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diff --git a/Projekt/MWSProjekt/Assets/Scenes/SampleScene.unity b/Projekt/MWSProjekt/Assets/Scenes/SampleScene.unity
index 34a23223..d3df9295 100644
--- a/Projekt/MWSProjekt/Assets/Scenes/SampleScene.unity
+++ b/Projekt/MWSProjekt/Assets/Scenes/SampleScene.unity
@@ -398,13 +398,13 @@ Transform:
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 963194225}
- m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
- m_LocalPosition: {x: 0, y: 1, z: -10}
+ m_LocalRotation: {x: -0.0669873, y: 0.9330127, z: -0.25000006, w: -0.24999994}
+ m_LocalPosition: {x: 100, y: 40, z: 110}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
- m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+ m_LocalEulerAnglesHint: {x: 30, y: 210, z: 0}
--- !u!1 &1202690091
GameObject:
m_ObjectHideFlags: 0
@@ -417,6 +417,8 @@ GameObject:
- component: {fileID: 1202690094}
- component: {fileID: 1202690093}
- component: {fileID: 1202690092}
+ - component: {fileID: 1202690096}
+ - component: {fileID: 1202690097}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
@@ -501,6 +503,34 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+--- !u!114 &1202690096
+MonoBehaviour:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1202690091}
+ m_Enabled: 1
+ m_EditorHideFlags: 0
+ m_Script: {fileID: 11500000, guid: 2b1e2f30d07cc4a4ab5451bcb7e045e2, type: 3}
+ m_Name:
+ m_EditorClassIdentifier:
+--- !u!54 &1202690097
+Rigidbody:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 1202690091}
+ serializedVersion: 2
+ m_Mass: 1
+ m_Drag: 0
+ m_AngularDrag: 0.05
+ m_UseGravity: 1
+ m_IsKinematic: 0
+ m_Interpolate: 0
+ m_Constraints: 0
+ m_CollisionDetection: 0
--- !u!1 &1544268236
GameObject:
m_ObjectHideFlags: 0
diff --git a/Projekt/MWSProjekt/Assets/Scripts.meta b/Projekt/MWSProjekt/Assets/Scripts.meta
new file mode 100644
index 00000000..b9612a7b
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 2496f829ad8d9774d9970555c13d77e6
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
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+ assetBundleVariant:
diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs b/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs
new file mode 100644
index 00000000..d4810419
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs
@@ -0,0 +1,98 @@
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class LSystemEvaluator
+{
+ public LSystemNode lSystemString { get; set; }
+ public List lSystemRules { get; set; }
+ public String[] ignored { get; set; }
+
+ public LSystemEvaluator(LSystemNode startingString, List rules)
+ {
+ lSystemString = startingString;
+ lSystemRules = rules;
+ ignored = new String[0];
+ }
+ public LSystemEvaluator(LSystemNode startingString, List rules, String[] ignored)
+ {
+ lSystemString = startingString;
+ lSystemRules = rules;
+ this.ignored = ignored;
+ }
+ private LSystemNode _rewrite(LSystemNode node)
+ {
+ foreach (var rule in lSystemRules)
+ {
+ if (rule.is_aplicable(node, ignored))
+ {
+ return rule.rewrite(node, ignored);
+ }
+ }
+ return new LSystemNode(node.literal);
+ }
+ //private void _rewrite_recursive(LSystemNode node, LSystemNode parent) {
+ // var new_node = _rewrite(node);
+ // parent.children.Add(new_node);
+ // new_node.parent = parent;
+ // var new_parent = new_node.newParent();
+
+ // foreach (var child in node.children) {
+ // _rewrite_recursive(child, new_parent);
+ // }
+ //}
+
+
+ private void _rewrite_recursive(LSystemNode node, LSystemNode parent)
+ {
+ var new_node = _rewrite(node);
+ parent.children.Add(new_node);
+ new_node.parent = parent;
+ var new_parent = new_node.newParent();
+
+ foreach (var child in node.children)
+ {
+ _rewrite_recursive(child, new_parent);
+ }
+ while (node.mainChild != null)
+ {
+ new_node = _rewrite(node.mainChild);
+ new_node.parent = new_parent;
+
+ new_parent.mainChild = new_node;
+ new_parent = new_node.newParent();
+ foreach (var child in node.mainChild.children)
+ {
+ _rewrite_recursive(child, new_parent);
+ }
+ node = node.mainChild;
+ }
+ }
+ public void rewrite()
+ {
+ var new_root = _rewrite(lSystemString);
+ var new_parent = new_root.newParent();
+ foreach (var child in lSystemString.children)
+ {
+ _rewrite_recursive(child, new_parent);
+ }
+ var node = lSystemString;
+
+ while (node.mainChild != null)
+ {
+ var new_node = _rewrite(node.mainChild);
+ new_node.parent = new_parent;
+
+ new_parent.mainChild = new_node;
+ new_parent = new_node.newParent();
+ foreach (var child in node.mainChild.children)
+ {
+ _rewrite_recursive(child, new_parent);
+ }
+ node = node.mainChild;
+ }
+ lSystemString = new_root;
+ }
+ //private void rewrite(ref LSystemNode currentNode)
+}
diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs.meta
new file mode 100644
index 00000000..68034fd2
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemEvaluator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: dda38c822bfa32d459364d80e9c115e3
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs b/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs
new file mode 100644
index 00000000..259d1836
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs
@@ -0,0 +1,111 @@
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+
+public class LSystemNode
+{
+ public LSystemNodeLiteral literal { get; set; }
+ public List children { get; set; }
+ public LSystemNode mainChild { get; set; }
+
+ private LSystemNode _parent;
+ public LSystemNode parent
+ {
+ get
+ {
+ if (_parent is null) { return new LSystemNode(new LSystemNodeLiteral(" _ ", 0)); }
+ else { return _parent; }
+ }
+ set { _parent = value; }
+ }
+
+ public LSystemNode(LSystemNodeLiteral nodeLiteral)
+ {
+ literal = nodeLiteral;
+ children = new List();
+ mainChild = null;
+ }
+
+ public LSystemNode(LSystemNodeLiteral nodeLiteral, List children, LSystemNode mainChild)
+ {
+ literal = nodeLiteral;
+ this.children = children;
+ this.mainChild = mainChild;
+ }
+ public LSystemNode(LSystemNodeLiteral nodeLiteral, List children)
+ {
+ literal = nodeLiteral;
+ this.children = children;
+ this.mainChild = null;
+ }
+ public List getAllChildren()
+ {
+ var result = new List(children);
+ if (mainChild != null)
+ {
+ result.Add(mainChild);
+ }
+ return result;
+ }
+
+ public LSystemNode deep_copy()
+ {
+ if (children.Count() == 0 && mainChild == null)
+ {
+ return new LSystemNode(new LSystemNodeLiteral(literal));
+ }
+ else if (mainChild != null)
+ {
+ var result = new LSystemNode(new LSystemNodeLiteral(literal));
+ result.mainChild = mainChild.deep_copy();
+ return result;
+ }
+ else
+ {
+ var new_children = new List();
+ foreach (var x in children)
+ {
+ new_children.Add(x.deep_copy());
+ }
+ return new LSystemNode(literal, new_children, this.mainChild.deep_copy());
+ }
+ }
+
+ private static LSystemNode deepestNode(LSystemNode node)
+ {
+ while (node.mainChild != null)
+ {
+ node = node.mainChild;
+ }
+ return node;
+ }
+
+ public LSystemNode newParent()
+ {
+ return deepestNode(this);
+ }
+
+ public override string ToString()
+ {
+ StringBuilder sb = new StringBuilder(literal.ToString());
+ var node = this;
+ while (true)
+ {
+ foreach (var child in node.children)
+ {
+ sb.Append("[");
+ sb.Append(child.ToString());
+ sb.Append("]");
+ }
+ if (node.mainChild != null)
+ {
+ sb.Append(node.mainChild.literal.ToString());
+ node = node.mainChild;
+ }
+ else
+ {
+ return sb.ToString();
+ }
+ }
+ }
+}
diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs.meta
new file mode 100644
index 00000000..25ba71b3
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemNode.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: bb753fd859f586e4bb66d29537f76f62
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs b/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs
new file mode 100644
index 00000000..c04e77c4
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs
@@ -0,0 +1,58 @@
+using System.Text;
+
+public class LSystemNodeLiteral
+{
+ public string name { get; }
+ public int values_number { get; }
+
+ public float[] values { get; set; }
+
+ public LSystemNodeLiteral(string name, int values_number)
+ {
+ this.name = name;
+ this.values_number = values_number;
+ //in case it would be 0
+ values = new float[values_number];
+ }
+ public LSystemNodeLiteral(LSystemNodeLiteral other)
+ {
+ this.name = other.name;
+ this.values_number = other.values_number;
+ //in case it would be 0
+ values = new float[this.values_number];
+ other.values.CopyTo(values, 0);
+ }
+
+ public static bool operator ==(LSystemNodeLiteral thisLiteral, LSystemNodeLiteral other)
+ {
+ return thisLiteral.name == other.name && thisLiteral.values_number == other.values_number;
+ }
+ public static bool operator !=(LSystemNodeLiteral thisLiteral, LSystemNodeLiteral other)
+ {
+ return !(thisLiteral.name == other.name && thisLiteral.values_number == other.values_number);
+ }
+
+ public override string ToString()
+ {
+ if (values_number == 0)
+ {
+ return name;
+ }
+ else
+ {
+ StringBuilder sb = new StringBuilder(name, name.Length + values_number * 7 + 4);
+ sb.Append("(");
+ for (int i = 0; i < values_number; i++)
+ {
+ var v = values[i];
+ sb.AppendFormat("{0:0.##}", v);
+ if (i < values_number - 1)
+ {
+ sb.Append(",");
+ }
+ }
+ sb.Append(")");
+ return sb.ToString();
+ }
+ }
+}
diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs.meta
new file mode 100644
index 00000000..575b98a1
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemNodeLiteral.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 0291c62f5fbd74c42b65c7652c717802
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs b/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs
new file mode 100644
index 00000000..ffd80e54
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs
@@ -0,0 +1,420 @@
+using System;
+using System.Collections.Generic;
+using System.Globalization;
+using System.IO;
+using System.Linq;
+using System.Text.RegularExpressions;
+
+abstract public class LSystemGeneralWordBuilder
+{
+ abstract public LSystemNode createLSystemNode(string name, int values_number);
+ abstract public void fillArguments(LSystemNode node, string[] arguments_strings);
+}
+public class LSystemWordBuilder : LSystemGeneralWordBuilder
+{
+ public override LSystemNode createLSystemNode(string name, int values_number)
+ {
+ return new LSystemNode(new LSystemNodeLiteral(name, values_number));
+ }
+
+
+ public override void fillArguments(LSystemNode node, string[] arguments_strings)
+ {
+ for (int i = 0; i < arguments_strings.Length; i++)
+ {
+ node.literal.values[i] = float.Parse(arguments_strings[i], NumberStyles.Any, CultureInfo.InvariantCulture);
+ }
+ }
+}
+
+public class LSystemWordGeneratorBuilder : LSystemGeneralWordBuilder
+{
+ public Dictionary variableIndex { get; }
+ public LSystemWordGeneratorBuilder(Dictionary variable_index)
+ {
+ this.variableIndex = variable_index;
+ }
+ public override LSystemNode createLSystemNode(string name, int values_number)
+ {
+ return new LSystemNodeGenerator(name, values_number);
+ }
+
+ public override void fillArguments(LSystemNode node, string[] arguments_strings)
+ {
+ MathExpression[] expressions = arguments_strings.Select(argument => new MathExpression(variableIndex, argument)).ToArray();
+ LSystemNodeGenerator ng = (LSystemNodeGenerator)node;
+ ng.fillArguments(expressions);
+ }
+
+}
+public class LSystemFileParser
+{
+ //LSystemWordParser wordParser;
+ //LSystemRulesParser ruleParser;
+
+ //public LSystemFileParser(LSystemWordParser wordParser, LSystemRulesParser ruleParser) {
+ // this.wordParser = wordParser;
+ // this.ruleParser = ruleParser;
+ //}
+ public static int countParenthesisEnd(string line, char opening_char, char closing_char)
+ {
+ var parenthesises_number = 1;
+ var length = -1;
+ while (parenthesises_number > 0)
+ {
+ length++;
+ var c = line[1 + length];
+ if (c == opening_char)
+ {
+ parenthesises_number++;
+ }
+ if (c == closing_char)
+ {
+ parenthesises_number--;
+ }
+ }
+ return length;
+ }
+ public static bool parenthesisCheck(string line)
+ {
+ var parenthesises_number = 0;
+ var brackets_number = 0;
+ foreach (var s in line)
+ {
+ if (s == '(')
+ {
+ parenthesises_number++;
+ }
+ if (s == ')')
+ {
+ parenthesises_number--;
+ }
+ if (s == '[')
+ {
+ brackets_number++;
+ }
+ if (s == ']')
+ {
+ brackets_number--;
+ }
+ if (brackets_number < 0 || parenthesises_number < 0)
+ {
+ return false;
+ }
+
+ }
+ return (brackets_number == 0 && parenthesises_number == 0);
+ }
+
+ public static LSystemNode parseWord(string line, LSystemGeneralWordBuilder builder)
+ {
+ var read_characters = 0;
+ LSystemNode node;
+ if (line[0] == '[')
+ {
+ node = builder.createLSystemNode("", 0);
+ }
+ else
+ {
+ var literal_name = line.Substring(0, 1);
+ if (line.Length > 1 && line[1] == '(')
+ {
+ var length = countParenthesisEnd(line.Substring(1), '(', ')');
+ var values_string = line.Substring(2, length).Split(',');
+ node = builder.createLSystemNode(literal_name, values_string.Length);
+
+ builder.fillArguments(node, values_string);
+ //Leter and: (, )
+ read_characters += length + 3;
+
+ }
+ else
+ {
+ read_characters += 1;
+ node = builder.createLSystemNode(line.Substring(0, 1), 0);
+ }
+ }
+ while (line.Length > read_characters && line[read_characters] == '[')
+ {
+
+ var brackets_number = 1;
+ var length = countParenthesisEnd(line.Substring(read_characters), '[', ']');
+ var child_node = parseWord(line.Substring(read_characters + 1, length), builder);
+ read_characters += length + 2;
+ child_node.parent = node;
+ node.children.Add(child_node);
+ }
+ if (read_characters < line.Length)
+ {
+ var child_node = parseWord(line.Substring(read_characters), builder);
+ child_node.parent = node;
+ node.mainChild = (child_node);
+ }
+ return node;
+ }
+
+ public static LSystemNodeLiteralVariable parseContextLiteral(string line)
+ {
+ var name = line.Substring(0, 1);
+ var varable_index = new Dictionary();
+ if (line.Length > 1)
+ {
+ foreach (var i in line.Substring(2, line.Length - 3).Split(',').Select((name, Index) => new { name, Index }))
+ {
+ varable_index.Add(i.name, i.Index);
+ };
+ }
+ return new LSystemNodeLiteralVariable(name, varable_index.Count, varable_index);
+ }
+
+ public static LSystemNodeLiteralVariable[] parseSuccessorsContext(string line)
+ {
+ List result = new List();
+ bool bracketStarted = false;
+ int bracketStartedIndex = 0;
+ for (int i = 0; i < line.Length; i++)
+ {
+ if (line[i] == ']')
+ {
+ if (!bracketStarted)
+ {
+ throw new Exception("invalid syntax");
+ }
+ else
+ {
+ result.Add(parseContextLiteral(line.Substring(bracketStartedIndex, i - bracketStartedIndex)));
+ bracketStarted = false;
+ }
+ }
+ else if (line[i] == '[')
+ {
+ if (bracketStarted)
+ {
+ throw new Exception("invalid syntax");
+ }
+ else
+ {
+ bracketStarted = true;
+ bracketStartedIndex = i + 1;
+ }
+ }
+ else if (!bracketStarted)
+ {
+ result.Add(parseContextLiteral(line.Substring(i)));
+ break;
+ }
+ }
+ return result.ToArray();
+ }
+ //private static String[] parseIgnore(string line) {
+ // var items = line.Trim().Split(' ');
+ // var resut = List
+
+ //}
+
+ public static LSystemEvaluator parseLSystem(StreamReader sr)
+ {
+ string line;
+ int line_number = 0;
+ var ignored = new String[0];
+ LSystemNode axiom = null;
+ List rules = null;
+ while ((line = sr.ReadLine()) != null)
+ {
+ line_number++;
+ if (line.Trim() == "#axiom")
+ {
+ line = sr.ReadLine();
+ if (!parenthesisCheck(line))
+ {
+ throw new Exception(String.Format("In line {0} invalid syntax", line_number));
+ }
+ axiom = parseWord(line, new LSystemWordBuilder());
+ }
+ if (line.Trim().Split(' ')[0].Trim() == "#ignore")
+ {
+ ignored = line.Trim().Split(' ').Where(x => x != "#ignore" && x.Length > 0).Select(x => x.Trim()).ToArray();
+ }
+ if (line.Trim() == "#rules")
+ {
+ rules = parseLSystemRules(sr);
+ }
+
+ }
+ return new LSystemEvaluator(axiom, rules, ignored);
+ }
+
+ private static List parseLSystemRules(StreamReader sr)
+ {
+ List rules = new List();
+ Regex separator = new Regex(@"-(\d*\.?\d*){1}>");
+ Regex weight_regex = new Regex(@"p=(\d+\.?\d*){1}");
+ string line;
+ while ((line = sr.ReadLine()) != null && line.Trim() != "#rules end")
+ {
+ try
+ {
+ if (line.Length == 0 || line[0] == '#')
+ {
+ continue;
+ }
+ MathExpressionComparison[] conditions = new MathExpressionComparison[0];
+ var split = separator.Match(line);
+ var line_parts = line.Split(new string[] { split.Value }, StringSplitOptions.None);
+ // check conditions;
+ //parse predecesor
+ var _t = line_parts[0].Split(':');
+ var predecesor_string = _t[0];
+ LSystemNodeLiteralVariable predecesor;
+ LSystemContext context;
+ //check if contains < or >
+
+ // check context
+ getPredecesorContext(predecesor_string, out predecesor, out context);
+
+ if (_t.Length > 1)
+ {
+ conditions = _t[1].Trim().Split(';').Select(text => MathExpressionComparasionParser.parse(predecesor.variableIndex, text.Trim())).ToArray();
+ }
+ // tochastic rule parsing
+ var sucsessor_string = line_parts[1];
+ var probabilities_list = new List();
+ var consequents_list = new List();
+ if (sucsessor_string.Trim() == "#stochastic")
+ {
+ while ((line = sr.ReadLine()) != null && line.Trim() != "#stochastic end")
+ {
+ if (line[0] == '#')
+ {
+ continue;
+ }
+ var weight_string = weight_regex.Match(line);
+ var weight = float.Parse(weight_string.Value.Substring(2), NumberStyles.Any, CultureInfo.InvariantCulture);
+ probabilities_list.Add(weight);
+
+ var prob_len = weight_string.Value.Length;
+ consequents_list.Add((LSystemNodeGenerator)parseWord(line.Substring(prob_len).Trim(), new LSystemWordGeneratorBuilder(predecesor.variableIndex)));
+ }
+ }
+ else
+ {
+ consequents_list.Add((LSystemNodeGenerator)parseWord(sucsessor_string.Trim(), new LSystemWordGeneratorBuilder(predecesor.variableIndex)));
+ }
+ //context
+ if (context != null)
+ {
+ if (consequents_list.Count > 1)
+ {
+ rules.Add(new LSystemRuleParametricStochasticContext(predecesor, conditions, consequents_list.ToArray(), probabilities_list.ToArray(), context));
+ }
+ else
+ {
+ rules.Add(new LSystemRuleParametricStochasticContext(predecesor, conditions, consequents_list[0], context));
+ }
+ }
+ else
+ {
+ if (consequents_list.Count > 1)
+ {
+ rules.Add(new LSystemRuleParametricStochastic(predecesor, conditions, consequents_list.ToArray(), probabilities_list.ToArray()));
+ }
+ else
+ {
+ rules.Add(new LSystemRuleParametric(predecesor, conditions, consequents_list[0]));
+ }
+ }
+ //var conditions = parts[0];
+ //var result
+ }
+ catch (Exception e)
+ {
+ sr.Close();
+ throw new Exception(String.Format("error in {0} with a message \n {1}", line, e.Message));
+ }
+ }
+ return rules;
+ }
+
+ private static void getPredecesorContext(string predecesor_string, out LSystemNodeLiteralVariable predecesor, out LSystemContext context)
+ {
+ string partent_context_str = null;
+ string child_context_str = null;
+ string mid_context_str = null;
+ int mid_start = 0;
+
+ for (int i = 0; i < predecesor_string.Length; i++)
+ {
+ if (predecesor_string[i] == '<' && partent_context_str == null)
+ {
+ partent_context_str = predecesor_string.Substring(0, i).Trim();
+ mid_start = i + 1;
+ //Console.WriteLine(i);
+ }
+ if (predecesor_string[i] == '>' && child_context_str == null)
+ {
+ child_context_str = predecesor_string.Substring(i + 1).Trim();
+ mid_context_str = predecesor_string.Substring(mid_start, i - mid_start).Trim();
+ //Console.WriteLine(i);
+ }
+
+ }
+ if (mid_context_str == null)
+ {
+ mid_context_str = predecesor_string.Substring(mid_start).Trim();
+ }
+ LSystemNodeLiteralVariable parent = null;
+ LSystemNodeLiteralVariable[] children = null;
+ predecesor = LSystemFileParser.parseContextLiteral(mid_context_str);
+ if (partent_context_str != null)
+ {
+ parent = LSystemFileParser.parseContextLiteral(partent_context_str);
+ foreach (KeyValuePair kvp in new Dictionary(predecesor.variableIndex))
+ {
+ //textBox3.Text += ("Key = {0}, Value = {1}", kvp.Key, kvp.Value);
+ predecesor.variableIndex[kvp.Key] = kvp.Value + parent.variableIndex.Count;
+ }
+ foreach (KeyValuePair kvp in parent.variableIndex)
+ {
+ //textBox3.Text += ("Key = {0}, Value = {1}", kvp.Key, kvp.Value);
+ predecesor.variableIndex.Add(kvp.Key, kvp.Value);
+ }
+ }
+ if (child_context_str != null)
+ {
+ int size = predecesor.variableIndex.Count;
+ children = LSystemFileParser.parseSuccessorsContext(child_context_str);
+ int offset = 0;
+ foreach (var child in children)
+ {
+
+ foreach (KeyValuePair kvp in child.variableIndex)
+ {
+ //textBox3.Text += ("Key = {0}, Value = {1}", kvp.Key, kvp.Value);
+ predecesor.variableIndex.Add(kvp.Key, kvp.Value + size + offset);
+ }
+ offset += child.variableIndex.Count;
+ }
+ }
+ if (child_context_str != null)
+ {
+ if (partent_context_str != null)
+ {
+ context = new LSystemContext(parent, children);
+ }
+ else
+ {
+ context = new LSystemContext();
+ context.setOnlySucceeding(children);
+ }
+ }
+ else if (partent_context_str != null)
+ {
+ context = new LSystemContext();
+ context.setOnlyPreceding(parent);
+ }
+ else
+ {
+ context = null;
+ }
+ }
+}
\ No newline at end of file
diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs.meta
new file mode 100644
index 00000000..7e67e942
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemParser.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 1c2c9146cd86f1f4b80ab26362e22e48
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs b/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs
new file mode 100644
index 00000000..762d204b
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs
@@ -0,0 +1,422 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+
+public class LSystemNodeLiteralVariable : LSystemNodeLiteral
+{
+ public Dictionary variableIndex { get; }
+
+ public LSystemNodeLiteralVariable(string name, int values_number, Dictionary variableIndex) : base(name, values_number)
+ {
+ this.variableIndex = variableIndex;
+ }
+
+}
+public class LSystemNodeGenerator : LSystemNode
+{
+ MathExpression[] math_expressions;
+
+ public LSystemNodeGenerator(string name, int arguments) : base(new LSystemNodeLiteral(name, arguments))
+ {
+ }
+ public void fillArguments(MathExpression[] math_expressions)
+ {
+ this.math_expressions = math_expressions;
+ }
+ public LSystemNode eval(float[] values)
+ {
+ var literal = new LSystemNodeLiteral(this.literal.name, this.literal.values_number);
+ for (int i = 0; i < literal.values_number; i++)
+ {
+ literal.values[i] = math_expressions[i].eval(values);
+ }
+ var result = new LSystemNode(literal);
+ foreach (LSystemNodeGenerator child in children)
+ {
+ var _child = child.eval(values);
+ _child.parent = result;
+ result.children.Add(_child);
+
+ }
+ if (mainChild != null)
+ {
+ var _mainChild = ((LSystemNodeGenerator)mainChild).eval(values);
+ _mainChild.parent = result;
+ result.mainChild = _mainChild;
+ }
+ else
+ {
+ result.mainChild = null;
+ }
+ return result;
+ }
+
+}
+abstract public class LSystemRule
+{
+ abstract public bool is_aplicable(LSystemNode processed_node, String[] ignored);
+ abstract public LSystemNode rewrite(LSystemNode processed_node, String[] ignored);
+}
+
+public class LSystemRuleBasic : LSystemRule
+{
+ LSystemNodeLiteral input;// { get; }
+ LSystemNode output;
+
+ public LSystemRuleBasic(LSystemNodeLiteral input, LSystemNode output)
+ {
+ this.input = input;
+ this.output = output;
+ }
+
+ override public bool is_aplicable(LSystemNode processed_node, String[] ignored)
+ {
+ if (processed_node.literal == input)
+ {
+ return true;
+ }
+ else
+ {
+ return false;
+ }
+ }
+ override public LSystemNode rewrite(LSystemNode processed_node, String[] ignored)
+ {
+ if (is_aplicable(processed_node, ignored))
+ {
+ return output.deep_copy();
+ }
+ else
+ {
+ return new LSystemNode(processed_node.literal);
+ }
+ }
+}
+
+public class LSystemRuleParametric : LSystemRule
+{
+ LSystemNodeLiteralVariable predecesor;// { get; }
+ LSystemNodeGenerator consequent;
+ MathExpressionComparison[] conditions;
+
+ public LSystemRuleParametric(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator consequent)
+ {
+ this.predecesor = predecesor;
+ this.consequent = consequent;
+ this.conditions = conditions;
+ }
+
+ public override bool is_aplicable(LSystemNode processed_node, String[] ignored)
+ {
+ if (processed_node.literal.name != predecesor.name || processed_node.literal.values_number != predecesor.values_number)
+ {
+ return false;
+ }
+ foreach (var condition in conditions)
+ {
+ if (!condition.eval(processed_node.literal.values))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ public override LSystemNode rewrite(LSystemNode processed_node, String[] ignored)
+ {
+ if (is_aplicable(processed_node, ignored))
+ {
+ return consequent.eval(processed_node.literal.values);
+ }
+ else
+ {
+ return new LSystemNode(processed_node.literal);
+ }
+ }
+}
+
+public class LSystemRuleParametricStochastic : LSystemRule
+{
+ protected LSystemNodeLiteralVariable predecesor;// { get; }
+ protected LSystemNodeGenerator[] consequents;
+ protected float[] probabilities;
+ protected MathExpressionComparison[] conditions;
+ protected System.Random random;
+
+ public LSystemRuleParametricStochastic(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator[] consequents, float[] probabilities)
+ {
+ this.predecesor = predecesor;
+ this.consequents = consequents;
+ this.conditions = conditions;
+ float probabilities_sum = 0;
+ foreach (var probability in probabilities) { probabilities_sum += probability; }
+ float acumulator = 0;
+ this.probabilities = new float[consequents.Length];
+ for (int i = 0; i < consequents.Length; i++)
+ {
+ var probability = probabilities[i] / probabilities_sum;
+ this.probabilities[i] = probability + acumulator;
+ acumulator += probability;
+ }
+ random = new System.Random();
+
+ }
+ public LSystemRuleParametricStochastic(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator consequent)
+ {
+ this.predecesor = predecesor;
+ this.consequents = new LSystemNodeGenerator[] { consequent };
+ this.conditions = conditions;
+ float probabilities_sum = 0;
+ probabilities = new float[1] { 1 };
+ random = new System.Random();
+
+ }
+ public override bool is_aplicable(LSystemNode processed_node, String[] ignored)
+ {
+ if (processed_node.literal.name != predecesor.name || processed_node.literal.values_number != predecesor.values_number)
+ {
+ return false;
+ }
+ foreach (var condition in conditions)
+ {
+ if (!condition.eval(processed_node.literal.values))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ public override LSystemNode rewrite(LSystemNode processed_node, String[] ignored)
+ {
+ var result = random.NextDouble();
+ int consequent_index = 0;
+ for (int i = 0; i < probabilities.Length; i++)
+ {
+ if (result < probabilities[i])
+ {
+ consequent_index = i;
+ break;
+ }
+ }
+ if (is_aplicable(processed_node, ignored))
+ {
+ return consequents[consequent_index].eval(processed_node.literal.values);
+ }
+ else
+ {
+ return new LSystemNode(processed_node.literal);
+ }
+ }
+}
+public class LSystemContext
+{
+ public LSystemNodeLiteral parent { get; set; }
+ public LSystemNodeLiteral[] children { get; set; }
+ public LSystemNodeLiteral mid { get; set; }
+ bool isPreceding = false;
+ bool isSucceeding = false;
+
+ public LSystemContext(LSystemNodeLiteral parent, LSystemNodeLiteral[] children)
+ {
+ this.parent = parent;
+ this.children = children;
+ this.isPreceding = true;
+ this.isSucceeding = true;
+ }
+ public LSystemContext()
+ {
+
+ }
+ public void setOnlyPreceding(LSystemNodeLiteral parent)
+ {
+ this.parent = parent;
+ this.mid = mid;
+ this.isPreceding = true;
+ this.isSucceeding = false;
+ }
+ public void setOnlySucceeding(LSystemNodeLiteral[] children)
+ {
+ this.children = children;
+ this.isPreceding = false;
+ this.isSucceeding = true;
+ }
+ void _purgeIgnoredRecursive(LSystemNode node, HashSet ignored, ref List results)
+ {
+ if (ignored.Contains(node.literal.name))
+ {
+ foreach (var child in node.getAllChildren())
+ {
+ _purgeIgnoredRecursive(child, ignored, ref results);
+ }
+ }
+ else
+ {
+ results.Add(node);
+ }
+ }
+ List _purgeIgnored(LSystemNode node, HashSet ignored)
+ {
+ List results = new List();
+ foreach (var child in node.getAllChildren())
+ {
+ _purgeIgnoredRecursive(child, ignored, ref results);
+ }
+ return results;
+ }
+ public bool isAplicable(LSystemNode node, String[] ignored, out float[] variables)
+ {
+ var variables_list = new List();
+ var currentParent = node.parent;
+ while (ignored.Contains(currentParent.literal.name))
+ {
+ currentParent = currentParent.parent;
+ }
+ if (isPreceding && parent != currentParent.literal)
+ {
+ variables = new float[0];
+ return false;
+ }
+ if (isPreceding)
+ {
+ variables_list.AddRange(currentParent.literal.values);
+ }
+ variables_list.AddRange(node.literal.values);
+ if (isSucceeding)
+ {
+ LSystemNodeLiteral childLiteral;
+ Queue ignoredChildren = new Queue();
+
+ var nodeChildren = _purgeIgnored(node, new HashSet(ignored)).ToArray();
+ var result = children.Length == nodeChildren.Length;
+
+ if (result)
+ {
+ for (int i = 0; i < children.Length; i++)
+ {
+ if (nodeChildren[i].literal == children[i])
+ {
+ variables_list.AddRange(nodeChildren[i].literal.values);
+ }
+ else
+ {
+ result = false;
+ break;
+ }
+ }
+
+ }
+ //foreach(var child in node.getAllChildren()) {
+ // if (ignored.Contains(child.literal.name)) {
+ // ignoredChildren.Enqueue(child);
+ // }
+ // if (child.literal == this.child) {
+ // childLiteral = child.literal;
+ // result = true;
+ // variables_list.AddRange(child.literal.values);
+ // break;
+ // }
+ //}
+ //while (!result && ignoredChildren.Count>0) {
+ // var ignoredChild = ignoredChildren.Dequeue();
+ // foreach (var child in ignoredChild.getAllChildren()) {
+ // if (ignored.Contains(child.literal.name)) {
+ // ignoredChildren.Enqueue(child);
+ // }
+ // if (child.literal == this.child) {
+ // childLiteral = child.literal;
+ // result = true;
+ // variables_list.AddRange(child.literal.values);
+ // break;
+ // }
+ // }
+ //}
+ if (!result)
+ {
+ variables = new float[0];
+ return false;
+ }
+ }
+ variables = variables_list.ToArray();
+ return true;
+
+ }
+
+}
+
+public class LSystemRuleParametricStochasticContext : LSystemRuleParametricStochastic
+{
+ LSystemContext context;
+ public LSystemRuleParametricStochasticContext(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator[] consequents, float[] probabilities, LSystemContext context) : base(predecesor, conditions, consequents, probabilities)
+ {
+ this.context = context;
+ }
+ public LSystemRuleParametricStochasticContext(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator consequent, LSystemContext context) : base(predecesor, conditions, consequent)
+ {
+ this.context = context;
+ }
+ public override bool is_aplicable(LSystemNode processed_node, String[] ignored)
+ {
+ if (processed_node.literal.name != predecesor.name || processed_node.literal.values_number != predecesor.values_number)
+ {
+ return false;
+ }
+ var variables = new float[0];
+ if (!context.isAplicable(processed_node, ignored, out variables))
+ {
+ return false;
+ }
+ foreach (var condition in conditions)
+ {
+ if (!condition.eval(variables))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+ bool is_aplicable(LSystemNode processed_node, String[] ignored, out float[] variables)
+ {
+ variables = new float[0];
+ if (processed_node.literal.name != predecesor.name || processed_node.literal.values_number != predecesor.values_number)
+ {
+ return false;
+ }
+ if (!context.isAplicable(processed_node, ignored, out variables))
+ {
+ return false;
+ }
+ foreach (var condition in conditions)
+ {
+ if (!condition.eval(variables))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+
+ public override LSystemNode rewrite(LSystemNode processed_node, String[] ignored)
+ {
+ var result = random.NextDouble();
+ int consequent_index = 0;
+ for (int i = 0; i < probabilities.Length; i++)
+ {
+ if (result < probabilities[i])
+ {
+ consequent_index = i;
+ break;
+ }
+ }
+ float[] variables;
+ if (is_aplicable(processed_node, ignored, out variables))
+ {
+ return consequents[consequent_index].eval(variables);
+ }
+ else
+ {
+ return new LSystemNode(processed_node.literal);
+ }
+ }
+
+}
diff --git a/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs.meta
new file mode 100644
index 00000000..5b66aa52
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/LSystemRule.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7c0cb7d53ca377748893359927e132fd
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs b/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs
new file mode 100644
index 00000000..2105580b
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs
@@ -0,0 +1,247 @@
+using System;
+using System.Collections.Generic;
+using System.Globalization;
+using System.Linq;
+
+public class MathExpressionComparison
+{
+ MathExpression leftSide;
+ MathExpression rightSide;
+ Func comparisonFunction;
+
+ public MathExpressionComparison(MathExpression leftSide, MathExpression rightSide, Func comparisonFunction)
+ {
+ this.leftSide = leftSide;
+ this.rightSide = rightSide;
+ this.comparisonFunction = comparisonFunction;
+ }
+ public bool eval(float[] variables)
+ {
+ return comparisonFunction(leftSide.eval(variables), rightSide.eval(variables));
+ }
+
+
+}
+public class MathExpressionNode
+{
+ Func function;
+ MathExpressionNode[] childNodes;
+
+ public MathExpressionNode(Func function, MathExpressionNode[] childNodes)
+ {
+ this.function = function;
+ this.childNodes = childNodes;
+ }
+
+ public float eval(float[] variables)
+ {
+ var x = childNodes.Select(node => node.eval(variables)).ToArray();
+ return function(x, variables);
+ }
+}
+public class MathExpression
+{
+ private static System.Random random = new System.Random();
+
+ private static Dictionary expression_hierarchy = new Dictionary{
+ {'^', 4},
+ {'*', 3},
+ {'/', 3},
+ {'+', 1},
+ {'-', 1},
+ };
+ MathExpressionNode rootNode;
+ public float eval(float[] variables)
+ {
+ return rootNode.eval(variables);
+ }
+ private static float negate(float[] children, float[] variables)
+ {
+ return -children[0];
+ }
+ private static float mulitply(float[] children, float[] variables)
+ {
+ return children[0] * children[1];
+ }
+ private static float power(float[] children, float[] variables)
+ {
+ return (float)Math.Pow(children[0], children[1]);
+ }
+ private static float divide(float[] children, float[] variables)
+ {
+ return children[0] / children[1];
+ }
+ private static float add(float[] children, float[] variables)
+ {
+ return children[0] + children[1];
+ }
+ private static float subtract(float[] children, float[] variables)
+ {
+ return children[0] - children[1];
+ }
+
+ //private MathExpressionNode parse(Dictionary variableNames, string expression_string) {
+
+
+ // var read_characters = 0;
+ // var node = new MathExpressionNode();
+ // if (expression_string[0] == '(') {
+ // var length = LSystemFileParser.countParenthesisEnd(expression_string, '(', ')');
+ // if (length == expression_string.Length - 2) {
+ // return parse(variableNames, expression_string.Substring(1, length));
+ // }
+
+ // var left_child_node = parse(variableNames, expression_string.Substring(1, length));
+ // read_characters += length + 2;
+
+ // node.function = getFunction(expression_string[read_characters]);
+ // read_characters += 1;
+
+ // if (expression_string[read_characters] == '(')
+ // }
+
+
+
+ //}
+
+ private static MathExpressionNode parse(Dictionary variableNames, string expression_string)
+ {
+ expression_string = expression_string.Trim();
+ var expression_pos = -1;
+ var current_level = 1000;
+ for (int i = 0; i < expression_string.Length; i++)
+ {
+ if (expression_string[i] == '(')
+ {
+ var length = LSystemFileParser.countParenthesisEnd(expression_string.Substring(i), '(', ')');
+ if (length == expression_string.Length - 2)
+ {
+ return parse(variableNames, expression_string.Substring(1, length));
+ }
+ //skip parenthesis
+ // if expression is covered in ( )
+ if (i == 0 && length == expression_string.Length - 2)
+ {
+ return parse(variableNames, expression_string.Substring(1, length));
+ }
+ else
+ {
+ i += length + 1;
+ continue;
+ }
+ }
+ int new_level;
+ if (expression_hierarchy.TryGetValue(expression_string[i], out new_level))
+ {
+ if (i > 0 && !(i - 1 == expression_pos && expression_string[i] == '-'))
+ {
+ if (new_level <= current_level)
+ {
+ current_level = new_level;
+ expression_pos = i;
+ }
+ }
+ }
+ }
+ if (expression_pos > 0)
+ {
+ var left_node = parse(variableNames, expression_string.Substring(0, expression_pos));
+ var right_node = parse(variableNames, expression_string.Substring(expression_pos + 1));
+ MathExpressionNode[] child_nodes = { left_node, right_node };
+ switch (expression_string[expression_pos])
+ {
+ case '*':
+ return new MathExpressionNode(mulitply, child_nodes);
+ break;
+ case '/':
+ return new MathExpressionNode(divide, child_nodes);
+ break;
+ case '+':
+ return new MathExpressionNode(add, child_nodes);
+ break;
+ case '-':
+ return new MathExpressionNode(subtract, child_nodes);
+ break;
+ case '^':
+ return new MathExpressionNode(power, child_nodes);
+ break;
+ default:
+ throw new Exception(String.Format("unknown operation {0} in {1}", expression_string[expression_pos], expression_string));
+ break;
+ }
+ }
+ else if (expression_string[0] == '-')
+ {
+ MathExpressionNode[] a = { parse(variableNames, expression_string.Substring(1)) };
+ return new MathExpressionNode(negate, a);
+ }
+ else
+ {
+ int index;
+ if (expression_string == "RANDOM")
+ {
+ return new MathExpressionNode((float[] children, float[] arguments) => (float)random.NextDouble(), new MathExpressionNode[0]);
+ }
+ if (variableNames.TryGetValue(expression_string.Trim(), out index))
+ {
+ return new MathExpressionNode((float[] children, float[] arguments) => arguments[index], new MathExpressionNode[0]);
+ }
+ else
+ {
+ try
+ {
+ float value = float.Parse(expression_string, NumberStyles.Any, CultureInfo.InvariantCulture);
+ return new MathExpressionNode((float[] children, float[] arguments) => value, new MathExpressionNode[0]);
+ }
+ catch (Exception)
+ {
+
+ throw new Exception(String.Format("can't parse ``{0}``. It's not a number nor a known variable", expression_string));
+ }
+ }
+ }
+ }
+ public MathExpression(Dictionary variableNames, string expression_string)
+ {
+ rootNode = parse(variableNames, expression_string);
+ }
+}
+public class MathExpressionComparasionParser
+{
+ private static bool le(float a, float b) { return a < b; }
+ private static bool leq(float a, float b) { return a <= b; }
+ private static bool eq(float a, float b) { return a == b; }
+
+ public static MathExpressionComparison parse(Dictionary variableNames, string expression_string)
+ {
+ //var operations = new string[]{ "<=", ">=", "<", ">"};
+ if (expression_string.Contains("<="))
+ {
+
+ var parts = expression_string.Split(new string[] { "<=" }, StringSplitOptions.None).Select(s => s.Trim()).ToArray();
+ return new MathExpressionComparison(new MathExpression(variableNames, parts[0]), new MathExpression(variableNames, parts[1]), leq);
+ }
+ if (expression_string.Contains(">="))
+ {
+ var parts = expression_string.Split(new string[] { ">=" }, StringSplitOptions.None).Select(s => s.Trim()).ToArray();
+ return new MathExpressionComparison(new MathExpression(variableNames, parts[1]), new MathExpression(variableNames, parts[0]), leq);
+ }
+ if (expression_string.Contains("=="))
+ {
+ var parts = expression_string.Split(new string[] { "==" }, StringSplitOptions.None).Select(s => s.Trim()).ToArray();
+ return new MathExpressionComparison(new MathExpression(variableNames, parts[1]), new MathExpression(variableNames, parts[0]), eq);
+ }
+ if (expression_string.Contains("<"))
+ {
+ var parts = expression_string.Split('<').Select(s => s.Trim()).ToArray();
+ return new MathExpressionComparison(new MathExpression(variableNames, parts[0]), new MathExpression(variableNames, parts[1]), le);
+ }
+ if (expression_string.Contains(">"))
+ {
+ var parts = expression_string.Split('>').Select(s => s.Trim()).ToArray();
+ return new MathExpressionComparison(new MathExpression(variableNames, parts[1]), new MathExpression(variableNames, parts[0]), le);
+ }
+
+ throw new Exception(String.Format("comparison operation not recognized in {}", expression_string));
+ }
+}
diff --git a/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs.meta
new file mode 100644
index 00000000..39c24918
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/MathExpression.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: a39e9ee178a3df74c8f9c1af91f09c0e
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs b/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs
new file mode 100644
index 00000000..e9d5f92b
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs
@@ -0,0 +1,37 @@
+using UnityEngine;
+
+public static class MatrixExtensions
+{
+ public static Quaternion ExtractRotation(this Matrix4x4 matrix)
+ {
+ Vector3 forward;
+ forward.x = matrix.m02;
+ forward.y = matrix.m12;
+ forward.z = matrix.m22;
+
+ Vector3 upwards;
+ upwards.x = matrix.m01;
+ upwards.y = matrix.m11;
+ upwards.z = matrix.m21;
+
+ return Quaternion.LookRotation(forward, upwards);
+ }
+
+ public static Vector3 ExtractPosition(this Matrix4x4 matrix)
+ {
+ Vector3 position;
+ position.x = matrix.m03;
+ position.y = matrix.m13;
+ position.z = matrix.m23;
+ return position;
+ }
+
+ public static Vector3 ExtractScale(this Matrix4x4 matrix)
+ {
+ Vector3 scale;
+ scale.x = new Vector4(matrix.m00, matrix.m10, matrix.m20, matrix.m30).magnitude;
+ scale.y = new Vector4(matrix.m01, matrix.m11, matrix.m21, matrix.m31).magnitude;
+ scale.z = new Vector4(matrix.m02, matrix.m12, matrix.m22, matrix.m32).magnitude;
+ return scale;
+ }
+}
diff --git a/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs.meta
new file mode 100644
index 00000000..7b694406
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/MatrixExtensions.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: bd5d7c632d1fe4b49b5a6892bf4be166
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs b/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs
new file mode 100644
index 00000000..01c9215a
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs
@@ -0,0 +1,204 @@
+using System;
+using System.Collections.Generic;
+using System.IO;
+using UnityEditor;
+using UnityEngine;
+
+public abstract class TurtleLSystem : MonoBehaviour
+{
+ public float speed;
+ private float nextStep;
+
+
+ public string LSystemPath;
+
+ public uint steps;
+
+ public Dictionary>> turtleInterpretation = new Dictionary>>();
+
+ private List gameObjects = new List();
+
+ private bool isAnimationRunning = false;
+
+ private Mesh getCylinder(int quality, float width, float length)
+ {
+ Mesh mesh = new Mesh();
+ //mesh.triangles
+ var points = new List();
+ var normals = new List();
+ var indices = new List();
+ for (float i = 0; i < quality; i++)
+ {
+ points.Add(new Vector3(Mathf.Cos((i / quality) * 2 * Mathf.PI) * width, 0, Mathf.Sin((i / quality) * 2 * Mathf.PI) * width));
+ }
+ for (float i = 0; i < quality; i++)
+ {
+ points.Add(new Vector3(Mathf.Cos((i / quality) * 2 * Mathf.PI) * width, length, Mathf.Sin((i / quality) * 2 * Mathf.PI) * width));
+ }
+ //points.Add(new Vector3(0,0,0));
+ //points.Add(new Vector3(0, length, 0));
+
+ for (float i = 0; i < quality; i++)
+ {
+ normals.Add(new Vector3(Mathf.Cos((i / quality) * 2 * Mathf.PI) * width, 0, Mathf.Sin((i / quality) * 2 * Mathf.PI) * width));
+ }
+ for (float i = 0; i < quality; i++)
+ {
+ normals.Add(new Vector3(Mathf.Cos((i / quality) * 2 * Mathf.PI) * width, 0, Mathf.Sin((i / quality) * 2 * Mathf.PI) * width));
+ }
+
+ //for (int i = 0; i < quality; i++) {
+ // indices.Add(i);
+ // indices.Add((i + 1) % quality);
+ // indices.Add(quality * 2);
+ //}
+ //for (int i = 0; i < quality; i++) {
+ // indices.Add((i + 1) % quality + quality);
+ // indices.Add(i + quality);
+ // indices.Add(quality * 2 + 1);
+ //}
+ for (int i = 0; i < quality; i++)
+ {
+ indices.Add((i + 1) % quality);
+ indices.Add(i);
+ indices.Add(i + quality);
+
+ indices.Add(i + quality);
+ indices.Add((i + 1) % quality + quality);
+ indices.Add((i + 1) % quality);
+ }
+ mesh.vertices = points.ToArray();
+ mesh.triangles = indices.ToArray();
+ mesh.normals = normals.ToArray();
+ return mesh;
+ }
+
+ protected LSystemEvaluator evaluator = null;
+
+ private void parseRules(StreamReader sr)
+ {
+
+ }
+ public void evaluate()
+ {
+ for (int i = 0; i < steps; i++)
+ {
+ evaluator.rewrite();
+ }
+ Debug.Log(evaluator.lSystemString.ToString());
+ }
+ protected GameObject prepeareGameObject(string name, GameObject gameObject, Matrix4x4 transformation)
+ {
+ GameObject instance;
+ if (PrefabUtility.GetPrefabAssetType(gameObject) != PrefabAssetType.NotAPrefab)
+ {
+ instance = Instantiate(gameObject);
+ }
+ else
+ {
+ instance = gameObject;
+ }
+
+ instance.name = String.Format("LSystem Literal {0}", name);
+ instance.tag = "LSystemLiteral";
+ instance.transform.parent = this.gameObject.transform;
+ instance.transform.position = transformation.ExtractPosition() + transformation.MultiplyPoint(instance.transform.position);
+ instance.transform.rotation *= transformation.ExtractRotation();
+ instance.transform.localScale = Vector3.Scale(transformation.ExtractScale(), instance.transform.localScale);
+ return instance;
+
+ }
+ public void createModelsRecursive(LSystemNode node, Matrix4x4 transformation)
+ {
+ while (node != null)
+ {
+ Matrix4x4 new_transformation = transformation;
+ Func> interpretation;
+ var name = node.literal.name;
+ if (turtleInterpretation.TryGetValue(name, out interpretation) || turtleInterpretation.TryGetValue("*.*", out interpretation))
+ {
+ var result = interpretation(node.literal.values);
+ new_transformation = new_transformation * result.Item2;
+ if (result.Item1 != null)
+ {
+ var instance = prepeareGameObject(name, result.Item1, new_transformation);
+ }
+ //gameObjects.Add(gameObject);
+ //remove scale, rather unnecesary
+ new_transformation = new_transformation * Matrix4x4.Scale(result.Item2.ExtractScale()).inverse;
+ }
+ foreach (var child in node.children)
+ {
+ createModelsRecursive(child, new_transformation);
+ }
+ node = node.mainChild;
+ transformation = new_transformation;
+ }
+ }
+ private void clearObjects()
+ {
+ //var objects = Resources.FindObjectsOfTypeAll().Where(obj => obj.name == "Name");
+ foreach (GameObject gameObject in GameObject.FindGameObjectsWithTag("LSystemLiteral"))
+ {
+ DestroyImmediate(gameObject);
+
+ }
+ Debug.Log("#OldClear");
+ gameObjects = new List();
+ }
+
+ public void present()
+ {
+ clearObjects();
+ createModelsRecursive(evaluator.lSystemString, Matrix4x4.identity);
+ }
+ abstract protected void initLiteralInterpretation();
+ public void loadFile()
+ {
+ nextStep = Time.time;
+ clearObjects();
+ var sr = new StreamReader(LSystemPath);
+ evaluator = LSystemFileParser.parseLSystem(sr);
+ sr.Close();
+ turtleInterpretation = new Dictionary>>();
+ initLiteralInterpretation();
+ }
+ public void evaluateAndPresent()
+ {
+ evaluate();
+ present();
+ Debug.Log(evaluator.lSystemString.ToString().Length);
+ //x.name = "aaa";
+
+ //Instantiate(x,Matrix4x4.identity);
+ }
+
+ public void switchAnimation()
+ {
+ this.isAnimationRunning = !this.isAnimationRunning;
+ nextStep = Time.time;
+ }
+
+
+ void runAnimation()
+ {
+ if (nextStep < Time.time)
+ {
+ for (int i = 0; i < (Time.time - nextStep) * speed; i++)
+ {
+ evaluator.rewrite();
+ }
+ present();
+ nextStep = Time.time + 1 / speed;
+ }
+ }
+
+ // Update is called once per frame
+ protected virtual void Update()
+ {
+ if (this.isAnimationRunning)
+ {
+ this.runAnimation();
+ }
+ }
+}
diff --git a/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs.meta b/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs.meta
new file mode 100644
index 00000000..bc76d4e8
--- /dev/null
+++ b/Projekt/MWSProjekt/Assets/Scripts/TurtleLSystem.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3e64836f94e61054bacaf02a52b2fb35
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Projekt/MWSProjekt/Library/ArtifactDB b/Projekt/MWSProjekt/Library/ArtifactDB
index 3899ca87..6e631fb3 100644
Binary files a/Projekt/MWSProjekt/Library/ArtifactDB and b/Projekt/MWSProjekt/Library/ArtifactDB differ
diff --git a/Projekt/MWSProjekt/Library/Artifacts/0a/0a120400f12ca366d186b49ae37857e0 b/Projekt/MWSProjekt/Library/Artifacts/0a/0a120400f12ca366d186b49ae37857e0
new file mode 100644
index 00000000..26e3511e
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diff --git a/Projekt/MWSProjekt/Library/Artifacts/13/135bed32508cff3fabc004308a22c12f b/Projekt/MWSProjekt/Library/Artifacts/13/135bed32508cff3fabc004308a22c12f
new file mode 100644
index 00000000..222f43b5
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diff --git a/Projekt/MWSProjekt/Library/Artifacts/14/14e501952ac755684ba74c4aa4186013 b/Projekt/MWSProjekt/Library/Artifacts/14/14e501952ac755684ba74c4aa4186013
new file mode 100644
index 00000000..612ea905
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diff --git a/Projekt/MWSProjekt/Library/Artifacts/18/1867662f6e160413a9b84c06c0459b1e b/Projekt/MWSProjekt/Library/Artifacts/18/1867662f6e160413a9b84c06c0459b1e
new file mode 100644
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+-define:ENABLE_CLOUD_SERVICES
+-define:ENABLE_CLOUD_SERVICES_COLLAB
+-define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS
+-define:ENABLE_CLOUD_SERVICES_ADS
+-define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST
+-define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING
+-define:ENABLE_CLOUD_SERVICES_PURCHASING
+-define:ENABLE_CLOUD_SERVICES_ANALYTICS
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+-define:ENABLE_MANAGED_TRANSFORM_JOBS
+-define:ENABLE_MANAGED_ANIMATION_JOBS
+-define:ENABLE_MANAGED_AUDIO_JOBS
+-define:INCLUDE_DYNAMIC_GI
+-define:ENABLE_MONO_BDWGC
+-define:ENABLE_SCRIPTING_GC_WBARRIERS
+-define:PLATFORM_SUPPORTS_MONO
+-define:RENDER_SOFTWARE_CURSOR
+-define:ENABLE_VIDEO
+-define:PLATFORM_STANDALONE
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+-define:UNITY_STANDALONE
+-define:ENABLE_RUNTIME_GI
+-define:ENABLE_MOVIES
+-define:ENABLE_NETWORK
+-define:ENABLE_CRUNCH_TEXTURE_COMPRESSION
+-define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER
+-define:ENABLE_CLUSTER_SYNC
+-define:ENABLE_CLUSTERINPUT
+-define:PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP
+-define:GFXDEVICE_WAITFOREVENT_MESSAGEPUMP
+-define:ENABLE_WEBSOCKET_HOST
+-define:ENABLE_MONO
+-define:NET_STANDARD_2_0
+-define:ENABLE_PROFILER
+-define:DEBUG
+-define:TRACE
+-define:UNITY_ASSERTIONS
+-define:UNITY_EDITOR
+-define:UNITY_EDITOR_64
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+-define:ENABLE_UNITY_COLLECTIONS_CHECKS
+-define:ENABLE_BURST_AOT
+-define:UNITY_TEAM_LICENSE
+-define:ENABLE_CUSTOM_RENDER_TEXTURE
+-define:ENABLE_DIRECTOR
+-define:ENABLE_LOCALIZATION
+-define:ENABLE_SPRITES
+-define:ENABLE_TERRAIN
+-define:ENABLE_TILEMAP
+-define:ENABLE_TIMELINE
+-define:ENABLE_LEGACY_INPUT_MANAGER
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diff --git a/Projekt/MWSProjekt/Library/Bee/tundra.digestcache b/Projekt/MWSProjekt/Library/Bee/tundra.digestcache
index 4ec1e173..50560b87 100644
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diff --git a/Projekt/MWSProjekt/Library/Bee/tundra.log.json b/Projekt/MWSProjekt/Library/Bee/tundra.log.json
index c90045b7..4efcf096 100644
--- a/Projekt/MWSProjekt/Library/Bee/tundra.log.json
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diff --git a/Projekt/MWSProjekt/Library/CurrentLayout-default.dwlt b/Projekt/MWSProjekt/Library/CurrentLayout-default.dwlt
index 89cfd49e..b9179dde 100644
--- a/Projekt/MWSProjekt/Library/CurrentLayout-default.dwlt
+++ b/Projekt/MWSProjekt/Library/CurrentLayout-default.dwlt
@@ -19,9 +19,9 @@ MonoBehaviour:
width: 2560
height: 1357
m_ShowMode: 4
- m_Title: Scene
+ m_Title: Project
m_RootView: {fileID: 6}
- m_MinSize: {x: 875, y: 300}
+ m_MinSize: {x: 875, y: 542}
m_MaxSize: {x: 10000, y: 10000}
m_Maximized: 1
--- !u!114 &2
@@ -48,7 +48,7 @@ MonoBehaviour:
m_MinSize: {x: 679, y: 492}
m_MaxSize: {x: 14002, y: 14042}
vertical: 0
- controlID: 120
+ controlID: 17
--- !u!114 &3
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -68,8 +68,8 @@ MonoBehaviour:
y: 0
width: 519
height: 1307
- m_MinSize: {x: 276, y: 71}
- m_MaxSize: {x: 4001, y: 4021}
+ m_MinSize: {x: 275, y: 50}
+ m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 15}
m_Panes:
- {fileID: 15}
@@ -95,8 +95,8 @@ MonoBehaviour:
y: 0
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diff --git a/Projekt/MWSProjekt/Logs/AssetImportWorker0.log b/Projekt/MWSProjekt/Logs/AssetImportWorker0.log
index ed884c82..475c5e6f 100644
--- a/Projekt/MWSProjekt/Logs/AssetImportWorker0.log
+++ b/Projekt/MWSProjekt/Logs/AssetImportWorker0.log
@@ -15,11 +15,11 @@ E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt
-logFile
Logs/AssetImportWorker0.log
-srvPort
-50459
+50474
Successfully changed project path to: E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt
E:/Studia projekty/MSW-zadania/Projekt/MWSProjekt
Using Asset Import Pipeline V2.
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Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.1.7f1 (d91830b65d9b)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/Resources/UnitySubsystems
@@ -35,43 +35,334 @@ Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/MonoBleedingEdge/etc'
-Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56836
+Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56360
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
-Registered in 0.002806 seconds.
+Registered in 0.003324 seconds.
Native extension for WindowsStandalone target not found
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Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
-- Completed reload, in 1.466 seconds
+- Completed reload, in 1.660 seconds
Platform modules already initialized, skipping
Registering precompiled user dll's ...
-Registered in 0.002249 seconds.
+Registered in 0.002430 seconds.
Begin MonoManager ReloadAssembly
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Native extension for WindowsStandalone target not found
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+Refreshing native plugins compatible for Editor in 94.14 ms, found 1 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
-- Completed reload, in 1.388 seconds
+- Completed reload, in 1.602 seconds
Platform modules already initialized, skipping
========================================================================
Worker process is ready to serve import requests
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========================================================================
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+
+========================================================================
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+ path: Assets/Scripts/LSystemNodeLiteral.cs
+ artifactKey: Guid(0291c62f5fbd74c42b65c7652c717802) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+========================================================================
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+========================================================================
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+ path: Assets/Scripts/LSystemEvaluator.cs
+ artifactKey: Guid(dda38c822bfa32d459364d80e9c115e3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+
+========================================================================
+Received Import Request.
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+ path: Assets/Scripts/LSystemRule.cs
+ artifactKey: Guid(7c0cb7d53ca377748893359927e132fd) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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+========================================================================
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+ path: Assets/Scripts/LSystemRule.cs
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+========================================================================
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+========================================================================
+Received Import Request.
+ Time since last request: 124.183256 seconds.
+ path: Assets/Scripts/LSystemParser.cs
+ artifactKey: Guid(1c2c9146cd86f1f4b80ab26362e22e48) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/Scripts/LSystemParser.cs using Guid(1c2c9146cd86f1f4b80ab26362e22e48) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '6133ecf468554aa96193ac8a4a4c6312') in 0.004219 seconds
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+
+========================================================================
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+ path: Assets/Scripts/NewBehaviourScript.cs
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+========================================================================
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+Native extension for WindowsStandalone target not found
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+
+========================================================================
+Received Import Request.
+ Time since last request: 152.040359 seconds.
+ path: Assets/Scripts/MatrixExtensions.cs
+ artifactKey: Guid(bd5d7c632d1fe4b49b5a6892bf4be166) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
+Start importing Assets/Scripts/MatrixExtensions.cs using Guid(bd5d7c632d1fe4b49b5a6892bf4be166) Importer(815301076,1909f56bfc062723c751e8b465ee728b) -> (artifact id: '4794a603ec5932c5ee55d4bd428699c1') in 0.007663 seconds
+========================================================================
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+
AssetImportWorkerClient::OnTransportError - code=2 error=End of file
diff --git a/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe0.log b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe0.log
index 61acec55..8d31f243 100644
--- a/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe0.log
+++ b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe0.log
@@ -1,16 +1,4 @@
Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
Cmd: initializeCompiler
-Cmd: compileSnippet
- insize=1431 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/Hidden/TerrainEngine/TerrainLayerUtils pass=Get Terrain Layer Channel cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=28 ok=1 outsize=650
-
-Cmd: compileSnippet
- insize=1431 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/Hidden/TerrainEngine/TerrainLayerUtils pass=Get Terrain Layer Channel cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=28 ok=1 outsize=354
-
-Cmd: compileSnippet
- insize=3289 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/Hidden/TerrainEngine/TerrainLayerUtils pass=Set Terrain Layer Channel cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Vertex platform=d3d11 reqs=33 mask=6 start=59 ok=1 outsize=742
-
-Cmd: compileSnippet
- insize=3289 file=Assets/DefaultResourcesExtra/TerrainShaders/Utils/Hidden/TerrainEngine/TerrainLayerUtils pass=Set Terrain Layer Channel cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_COLORSPACE_GAMMA UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_FULL_HDR uKW= dKW=UNITY_NO_DXT5nm UNITY_ENABLE_NATIVE_SHADOW_LOOKUPS UNITY_METAL_SHADOWS_USE_POINT_FILTERING UNITY_NO_SCREENSPACE_SHADOWS UNITY_PBS_USE_BRDF2 UNITY_PBS_USE_BRDF3 UNITY_NO_FULL_STANDARD_SHADER UNITY_HARDWARE_TIER1 UNITY_HARDWARE_TIER2 UNITY_HARDWARE_TIER3 UNITY_HALF_PRECISION_FRAGMENT_SHADER_REGISTERS UNITY_LIGHTMAP_DLDR_ENCODING UNITY_LIGHTMAP_RGBM_ENCODING UNITY_VIRTUAL_TEXTURING UNITY_PRETRANSFORM_TO_DISPLAY_ORIENTATION UNITY_ASTC_NORMALMAP_ENCODING SHADER_API_GLES30 flags=0 lang=0 type=Fragment platform=d3d11 reqs=33 mask=6 start=59 ok=1 outsize=854
-
Cmd: shutdown
diff --git a/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe1.log b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe1.log
new file mode 100644
index 00000000..8d31f243
--- /dev/null
+++ b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe1.log
@@ -0,0 +1,4 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: shutdown
diff --git a/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe2.log b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe2.log
new file mode 100644
index 00000000..8d31f243
--- /dev/null
+++ b/Projekt/MWSProjekt/Logs/shadercompiler-UnityShaderCompiler.exe2.log
@@ -0,0 +1,4 @@
+Base path: 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data', plugins path 'C:/Program Files/Unity/Hub/Editor/2021.1.7f1/Editor/Data/PlaybackEngines'
+Cmd: initializeCompiler
+
+Cmd: shutdown
diff --git a/Projekt/MWSProjekt/MWSProjekt.sln b/Projekt/MWSProjekt/MWSProjekt.sln
index cac8d638..fa53f818 100644
--- a/Projekt/MWSProjekt/MWSProjekt.sln
+++ b/Projekt/MWSProjekt/MWSProjekt.sln
@@ -1,14 +1,18 @@
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15
-
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{7ACAD90D-7ECF-68B9-A2D1-FF73CAFF1B29}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
-
+ {7ACAD90D-7ECF-68B9-A2D1-FF73CAFF1B29}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {7ACAD90D-7ECF-68B9-A2D1-FF73CAFF1B29}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {7ACAD90D-7ECF-68B9-A2D1-FF73CAFF1B29}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {7ACAD90D-7ECF-68B9-A2D1-FF73CAFF1B29}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/Projekt/MWSProjekt/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache b/Projekt/MWSProjekt/obj/Debug/Assembly-CSharp.csprojAssemblyReference.cache
new file mode 100644
index 00000000..c49a3077
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diff --git a/Projekt/MWSProjekt/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache b/Projekt/MWSProjekt/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache
new file mode 100644
index 00000000..16849fff
Binary files /dev/null and b/Projekt/MWSProjekt/obj/Debug/DesignTimeResolveAssemblyReferencesInput.cache differ