ZMWSLI0-SL2021-GR11/Projekt/MWSProjekt/Library/PackageCache/com.unity.visualscripting@1.6.1/Editor/VSSettingsProvider/VSSettingsScriptReferenceResolver.cs

41 lines
1.1 KiB
C#

using UnityEditor;
using UnityEngine;
namespace Unity.VisualScripting
{
public class VSSettingsScriptReferenceResolver
{
private const string title = "Script Reference Resolver";
private const string buttonLabel = "Fix Missing Scripts";
public void OnGUI()
{
GUILayout.Space(5f);
GUILayout.Label(title, EditorStyles.boldLabel);
GUILayout.Space(5f);
if (GUILayout.Button(buttonLabel, Styles.defaultsButton))
{
ScriptReferenceResolver.Run(ScriptReferenceResolver.Mode.Dialog);
}
}
public static class Styles
{
static Styles()
{
defaultsButton = new GUIStyle("Button");
defaultsButton.padding = new RectOffset(10, 10, 4, 4);
regenerateLabel = new GUIStyle(EditorStyles.centeredGreyMiniLabel);
regenerateLabel.wordWrap = true;
}
public static readonly GUIStyle defaultsButton;
public static readonly GUIStyle regenerateLabel;
}
}
}