Added grass, started working on l systems
@ -58,15 +58,21 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Compile Include="Assets\Scripts\MatrixExtensions.cs" />
|
<Compile Include="Assets\Scripts\MatrixExtensions.cs" />
|
||||||
<Compile Include="Assets\Scripts\LSystemNodeLiteral.cs" />
|
<Compile Include="Assets\Scripts\LSystemNodeLiteral.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\TurtleLSystemEnvironment.cs" />
|
||||||
<Compile Include="Assets\Scripts\TurtleLSystem.cs" />
|
<Compile Include="Assets\Scripts\TurtleLSystem.cs" />
|
||||||
<Compile Include="Assets\Scripts\LSystemNode.cs" />
|
<Compile Include="Assets\Scripts\LSystemNode.cs" />
|
||||||
<Compile Include="Assets\Scripts\LSystemEvaluator.cs" />
|
<Compile Include="Assets\Scripts\LSystemEvaluator.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\Environment.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\TreeTurtle.cs" />
|
||||||
<Compile Include="Assets\Scripts\MathExpression.cs" />
|
<Compile Include="Assets\Scripts\MathExpression.cs" />
|
||||||
<Compile Include="Assets\Scripts\LSystemRule.cs" />
|
<Compile Include="Assets\Scripts\LSystemRule.cs" />
|
||||||
<Compile Include="Assets\Scripts\LSystemParser.cs" />
|
<Compile Include="Assets\Scripts\LSystemParser.cs" />
|
||||||
|
<Compile Include="Assets\Scripts\TurtleEnvironment.cs" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<None Include="Assets\Samples\Terrain Tools\0.1.0-preview\Terrain Assets\ThirdPartyNotices.txt" />
|
<None Include="Assets\Samples\Terrain Tools\0.1.0-preview\Terrain Assets\ThirdPartyNotices.txt" />
|
||||||
|
<None Include="Assets\LSystems\Tree2.txt" />
|
||||||
|
<None Include="Assets\LSystems\Tree.txt" />
|
||||||
<Reference Include="UnityEngine">
|
<Reference Include="UnityEngine">
|
||||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.1.7f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.1.7f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
|
8
Projekt/MWSProjekt/Assets/GrassFlowers.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 0e612fb1e46f3bb45bfa9547e9ffe431
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Projekt/MWSProjekt/Assets/GrassFlowers/Demo.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 90a98d1ca0ff3f34b817aee6ee27e766
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: fdec4a75f73522f4eb2f9d540a9aeb5e
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 679e28dd92e786342b7944447228f70c
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5490dd165db8d15458e920b5c398e991
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 25800000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,77 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ff26dd0d532f43942b51232390841a6d
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName:
|
||||||
|
8900000: generatedCubemap
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 1
|
||||||
|
seamlessCubemap: 1
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: 2
|
||||||
|
aniso: 0
|
||||||
|
mipBias: 0
|
||||||
|
wrapU: 1
|
||||||
|
wrapV: 1
|
||||||
|
wrapW: 1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 2
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 100
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,63 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!850595691 &4890085278179872738
|
||||||
|
LightingSettings:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: DemoGrassFlowersSettings
|
||||||
|
serializedVersion: 3
|
||||||
|
m_GIWorkflowMode: 1
|
||||||
|
m_EnableBakedLightmaps: 1
|
||||||
|
m_EnableRealtimeLightmaps: 1
|
||||||
|
m_RealtimeEnvironmentLighting: 1
|
||||||
|
m_BounceScale: 1
|
||||||
|
m_AlbedoBoost: 1
|
||||||
|
m_IndirectOutputScale: 1
|
||||||
|
m_UsingShadowmask: 1
|
||||||
|
m_BakeBackend: 0
|
||||||
|
m_LightmapMaxSize: 1024
|
||||||
|
m_BakeResolution: 40
|
||||||
|
m_Padding: 2
|
||||||
|
m_TextureCompression: 1
|
||||||
|
m_AO: 0
|
||||||
|
m_AOMaxDistance: 1
|
||||||
|
m_CompAOExponent: 1
|
||||||
|
m_CompAOExponentDirect: 0
|
||||||
|
m_ExtractAO: 0
|
||||||
|
m_MixedBakeMode: 2
|
||||||
|
m_LightmapsBakeMode: 1
|
||||||
|
m_FilterMode: 1
|
||||||
|
m_LightmapParameters: {fileID: 15204, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_ExportTrainingData: 0
|
||||||
|
m_TrainingDataDestination: TrainingData
|
||||||
|
m_RealtimeResolution: 2
|
||||||
|
m_ForceWhiteAlbedo: 0
|
||||||
|
m_ForceUpdates: 0
|
||||||
|
m_FinalGather: 0
|
||||||
|
m_FinalGatherRayCount: 256
|
||||||
|
m_FinalGatherFiltering: 1
|
||||||
|
m_PVRCulling: 1
|
||||||
|
m_PVRSampling: 1
|
||||||
|
m_PVRDirectSampleCount: 32
|
||||||
|
m_PVRSampleCount: 500
|
||||||
|
m_PVREnvironmentSampleCount: 500
|
||||||
|
m_PVREnvironmentReferencePointCount: 2048
|
||||||
|
m_LightProbeSampleCountMultiplier: 4
|
||||||
|
m_PVRBounces: 2
|
||||||
|
m_PVRMinBounces: 2
|
||||||
|
m_PVREnvironmentMIS: 0
|
||||||
|
m_PVRFilteringMode: 2
|
||||||
|
m_PVRDenoiserTypeDirect: 0
|
||||||
|
m_PVRDenoiserTypeIndirect: 0
|
||||||
|
m_PVRDenoiserTypeAO: 0
|
||||||
|
m_PVRFilterTypeDirect: 0
|
||||||
|
m_PVRFilterTypeIndirect: 0
|
||||||
|
m_PVRFilterTypeAO: 0
|
||||||
|
m_PVRFilteringGaussRadiusDirect: 1
|
||||||
|
m_PVRFilteringGaussRadiusIndirect: 5
|
||||||
|
m_PVRFilteringGaussRadiusAO: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
|
||||||
|
m_PVRFilteringAtrousPositionSigmaIndirect: 2
|
||||||
|
m_PVRFilteringAtrousPositionSigmaAO: 1
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b0ac21d1017eff04496096a542dadda6
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 4890085278179872738
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,375 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!114 &11400000
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_PrefabParentObject: {fileID: 0}
|
||||||
|
m_PrefabInternal: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 0}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 8a3bdb2cd68f901469e7cc149151eb49, type: 3}
|
||||||
|
m_Name: Post-Processing For GrassFlowers
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
debugViews:
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Settings:
|
||||||
|
mode: 0
|
||||||
|
depth:
|
||||||
|
scale: 1
|
||||||
|
motionVectors:
|
||||||
|
sourceOpacity: 1
|
||||||
|
motionImageOpacity: 0
|
||||||
|
motionImageAmplitude: 16
|
||||||
|
motionVectorsOpacity: 1
|
||||||
|
motionVectorsResolution: 24
|
||||||
|
motionVectorsAmplitude: 64
|
||||||
|
fog:
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Settings:
|
||||||
|
excludeSkybox: 1
|
||||||
|
antialiasing:
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Settings:
|
||||||
|
method: 0
|
||||||
|
fxaaSettings:
|
||||||
|
preset: 1
|
||||||
|
taaSettings:
|
||||||
|
jitterSpread: 0.75
|
||||||
|
sharpen: 0.3
|
||||||
|
stationaryBlending: 0.95
|
||||||
|
motionBlending: 0.85
|
||||||
|
ambientOcclusion:
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Settings:
|
||||||
|
intensity: 1.6
|
||||||
|
radius: 0.3
|
||||||
|
sampleCount: 16
|
||||||
|
downsampling: 1
|
||||||
|
forceForwardCompatibility: 0
|
||||||
|
ambientOnly: 0
|
||||||
|
highPrecision: 1
|
||||||
|
screenSpaceReflection:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_Settings:
|
||||||
|
reflection:
|
||||||
|
blendType: 0
|
||||||
|
reflectionQuality: 2
|
||||||
|
maxDistance: 100
|
||||||
|
iterationCount: 256
|
||||||
|
stepSize: 3
|
||||||
|
widthModifier: 0.5
|
||||||
|
reflectionBlur: 1
|
||||||
|
reflectBackfaces: 0
|
||||||
|
intensity:
|
||||||
|
reflectionMultiplier: 1
|
||||||
|
fadeDistance: 100
|
||||||
|
fresnelFade: 1
|
||||||
|
fresnelFadePower: 1
|
||||||
|
screenEdgeMask:
|
||||||
|
intensity: 0.03
|
||||||
|
depthOfField:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_Settings:
|
||||||
|
focusDistance: 10
|
||||||
|
aperture: 5.6
|
||||||
|
focalLength: 50
|
||||||
|
useCameraFov: 0
|
||||||
|
kernelSize: 1
|
||||||
|
motionBlur:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_Settings:
|
||||||
|
shutterAngle: 270
|
||||||
|
sampleCount: 10
|
||||||
|
frameBlending: 0
|
||||||
|
eyeAdaptation:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_Settings:
|
||||||
|
lowPercent: 45
|
||||||
|
highPercent: 95
|
||||||
|
minLuminance: -5
|
||||||
|
maxLuminance: 1
|
||||||
|
keyValue: 0.25
|
||||||
|
dynamicKeyValue: 1
|
||||||
|
adaptationType: 0
|
||||||
|
speedUp: 2
|
||||||
|
speedDown: 1
|
||||||
|
logMin: -8
|
||||||
|
logMax: 4
|
||||||
|
bloom:
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Settings:
|
||||||
|
bloom:
|
||||||
|
intensity: 5.31
|
||||||
|
threshold: 1.25
|
||||||
|
softKnee: 0.678
|
||||||
|
radius: 2.29
|
||||||
|
antiFlicker: 0
|
||||||
|
lensDirt:
|
||||||
|
texture: {fileID: 0}
|
||||||
|
intensity: 3
|
||||||
|
colorGrading:
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Settings:
|
||||||
|
tonemapping:
|
||||||
|
tonemapper: 1
|
||||||
|
neutralBlackIn: 0.02
|
||||||
|
neutralWhiteIn: 10
|
||||||
|
neutralBlackOut: 0
|
||||||
|
neutralWhiteOut: 10
|
||||||
|
neutralWhiteLevel: 5.3
|
||||||
|
neutralWhiteClip: 10
|
||||||
|
basic:
|
||||||
|
postExposure: 1.23
|
||||||
|
temperature: 0
|
||||||
|
tint: 0
|
||||||
|
hueShift: 0
|
||||||
|
saturation: 0.92
|
||||||
|
contrast: 1
|
||||||
|
channelMixer:
|
||||||
|
red: {x: 1, y: 0, z: 0}
|
||||||
|
green: {x: 0, y: 1, z: 0}
|
||||||
|
blue: {x: 0, y: 0, z: 1}
|
||||||
|
currentEditingChannel: 0
|
||||||
|
colorWheels:
|
||||||
|
mode: 1
|
||||||
|
log:
|
||||||
|
slope:
|
||||||
|
r: 1
|
||||||
|
g: 1
|
||||||
|
b: 1
|
||||||
|
a: 0
|
||||||
|
power:
|
||||||
|
r: 1
|
||||||
|
g: 1
|
||||||
|
b: 1
|
||||||
|
a: 0
|
||||||
|
offset:
|
||||||
|
r: 1
|
||||||
|
g: 1
|
||||||
|
b: 1
|
||||||
|
a: 0
|
||||||
|
linear:
|
||||||
|
lift:
|
||||||
|
r: 0
|
||||||
|
g: 0
|
||||||
|
b: 0
|
||||||
|
a: 0
|
||||||
|
gamma:
|
||||||
|
r: 0
|
||||||
|
g: 0
|
||||||
|
b: 0
|
||||||
|
a: 0
|
||||||
|
gain:
|
||||||
|
r: 0
|
||||||
|
g: 0
|
||||||
|
b: 0
|
||||||
|
a: 0
|
||||||
|
curves:
|
||||||
|
master:
|
||||||
|
curve:
|
||||||
|
m_Curve:
|
||||||
|
- time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 1
|
||||||
|
outSlope: 1
|
||||||
|
tangentMode: 0
|
||||||
|
- time: 1
|
||||||
|
value: 1
|
||||||
|
inSlope: 1
|
||||||
|
outSlope: 1
|
||||||
|
tangentMode: 0
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 0
|
||||||
|
m_Loop: 0
|
||||||
|
m_ZeroValue: 0
|
||||||
|
m_Range: 1
|
||||||
|
m_InternalLoopingCurve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
red:
|
||||||
|
curve:
|
||||||
|
m_Curve:
|
||||||
|
- time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 1
|
||||||
|
outSlope: 1
|
||||||
|
tangentMode: 0
|
||||||
|
- time: 1
|
||||||
|
value: 1
|
||||||
|
inSlope: 1
|
||||||
|
outSlope: 1
|
||||||
|
tangentMode: 0
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
m_Loop: 0
|
||||||
|
m_ZeroValue: 0
|
||||||
|
m_Range: 1
|
||||||
|
m_InternalLoopingCurve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
green:
|
||||||
|
curve:
|
||||||
|
m_Curve:
|
||||||
|
- time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 1
|
||||||
|
outSlope: 1
|
||||||
|
tangentMode: 0
|
||||||
|
- time: 1
|
||||||
|
value: 1
|
||||||
|
inSlope: 1
|
||||||
|
outSlope: 1
|
||||||
|
tangentMode: 0
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
m_Loop: 0
|
||||||
|
m_ZeroValue: 0
|
||||||
|
m_Range: 1
|
||||||
|
m_InternalLoopingCurve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
blue:
|
||||||
|
curve:
|
||||||
|
m_Curve:
|
||||||
|
- time: 0
|
||||||
|
value: 0
|
||||||
|
inSlope: 1
|
||||||
|
outSlope: 1
|
||||||
|
tangentMode: 0
|
||||||
|
- time: 1
|
||||||
|
value: 1
|
||||||
|
inSlope: 1
|
||||||
|
outSlope: 1
|
||||||
|
tangentMode: 0
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
m_Loop: 0
|
||||||
|
m_ZeroValue: 0
|
||||||
|
m_Range: 1
|
||||||
|
m_InternalLoopingCurve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
hueVShue:
|
||||||
|
curve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
m_Loop: 1
|
||||||
|
m_ZeroValue: 0.5
|
||||||
|
m_Range: 1
|
||||||
|
m_InternalLoopingCurve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
hueVSsat:
|
||||||
|
curve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
m_Loop: 1
|
||||||
|
m_ZeroValue: 0.5
|
||||||
|
m_Range: 1
|
||||||
|
m_InternalLoopingCurve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
satVSsat:
|
||||||
|
curve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
m_Loop: 0
|
||||||
|
m_ZeroValue: 0.5
|
||||||
|
m_Range: 1
|
||||||
|
m_InternalLoopingCurve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
lumVSsat:
|
||||||
|
curve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
m_Loop: 0
|
||||||
|
m_ZeroValue: 0.5
|
||||||
|
m_Range: 1
|
||||||
|
m_InternalLoopingCurve:
|
||||||
|
m_Curve: []
|
||||||
|
m_PreInfinity: 2
|
||||||
|
m_PostInfinity: 2
|
||||||
|
m_RotationOrder: 4
|
||||||
|
e_CurrentEditingCurve: 0
|
||||||
|
e_CurveY: 1
|
||||||
|
e_CurveR: 0
|
||||||
|
e_CurveG: 0
|
||||||
|
e_CurveB: 0
|
||||||
|
<isDirty>k__BackingField: 0
|
||||||
|
<bakedLut>k__BackingField: {fileID: 0}
|
||||||
|
userLut:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_Settings:
|
||||||
|
lut: {fileID: 0}
|
||||||
|
contribution: 1
|
||||||
|
chromaticAberration:
|
||||||
|
m_Enabled: 1
|
||||||
|
m_Settings:
|
||||||
|
spectralTexture: {fileID: 0}
|
||||||
|
intensity: 0.1
|
||||||
|
grain:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_Settings:
|
||||||
|
colored: 1
|
||||||
|
intensity: 0.5
|
||||||
|
size: 1
|
||||||
|
luminanceContribution: 0.8
|
||||||
|
vignette:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_Settings:
|
||||||
|
mode: 0
|
||||||
|
color:
|
||||||
|
r: 0
|
||||||
|
g: 0
|
||||||
|
b: 0
|
||||||
|
a: 1
|
||||||
|
center: {x: 0.5, y: 0.5}
|
||||||
|
intensity: 0.45
|
||||||
|
smoothness: 0.2
|
||||||
|
roundness: 1
|
||||||
|
mask: {fileID: 0}
|
||||||
|
opacity: 1
|
||||||
|
rounded: 0
|
||||||
|
dithering:
|
||||||
|
m_Enabled: 0
|
||||||
|
m_Settings: {}
|
||||||
|
monitors:
|
||||||
|
currentMonitorID: 0
|
||||||
|
refreshOnPlay: 0
|
||||||
|
histogramMode: 3
|
||||||
|
waveformExposure: 0.12
|
||||||
|
waveformY: 0
|
||||||
|
waveformR: 1
|
||||||
|
waveformG: 1
|
||||||
|
waveformB: 1
|
||||||
|
paradeExposure: 0.12
|
||||||
|
vectorscopeExposure: 0.12
|
||||||
|
vectorscopeShowBackground: 1
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 150fbd13cfcddb34ebc82b228a769165
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Projekt/MWSProjekt/Assets/GrassFlowers/Textures.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 46c1725cb7280074493bd8d9d2ab7468
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 6c0cbfdcc9b9ae64f9ddd77c2003e193
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 91a1945982e98be4d9fe3e3d12fdebd8
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: cf3069941001b5c46b1f13d4551d0fd9
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5733619f617fd954cac22d3d11fd1b93
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b0601839c4520064bb61d58d088810bc
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c6bde8cacfa93444fa98152cb9e36815
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5c744e80ad52c884c9ac4c9139b3aaae
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 2.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e3b33de953074bc4a88d9487f19c1202
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b3d0250e4b7a1ac4abe98a38d34d2048
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5afd653e4d79b7a4c9523dd543c0bead
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 8900a35e436818940b97df26c3a8a1aa
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: d238efbd27bc5ae4ead9839995f74830
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 4.0 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: dcefc591c195a9f468e9157baa03eb4f
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 1024
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 1778770213e6d284eafc7eaa31ef8f4c
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 41 MiB |
@ -0,0 +1,86 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 38bb15d6b378aff46b461e248592d1da
|
||||||
|
TextureImporter:
|
||||||
|
fileIDToRecycleName: {}
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 4
|
||||||
|
mipmaps:
|
||||||
|
mipMapMode: 0
|
||||||
|
enableMipMap: 1
|
||||||
|
sRGBTexture: 1
|
||||||
|
linearTexture: 0
|
||||||
|
fadeOut: 0
|
||||||
|
borderMipMap: 0
|
||||||
|
mipMapsPreserveCoverage: 0
|
||||||
|
alphaTestReferenceValue: 0.5
|
||||||
|
mipMapFadeDistanceStart: 1
|
||||||
|
mipMapFadeDistanceEnd: 3
|
||||||
|
bumpmap:
|
||||||
|
convertToNormalMap: 0
|
||||||
|
externalNormalMap: 0
|
||||||
|
heightScale: 0.25
|
||||||
|
normalMapFilter: 0
|
||||||
|
isReadable: 0
|
||||||
|
grayScaleToAlpha: 0
|
||||||
|
generateCubemap: 6
|
||||||
|
cubemapConvolution: 0
|
||||||
|
seamlessCubemap: 0
|
||||||
|
textureFormat: 1
|
||||||
|
maxTextureSize: 2048
|
||||||
|
textureSettings:
|
||||||
|
serializedVersion: 2
|
||||||
|
filterMode: -1
|
||||||
|
aniso: -1
|
||||||
|
mipBias: -1
|
||||||
|
wrapU: -1
|
||||||
|
wrapV: -1
|
||||||
|
wrapW: -1
|
||||||
|
nPOTScale: 1
|
||||||
|
lightmap: 0
|
||||||
|
compressionQuality: 50
|
||||||
|
spriteMode: 0
|
||||||
|
spriteExtrude: 1
|
||||||
|
spriteMeshType: 1
|
||||||
|
alignment: 0
|
||||||
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
|
spritePixelsToUnits: 100
|
||||||
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
|
alphaUsage: 1
|
||||||
|
alphaIsTransparency: 0
|
||||||
|
spriteTessellationDetail: -1
|
||||||
|
textureType: 0
|
||||||
|
textureShape: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
platformSettings:
|
||||||
|
- buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 4096
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
- buildTarget: Standalone
|
||||||
|
maxTextureSize: 4096
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
spritePackingTag:
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Projekt/MWSProjekt/Assets/LSystems.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: ddbb7a58805ce264aaa847d266f0b897
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
5
Projekt/MWSProjekt/Assets/LSystems/Tree.txt
Normal file
@ -0,0 +1,5 @@
|
|||||||
|
#ignore + - \ / ^ &
|
||||||
|
#axiom
|
||||||
|
S
|
||||||
|
#rules
|
||||||
|
S -> Z\(60)[-S]S
|
7
Projekt/MWSProjekt/Assets/LSystems/Tree.txt.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 4fd5963b4dc7ffb4d87927cd31f71fb9
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Projekt/MWSProjekt/Assets/LSystems/Tree2.txt
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
#axiom
|
||||||
|
I(1,1)
|
||||||
|
#rules
|
||||||
|
I(a,b) : a == 1; b <= 5 -> R(1)I(1, b + 1)
|
||||||
|
I(a,b) : a == 2; b <= 2 -> R(1)I(1, b + 1)
|
||||||
|
|
||||||
|
R(a) : a < 5 -> R(a+0.15)
|
||||||
|
#end rules
|
7
Projekt/MWSProjekt/Assets/LSystems/Tree2.txt.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: e2ea6afb8b38e1245b2bf9184b793acb
|
||||||
|
TextScriptImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Projekt/MWSProjekt/Assets/Models.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 7a045e2e15539a346b9341a94c1a3a9a
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
84
Projekt/MWSProjekt/Assets/Models/Apple.prefab
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &1350013967046912549
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 353685676184661511}
|
||||||
|
- component: {fileID: 296604003344069857}
|
||||||
|
- component: {fileID: -8656276640549825894}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Apple
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &353685676184661511
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1350013967046912549}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1.4, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &296604003344069857
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1350013967046912549}
|
||||||
|
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &-8656276640549825894
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1350013967046912549}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: 06e5ddcf533c38f47b7f764fdbb9a326, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
7
Projekt/MWSProjekt/Assets/Models/Apple.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c0aa266d547ceb043b2b5be7a61817b2
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -27,7 +27,7 @@ Transform:
|
|||||||
m_GameObject: {fileID: 8940750936091100187}
|
m_GameObject: {fileID: 8940750936091100187}
|
||||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 2, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 0
|
||||||
|
@ -62,9 +62,9 @@ Material:
|
|||||||
- _DetailNormalMapScale: 1
|
- _DetailNormalMapScale: 1
|
||||||
- _DstBlend: 0
|
- _DstBlend: 0
|
||||||
- _GlossMapScale: 1
|
- _GlossMapScale: 1
|
||||||
- _Glossiness: 0.5
|
- _Glossiness: 0.484
|
||||||
- _GlossyReflections: 1
|
- _GlossyReflections: 1
|
||||||
- _Metallic: 0
|
- _Metallic: 0.564
|
||||||
- _Mode: 0
|
- _Mode: 0
|
||||||
- _OcclusionStrength: 1
|
- _OcclusionStrength: 1
|
||||||
- _Parallax: 0.02
|
- _Parallax: 0.02
|
||||||
@ -74,6 +74,6 @@ Material:
|
|||||||
- _UVSec: 0
|
- _UVSec: 0
|
||||||
- _ZWrite: 1
|
- _ZWrite: 1
|
||||||
m_Colors:
|
m_Colors:
|
||||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
- _Color: {r: 0.520106, g: 0.30962977, b: 0.9245283, a: 1}
|
||||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
m_BuildTextureStacks: []
|
m_BuildTextureStacks: []
|
||||||
|
79
Projekt/MWSProjekt/Assets/Models/Green.mat
Normal file
@ -0,0 +1,79 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!21 &2100000
|
||||||
|
Material:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Green
|
||||||
|
m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_ShaderKeywords:
|
||||||
|
m_LightmapFlags: 4
|
||||||
|
m_EnableInstancingVariants: 0
|
||||||
|
m_DoubleSidedGI: 0
|
||||||
|
m_CustomRenderQueue: -1
|
||||||
|
stringTagMap: {}
|
||||||
|
disabledShaderPasses: []
|
||||||
|
m_SavedProperties:
|
||||||
|
serializedVersion: 3
|
||||||
|
m_TexEnvs:
|
||||||
|
- _BumpMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailAlbedoMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailMask:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _DetailNormalMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _EmissionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MainTex:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _MetallicGlossMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _OcclusionMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
- _ParallaxMap:
|
||||||
|
m_Texture: {fileID: 0}
|
||||||
|
m_Scale: {x: 1, y: 1}
|
||||||
|
m_Offset: {x: 0, y: 0}
|
||||||
|
m_Ints: []
|
||||||
|
m_Floats:
|
||||||
|
- _BumpScale: 1
|
||||||
|
- _Cutoff: 0.5
|
||||||
|
- _DetailNormalMapScale: 1
|
||||||
|
- _DstBlend: 0
|
||||||
|
- _GlossMapScale: 1
|
||||||
|
- _Glossiness: 0.398
|
||||||
|
- _GlossyReflections: 1
|
||||||
|
- _Metallic: 0.632
|
||||||
|
- _Mode: 0
|
||||||
|
- _OcclusionStrength: 1
|
||||||
|
- _Parallax: 0.02
|
||||||
|
- _SmoothnessTextureChannel: 0
|
||||||
|
- _SpecularHighlights: 1
|
||||||
|
- _SrcBlend: 1
|
||||||
|
- _UVSec: 0
|
||||||
|
- _ZWrite: 1
|
||||||
|
m_Colors:
|
||||||
|
- _Color: {r: 0.45946774, g: 0.8962264, b: 0.12259703, a: 1}
|
||||||
|
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||||
|
m_BuildTextureStacks: []
|
8
Projekt/MWSProjekt/Assets/Models/Green.mat.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 06e5ddcf533c38f47b7f764fdbb9a326
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 2100000
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
BIN
Projekt/MWSProjekt/Assets/Models/Klon.fbx
Normal file
102
Projekt/MWSProjekt/Assets/Models/Klon.fbx.meta
Normal file
@ -0,0 +1,102 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b27a833ca95d884448b91f77d9475679
|
||||||
|
ModelImporter:
|
||||||
|
serializedVersion: 21100
|
||||||
|
internalIDToNameTable: []
|
||||||
|
externalObjects: {}
|
||||||
|
materials:
|
||||||
|
materialImportMode: 2
|
||||||
|
materialName: 0
|
||||||
|
materialSearch: 1
|
||||||
|
materialLocation: 1
|
||||||
|
animations:
|
||||||
|
legacyGenerateAnimations: 4
|
||||||
|
bakeSimulation: 0
|
||||||
|
resampleCurves: 1
|
||||||
|
optimizeGameObjects: 0
|
||||||
|
motionNodeName:
|
||||||
|
rigImportErrors:
|
||||||
|
rigImportWarnings:
|
||||||
|
animationImportErrors:
|
||||||
|
animationImportWarnings:
|
||||||
|
animationRetargetingWarnings:
|
||||||
|
animationDoRetargetingWarnings: 0
|
||||||
|
importAnimatedCustomProperties: 0
|
||||||
|
importConstraints: 0
|
||||||
|
animationCompression: 1
|
||||||
|
animationRotationError: 0.5
|
||||||
|
animationPositionError: 0.5
|
||||||
|
animationScaleError: 0.5
|
||||||
|
animationWrapMode: 0
|
||||||
|
extraExposedTransformPaths: []
|
||||||
|
extraUserProperties: []
|
||||||
|
clipAnimations: []
|
||||||
|
isReadable: 0
|
||||||
|
meshes:
|
||||||
|
lODScreenPercentages: []
|
||||||
|
globalScale: 1
|
||||||
|
meshCompression: 0
|
||||||
|
addColliders: 0
|
||||||
|
useSRGBMaterialColor: 1
|
||||||
|
sortHierarchyByName: 1
|
||||||
|
importVisibility: 1
|
||||||
|
importBlendShapes: 1
|
||||||
|
importCameras: 1
|
||||||
|
importLights: 1
|
||||||
|
fileIdsGeneration: 2
|
||||||
|
swapUVChannels: 0
|
||||||
|
generateSecondaryUV: 0
|
||||||
|
useFileUnits: 1
|
||||||
|
keepQuads: 0
|
||||||
|
weldVertices: 1
|
||||||
|
bakeAxisConversion: 0
|
||||||
|
preserveHierarchy: 0
|
||||||
|
skinWeightsMode: 0
|
||||||
|
maxBonesPerVertex: 4
|
||||||
|
minBoneWeight: 0.001
|
||||||
|
meshOptimizationFlags: -1
|
||||||
|
indexFormat: 0
|
||||||
|
secondaryUVAngleDistortion: 8
|
||||||
|
secondaryUVAreaDistortion: 15.000001
|
||||||
|
secondaryUVHardAngle: 88
|
||||||
|
secondaryUVMarginMethod: 1
|
||||||
|
secondaryUVMinLightmapResolution: 40
|
||||||
|
secondaryUVMinObjectScale: 1
|
||||||
|
secondaryUVPackMargin: 4
|
||||||
|
useFileScale: 1
|
||||||
|
tangentSpace:
|
||||||
|
normalSmoothAngle: 60
|
||||||
|
normalImportMode: 0
|
||||||
|
tangentImportMode: 3
|
||||||
|
normalCalculationMode: 4
|
||||||
|
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
|
||||||
|
blendShapeNormalImportMode: 1
|
||||||
|
normalSmoothingSource: 0
|
||||||
|
referencedClips: []
|
||||||
|
importAnimation: 1
|
||||||
|
humanDescription:
|
||||||
|
serializedVersion: 3
|
||||||
|
human: []
|
||||||
|
skeleton: []
|
||||||
|
armTwist: 0.5
|
||||||
|
foreArmTwist: 0.5
|
||||||
|
upperLegTwist: 0.5
|
||||||
|
legTwist: 0.5
|
||||||
|
armStretch: 0.05
|
||||||
|
legStretch: 0.05
|
||||||
|
feetSpacing: 0
|
||||||
|
globalScale: 1
|
||||||
|
rootMotionBoneName:
|
||||||
|
hasTranslationDoF: 0
|
||||||
|
hasExtraRoot: 0
|
||||||
|
skeletonHasParents: 1
|
||||||
|
lastHumanDescriptionAvatarSource: {instanceID: 0}
|
||||||
|
autoGenerateAvatarMappingIfUnspecified: 1
|
||||||
|
animationType: 2
|
||||||
|
humanoidOversampling: 1
|
||||||
|
avatarSetup: 0
|
||||||
|
addHumanoidExtraRootOnlyWhenUsingAvatar: 1
|
||||||
|
additionalBone: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
84
Projekt/MWSProjekt/Assets/Models/Leaf.prefab
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &2146415608025864259
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 5532671501312500238}
|
||||||
|
- component: {fileID: 2314152182219423656}
|
||||||
|
- component: {fileID: -5507681904500546492}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Leaf
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &5532671501312500238
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2146415608025864259}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!23 &2314152182219423656
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2146415608025864259}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!33 &-5507681904500546492
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2146415608025864259}
|
||||||
|
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
7
Projekt/MWSProjekt/Assets/Models/Leaf.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: c7e0c814662cbab42b42b54495a994d7
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
84
Projekt/MWSProjekt/Assets/Models/cylinder.prefab
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1 &3132964252630352729
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 7594502901394162009}
|
||||||
|
- component: {fileID: 4391870333044285248}
|
||||||
|
- component: {fileID: 4416866696227822882}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: cylinder
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &7594502901394162009
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3132964252630352729}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: -1, z: 0}
|
||||||
|
m_LocalScale: {x: 0.5, y: 1, z: 0.5}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &4391870333044285248
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3132964252630352729}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &4416866696227822882
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 3132964252630352729}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: aad6f488b61182a4ca494d8eec697994, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
7
Projekt/MWSProjekt/Assets/Models/cylinder.prefab.meta
Normal file
@ -0,0 +1,7 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 83d72558bd9cac84fb538bc8d11ed837
|
||||||
|
PrefabImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -123,6 +123,97 @@ NavMeshSettings:
|
|||||||
debug:
|
debug:
|
||||||
m_Flags: 0
|
m_Flags: 0
|
||||||
m_NavMeshData: {fileID: 0}
|
m_NavMeshData: {fileID: 0}
|
||||||
|
--- !u!1001 &148923103
|
||||||
|
PrefabInstance:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Modification:
|
||||||
|
m_TransformParent: {fileID: 0}
|
||||||
|
m_Modifications:
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_RootOrder
|
||||||
|
value: 2
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.x
|
||||||
|
value: 72.7427
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.y
|
||||||
|
value: 8
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_LocalPosition.z
|
||||||
|
value: 60.458534
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.w
|
||||||
|
value: 1
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_LocalRotation.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.x
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.y
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 4285729265170269846, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_LocalEulerAnglesHint.z
|
||||||
|
value: 0
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
- target: {fileID: 8940750936091100187, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
propertyPath: m_Name
|
||||||
|
value: Barell
|
||||||
|
objectReference: {fileID: 0}
|
||||||
|
m_RemovedComponents: []
|
||||||
|
m_SourcePrefab: {fileID: 100100000, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
--- !u!1 &313541647 stripped
|
||||||
|
GameObject:
|
||||||
|
m_CorrespondingSourceObject: {fileID: 8940750936091100187, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
m_PrefabInstance: {fileID: 148923103}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
--- !u!54 &313541648
|
||||||
|
Rigidbody:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 313541647}
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Mass: 1
|
||||||
|
m_Drag: 0
|
||||||
|
m_AngularDrag: 0.05
|
||||||
|
m_UseGravity: 1
|
||||||
|
m_IsKinematic: 0
|
||||||
|
m_Interpolate: 0
|
||||||
|
m_Constraints: 0
|
||||||
|
m_CollisionDetection: 0
|
||||||
|
--- !u!65 &313541652
|
||||||
|
BoxCollider:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 313541647}
|
||||||
|
m_Material: {fileID: 0}
|
||||||
|
m_IsTrigger: 0
|
||||||
|
m_Enabled: 1
|
||||||
|
serializedVersion: 2
|
||||||
|
m_Size: {x: 1.0000001, y: 2, z: 1.0000002}
|
||||||
|
m_Center: {x: 0.000000059604645, y: 0, z: -0.00000008940697}
|
||||||
--- !u!850595691 &352534934
|
--- !u!850595691 &352534934
|
||||||
LightingSettings:
|
LightingSettings:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -227,7 +318,7 @@ Transform:
|
|||||||
m_Children:
|
m_Children:
|
||||||
- {fileID: 1544268237}
|
- {fileID: 1544268237}
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 2
|
m_RootOrder: 4
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &705507993
|
--- !u!1 &705507993
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -320,7 +411,7 @@ Transform:
|
|||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 1
|
m_RootOrder: 3
|
||||||
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
|
||||||
--- !u!1 &963194225
|
--- !u!1 &963194225
|
||||||
GameObject:
|
GameObject:
|
||||||
@ -403,9 +494,9 @@ Transform:
|
|||||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
m_Children: []
|
m_Children: []
|
||||||
m_Father: {fileID: 0}
|
m_Father: {fileID: 0}
|
||||||
m_RootOrder: 0
|
m_RootOrder: 1
|
||||||
m_LocalEulerAnglesHint: {x: 30, y: 210, z: 0}
|
m_LocalEulerAnglesHint: {x: 30, y: 210, z: 0}
|
||||||
--- !u!1 &1202690091
|
--- !u!1 &983055579
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -413,39 +504,45 @@ GameObject:
|
|||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_Component:
|
m_Component:
|
||||||
- component: {fileID: 1202690095}
|
- component: {fileID: 983055580}
|
||||||
- component: {fileID: 1202690094}
|
- component: {fileID: 983055582}
|
||||||
- component: {fileID: 1202690093}
|
- component: {fileID: 983055581}
|
||||||
- component: {fileID: 1202690092}
|
|
||||||
- component: {fileID: 1202690096}
|
|
||||||
- component: {fileID: 1202690097}
|
|
||||||
m_Layer: 0
|
m_Layer: 0
|
||||||
m_Name: Cube
|
m_Name: LSystem Literal R
|
||||||
m_TagString: Untagged
|
m_TagString: LSystemLiteral
|
||||||
m_Icon: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_NavMeshLayer: 0
|
m_NavMeshLayer: 0
|
||||||
m_StaticEditorFlags: 0
|
m_StaticEditorFlags: 0
|
||||||
m_IsActive: 1
|
m_IsActive: 1
|
||||||
--- !u!65 &1202690092
|
--- !u!4 &983055580
|
||||||
BoxCollider:
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1202690091}
|
m_GameObject: {fileID: 983055579}
|
||||||
m_Material: {fileID: 0}
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
m_IsTrigger: 0
|
m_LocalPosition: {x: 0, y: 0.8, z: 0}
|
||||||
m_Enabled: 1
|
m_LocalScale: {x: 0.24000001, y: 0.48000002, z: 0.24000001}
|
||||||
serializedVersion: 2
|
m_Children: []
|
||||||
m_Size: {x: 1, y: 1, z: 1}
|
m_Father: {fileID: 1528745027}
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_RootOrder: 3
|
||||||
--- !u!23 &1202690093
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &983055581
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 983055579}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &983055582
|
||||||
MeshRenderer:
|
MeshRenderer:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1202690091}
|
m_GameObject: {fileID: 983055579}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_CastShadows: 1
|
m_CastShadows: 1
|
||||||
m_ReceiveShadows: 1
|
m_ReceiveShadows: 1
|
||||||
@ -459,7 +556,7 @@ MeshRenderer:
|
|||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_RendererPriority: 0
|
m_RendererPriority: 0
|
||||||
m_Materials:
|
m_Materials:
|
||||||
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
|
- {fileID: 2100000, guid: aad6f488b61182a4ca494d8eec697994, type: 2}
|
||||||
m_StaticBatchInfo:
|
m_StaticBatchInfo:
|
||||||
firstSubMesh: 0
|
firstSubMesh: 0
|
||||||
subMeshCount: 0
|
subMeshCount: 0
|
||||||
@ -481,56 +578,415 @@ MeshRenderer:
|
|||||||
m_SortingLayer: 0
|
m_SortingLayer: 0
|
||||||
m_SortingOrder: 0
|
m_SortingOrder: 0
|
||||||
m_AdditionalVertexStreams: {fileID: 0}
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
--- !u!33 &1202690094
|
--- !u!1 &1041777987
|
||||||
MeshFilter:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1202690091}
|
serializedVersion: 6
|
||||||
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
|
m_Component:
|
||||||
--- !u!4 &1202690095
|
- component: {fileID: 1041777989}
|
||||||
Transform:
|
- component: {fileID: 1041777988}
|
||||||
m_ObjectHideFlags: 0
|
m_Layer: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_Name: Tree2
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_TagString: Untagged
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_Icon: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1202690091}
|
m_NavMeshLayer: 0
|
||||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
m_StaticEditorFlags: 0
|
||||||
m_LocalPosition: {x: 50, y: 10, z: 50}
|
m_IsActive: 1
|
||||||
m_LocalScale: {x: 1, y: 2, z: 1}
|
--- !u!114 &1041777988
|
||||||
m_Children: []
|
|
||||||
m_Father: {fileID: 0}
|
|
||||||
m_RootOrder: 3
|
|
||||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
|
||||||
--- !u!114 &1202690096
|
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1202690091}
|
m_GameObject: {fileID: 1041777987}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: 2b1e2f30d07cc4a4ab5451bcb7e045e2, type: 3}
|
m_Script: {fileID: 11500000, guid: 5559c7807aa7c5e49a46bf6032e3bdce, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
--- !u!54 &1202690097
|
speed: 1
|
||||||
Rigidbody:
|
LSystemPath: Assets\LSystems\Tree.txt
|
||||||
|
steps: 1
|
||||||
|
environment: {fileID: 1544134804}
|
||||||
|
shadowStrength: 20
|
||||||
|
lookForLightAngle: 40
|
||||||
|
lookForLightLength: 1
|
||||||
|
obj: {fileID: 3132964252630352729, guid: 83d72558bd9cac84fb538bc8d11ed837, type: 3}
|
||||||
|
flower: {fileID: 0}
|
||||||
|
leaf: {fileID: 0}
|
||||||
|
angle: 30
|
||||||
|
--- !u!4 &1041777989
|
||||||
|
Transform:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_GameObject: {fileID: 1202690091}
|
m_GameObject: {fileID: 1041777987}
|
||||||
serializedVersion: 2
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
m_Mass: 1
|
m_LocalPosition: {x: 50, y: 16, z: 50}
|
||||||
m_Drag: 0
|
m_LocalScale: {x: 5, y: 5, z: 5}
|
||||||
m_AngularDrag: 0.05
|
m_Children: []
|
||||||
m_UseGravity: 1
|
m_Father: {fileID: 0}
|
||||||
m_IsKinematic: 0
|
m_RootOrder: 6
|
||||||
m_Interpolate: 0
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
m_Constraints: 0
|
--- !u!1 &1213217475
|
||||||
m_CollisionDetection: 0
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1213217476}
|
||||||
|
- component: {fileID: 1213217478}
|
||||||
|
- component: {fileID: 1213217477}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: LSystem Literal R
|
||||||
|
m_TagString: LSystemLiteral
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1213217476
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1213217475}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 1, z: 0}
|
||||||
|
m_LocalScale: {x: 0.225, y: 0.45, z: 0.225}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1528745027}
|
||||||
|
m_RootOrder: 4
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &1213217477
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1213217475}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &1213217478
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1213217475}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: aad6f488b61182a4ca494d8eec697994, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!1 &1304106096
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1304106097}
|
||||||
|
- component: {fileID: 1304106099}
|
||||||
|
- component: {fileID: 1304106098}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: LSystem Literal R
|
||||||
|
m_TagString: LSystemLiteral
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1304106097
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1304106096}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0.2, z: 0}
|
||||||
|
m_LocalScale: {x: 0.28500003, y: 0.57000005, z: 0.28500003}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1528745027}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &1304106098
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1304106096}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &1304106099
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1304106096}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: aad6f488b61182a4ca494d8eec697994, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!1 &1498747226
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1498747227}
|
||||||
|
- component: {fileID: 1498747229}
|
||||||
|
- component: {fileID: 1498747228}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: LSystem Literal R
|
||||||
|
m_TagString: LSystemLiteral
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &1498747227
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1498747226}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0.6, z: 0}
|
||||||
|
m_LocalScale: {x: 0.25500003, y: 0.51000005, z: 0.25500003}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1528745027}
|
||||||
|
m_RootOrder: 2
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &1498747228
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1498747226}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &1498747229
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1498747226}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: aad6f488b61182a4ca494d8eec697994, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
--- !u!1 &1528745025
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1528745027}
|
||||||
|
- component: {fileID: 1528745026}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Tree
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &1528745026
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1528745025}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 92154f77218e64c43a24b4db45cdbfd5, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
speed: 1
|
||||||
|
LSystemPath: Assets\LSystems\Tree2.txt
|
||||||
|
steps: 1
|
||||||
|
environment: {fileID: 1544134804}
|
||||||
|
shadowStrength: 20
|
||||||
|
lookForLightAngle: 40
|
||||||
|
lookForLightLength: 1
|
||||||
|
branch: {fileID: 8940750936091100187, guid: 687210b557c0a04429227e2763831b35, type: 3}
|
||||||
|
angle: 30
|
||||||
|
--- !u!4 &1528745027
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1528745025}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children:
|
||||||
|
- {fileID: 1304106097}
|
||||||
|
- {fileID: 2046247577}
|
||||||
|
- {fileID: 1498747227}
|
||||||
|
- {fileID: 983055580}
|
||||||
|
- {fileID: 1213217476}
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 5
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!1 &1544134803
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 1544134805}
|
||||||
|
- component: {fileID: 1544134804}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: Environment
|
||||||
|
m_TagString: Untagged
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!114 &1544134804
|
||||||
|
MonoBehaviour:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1544134803}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_EditorHideFlags: 0
|
||||||
|
m_Script: {fileID: 11500000, guid: 517a2e41b336f124ca9f1d95811e35b7, type: 3}
|
||||||
|
m_Name:
|
||||||
|
m_EditorClassIdentifier:
|
||||||
|
sizeX: 100
|
||||||
|
sizeY: 200
|
||||||
|
sizeZ: 100
|
||||||
|
voxelSize: 0.3
|
||||||
|
visualizeLigth: 1
|
||||||
|
visualizeEveryNVoxel: 1
|
||||||
|
rotateTowardsLight: 1
|
||||||
|
sendShadowToLSystem: 1
|
||||||
|
cutBranchesWithMaxShadow: 1
|
||||||
|
--- !u!4 &1544134805
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 1544134803}
|
||||||
|
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||||
|
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 0}
|
||||||
|
m_RootOrder: 0
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
--- !u!1 &1544268236
|
--- !u!1 &1544268236
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -608,3 +1064,85 @@ Terrain:
|
|||||||
m_GroupingID: 0
|
m_GroupingID: 0
|
||||||
m_RenderingLayerMask: 1
|
m_RenderingLayerMask: 1
|
||||||
m_AllowAutoConnect: 1
|
m_AllowAutoConnect: 1
|
||||||
|
--- !u!1 &2046247576
|
||||||
|
GameObject:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
serializedVersion: 6
|
||||||
|
m_Component:
|
||||||
|
- component: {fileID: 2046247577}
|
||||||
|
- component: {fileID: 2046247579}
|
||||||
|
- component: {fileID: 2046247578}
|
||||||
|
m_Layer: 0
|
||||||
|
m_Name: LSystem Literal R
|
||||||
|
m_TagString: LSystemLiteral
|
||||||
|
m_Icon: {fileID: 0}
|
||||||
|
m_NavMeshLayer: 0
|
||||||
|
m_StaticEditorFlags: 0
|
||||||
|
m_IsActive: 1
|
||||||
|
--- !u!4 &2046247577
|
||||||
|
Transform:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2046247576}
|
||||||
|
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||||
|
m_LocalPosition: {x: 0, y: 0.4, z: 0}
|
||||||
|
m_LocalScale: {x: 0.27000004, y: 0.5400001, z: 0.27000004}
|
||||||
|
m_Children: []
|
||||||
|
m_Father: {fileID: 1528745027}
|
||||||
|
m_RootOrder: 1
|
||||||
|
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||||
|
--- !u!33 &2046247578
|
||||||
|
MeshFilter:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2046247576}
|
||||||
|
m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
|
--- !u!23 &2046247579
|
||||||
|
MeshRenderer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_GameObject: {fileID: 2046247576}
|
||||||
|
m_Enabled: 1
|
||||||
|
m_CastShadows: 1
|
||||||
|
m_ReceiveShadows: 1
|
||||||
|
m_DynamicOccludee: 1
|
||||||
|
m_StaticShadowCaster: 0
|
||||||
|
m_MotionVectors: 1
|
||||||
|
m_LightProbeUsage: 1
|
||||||
|
m_ReflectionProbeUsage: 1
|
||||||
|
m_RayTracingMode: 2
|
||||||
|
m_RayTraceProcedural: 0
|
||||||
|
m_RenderingLayerMask: 1
|
||||||
|
m_RendererPriority: 0
|
||||||
|
m_Materials:
|
||||||
|
- {fileID: 2100000, guid: aad6f488b61182a4ca494d8eec697994, type: 2}
|
||||||
|
m_StaticBatchInfo:
|
||||||
|
firstSubMesh: 0
|
||||||
|
subMeshCount: 0
|
||||||
|
m_StaticBatchRoot: {fileID: 0}
|
||||||
|
m_ProbeAnchor: {fileID: 0}
|
||||||
|
m_LightProbeVolumeOverride: {fileID: 0}
|
||||||
|
m_ScaleInLightmap: 1
|
||||||
|
m_ReceiveGI: 1
|
||||||
|
m_PreserveUVs: 0
|
||||||
|
m_IgnoreNormalsForChartDetection: 0
|
||||||
|
m_ImportantGI: 0
|
||||||
|
m_StitchLightmapSeams: 1
|
||||||
|
m_SelectedEditorRenderState: 3
|
||||||
|
m_MinimumChartSize: 4
|
||||||
|
m_AutoUVMaxDistance: 0.5
|
||||||
|
m_AutoUVMaxAngle: 89
|
||||||
|
m_LightmapParameters: {fileID: 0}
|
||||||
|
m_SortingLayerID: 0
|
||||||
|
m_SortingLayer: 0
|
||||||
|
m_SortingOrder: 0
|
||||||
|
m_AdditionalVertexStreams: {fileID: 0}
|
||||||
|
302
Projekt/MWSProjekt/Assets/Scripts/Environment.cs
Normal file
@ -0,0 +1,302 @@
|
|||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class Environment : MonoBehaviour
|
||||||
|
{
|
||||||
|
public int sizeX = 100;
|
||||||
|
public int sizeY = 100;
|
||||||
|
public int sizeZ = 100;
|
||||||
|
public float voxelSize = 0.1f;
|
||||||
|
|
||||||
|
public bool visualizeLigth = true;
|
||||||
|
public int visualizeEveryNVoxel = 100;
|
||||||
|
|
||||||
|
// Voxel[,,] voxelSpace;
|
||||||
|
byte[,,] voxelSpace;
|
||||||
|
|
||||||
|
public bool rotateTowardsLight = false;
|
||||||
|
public bool sendShadowToLSystem = true;
|
||||||
|
public bool cutBranchesWithMaxShadow = false;
|
||||||
|
|
||||||
|
List<List<Matrix4x4>> transformListJ;
|
||||||
|
|
||||||
|
// Start is called before the first frame update
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
Start();
|
||||||
|
}
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
voxelSpace = new byte[sizeX, sizeY, sizeZ];
|
||||||
|
for (int i = 0; i < sizeX; i++)
|
||||||
|
{
|
||||||
|
for (int k = 0; k < sizeZ; k++)
|
||||||
|
{
|
||||||
|
for (int j = sizeY - 1; j >= 0; j--)
|
||||||
|
{
|
||||||
|
voxelSpace[i, j, k] = (byte)1;
|
||||||
|
if (i == 0 || i == sizeX - 1 || k == 0 || k == sizeZ - 1)
|
||||||
|
{
|
||||||
|
voxelSpace[i, j, k] = (byte)255;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
List<Matrix4x4> transformList = new List<Matrix4x4>();
|
||||||
|
transformListJ = new List<List<Matrix4x4>>();
|
||||||
|
for (int i = 0; i < sizeX; i++)
|
||||||
|
{
|
||||||
|
for (int k = 0; k < sizeZ; k++)
|
||||||
|
{
|
||||||
|
for (int j = sizeY - 1; j >= 0; j--)
|
||||||
|
{
|
||||||
|
if (visualizeLigth &&
|
||||||
|
(i % visualizeEveryNVoxel == 0 && j % visualizeEveryNVoxel == 0 && k % visualizeEveryNVoxel == 0))
|
||||||
|
{
|
||||||
|
Vector3 position = gameObject.GetComponent<Transform>().position;
|
||||||
|
Matrix4x4 matrixLigth = new Matrix4x4();
|
||||||
|
|
||||||
|
//Take the origin position, and apply the offsets
|
||||||
|
position.x += i * voxelSize;
|
||||||
|
position.y += j * voxelSize;
|
||||||
|
position.z += k * voxelSize;
|
||||||
|
|
||||||
|
//Create a matrix for the position created from this iteration of the loop
|
||||||
|
|
||||||
|
//Set the position/rotation/scale for this matrix
|
||||||
|
if (voxelSpace[i, j, k] != null)
|
||||||
|
{
|
||||||
|
matrixLigth.SetTRS(position, Quaternion.Euler(Vector3.zero), new Vector3(voxelSpace[i, j, k] * voxelSize * visualizeEveryNVoxel / 255.0f, voxelSpace[i, j, k] * voxelSize * visualizeEveryNVoxel / 255.0f, voxelSpace[i, j, k] * voxelSize * visualizeEveryNVoxel / 255.0f));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
matrixLigth.SetTRS(position, Quaternion.Euler(Vector3.zero), new Vector3(0, 0, 0));
|
||||||
|
}
|
||||||
|
transformList.Add(matrixLigth);
|
||||||
|
}
|
||||||
|
if (transformList.Count > 1020)
|
||||||
|
{
|
||||||
|
transformListJ.Add(transformList);
|
||||||
|
transformList = new List<Matrix4x4>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (transformList.Count > 0)
|
||||||
|
{
|
||||||
|
transformListJ.Add(transformList);
|
||||||
|
transformList = new List<Matrix4x4>();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Update is called once per frame
|
||||||
|
int frame = 0;
|
||||||
|
void Update()
|
||||||
|
{
|
||||||
|
if (frame % 300 == 0)
|
||||||
|
{
|
||||||
|
int mxx = 0;
|
||||||
|
Vector3 pos = new Vector3(0, 0, 0);
|
||||||
|
for (int j = sizeY - 1; j >= 0; j--)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < sizeX; i++)
|
||||||
|
{
|
||||||
|
for (int k = 0; k < sizeZ; k++)
|
||||||
|
{
|
||||||
|
if (voxelSpace[i, j, k] > mxx)
|
||||||
|
{
|
||||||
|
mxx = voxelSpace[i, j, k];
|
||||||
|
pos = new Vector3(i, j, k);
|
||||||
|
// Debug.Log("mxPos = "+mxx+" "+pos);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
frame += 1;
|
||||||
|
// Debug.Log("frame"+frame);
|
||||||
|
}
|
||||||
|
public void addShadowPoint(Vector3 position, sbyte strength) // negative value to remove
|
||||||
|
{
|
||||||
|
Vector3 voxelPosition = positionInVoxel(position);
|
||||||
|
Debug.Log(voxelPosition + " adding " + strength);
|
||||||
|
if (inVoxelSpace((int)voxelPosition.x, (int)voxelPosition.y, (int)voxelPosition.z))
|
||||||
|
{
|
||||||
|
voxelSpace[(int)voxelPosition.x, (int)voxelPosition.y, (int)voxelPosition.z] += (byte)strength;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.Log("not in vexel space: " + voxelPosition + " - error adding");
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
public void removeShadow(Vector3 position, sbyte strength) // negative value to remove
|
||||||
|
{
|
||||||
|
addShadow(position, (sbyte)-strength);
|
||||||
|
}
|
||||||
|
public void addShadow(Vector3 position, sbyte strength) // negative value to remove
|
||||||
|
{
|
||||||
|
// 6.2 / 0.1 = 62.0
|
||||||
|
Vector3 voxelPosition = positionInVoxel(position);
|
||||||
|
for (int j = (int)voxelPosition.y; j >= 0; j--)
|
||||||
|
{
|
||||||
|
if (voxelPosition.y - j > 250)
|
||||||
|
{
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
int rotj = (int)(voxelPosition.y - j) * 1;
|
||||||
|
for (int i = (int)voxelPosition.x - rotj; i <= (int)voxelPosition.x + rotj; i++)
|
||||||
|
{
|
||||||
|
for (int k = (int)voxelPosition.z - rotj; k <= (int)voxelPosition.z + rotj; k++)
|
||||||
|
{
|
||||||
|
|
||||||
|
if (inVoxelSpace(i, j, k) &&
|
||||||
|
(i % visualizeEveryNVoxel == 0 && j % visualizeEveryNVoxel == 0 && k % visualizeEveryNVoxel == 0))
|
||||||
|
{
|
||||||
|
float secondaryStrength = 1.0f * strength;
|
||||||
|
secondaryStrength = secondaryStrength / ((Mathf.Abs(k - (int)voxelPosition.z) + 1 + Mathf.Abs(i - (int)voxelPosition.x)) / 8.0f);
|
||||||
|
if (voxelSpace[i, j, k] == null)
|
||||||
|
{
|
||||||
|
voxelSpace[i, j, k] = 0;
|
||||||
|
}
|
||||||
|
if (secondaryStrength > 0)
|
||||||
|
{
|
||||||
|
if (voxelSpace[i, j, k] >= 255 - (byte)secondaryStrength)
|
||||||
|
{
|
||||||
|
voxelSpace[i, j, k] = 255;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
voxelSpace[i, j, k] += (byte)secondaryStrength;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (voxelSpace[i, j, k] > (byte)secondaryStrength)
|
||||||
|
{
|
||||||
|
voxelSpace[i, j, k] -= (byte)(-1 * secondaryStrength);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
voxelSpace[i, j, k] = 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((i % visualizeEveryNVoxel == 0 && j % visualizeEveryNVoxel == 0 && k % visualizeEveryNVoxel == 0) && visualizeLigth)
|
||||||
|
{
|
||||||
|
Vector3 positionBox = gameObject.GetComponent<Transform>().position;
|
||||||
|
Matrix4x4 matrixLigth = new Matrix4x4();
|
||||||
|
|
||||||
|
//Take the origin position, and apply the offsets
|
||||||
|
positionBox.x += i * voxelSize;
|
||||||
|
positionBox.y += j * voxelSize;
|
||||||
|
positionBox.z += k * voxelSize;
|
||||||
|
|
||||||
|
//Create a matrix for the position created from this iteration of the loop
|
||||||
|
|
||||||
|
//Set the position/rotation/scale for this matrix
|
||||||
|
matrixLigth.SetTRS(positionBox, Quaternion.Euler(Vector3.zero), new Vector3(voxelSpace[i, j, k] * voxelSize * visualizeEveryNVoxel / 255.0f, voxelSpace[i, j, k] * voxelSize * visualizeEveryNVoxel / 255.0f, voxelSpace[i, j, k] * voxelSize * visualizeEveryNVoxel / 255.0f));
|
||||||
|
int l = (i * sizeZ * sizeY / (visualizeEveryNVoxel * visualizeEveryNVoxel * visualizeEveryNVoxel) + k * sizeY / (visualizeEveryNVoxel * visualizeEveryNVoxel) + j / visualizeEveryNVoxel);
|
||||||
|
transformListJ[l / 1021][l % 1021] = matrixLigth;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
public void addShadowLine(Vector3 positionStart, Vector3 positionEnd, sbyte strength) // negative value to remove
|
||||||
|
{
|
||||||
|
int linePoints = (int)((Mathf.Abs(positionEnd.x - positionStart.x) + Mathf.Abs(positionEnd.z - positionStart.z)) / (voxelSize));
|
||||||
|
if (linePoints < 3)
|
||||||
|
{
|
||||||
|
linePoints = 3;
|
||||||
|
}
|
||||||
|
Vector3 stepChange = new Vector3(
|
||||||
|
(positionEnd.x - positionStart.x) / linePoints,
|
||||||
|
(positionEnd.y - positionStart.y) / linePoints,
|
||||||
|
(positionEnd.z - positionStart.z) / linePoints);
|
||||||
|
Vector3 positionNow = positionStart;
|
||||||
|
sbyte newStrength = (sbyte)(2 * (strength / linePoints));
|
||||||
|
if (newStrength == 0)
|
||||||
|
{
|
||||||
|
if (strength > 0)
|
||||||
|
{
|
||||||
|
if (strength > 0.4f)
|
||||||
|
newStrength = (sbyte)1;
|
||||||
|
}
|
||||||
|
if (strength < 0)
|
||||||
|
{
|
||||||
|
newStrength = (sbyte)-1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
for (int i = 0; i < linePoints; i++)
|
||||||
|
{
|
||||||
|
addShadow(positionNow, newStrength);
|
||||||
|
positionNow += stepChange;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bool inVoxelSpace(int a, int b, int c)
|
||||||
|
{
|
||||||
|
return (a < sizeX && a >= 0 && b < sizeY && b >= 0 && c < sizeZ && c >= 0);
|
||||||
|
}
|
||||||
|
public Vector3 positionInVoxel(Vector3 positionInWorld)
|
||||||
|
{
|
||||||
|
Vector3 voxelPosition = new Vector3(0.0f, 0.0f, 0.0f);
|
||||||
|
positionInWorld -= gameObject.GetComponent<Transform>().position;
|
||||||
|
voxelPosition.x = (int)(0.5f + (positionInWorld.x / voxelSize));
|
||||||
|
voxelPosition.y = (int)(0.5f + (positionInWorld.y / voxelSize));
|
||||||
|
voxelPosition.z = (int)(0.5f + (positionInWorld.z / voxelSize));
|
||||||
|
return voxelPosition;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3 positionInWorld(Vector3 positionInVoxel)
|
||||||
|
{
|
||||||
|
return positionInVoxel * voxelSize + gameObject.GetComponent<Transform>().position;
|
||||||
|
}
|
||||||
|
public void groundShape()
|
||||||
|
{
|
||||||
|
|
||||||
|
for (int i = 0; i < sizeX; i++)
|
||||||
|
{
|
||||||
|
for (int k = 0; k < sizeZ; k++)
|
||||||
|
{
|
||||||
|
for (int j = sizeY - 1; j >= 0; j--)
|
||||||
|
{
|
||||||
|
|
||||||
|
Collider[] hitColliders = Physics.OverlapSphere(new Vector3(i * voxelSize, j * voxelSize, k * voxelSize), voxelSize / 2.0f);
|
||||||
|
foreach (var hitCollider in hitColliders)
|
||||||
|
{
|
||||||
|
addShadow(new Vector3(i * voxelSize, j * voxelSize, k * voxelSize), 100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public byte shadowStrength(Vector3 pos)
|
||||||
|
{
|
||||||
|
Vector3 shadowPosition = positionInVoxel(pos);//pos - gameObject.GetComponent<Transform>().position;
|
||||||
|
if (inVoxelSpace((int)((shadowPosition.x)), (int)((shadowPosition.y)), (int)((shadowPosition.z))))
|
||||||
|
{
|
||||||
|
byte mx = voxelSpace[0 + (int)((shadowPosition.x)), (int)((shadowPosition.y)), 0 + (int)((shadowPosition.z))];
|
||||||
|
return mx;
|
||||||
|
}
|
||||||
|
return 255;
|
||||||
|
}
|
||||||
|
public bool isShadow(Vector3 pos)
|
||||||
|
{
|
||||||
|
if (shadowStrength(pos) > 10)
|
||||||
|
{
|
||||||
|
// Debug.Log("#shadow");
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
11
Projekt/MWSProjekt/Assets/Scripts/Environment.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 517a2e41b336f124ca9f1d95811e35b7
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -1,7 +1,5 @@
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class LSystemEvaluator
|
public class LSystemEvaluator
|
||||||
{
|
{
|
||||||
|
@ -141,7 +141,7 @@ public class LSystemRuleParametricStochastic : LSystemRule
|
|||||||
protected LSystemNodeGenerator[] consequents;
|
protected LSystemNodeGenerator[] consequents;
|
||||||
protected float[] probabilities;
|
protected float[] probabilities;
|
||||||
protected MathExpressionComparison[] conditions;
|
protected MathExpressionComparison[] conditions;
|
||||||
protected System.Random random;
|
protected Random random;
|
||||||
|
|
||||||
public LSystemRuleParametricStochastic(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator[] consequents, float[] probabilities)
|
public LSystemRuleParametricStochastic(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator[] consequents, float[] probabilities)
|
||||||
{
|
{
|
||||||
@ -158,7 +158,7 @@ public class LSystemRuleParametricStochastic : LSystemRule
|
|||||||
this.probabilities[i] = probability + acumulator;
|
this.probabilities[i] = probability + acumulator;
|
||||||
acumulator += probability;
|
acumulator += probability;
|
||||||
}
|
}
|
||||||
random = new System.Random();
|
random = new Random();
|
||||||
|
|
||||||
}
|
}
|
||||||
public LSystemRuleParametricStochastic(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator consequent)
|
public LSystemRuleParametricStochastic(LSystemNodeLiteralVariable predecesor, MathExpressionComparison[] conditions, LSystemNodeGenerator consequent)
|
||||||
@ -168,7 +168,7 @@ public class LSystemRuleParametricStochastic : LSystemRule
|
|||||||
this.conditions = conditions;
|
this.conditions = conditions;
|
||||||
float probabilities_sum = 0;
|
float probabilities_sum = 0;
|
||||||
probabilities = new float[1] { 1 };
|
probabilities = new float[1] { 1 };
|
||||||
random = new System.Random();
|
random = new Random();
|
||||||
|
|
||||||
}
|
}
|
||||||
public override bool is_aplicable(LSystemNode processed_node, String[] ignored)
|
public override bool is_aplicable(LSystemNode processed_node, String[] ignored)
|
||||||
|
@ -41,7 +41,7 @@ public class MathExpressionNode
|
|||||||
}
|
}
|
||||||
public class MathExpression
|
public class MathExpression
|
||||||
{
|
{
|
||||||
private static System.Random random = new System.Random();
|
private static Random random = new Random();
|
||||||
|
|
||||||
private static Dictionary<char, int> expression_hierarchy = new Dictionary<char, int>{
|
private static Dictionary<char, int> expression_hierarchy = new Dictionary<char, int>{
|
||||||
{'^', 4},
|
{'^', 4},
|
||||||
|
78
Projekt/MWSProjekt/Assets/Scripts/TreeTurtle.cs
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
using T = System.Tuple<UnityEngine.GameObject, UnityEngine.Matrix4x4>;
|
||||||
|
|
||||||
|
public class TreeTurtle : TurtleLSystemEnvironment
|
||||||
|
{
|
||||||
|
public GameObject branch;
|
||||||
|
public float angle;
|
||||||
|
|
||||||
|
private Matrix4x4 RootGrowth(float age)
|
||||||
|
{
|
||||||
|
return Matrix4x4.TRS(
|
||||||
|
new Vector3(
|
||||||
|
0.0f,
|
||||||
|
0.3f,
|
||||||
|
0.0f),
|
||||||
|
Quaternion.identity,
|
||||||
|
new Vector3(
|
||||||
|
0.02f + age * 0.1f,
|
||||||
|
0.02f + age * 0.1f,
|
||||||
|
0.02f + age * 0.1f));
|
||||||
|
}
|
||||||
|
|
||||||
|
private Matrix4x4 BranchGrowth(float age)
|
||||||
|
{
|
||||||
|
return Matrix4x4.TRS(
|
||||||
|
new Vector3(
|
||||||
|
0.0f,
|
||||||
|
1.8f,
|
||||||
|
0.0f),
|
||||||
|
Quaternion.identity,
|
||||||
|
new Vector3(
|
||||||
|
0.01f + age * 0.2f,
|
||||||
|
0.5f + age * 0.5f,
|
||||||
|
0.02f + age * 0.12f));
|
||||||
|
}
|
||||||
|
|
||||||
|
private Func<float[], Matrix4x4> Roation(Vector3 axis)
|
||||||
|
{
|
||||||
|
Matrix4x4 f(float[] args)
|
||||||
|
{
|
||||||
|
if (args.Length == 0)
|
||||||
|
{
|
||||||
|
return Matrix4x4.Rotate(Quaternion.AngleAxis(angle, axis));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return Matrix4x4.Rotate(Quaternion.AngleAxis(args[0], axis));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return f;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void initLiteralInterpretation()
|
||||||
|
{
|
||||||
|
turtleInterpretation = new Dictionary<string, Func<float[], T>>
|
||||||
|
{
|
||||||
|
{ "+", (float[] args) => new T(null, Roation(Vector3.back)(args)) },
|
||||||
|
{ "-", (float[] args) => new T(null, Roation(Vector3.forward)(args)) },
|
||||||
|
|
||||||
|
{ "\\", (float[] args) => new T(null, Roation(Vector3.down)(args)) },
|
||||||
|
{ "/", (float[] args) => new T(null, Roation(Vector3.up)(args)) },
|
||||||
|
|
||||||
|
{ "^", (float[] args) => new T(null, Roation(Vector3.left)(args)) },
|
||||||
|
{ "&", (float[] args) => new T(null, Roation(Vector3.right)(args)) },
|
||||||
|
|
||||||
|
{ "f", (float[] args) => new T(null, Matrix4x4.Translate(Vector3.up * args[0])) },
|
||||||
|
{ "I", (float[] args) => new T(null, Matrix4x4.identity) },
|
||||||
|
|
||||||
|
{ "R", (float[] args) => new T(branch, RootGrowth(args[0]))},
|
||||||
|
{ "B", (float[] args) => new T(branch, BranchGrowth(args[0]))},
|
||||||
|
|
||||||
|
//Wildcard how to represent any other symbol
|
||||||
|
{ "*.*", (float[] args) => new T(branch, BranchGrowth(args[0]))}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
11
Projekt/MWSProjekt/Assets/Scripts/TreeTurtle.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 92154f77218e64c43a24b4db45cdbfd5
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
74
Projekt/MWSProjekt/Assets/Scripts/TurtleEnvironment.cs
Normal file
@ -0,0 +1,74 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
public class TurtleEnvironment : TurtleLSystemEnvironment
|
||||||
|
{
|
||||||
|
public GameObject obj;
|
||||||
|
public GameObject flower;
|
||||||
|
public GameObject leaf;
|
||||||
|
public float angle;
|
||||||
|
|
||||||
|
private Func<float[], Matrix4x4> _roation(Vector3 axis)
|
||||||
|
{
|
||||||
|
Matrix4x4 f(float[] args)
|
||||||
|
{
|
||||||
|
if (args.Length == 0)
|
||||||
|
{
|
||||||
|
return Matrix4x4.Rotate(Quaternion.AngleAxis(angle, axis));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
return Matrix4x4.Rotate(Quaternion.AngleAxis(args[0], axis));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return f;
|
||||||
|
}
|
||||||
|
|
||||||
|
GameObject setColor(GameObject prefab, int index)
|
||||||
|
{
|
||||||
|
var result = Instantiate(prefab);
|
||||||
|
switch (index)
|
||||||
|
{
|
||||||
|
case 1:
|
||||||
|
result.GetComponent<Renderer>().material.SetColor("_Color", Color.red);
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
result.GetComponent<Renderer>().material.SetColor("_Color", Color.blue);
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
result.GetComponent<Renderer>().material.SetColor("_Color", Color.white);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return result;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void initLiteralInterpretation()
|
||||||
|
{
|
||||||
|
turtleInterpretation = new Dictionary<string, Func<float[], Tuple<GameObject, Matrix4x4>>>();
|
||||||
|
//turtleInterpretation
|
||||||
|
var transformation = Matrix4x4.Translate(new Vector3(0.0f, 0.1f, 0)) * Matrix4x4.Scale(new Vector3(0.05f, 0.1f, 0.05f));
|
||||||
|
var transformationM = Matrix4x4.Translate(new Vector3(0.0f, 0.2f, 0)) * Matrix4x4.Scale(new Vector3(0.08f, 0.2f, 0.08f));
|
||||||
|
turtleInterpretation.Add("+", (float[] args) => new Tuple<GameObject, Matrix4x4>(null, _roation(Vector3.back)(args)));
|
||||||
|
turtleInterpretation.Add("-", (float[] args) => new Tuple<GameObject, Matrix4x4>(null, _roation(Vector3.forward)(args)));
|
||||||
|
|
||||||
|
turtleInterpretation.Add("\\", (float[] args) => new Tuple<GameObject, Matrix4x4>(null, _roation(Vector3.down)(args)));
|
||||||
|
turtleInterpretation.Add("/", (float[] args) => new Tuple<GameObject, Matrix4x4>(null, _roation(Vector3.up)(args)));
|
||||||
|
|
||||||
|
turtleInterpretation.Add("^", (float[] args) => new Tuple<GameObject, Matrix4x4>(null, _roation(Vector3.left)(args)));
|
||||||
|
turtleInterpretation.Add("&", (float[] args) => new Tuple<GameObject, Matrix4x4>(null, _roation(Vector3.right)(args)));
|
||||||
|
|
||||||
|
|
||||||
|
turtleInterpretation.Add("f", (float[] args) => new Tuple<GameObject, Matrix4x4>(null, Matrix4x4.Translate(Vector3.up * args[0])));
|
||||||
|
|
||||||
|
turtleInterpretation.Add("W", (float[] args) => new Tuple<GameObject, Matrix4x4>(flower, Matrix4x4.Scale(Vector3.one * 0.15f) * Matrix4x4.Translate(new Vector3(0.0f, -0.5f, 0))));
|
||||||
|
|
||||||
|
turtleInterpretation.Add("B", (float[] args) => new Tuple<GameObject, Matrix4x4>(leaf, Matrix4x4.Scale(Vector3.one)));
|
||||||
|
|
||||||
|
turtleInterpretation.Add("F", (float[] args) => new Tuple<GameObject, Matrix4x4>(setColor(obj, Mathf.FloorToInt(args[0])), transformation));
|
||||||
|
turtleInterpretation.Add("M", (float[] args) => new Tuple<GameObject, Matrix4x4>(obj, transformation));
|
||||||
|
|
||||||
|
//Wildcard how to represent any other symbol
|
||||||
|
turtleInterpretation.Add("*.*", (float[] args) => new Tuple<GameObject, Matrix4x4>(obj, transformationM));
|
||||||
|
}
|
||||||
|
}
|
11
Projekt/MWSProjekt/Assets/Scripts/TurtleEnvironment.cs.meta
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 5559c7807aa7c5e49a46bf6032e3bdce
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -4,7 +4,7 @@ using System.IO;
|
|||||||
using UnityEditor;
|
using UnityEditor;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public abstract class TurtleLSystem : MonoBehaviour
|
abstract public class TurtleLSystem : MonoBehaviour
|
||||||
{
|
{
|
||||||
public float speed;
|
public float speed;
|
||||||
private float nextStep;
|
private float nextStep;
|
||||||
|
267
Projekt/MWSProjekt/Assets/Scripts/TurtleLSystemEnvironment.cs
Normal file
@ -0,0 +1,267 @@
|
|||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.IO;
|
||||||
|
using UnityEngine;
|
||||||
|
|
||||||
|
abstract public class TurtleLSystemEnvironment : TurtleLSystem
|
||||||
|
{
|
||||||
|
public Environment environment;
|
||||||
|
// private LSystemEvaluator evaluator = null;
|
||||||
|
// private float nextStep;
|
||||||
|
public sbyte shadowStrength;
|
||||||
|
public int lookForLightAngle = 35;
|
||||||
|
public float lookForLightLength = 2.0f;
|
||||||
|
|
||||||
|
public Matrix4x4 lightDirection(Matrix4x4 transformation, Matrix4x4 resultTransformation, GameObject shape, LSystemNode node)
|
||||||
|
{
|
||||||
|
int minShadow = 10000;
|
||||||
|
Matrix4x4 bestTransformation = transformation;
|
||||||
|
int maxShadowTries = 20;
|
||||||
|
int shadowRotate = 360 / 20;
|
||||||
|
int shadowStrength_ = 0;
|
||||||
|
bool clearShape = false;
|
||||||
|
if (shape == null)
|
||||||
|
{
|
||||||
|
clearShape = true;
|
||||||
|
shape = new GameObject("ShadowConeShape");
|
||||||
|
}
|
||||||
|
GameObject instance;
|
||||||
|
Matrix4x4 new_transformation = transformation;
|
||||||
|
foreach (GameObject gameObject in GameObject.FindGameObjectsWithTag("ShadowCone"))
|
||||||
|
{
|
||||||
|
DestroyImmediate(gameObject);
|
||||||
|
}
|
||||||
|
Matrix4x4 objectTransformation = (transformation * resultTransformation);
|
||||||
|
int nr_shadow_str = 1;
|
||||||
|
|
||||||
|
if (environment.sendShadowToLSystem)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
bestTransformation = transformation * resultTransformation;
|
||||||
|
if (environment.rotateTowardsLight)
|
||||||
|
{
|
||||||
|
minShadow = shadowStrength_;
|
||||||
|
if (shadowStrength_ / nr_shadow_str > 5.0f)
|
||||||
|
{
|
||||||
|
shadowConeLimiter++;
|
||||||
|
// transformation = Matrix4x4.Translate(gameObject.transform.position)*transformation;
|
||||||
|
for (int angle = 0; angle <= lookForLightAngle; angle += 10)
|
||||||
|
{
|
||||||
|
for (int i = 0; i < 360; i += shadowRotate)
|
||||||
|
{
|
||||||
|
shadowStrength_ = 0;
|
||||||
|
for (float length = 0.5f; length < lookForLightLength; length += environment.voxelSize * 0.5f)
|
||||||
|
{
|
||||||
|
new_transformation = (transformation * (resultTransformation * Matrix4x4.Rotate(Quaternion.Euler(0, i, 0)) * Matrix4x4.Rotate(Quaternion.Euler(0, 0, angle)) * Matrix4x4.Translate(new Vector3(0, length, 0))));
|
||||||
|
shadowStrength_ += (int)environment.shadowStrength(new_transformation.ExtractPosition() + transformation.MultiplyPoint(shape.transform.position));
|
||||||
|
// if(shadowConeLimiter % 10 == 0)
|
||||||
|
// {
|
||||||
|
// instance = Instantiate(environment.shape);
|
||||||
|
// instance.name = "ShadowCone";
|
||||||
|
// instance.tag = "ShadowCone";
|
||||||
|
// instance.transform.position = new_transformation.ExtractPosition()+transformation.MultiplyPoint(shape.transform.position);
|
||||||
|
// instance.transform.rotation *= transformation.ExtractRotation();
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
if (shadowStrength_ < minShadow)
|
||||||
|
{
|
||||||
|
|
||||||
|
minShadow = shadowStrength_;
|
||||||
|
bestTransformation = (transformation * (resultTransformation * Matrix4x4.Rotate(Quaternion.Euler(0, i, 0)) * Matrix4x4.Rotate(Quaternion.Euler(0, 0, angle))));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (minShadow > 220 * lookForLightLength * 2.0f)
|
||||||
|
{
|
||||||
|
bestTransformation = Matrix4x4.Translate(new Vector3(0, 0, 0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (clearShape)
|
||||||
|
{
|
||||||
|
DestroyImmediate(shape);
|
||||||
|
}
|
||||||
|
return bestTransformation;
|
||||||
|
}
|
||||||
|
public void evaluate()
|
||||||
|
{
|
||||||
|
|
||||||
|
base.evaluate();
|
||||||
|
}
|
||||||
|
public void evaluateAndPresent()
|
||||||
|
{
|
||||||
|
evaluate();
|
||||||
|
present();
|
||||||
|
// Debug.Log(evaluator.lSystemString.ToString().Length);
|
||||||
|
//x.name = "aaa";
|
||||||
|
|
||||||
|
//Instantiate(x,Matrix4x4.identity);
|
||||||
|
}
|
||||||
|
public void loadFile()
|
||||||
|
{
|
||||||
|
// nextStep = Time.time;
|
||||||
|
// clearObjects();
|
||||||
|
var sr = new StreamReader(LSystemPath);
|
||||||
|
evaluator = LSystemFileParser.parseLSystem(sr);
|
||||||
|
sr.Close();
|
||||||
|
turtleInterpretation = new Dictionary<string, Func<float[], Tuple<GameObject, Matrix4x4>>>();
|
||||||
|
initLiteralInterpretation();
|
||||||
|
}
|
||||||
|
public void present()
|
||||||
|
{
|
||||||
|
clearObjects();
|
||||||
|
createModelsRecursiveInEnviroment(evaluator.lSystemString, Matrix4x4.Translate(gameObject.transform.position / 2.0f));//Matrix4x4.identity);
|
||||||
|
}
|
||||||
|
void refreshShadows()
|
||||||
|
{
|
||||||
|
environment.Reset();
|
||||||
|
foreach (GameObject gameObject in GameObject.FindGameObjectsWithTag("LSystemLiteral"))
|
||||||
|
{
|
||||||
|
|
||||||
|
// if(!isParentThisGameObject(gameObject))
|
||||||
|
// {
|
||||||
|
environment.addShadow(gameObject.GetComponent<Transform>().position, shadowStrength);
|
||||||
|
// }
|
||||||
|
// else
|
||||||
|
// {
|
||||||
|
// if(isParentThisGameObject(gameObject, 2))
|
||||||
|
// {
|
||||||
|
// environment.addShadowPoint(gameObject.GetComponent<Transform>().position, 6);
|
||||||
|
// }
|
||||||
|
// }
|
||||||
|
}
|
||||||
|
}
|
||||||
|
bool isParentThisGameObject(GameObject gameObject, int depth = 3)
|
||||||
|
{
|
||||||
|
if (gameObject.transform.parent != null)
|
||||||
|
{
|
||||||
|
if (gameObject.transform.parent.gameObject == this.gameObject)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (depth >= 0)
|
||||||
|
{
|
||||||
|
return isParentThisGameObject(gameObject.transform.parent.gameObject, depth - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
int objectCounter = 0;
|
||||||
|
int shadowConeLimiter = 0;
|
||||||
|
public int childrenCount(LSystemNode node, int depth = 3)
|
||||||
|
{
|
||||||
|
int c = 0;
|
||||||
|
if (node.children.Count > 0)
|
||||||
|
{
|
||||||
|
c += node.children.Count;
|
||||||
|
if (depth > 0)
|
||||||
|
{
|
||||||
|
foreach (LSystemNode child in node.children)
|
||||||
|
{
|
||||||
|
c += childrenCount(child, depth - 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return c;
|
||||||
|
}
|
||||||
|
public void createModelsRecursiveInEnviroment(LSystemNode node, Matrix4x4 transformation, int depth = 0)
|
||||||
|
{
|
||||||
|
// transformation *= Matrix4x4.Translate(gameObject.transform.position);
|
||||||
|
while (node != null && objectCounter < 25000)
|
||||||
|
{
|
||||||
|
Matrix4x4 new_transformation = transformation;
|
||||||
|
Func<float[], Tuple<GameObject, Matrix4x4>> interpretation;
|
||||||
|
var name = node.literal.name;
|
||||||
|
if (turtleInterpretation.TryGetValue(name, out interpretation) || turtleInterpretation.TryGetValue("*.*", out interpretation))
|
||||||
|
{
|
||||||
|
var result = interpretation(node.literal.values);
|
||||||
|
Debug.Log("D: " + node.literal);
|
||||||
|
new_transformation = new_transformation * Matrix4x4.Rotate(Quaternion.Euler(UnityEngine.Random.Range(-0.5f, 0.5f), UnityEngine.Random.Range(-0.5f, 0.5f), UnityEngine.Random.Range(-0.5f, 0.5f)));
|
||||||
|
new_transformation = lightDirection(new_transformation, result.Item2, result.Item1, node);
|
||||||
|
|
||||||
|
if (new_transformation == Matrix4x4.Translate(new Vector3(0, 0, 0)) && environment.cutBranchesWithMaxShadow)
|
||||||
|
{
|
||||||
|
Debug.Log(" children " + node.children.Count);
|
||||||
|
// node.literal.
|
||||||
|
if (childrenCount(node) < 5)
|
||||||
|
{
|
||||||
|
LSystemNode destroyNode = node;
|
||||||
|
if (destroyNode.parent != null)
|
||||||
|
{
|
||||||
|
destroyNode.parent.children.Remove(node);
|
||||||
|
if (destroyNode.parent.mainChild == null)
|
||||||
|
{
|
||||||
|
destroyNode.parent.mainChild = destroyNode.parent.children[0];
|
||||||
|
}
|
||||||
|
node = node.mainChild;
|
||||||
|
destroyNode = null;
|
||||||
|
// DestroyImmediate(instance);
|
||||||
|
objectCounter--;
|
||||||
|
}
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (result.Item1 != null && new_transformation != Matrix4x4.Translate(new Vector3(0, 0, 0)))
|
||||||
|
{
|
||||||
|
var instance = this.prepeareGameObject(name, result.Item1, new_transformation);
|
||||||
|
environment.addShadow(new_transformation.ExtractPosition() + transformation.MultiplyPoint(result.Item1.transform.position), (sbyte)(shadowStrength / 8.0f));
|
||||||
|
}
|
||||||
|
|
||||||
|
environment.addShadow(new_transformation.ExtractPosition() + transformation.ExtractPosition(), (sbyte)(shadowStrength / 8.0f));
|
||||||
|
environment.addShadow((new_transformation * Matrix4x4.Translate(new Vector3(0, 1, 0))).ExtractPosition() + transformation.ExtractPosition(), (sbyte)(shadowStrength / 8.0f));
|
||||||
|
//remove scale, rather unnecesary
|
||||||
|
new_transformation = new_transformation * Matrix4x4.Scale(result.Item2.ExtractScale()).inverse;
|
||||||
|
}
|
||||||
|
if (node != null)
|
||||||
|
{
|
||||||
|
List<LSystemNode> children_tmp = new List<LSystemNode>();
|
||||||
|
foreach (var child in node.children)
|
||||||
|
{
|
||||||
|
children_tmp.Add(child);
|
||||||
|
}
|
||||||
|
foreach (var child in children_tmp)
|
||||||
|
{
|
||||||
|
if (child != null)
|
||||||
|
{
|
||||||
|
createModelsRecursiveInEnviroment(child, new_transformation, depth + 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
node = node.mainChild;
|
||||||
|
}
|
||||||
|
transformation = new_transformation;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private void clearObjects()
|
||||||
|
{
|
||||||
|
//var objects = Resources.FindObjectsOfTypeAll<GameObject>().Where(obj => obj.name == "Name");
|
||||||
|
// foreach (GameObject gameObject in GameObject.FindGameObjectsWithTag("LSystemLiteral")) {
|
||||||
|
// DestroyImmediate(gameObject);
|
||||||
|
//
|
||||||
|
// }
|
||||||
|
objectCounter = 0;
|
||||||
|
int removed = 1;
|
||||||
|
while (removed > 0)
|
||||||
|
{
|
||||||
|
removed = 0;
|
||||||
|
foreach (Transform child in this.gameObject.transform)
|
||||||
|
{
|
||||||
|
// environment.addShadow(gameObject.GetComponent<Transform>().position, (sbyte)-shadowStrength);
|
||||||
|
if (child.gameObject.tag == "LSystemLiteral")
|
||||||
|
{
|
||||||
|
DestroyImmediate(child.gameObject);
|
||||||
|
}
|
||||||
|
removed++;
|
||||||
|
// GameObject.Destroy(child.gameObject);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
refreshShadows();
|
||||||
|
// gameObjects = new List<GameObject>();
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f54beb620e478f844adacfa2a6d11930
|
||||||
|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
||||||
|
executionOrder: 0
|
||||||
|
icon: {instanceID: 0}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
8
Projekt/MWSProjekt/Assets/_TerrainAutoUpgrade.meta
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: 693bec5bc8e82824991520e69bec9c8f
|
||||||
|
folderAsset: yes
|
||||||
|
DefaultImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
@ -0,0 +1,22 @@
|
|||||||
|
%YAML 1.1
|
||||||
|
%TAG !u! tag:unity3d.com,2011:
|
||||||
|
--- !u!1953259897 &8574412962073106934
|
||||||
|
TerrainLayer:
|
||||||
|
m_ObjectHideFlags: 0
|
||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: layer_Grass01_BigUVd261c09ae55ba1e3
|
||||||
|
m_DiffuseTexture: {fileID: 2800000, guid: 38bb15d6b378aff46b461e248592d1da, type: 3}
|
||||||
|
m_NormalMapTexture: {fileID: 0}
|
||||||
|
m_MaskMapTexture: {fileID: 0}
|
||||||
|
m_TileSize: {x: 20, y: 20}
|
||||||
|
m_TileOffset: {x: 0, y: 0}
|
||||||
|
m_Specular: {r: 0, g: 0, b: 0, a: 0}
|
||||||
|
m_Metallic: 0
|
||||||
|
m_Smoothness: 0
|
||||||
|
m_NormalScale: 1
|
||||||
|
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
|
||||||
|
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
|
||||||
|
m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}
|
@ -0,0 +1,8 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: b7ce2212d41a9834f8ba82c669a6e862
|
||||||
|
NativeFormatImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
mainObjectFileID: 8574412962073106934
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
After Width: | Height: | Size: 15 KiB |
After Width: | Height: | Size: 4.1 KiB |
After Width: | Height: | Size: 12 KiB |