112 lines
2.8 KiB
C#
112 lines
2.8 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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public class LSystemNode
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{
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public LSystemNodeLiteral literal { get; set; }
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public List<LSystemNode> children { get; set; }
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public LSystemNode mainChild { get; set; }
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private LSystemNode _parent;
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public LSystemNode parent
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{
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get
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{
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if (_parent is null) { return new LSystemNode(new LSystemNodeLiteral(" _ ", 0)); }
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else { return _parent; }
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}
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set { _parent = value; }
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}
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public LSystemNode(LSystemNodeLiteral nodeLiteral)
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{
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literal = nodeLiteral;
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children = new List<LSystemNode>();
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mainChild = null;
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}
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public LSystemNode(LSystemNodeLiteral nodeLiteral, List<LSystemNode> children, LSystemNode mainChild)
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{
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literal = nodeLiteral;
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this.children = children;
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this.mainChild = mainChild;
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}
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public LSystemNode(LSystemNodeLiteral nodeLiteral, List<LSystemNode> children)
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{
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literal = nodeLiteral;
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this.children = children;
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this.mainChild = null;
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}
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public List<LSystemNode> getAllChildren()
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{
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var result = new List<LSystemNode>(children);
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if (mainChild != null)
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{
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result.Add(mainChild);
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}
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return result;
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}
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public LSystemNode deep_copy()
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{
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if (children.Count() == 0 && mainChild == null)
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{
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return new LSystemNode(new LSystemNodeLiteral(literal));
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}
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else if (mainChild != null)
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{
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var result = new LSystemNode(new LSystemNodeLiteral(literal));
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result.mainChild = mainChild.deep_copy();
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return result;
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}
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else
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{
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var new_children = new List<LSystemNode>();
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foreach (var x in children)
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{
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new_children.Add(x.deep_copy());
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}
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return new LSystemNode(literal, new_children, this.mainChild.deep_copy());
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}
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}
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private static LSystemNode deepestNode(LSystemNode node)
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{
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while (node.mainChild != null)
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{
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node = node.mainChild;
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}
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return node;
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}
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public LSystemNode newParent()
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{
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return deepestNode(this);
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}
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public override string ToString()
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{
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StringBuilder sb = new StringBuilder(literal.ToString());
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var node = this;
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while (true)
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{
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foreach (var child in node.children)
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{
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sb.Append("[");
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sb.Append(child.ToString());
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sb.Append("]");
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}
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if (node.mainChild != null)
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{
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sb.Append(node.mainChild.literal.ToString());
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node = node.mainChild;
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}
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else
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{
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return sb.ToString();
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}
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}
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}
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}
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