using System; namespace UnityEngine.TestTools { /// /// PostBuildCleanup attributes run if the respective test or test class is in the current test run. The test is included either by running all tests or setting a [filter](https://docs.unity3d.com/Packages/com.unity.test-framework@1.1/manual/workflow-create-test.html#filters) that includes the test. If multiple tests reference the same pre-built setup or post-build cleanup, then it only runs once. /// [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)] public class PostBuildCleanupAttribute : Attribute { public PostBuildCleanupAttribute(Type targetClass) { TargetClass = targetClass; } public PostBuildCleanupAttribute(string targetClassName) { TargetClass = AttributeHelper.GetTargetClassFromName(targetClassName, typeof(IPostBuildCleanup)); } internal Type TargetClass { get; private set; } } }