Added all trees
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parent
a12fb28d27
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|||||||
</ItemGroup>
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</ItemGroup>
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||||||
<ItemGroup>
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<ItemGroup>
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||||||
<None Include="Assets\Samples\Terrain Tools\0.1.0-preview\Terrain Assets\ThirdPartyNotices.txt" />
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<None Include="Assets\Samples\Terrain Tools\0.1.0-preview\Terrain Assets\ThirdPartyNotices.txt" />
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||||||
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<None Include="Assets\LSystems\TreeYoung.txt" />
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<None Include="Assets\LSystems\Tree2.txt" />
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<None Include="Assets\LSystems\Tree2.txt" />
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<None Include="Assets\LSystems\Tree3.txt" />
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<None Include="Assets\LSystems\TreeWinter.txt" />
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<None Include="Assets\LSystems\TreeSpring.txt" />
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<None Include="Assets\LSystems\TreeAtumn.txt" />
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<None Include="Assets\LSystems\TreeSummer.txt" />
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<None Include="Assets\LSystems\Tree.txt" />
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<None Include="Assets\LSystems\Tree.txt" />
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||||||
<Reference Include="UnityEngine">
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<Reference Include="UnityEngine">
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||||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2021.1.7f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
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<HintPath>C:\Program Files\Unity\Hub\Editor\2021.1.7f1\Editor\Data\Managed\UnityEngine\UnityEngine.dll</HintPath>
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||||||
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@ -1,12 +1,9 @@
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|||||||
using System.Collections;
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEditor;
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using UnityEngine;
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using UnityEngine;
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[CustomEditor(typeof(TurtleLSystem), true)]
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[CustomEditor(typeof(TreeTurtle), true)]
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public class TurtleEditor : Editor
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public class TurtleEditor : Editor
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{
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{
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TurtleLSystem turtleLSystem;
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TreeTurtle turtleLSystem;
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public override void OnInspectorGUI()
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public override void OnInspectorGUI()
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{
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{
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@ -25,7 +22,7 @@ public class TurtleEditor : Editor
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|||||||
}
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}
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||||||
void OnEnable()
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void OnEnable()
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||||||
{
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{
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turtleLSystem = (TurtleLSystem)target;
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turtleLSystem = (TreeTurtle)target;
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Tools.hidden = true;
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Tools.hidden = true;
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}
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}
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16
Projekt/MWSProjekt/Assets/LSystems/TreeAtumn.txt
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16
Projekt/MWSProjekt/Assets/LSystems/TreeAtumn.txt
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@ -0,0 +1,16 @@
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#axiom
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I(1,1)
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#rules
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I(a,b) : a == 1; b <= 5 -> R(0.7)I(1, b + 1)
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I(a,b) : a == 1; b == 6 -> R(0.7)I(2, 0)
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I(a,b) : a == 2; b == 0 -> B(0.5,1)I(2, b + 1)
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B(a,b) : b < 10 -> N\(90)[-B(a,b+1)][L(0.2)]B(a,b+1)
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R(a) : a < 1.5 -> R(a+0.14)
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B(a,b) : a < 1 -> B(a+0.1, b)
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L(a) : a < 3 -> L(a + 0.4)
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#end rules
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@ -1,5 +1,5 @@
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|||||||
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16
Projekt/MWSProjekt/Assets/LSystems/TreeSpring.txt
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16
Projekt/MWSProjekt/Assets/LSystems/TreeSpring.txt
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@ -0,0 +1,16 @@
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#axiom
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I(1,1)
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#rules
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I(a,b) : a == 1; b <= 5 -> R(0.7)I(1, b + 1)
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I(a,b) : a == 1; b == 6 -> R(0.7)I(2, 0)
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I(a,b) : a == 2; b == 0 -> B(0.5,1)I(2, b + 1)
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B(a,b) : b < 10 -> N\(90)[-B(a,b+1)][L(0.2)\(90)L(0.2)]B(a,b+1)
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R(a) : a < 1.5 -> R(a+0.14)
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B(a,b) : a < 1 -> B(a+0.1, b)
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L(a) : a < 3 -> L(a + 0.4)
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#end rules
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7
Projekt/MWSProjekt/Assets/LSystems/TreeSpring.txt.meta
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7
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@ -0,0 +1,7 @@
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7
Projekt/MWSProjekt/Assets/LSystems/TreeSummer.txt.meta
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7
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15
Projekt/MWSProjekt/Assets/LSystems/TreeWinter.txt
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15
Projekt/MWSProjekt/Assets/LSystems/TreeWinter.txt
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@ -0,0 +1,15 @@
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#axiom
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I(1,1)
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#rules
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I(a,b) : a == 1; b <= 5 -> R(0.7)I(1, b + 1)
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I(a,b) : a == 1; b == 6 -> R(0.7)I(2, 0)
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I(a,b) : a == 2; b == 0 -> B(0.5,1)I(2, b + 1)
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B(a,b) : b < 10 -> N\(90)[-B(a,b+1)]B(a,b+1)
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R(a) : a < 1.5 -> R(a+0.14)
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B(a,b) : a < 1 -> B(a+0.1, b)
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#end rules
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7
Projekt/MWSProjekt/Assets/LSystems/TreeWinter.txt.meta
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7
Projekt/MWSProjekt/Assets/LSystems/TreeWinter.txt.meta
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@ -0,0 +1,7 @@
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16
Projekt/MWSProjekt/Assets/LSystems/TreeYoung.txt
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16
Projekt/MWSProjekt/Assets/LSystems/TreeYoung.txt
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@ -0,0 +1,16 @@
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#axiom
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I(1,1)
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#rules
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I(a,b) : a == 1; b <= 3 -> R(0.5)I(1, b + 1)
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I(a,b) : a == 1; b == 4 -> R(0.5)I(2, 0)
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I(a,b) : a == 2; b == 0 -> B(0.2,1)I(2, b + 1)
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B(a,b) : b < 7 -> N\(90)[-B(a,b+1)][L(0.2)\(90)L(0.2)]B(a,b+1)
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R(a) : a < 3 -> R(a+0.14)
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B(a,b) : a < 1 -> B(a+0.1, b)
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L(a) : a < 1.5 -> L(a + 0.4)
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#end rules
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7
Projekt/MWSProjekt/Assets/LSystems/TreeYoung.txt.meta
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7
Projekt/MWSProjekt/Assets/LSystems/TreeYoung.txt.meta
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@ -0,0 +1,7 @@
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Reference in New Issue
Block a user