%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &8574412962073106934 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: sand m_DiffuseTexture: {fileID: 2800000, guid: 6bcc65b7c6e3a0b448d7801bfc56842f, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: dd1ad706663683546b665fd5b0286bbd, type: 3} m_MaskMapTexture: {fileID: 2800000, guid: 58a4a6310bd23844bae88d82f7916059, type: 3} m_TileSize: {x: 60, y: 60} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 0, g: 0, b: 0, a: 0} m_Metallic: 0 m_Smoothness: 0 m_NormalScale: 5 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} m_MaskMapRemapMax: {x: 1, y: 1, z: 1, w: 1}