using Unity.Cloud.Collaborate.Presenters; namespace Unity.Cloud.Collaborate.Views { internal interface IStartView : IView<IStartPresenter> { /// <summary> /// Set the text for the view. /// </summary> string Text { set; } /// <summary> /// Set the text for the button in the view. /// </summary> string ButtonText { set; } /// <summary> /// Set the visibility of the button. /// </summary> /// <param name="isVisible">True if the button should be visible.</param> void SetButtonVisible(bool isVisible); } }