23 lines
451 B
C#
23 lines
451 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using UnityEngine;
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using System.Collections;
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[CustomEditor(typeof(ProceduralTextureScript))]
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public class ProceduralTextureEditor : Editor {
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public override void OnInspectorGUI() {
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DrawDefaultInspector();
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if (GUILayout.Button("Run")) {
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((ProceduralTextureScript)target).runProcedrualTexturing();
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}
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}
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}
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