, ignored, out variables)) + { + return false; + } + foreach (var condition in conditions) + { + if (!condition.eval(variables)) + { + return false; + } + } + return true; + } + bool is_aplicable(LSystemNode processed_node, String[] ignored, out float[] variables) + { + variables = new float[0]; + if (processed_node.literal.name != predecesor.name || processed_node.literal.values_number != predecesor.values_number) + { + return false; + } + if (!context.isAplicable(processed_node, ignored, out variables)) + { + return false; + } + foreach (var condition in conditions) + { + if (!condition.eval(variables)) + { + return false; + } + } + return true; + } + + public override LSystemNode rewrite(LSystemNode processed_node, String[] ignored) + { + var result = random.NextDouble(); + int consequent_index = 0; + for (int i = 0; i < probabilities.Length; i++) + { + if (result < probabilities[i]) + { + consequent_index = i; + break; + } + } + float[] variables; + if (is_aplicable(processed_node, ignored, out variables)) + { + return consequents[consequent_index].eval(variables); + } + else + { + return new LSystemNode(processed_node.literal); + } + } + +} diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs.meta new file mode 100644 index 00000000..5b66aa52 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7c0cb7d53ca377748893359927e132fd +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs b/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs new file mode 100644 index 00000000..2105580b --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs @@ -0,0 +1,247 @@ +using System; +using System.Collections.Generic; +using System.Globalization; +using System.Linq; + +public class MathExpressionComparison +{ + MathExpression leftSide; + MathExpression rightSide; + Func comparisonFunction; + + public MathExpressionComparison(MathExpression leftSide, MathExpression rightSide, Func comparisonFunction) + { + this.leftSide = leftSide; + this.rightSide = rightSide; + this.comparisonFunction = comparisonFunction; + } + public bool eval(float[] variables) + { + return comparisonFunction(leftSide.eval(variables), rightSide.eval(variables)); + } + + +} +public class MathExpressionNode +{ + Func function; + MathExpressionNode[] childNodes; + + public MathExpressionNode(Func function, MathExpressionNode[] childNodes) + { + this.function = function; + this.childNodes = childNodes; + } + + public float eval(float[] variables) + { + var x = childNodes.Select(node => node.eval(variables)).ToArray(); + return function(x, variables); + } +} +public class MathExpression +{ + private static System.Random random = new System.Random(); + + private static Dictionary expression_hierarchy = new Dictionary{ + {'^', 4}, + {'*', 3}, + {'/', 3}, + {'+', 1}, + {'-', 1}, + }; + MathExpressionNode rootNode; + public float eval(float[] variables) + { + return rootNode.eval(variables); + } + private static float negate(float[] children, float[] variables) + { + return -children[0]; + } + private static float mulitply(float[] children, float[] variables) + { + return children[0] * children[1]; + } + private static float power(float[] children, float[] variables) + { + return (float)Math.Pow(children[0], children[1]); + } + private static float divide(float[] children, float[] variables) + { + return children[0] / children[1]; + } + private static float add(float[] children, float[] variables) + { + return children[0] + children[1]; + } + private static float subtract(float[] children, float[] variables) + { + return children[0] - children[1]; + } + + //private MathExpressionNode parse(Dictionary variableNames, string expression_string) { + + + // var read_characters = 0; + // var node = new MathExpressionNode(); + // if (expression_string[0] == '(') { + // var length = LSystemFileParser.countParenthesisEnd(expression_string, '(', ')'); + // if (length == expression_string.Length - 2) { + // return parse(variableNames, expression_string.Substring(1, length)); + // } + + // var left_child_node = parse(variableNames, expression_string.Substring(1, length)); + // read_characters += length + 2; + + // node.function = getFunction(expression_string[read_characters]); + // read_characters += 1; + + // if (expression_string[read_characters] == '(') + // } + + + + //} + + private static MathExpressionNode parse(Dictionary variableNames, string expression_string) + { + expression_string = expression_string.Trim(); + var expression_pos = -1; + var current_level = 1000; + for (int i = 0; i < expression_string.Length; i++) + { + if (expression_string[i] == '(') + { + var length = LSystemFileParser.countParenthesisEnd(expression_string.Substring(i), '(', ')'); + if (length == expression_string.Length - 2) + { + return parse(variableNames, expression_string.Substring(1, length)); + } + //skip parenthesis + // if expression is covered in ( ) + if (i == 0 && length == expression_string.Length - 2) + { + return parse(variableNames, expression_string.Substring(1, length)); + } + else + { + i += length + 1; + continue; + } + } + int new_level; + if (expression_hierarchy.TryGetValue(expression_string[i], out new_level)) + { + if (i > 0 && !(i - 1 == expression_pos && expression_string[i] == '-')) + { + if (new_level <= current_level) + { + current_level = new_level; + expression_pos = i; + } + } + } + } + if (expression_pos > 0) + { + var left_node = parse(variableNames, expression_string.Substring(0, expression_pos)); + var right_node = parse(variableNames, expression_string.Substring(expression_pos + 1)); + MathExpressionNode[] child_nodes = { left_node, right_node }; + switch (expression_string[expression_pos]) + { + case '*': + return new MathExpressionNode(mulitply, child_nodes); + break; + case '/': + return new MathExpressionNode(divide, child_nodes); + break; + case '+': + return new MathExpressionNode(add, child_nodes); + break; + case '-': + return new MathExpressionNode(subtract, child_nodes); + break; + case '^': + return new MathExpressionNode(power, child_nodes); + break; + default: + throw new Exception(String.Format("unknown operation {0} in {1}", expression_string[expression_pos], expression_string)); + break; + } + } + else if (expression_string[0] == '-') + { + MathExpressionNode[] a = { parse(variableNames, expression_string.Substring(1)) }; + return new MathExpressionNode(negate, a); + } + else + { + int index; + if (expression_string == "RANDOM") + { + return new MathExpressionNode((float[] children, float[] arguments) => (float)random.NextDouble(), new MathExpressionNode[0]); + } + if (variableNames.TryGetValue(expression_string.Trim(), out index)) + { + return new MathExpressionNode((float[] children, float[] arguments) => arguments[index], new MathExpressionNode[0]); + } + else + { + try + { + float value = float.Parse(expression_string, NumberStyles.Any, CultureInfo.InvariantCulture); + return new MathExpressionNode((float[] children, float[] arguments) => value, new MathExpressionNode[0]); + } + catch (Exception) + { + + throw new Exception(String.Format("can't parse ``{0}``. It's not a number nor a known variable", expression_string)); + } + } + } + } + public MathExpression(Dictionary variableNames, string expression_string) + { + rootNode = parse(variableNames, expression_string); + } +} +public class MathExpressionComparasionParser +{ + private static bool le(float a, float b) { return a < b; } + private static bool leq(float a, float b) { return a <= b; } + private static bool eq(float a, float b) { return a == b; } + + public static MathExpressionComparison parse(Dictionary variableNames, string expression_string) + { + //var operations = new string[]{ "<=", ">=", "<", ">"}; + if (expression_string.Contains("<=")) + { + + var parts = expression_string.Split(new string[] { "<=" }, StringSplitOptions.None).Select(s => s.Trim()).ToArray(); + return new MathExpressionComparison(new MathExpression(variableNames, parts[0]), new MathExpression(variableNames, parts[1]), leq); + } + if (expression_string.Contains(">=")) + { + var parts = expression_string.Split(new string[] { ">=" }, StringSplitOptions.None).Select(s => s.Trim()).ToArray(); + return new MathExpressionComparison(new MathExpression(variableNames, parts[1]), new MathExpression(variableNames, parts[0]), leq); + } + if (expression_string.Contains("==")) + { + var parts = expression_string.Split(new string[] { "==" }, StringSplitOptions.None).Select(s => s.Trim()).ToArray(); + return new MathExpressionComparison(new MathExpression(variableNames, parts[1]), new MathExpression(variableNames, parts[0]), eq); + } + if (expression_string.Contains("<")) + { + var parts = expression_string.Split('<').Select(s => s.Trim()).ToArray(); + return new MathExpressionComparison(new MathExpression(variableNames, parts[0]), new MathExpression(variableNames, parts[1]), le); + } + if (expression_string.Contains(">")) + { + var parts = expression_string.Split('>').Select(s => s.Trim()).ToArray(); + return new MathExpressionComparison(new MathExpression(variableNames, parts[1]), new MathExpression(variableNames, parts[0]), le); + } + + throw new Exception(String.Format("comparison operation not recognized in {}", expression_string)); + } +} diff --git a/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs.meta new file mode 100644 index 00000000..39c24918 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a39e9ee178a3df74c8f9c1af91f09c0e +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs b/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs new file mode 100644 index 00000000..e9d5f92b --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs @@ -0,0 +1,37 @@ +using UnityEngine; + +public static class MatrixExtensions +{ + public static Quaternion ExtractRotation(this Matrix4x4 matrix) + { + Vector3 forward; + forward.x = matrix.m02; + forward.y = matrix.m12; + forward.z = matrix.m22; + + Vector3 upwards; + upwards.x = matrix.m01; + upwards.y = matrix.m11; + upwards.z = matrix.m21; + + return Quaternion.LookRotation(forward, upwards); + } + + public static Vector3 ExtractPosition(this Matrix4x4 matrix) + { + Vector3 position; + position.x = matrix.m03; + position.y = matrix.m13; + position.z = matrix.m23; + return position; + } + + public static Vector3 ExtractScale(this Matrix4x4 matrix) + { + Vector3 scale; + scale.x = new Vector4(matrix.m00, matrix.m10, matrix.m20, matrix.m30).magnitude; + scale.y = new Vector4(matrix.m01, matrix.m11, matrix.m21, matrix.m31).magnitude; + scale.z = new Vector4(matrix.m02, matrix.m12, matrix.m22, matrix.m32).magnitude; + return scale; + } +} diff --git a/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs.meta new file mode 100644 index 00000000..7b694406 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: bd5d7c632d1fe4b49b5a6892bf4be166 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs b/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs new file mode 100644 index 00000000..01c9215a --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs @@ -0,0 +1,204 @@ +using System; +using System.Collections.Generic; +using System.IO; +using UnityEditor; +using UnityEngine; + +public abstract class TurtleLSystem : MonoBehaviour +{ + public float speed; + private float nextStep; + + + public string LSystemPath; + + public uint steps; + + public Dictionary>> turtleInterpretation = new Dictionary>>(); + + private List gameObjects = new List(); + + private bool isAnimationRunning = false; + + private Mesh getCylinder(int quality, float width, float length) + { + Mesh mesh = new Mesh(); + //mesh.triangles + var points = new List(); + var normals = new List(); + var indices = new List(); + for (float i = 0; i < quality; i++) + { + points.Add(new Vector3(Mathf.Cos((i / quality) * 2 * Mathf.PI) * width, 0, Mathf.Sin((i / quality) * 2 * Mathf.PI) * width)); + } + for (float i = 0; i < quality; i++) + { + points.Add(new Vector3(Mathf.Cos((i / quality) * 2 * Mathf.PI) * width, length, Mathf.Sin((i / quality) * 2 * Mathf.PI) * width)); + } + //points.Add(new Vector3(0,0,0)); + //points.Add(new Vector3(0, length, 0)); + + for (float i = 0; i < quality; i++) + { + normals.Add(new Vector3(Mathf.Cos((i / quality) * 2 * Mathf.PI) * width, 0, Mathf.Sin((i / quality) * 2 * Mathf.PI) * width)); + } + for (float i = 0; i < quality; i++) + { + normals.Add(new Vector3(Mathf.Cos((i / quality) * 2 * Mathf.PI) * width, 0, Mathf.Sin((i / quality) * 2 * Mathf.PI) * width)); + } + + //for (int i = 0; i < quality; i++) { + // indices.Add(i); + // indices.Add((i + 1) % quality); + // indices.Add(quality * 2); + //} + //for (int i = 0; i < quality; i++) { + // indices.Add((i + 1) % quality + quality); + // indices.Add(i + quality); + // indices.Add(quality * 2 + 1); + //} + for (int i = 0; i < quality; i++) + { + indices.Add((i + 1) % quality); + indices.Add(i); + indices.Add(i + quality); + + indices.Add(i + quality); + indices.Add((i + 1) % quality + quality); + indices.Add((i + 1) % quality); + } + mesh.vertices = points.ToArray(); + mesh.triangles = indices.ToArray(); + mesh.normals = normals.ToArray(); + return mesh; + } + + protected LSystemEvaluator evaluator = null; + + private void parseRules(StreamReader sr) + { + + } + public void evaluate() + { + for (int i = 0; i < steps; i++) + { + evaluator.rewrite(); + } + Debug.Log(evaluator.lSystemString.ToString()); + } + protected GameObject prepeareGameObject(string name, GameObject gameObject, Matrix4x4 transformation) + { + GameObject instance; + if (PrefabUtility.GetPrefabAssetType(gameObject) != PrefabAssetType.NotAPrefab) + { + instance = Instantiate(gameObject); + } + else + { + instance = gameObject; + } + + instance.name = String.Format("LSystem Literal {0}", name); + instance.tag = "LSystemLiteral"; + instance.transform.parent = this.gameObject.transform; + instance.transform.position = transformation.ExtractPosition() + transformation.MultiplyPoint(instance.transform.position); + instance.transform.rotation *= transformation.ExtractRotation(); + instance.transform.localScale = Vector3.Scale(transformation.ExtractScale(), instance.transform.localScale); + return instance; + + } + public void createModelsRecursive(LSystemNode node, Matrix4x4 transformation) + { + while (node != null) + { + Matrix4x4 new_transformation = transformation; + Func> interpretation; + var name = node.literal.name; + if (turtleInterpretation.TryGetValue(name, out interpretation) || turtleInterpretation.TryGetValue("*.*", out interpretation)) + { + var result = interpretation(node.literal.values); + new_transformation = new_transformation * result.Item2; + if (result.Item1 != null) + { + var instance = prepeareGameObject(name, result.Item1, new_transformation); + } + //gameObjects.Add(gameObject); + //remove scale, rather unnecesary + new_transformation = new_transformation * Matrix4x4.Scale(result.Item2.ExtractScale()).inverse; + } + foreach (var child in node.children) + { + createModelsRecursive(child, new_transformation); + } + node = node.mainChild; + transformation = new_transformation; + } + } + private void clearObjects() + { + //var objects = Resources.FindObjectsOfTypeAll().Where(obj => obj.name == "Name"); + foreach (GameObject gameObject in GameObject.FindGameObjectsWithTag("LSystemLiteral")) + { + DestroyImmediate(gameObject); + + } + Debug.Log("#OldClear"); + gameObjects = new List(); + } + + public void present() + { + clearObjects(); + createModelsRecursive(evaluator.lSystemString, Matrix4x4.identity); + } + abstract protected void initLiteralInterpretation(); + public void loadFile() + { + nextStep = Time.time; + clearObjects(); + var sr = new StreamReader(LSystemPath); + evaluator = LSystemFileParser.parseLSystem(sr); + sr.Close(); + turtleInterpretation = new Dictionary>>(); + initLiteralInterpretation(); + } + public void evaluateAndPresent() + { + evaluate(); + present(); + Debug.Log(evaluator.lSystemString.ToString().Length); + //x.name = "aaa"; + + //Instantiate(x,Matrix4x4.identity); + } + + public void switchAnimation() + { + this.isAnimationRunning = !this.isAnimationRunning; + nextStep = Time.time; + } + + + void runAnimation() + { + if (nextStep < Time.time) + { + for (int i = 0; i < (Time.time - nextStep) * speed; i++) + { + evaluator.rewrite(); + } + present(); + nextStep = Time.time + 1 / speed; + } + } + + // Update is called once per frame + protected virtual void Update() + { + if (this.isAnimationRunning) + { + this.runAnimation(); + } + } +} diff --git a/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs.meta new file mode 100644 index 00000000..bc76d4e8 --- /dev/null +++ b/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 3e64836f94e61054bacaf02a52b2fb35 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Projekt/MWSProjekt/Library/ArtifactDB b/Projekt/MWSProjekt/Library/ArtifactDB index 3899ca87..6e631fb3 100644 Binary files a/Projekt/MWSProjekt/Library/ArtifactDB and b/Projekt/MWSProjekt/Library/ArtifactDB differ diff --git a/Projekt/MWSProjekt/Library/Artifacts/0a/0a120400f12ca366d186b49ae37857e0 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Loaded Objects now: 3359. +Total: 2.267400 ms (FindLiveObjects: 0.251800 ms CreateObjectMapping: 0.071700 ms MarkObjects: 1.774400 ms DeleteObjects: 0.168200 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002291 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.66 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.219 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.60 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.1 MB. +System memory in use after: 121.1 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3362. +Total: 2.152600 ms (FindLiveObjects: 0.231500 ms CreateObjectMapping: 0.072900 ms MarkObjects: 1.681800 ms DeleteObjects: 0.165200 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002332 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.65 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.219 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.54 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.1 MB. +System memory in use after: 121.1 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3365. +Total: 2.216300 ms (FindLiveObjects: 0.257100 ms CreateObjectMapping: 0.077000 ms MarkObjects: 1.719700 ms DeleteObjects: 0.161400 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002556 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.204 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.1 MB. +System memory in use after: 121.1 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3368. +Total: 2.797000 ms (FindLiveObjects: 0.289800 ms CreateObjectMapping: 0.103500 ms MarkObjects: 2.193500 ms DeleteObjects: 0.208900 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002339 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.65 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.214 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.53 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.1 MB. +System memory in use after: 121.1 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3371. +Total: 2.190100 ms (FindLiveObjects: 0.238100 ms CreateObjectMapping: 0.080300 ms MarkObjects: 1.702600 ms DeleteObjects: 0.168000 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002276 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.55 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.236 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.1 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3374. +Total: 2.473400 ms (FindLiveObjects: 0.285200 ms CreateObjectMapping: 0.075400 ms MarkObjects: 1.934000 ms DeleteObjects: 0.177900 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002353 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.235 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3377. +Total: 2.220200 ms (FindLiveObjects: 0.270800 ms CreateObjectMapping: 0.076700 ms MarkObjects: 1.702800 ms DeleteObjects: 0.168600 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002570 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.211 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3380. +Total: 2.229700 ms (FindLiveObjects: 0.253100 ms CreateObjectMapping: 0.075500 ms MarkObjects: 1.731600 ms DeleteObjects: 0.168500 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002261 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.220 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3383. +Total: 2.236900 ms (FindLiveObjects: 0.265900 ms CreateObjectMapping: 0.099600 ms MarkObjects: 1.704600 ms DeleteObjects: 0.165200 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002263 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.232 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3386. +Total: 2.758300 ms (FindLiveObjects: 0.266500 ms CreateObjectMapping: 0.099800 ms MarkObjects: 2.181200 ms DeleteObjects: 0.209000 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002249 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.51 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.183 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.52 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3389. +Total: 2.249600 ms (FindLiveObjects: 0.259500 ms CreateObjectMapping: 0.075500 ms MarkObjects: 1.733100 ms DeleteObjects: 0.179900 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002692 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.52 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.204 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.60 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3392. +Total: 2.421000 ms (FindLiveObjects: 0.233500 ms CreateObjectMapping: 0.096900 ms MarkObjects: 1.906300 ms DeleteObjects: 0.183300 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002266 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.226 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3395. +Total: 2.325900 ms (FindLiveObjects: 0.268000 ms CreateObjectMapping: 0.073700 ms MarkObjects: 1.795300 ms DeleteObjects: 0.187800 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002271 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.227 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.52 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3398. +Total: 2.819900 ms (FindLiveObjects: 0.397300 ms CreateObjectMapping: 0.087500 ms MarkObjects: 2.143500 ms DeleteObjects: 0.189900 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002230 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.51 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.216 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3401. +Total: 2.857000 ms (FindLiveObjects: 0.287200 ms CreateObjectMapping: 0.094700 ms MarkObjects: 2.295500 ms DeleteObjects: 0.177700 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002287 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.194 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3404. +Total: 2.501300 ms (FindLiveObjects: 0.287200 ms CreateObjectMapping: 0.094400 ms MarkObjects: 1.926600 ms DeleteObjects: 0.191900 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002257 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.205 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3407. +Total: 2.644500 ms (FindLiveObjects: 0.238500 ms CreateObjectMapping: 0.070600 ms MarkObjects: 2.166200 ms DeleteObjects: 0.168400 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002341 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.186 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2815 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3410. +Total: 2.195900 ms (FindLiveObjects: 0.243700 ms CreateObjectMapping: 0.073400 ms MarkObjects: 1.701700 ms DeleteObjects: 0.176200 ms) + +AssetImportWorkerClient::OnTransportError - code=2 error=End of file diff --git a/Projekt/MWSProjekt/Logs/AssetImportWorker0.log b/Projekt/MWSProjekt/Logs/AssetImportWorker0.log index ed884c82..475c5e6f 100644 --- a/Projekt/MWSProjekt/Logs/AssetImportWorker0.log +++ b/Projekt/MWSProjekt/Logs/AssetImportWorker0.log @@ -15,11 +15,11 @@ E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt -logFile Logs/AssetImportWorker0.log -srvPort -50459 +50474 Successfully changed project path to: E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt Using Asset Import Pipeline V2. -Refreshing native plugins compatible for Editor in 84.66 ms, found 1 plugins. +Refreshing native plugins compatible for Editor in 90.14 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 2021.1.7f1 (d91830b65d9b) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/Resources/UnitySubsystems @@ -35,43 +35,334 @@ Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/etc' -Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56836 +Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56360 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll -Registered in 0.002806 seconds. +Registered in 0.003324 seconds. Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 88.98 ms, found 1 plugins. +Refreshing native plugins compatible for Editor in 100.19 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly -- Completed reload, in 1.466 seconds +- Completed reload, in 1.660 seconds Platform modules already initialized, skipping Registering precompiled user dll's ... -Registered in 0.002249 seconds. +Registered in 0.002430 seconds. Begin MonoManager ReloadAssembly Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll Native extension for WindowsStandalone target not found -Refreshing native plugins compatible for Editor in 83.68 ms, found 1 plugins. +Refreshing native plugins compatible for Editor in 94.14 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Mono: successfully reloaded assembly -- Completed reload, in 1.388 seconds +- Completed reload, in 1.602 seconds Platform modules already initialized, skipping ======================================================================== Worker process is ready to serve import requests -Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds -Refreshing native plugins compatible for Editor in 0.52 ms, found 1 plugins. +Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds +Refreshing native plugins compatible for Editor in 0.85 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. -Unloading 2856 Unused Serialized files (Serialized files now loaded: 0) -System memory in use before: 124.2 MB. -System memory in use after: 124.2 MB. +Unloading 2858 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 124.7 MB. +System memory in use after: 124.6 MB. -Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3336. -Total: 2.357100 ms (FindLiveObjects: 0.254300 ms CreateObjectMapping: 0.073400 ms MarkObjects: 1.835300 ms DeleteObjects: 0.192900 ms) +Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 3339. +Total: 3.828600 ms (FindLiveObjects: 0.357800 ms CreateObjectMapping: 0.126600 ms MarkObjects: 3.078000 ms DeleteObjects: 0.264100 ms) + +======================================================================== +Received Prepare +Refreshing native plugins compatible for Editor in 1.66 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 10 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 65.1 MB. +System memory in use after: 65.1 MB. + +Unloading 10 unused Assets to reduce memory usage. Loaded Objects now: 3339. +Total: 2.226100 ms (FindLiveObjects: 0.265400 ms CreateObjectMapping: 0.085100 ms MarkObjects: 1.701800 ms DeleteObjects: 0.173100 ms) ======================================================================== Received Import Request. - path: Assets/Samples/Terrain Tools/0.1.0-preview/Terrain Assets/TerrainLayers/moss.terrainlayer - artifactKey: Guid(56b2820651de357459e8d89d2b4f3f05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -Start importing Assets/Samples/Terrain Tools/0.1.0-preview/Terrain Assets/TerrainLayers/moss.terrainlayer using Guid(56b2820651de357459e8d89d2b4f3f05) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '01b22b9b05e3cb49a346fa7047be01df') in 0.108143 seconds + path: Assets/Scripts/TurtleLSystem.cs + artifactKey: Guid(3e64836f94e61054bacaf02a52b2fb35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/TurtleLSystem.cs using Guid(3e64836f94e61054bacaf02a52b2fb35) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'a9f0a35812c6d0d975712df98f65a3a3') in 0.033274 seconds +======================================================================== +Received Import Request. + Time since last request: 100.577522 seconds. + path: Assets/Scripts/ConsoleLSystem.cs + artifactKey: Guid(543bd4c1623cde34fb5efe67b8fce977) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/ConsoleLSystem.cs using Guid(543bd4c1623cde34fb5efe67b8fce977) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '10290125b02c80aa4087b70ddfd6f8f7') in 0.003928 seconds +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002342 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.53 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.427 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.76 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2817 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.0 MB. +System memory in use after: 121.0 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3343. +Total: 6.275200 ms (FindLiveObjects: 0.407100 ms CreateObjectMapping: 0.177700 ms MarkObjects: 5.389900 ms DeleteObjects: 0.245200 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.003123 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.49 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.397 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.52 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2816 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.1 MB. +System memory in use after: 121.1 MB. + +Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3345. +Total: 2.876100 ms (FindLiveObjects: 0.533800 ms CreateObjectMapping: 0.208400 ms MarkObjects: 1.947400 ms DeleteObjects: 0.184800 ms) + +======================================================================== +Received Import Request. + Time since last request: 29.157923 seconds. + path: Assets/Scripts/LSystemNodeLiteral.cs + artifactKey: Guid(0291c62f5fbd74c42b65c7652c717802) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/LSystemNodeLiteral.cs using Guid(0291c62f5fbd74c42b65c7652c717802) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'b47e6414eca2a7e8de66a0d9a0a24403') in 0.010294 seconds +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.003324 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.81 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.385 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.68 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2817 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.1 MB. +System memory in use after: 121.1 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3349. +Total: 2.293600 ms (FindLiveObjects: 0.251800 ms CreateObjectMapping: 0.073700 ms MarkObjects: 1.792300 ms DeleteObjects: 0.174600 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002300 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.55 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.370 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.78 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2817 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.1 MB. +System memory in use after: 121.1 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3352. +Total: 2.273000 ms (FindLiveObjects: 0.251700 ms CreateObjectMapping: 0.074000 ms MarkObjects: 1.761000 ms DeleteObjects: 0.184800 ms) + +======================================================================== +Received Import Request. + Time since last request: 63.917873 seconds. + path: Assets/Scripts/LSystemNode.cs + artifactKey: Guid(bb753fd859f586e4bb66d29537f76f62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/LSystemNode.cs using Guid(bb753fd859f586e4bb66d29537f76f62) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '9e0f50c0fc3dd92b259a836028e49439') in 0.008625 seconds +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.003146 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.66 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.427 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.67 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2818 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3356. +Total: 3.013800 ms (FindLiveObjects: 0.352300 ms CreateObjectMapping: 0.098200 ms MarkObjects: 2.356800 ms DeleteObjects: 0.205000 ms) + +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002301 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.52 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.385 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.64 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2818 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3359. +Total: 2.585200 ms (FindLiveObjects: 0.312500 ms CreateObjectMapping: 0.095600 ms MarkObjects: 1.985900 ms DeleteObjects: 0.190100 ms) + +======================================================================== +Received Import Request. + Time since last request: 68.460938 seconds. + path: Assets/Scripts/LSystemEvaluator.cs + artifactKey: Guid(dda38c822bfa32d459364d80e9c115e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/LSystemEvaluator.cs using Guid(dda38c822bfa32d459364d80e9c115e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '48bb28241d93cf80475ae3e30b94f990') in 0.007649 seconds +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002635 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.59 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.380 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 1.12 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2819 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.2 MB. +System memory in use after: 121.2 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3363. +Total: 2.699800 ms (FindLiveObjects: 0.291900 ms CreateObjectMapping: 0.082000 ms MarkObjects: 2.139200 ms DeleteObjects: 0.185000 ms) + +======================================================================== +Received Import Request. + Time since last request: 119.976414 seconds. + path: Assets/Scripts/LSystemRule.cs + artifactKey: Guid(7c0cb7d53ca377748893359927e132fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/LSystemRule.cs using Guid(7c0cb7d53ca377748893359927e132fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'af3276f48b37c7d14f3267d94faa561e') in 0.007582 seconds +======================================================================== +Received Import Request. + Time since last request: 267.656008 seconds. + path: Assets/Scripts/LSystemRule.cs + artifactKey: Guid(7c0cb7d53ca377748893359927e132fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/LSystemRule.cs using Guid(7c0cb7d53ca377748893359927e132fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'fedc7db5a4b2965310d7f67264f7af6e') in 0.003742 seconds +======================================================================== +Received Import Request. + Time since last request: 8.799089 seconds. + path: Assets/Scripts/MathExpression.cs + artifactKey: Guid(a39e9ee178a3df74c8f9c1af91f09c0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/MathExpression.cs using Guid(a39e9ee178a3df74c8f9c1af91f09c0e) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: 'be66bb837cfd7c3f64e2efa61620a8a8') in 0.003969 seconds +======================================================================== +Received Import Request. + Time since last request: 124.183256 seconds. + path: Assets/Scripts/LSystemParser.cs + artifactKey: Guid(1c2c9146cd86f1f4b80ab26362e22e48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/LSystemParser.cs using Guid(1c2c9146cd86f1f4b80ab26362e22e48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6133ecf468554aa96193ac8a4a4c6312') in 0.004219 seconds +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002462 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.70 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.423 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.66 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2822 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.3 MB. +System memory in use after: 121.3 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3369. +Total: 2.698900 ms (FindLiveObjects: 0.387700 ms CreateObjectMapping: 0.097900 ms MarkObjects: 2.022700 ms DeleteObjects: 0.189300 ms) + +======================================================================== +Received Import Request. + Time since last request: 154.917159 seconds. + path: Assets/Scripts/NewBehaviourScript.cs + artifactKey: Guid(2b1e2f30d07cc4a4ab5451bcb7e045e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/NewBehaviourScript.cs using Guid(2b1e2f30d07cc4a4ab5451bcb7e045e2) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '0e672dda50decbd17f2de861fab80052') in 0.007915 seconds +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.002425 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.50 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.441 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.53 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2821 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.3 MB. +System memory in use after: 121.3 MB. + +Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 3371. +Total: 2.328900 ms (FindLiveObjects: 0.254200 ms CreateObjectMapping: 0.074500 ms MarkObjects: 1.816800 ms DeleteObjects: 0.182400 ms) + +======================================================================== +Received Import Request. + Time since last request: 152.040359 seconds. + path: Assets/Scripts/MatrixExtensions.cs + artifactKey: Guid(bd5d7c632d1fe4b49b5a6892bf4be166) Importer(815301076,1909f56bfc062723c751e8b465ee728b) +Start importing Assets/Scripts/MatrixExtensions.cs using Guid(bd5d7c632d1fe4b49b5a6892bf4be166) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4794a603ec5932c5ee55d4bd428699c1') in 0.007663 seconds +======================================================================== +Received Prepare +Registering precompiled user dll's ... +Registered in 0.005264 seconds. +Begin MonoManager ReloadAssembly +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll +Symbol file LoadedFromMemory doesn't match image E:\Studia projekty\MSW-zadania\Projekt\MWSProjekt\Library\PackageCache\com.unity.visualscripting@1.6.1\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll +Native extension for WindowsStandalone target not found +Refreshing native plugins compatible for Editor in 0.76 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Mono: successfully reloaded assembly +- Completed reload, in 1.479 seconds +Platform modules already initialized, skipping +Refreshing native plugins compatible for Editor in 0.53 ms, found 1 plugins. +Preloading 0 native plugins for Editor in 0.00 ms. +Unloading 2822 Unused Serialized files (Serialized files now loaded: 0) +System memory in use before: 121.3 MB. +System memory in use after: 121.3 MB. + +Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 3375. +Total: 2.406300 ms (FindLiveObjects: 0.245600 ms CreateObjectMapping: 0.073000 ms MarkObjects: 1.904400 ms DeleteObjects: 0.181900 ms) + AssetImportWorkerClient::OnTransportError - code=2 error=End of file diff --git a/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe0.log index 61acec55..8d31f243 100644 --- a/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe0.log +++ b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe0.log @@ -1,16 +1,4 @@ Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines' Cmd: initializeCompiler -Cmd: compileSnippet - insize=1431 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/Hidden/TerrainEngine/TerrainLayerUtils pass=Get Terrain Layer Channel cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=28 ok=1 outsize=650 - -Cmd: compileSnippet - insize=1431 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/Hidden/TerrainEngine/TerrainLayerUtils pass=Get Terrain Layer Channel cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=28 ok=1 outsize=354 - -Cmd: compileSnippet - insize=3289 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/Hidden/TerrainEngine/TerrainLayerUtils pass=Set Terrain Layer Channel cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=59 ok=1 outsize=742 - -Cmd: compileSnippet - insize=3289 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/Hidden/TerrainEngine/TerrainLayerUtils pass=Set Terrain Layer Channel cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=59 ok=1 outsize=854 - Cmd: shutdown diff --git a/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe1.log b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe1.log new file mode 100644 index 00000000..8d31f243 --- /dev/null +++ b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe1.log @@ -0,0 +1,4 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: shutdown diff --git a/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe2.log b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe2.log new file mode 100644 index 00000000..8d31f243 --- /dev/null +++ b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe2.log @@ -0,0 +1,4 @@ +Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines' +Cmd: initializeCompiler + +Cmd: shutdown diff --git a/Projekt/MWSProjekt/MWSProjekt.sln b/Projekt/MWSProjekt/MWSProjekt.sln index cac8d638..fa53f818 100644 --- a/Projekt/MWSProjekt/MWSProjekt.sln +++ b/Projekt/MWSProjekt/MWSProjekt.sln @@ -1,14 +1,18 @@  Microsoft Visual Studio Solution File, Format Version 12.00 # Visual Studio 15 - +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{7ACAD90D-7ECF-68B9-A2D1-FF73CAFF1B29}" +EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution Debug|Any CPU = Debug|Any CPU Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - + {7ACAD90D-7ECF-68B9-A2D1-FF73CAFF1B29}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {7ACAD90D-7ECF-68B9-A2D1-FF73CAFF1B29}.Debug|Any CPU.Build.0 = Debug|Any CPU + {7ACAD90D-7ECF-68B9-A2D1-FF73CAFF1B29}.Release|Any CPU.ActiveCfg = Release|Any CPU + {7ACAD90D-7ECF-68B9-A2D1-FF73CAFF1B29}.Release|Any CPU.Build.0 = Release|Any CPU EndGlobalSection GlobalSection(SolutionProperties) = preSolution HideSolutionNode = FALSE diff --git a/Projekt/MWSProjekt/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache b/Projekt/MWSProjekt/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache new file mode 100644 index 00000000..c49a3077 Binary files /dev/null and b/Projekt/MWSProjekt/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache differ diff --git a/Projekt/MWSProjekt/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache b/Projekt/MWSProjekt/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache new file mode 100644 index 00000000..16849fff Binary files /dev/null and b/Projekt/MWSProjekt/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache differ