21 lines
630 B
C#
21 lines
630 B
C#
using System;
|
|
|
|
namespace UnityEngine.Timeline
|
|
{
|
|
/// <summary>
|
|
/// Use this track to emit signals to a bound SignalReceiver.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This track cannot contain clips.
|
|
/// </remarks>
|
|
/// <seealso cref="UnityEngine.Timeline.SignalEmitter"/>
|
|
/// <seealso cref="UnityEngine.Timeline.SignalReceiver"/>
|
|
/// <seealso cref="UnityEngine.Timeline.SignalAsset"/>
|
|
[Serializable]
|
|
[TrackBindingType(typeof(SignalReceiver))]
|
|
[TrackColor(0.25f, 0.25f, 0.25f)]
|
|
[ExcludeFromPreset]
|
|
[TimelineHelpURL(typeof(SignalTrack))]
|
|
public class SignalTrack : MarkerTrack {}
|
|
}
|