48 lines
1.6 KiB
C#
48 lines
1.6 KiB
C#
using System;
|
|
|
|
namespace UnityEditor.Timeline
|
|
{
|
|
// Tells a custom [[TrackDrawer]] which [[TrackAsset]] it's a drawer for.
|
|
sealed class CustomTrackDrawerAttribute : Attribute
|
|
{
|
|
public Type assetType;
|
|
public CustomTrackDrawerAttribute(Type type)
|
|
{
|
|
assetType = type;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Attribute that specifies a class as an editor for an extended Timeline type.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// Use this attribute on a class that extends ClipEditor, TrackEditor, or MarkerEditor to specify either the PlayableAsset, Marker, or TrackAsset derived classes for associated customization.
|
|
/// </remarks>
|
|
/// <example>
|
|
/// [CustomTimelineEditor(typeof(LightControlClip))]
|
|
/// class LightControlClipEditor : ClipEditor
|
|
/// {
|
|
/// }
|
|
/// </example>
|
|
[AttributeUsage(AttributeTargets.Class, AllowMultiple = false, Inherited = true)]
|
|
public sealed class CustomTimelineEditorAttribute : Attribute
|
|
{
|
|
/// <summary>
|
|
/// The type that that this editor applies to.
|
|
/// </summary>
|
|
public Type classToEdit { get; private set; }
|
|
|
|
/// <summary>
|
|
/// Constructor.
|
|
/// </summary>
|
|
/// <param name="type"> The type that that this editor applies to.</param>
|
|
/// <exception cref="ArgumentNullException">Thrown if type is null</exception>
|
|
public CustomTimelineEditorAttribute(Type type)
|
|
{
|
|
if (type == null)
|
|
throw new System.ArgumentNullException(nameof(type));
|
|
classToEdit = type;
|
|
}
|
|
}
|
|
}
|