## Export Heightmaps The **Export Heightmaps** tool lets you export height data from multiple Terrain into textures, and provides some additional settings. ![](images/Toolbox_ExportHeightmaps.png) | **Property** | **Description** | | ------------------------ | ------------------------------------------------------------ | | **Export Folder Path** | The directory path to export heightmap textures to. | | **Heightmap Format** | Displays the texture format. Unity currently supports PNG, RAW, and TGA file format for heightmaps. | | **Heightmap Depth** | Select 16 bit or 8 bit. | | **Heightmap Byte Order** | Select Windows or Mac. | | **Levels Correction** | Remaps the height range prior to export. Similar to Input Levels in Photoshop, this makes bright areas brighter, and dark areas darker. | | **Flip Vertically** | Flips Terrain heights vertically, which is useful when you need to import heightmaps into other programs such as World Machine. | | **Export Heightmaps** | Click this button to export heightmaps from selected Terrain in the Scene or hierarchy. |