instruments.mq using new definition syntax; fixed windows builds
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5
examples/random-rythm.mq
Normal file
5
examples/random-rythm.mq
Normal file
@ -0,0 +1,5 @@
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for (up 10) [ n |
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snd := c + (shuffle (up 12)).0;
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oct := if (n % 2 == 0) [ 3 ] [ 4 ];
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play (snd oct qn);
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];
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256
instruments.mq
256
instruments.mq
@ -4,161 +4,161 @@ This may be unsupported by your device.
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---------------------------------------------------------
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-- Piano ------------------------------------------------
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var AcousticGrandPiano = 0;
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var BrightAcousticPiano = 1;
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var ElectricGrandPiano = 2;
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var HonkyTonkPiano = 3;
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var RhodesPiano = 4;
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var ChorusedPiano = 5;
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var Harpsichord = 6;
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var Clavinet = 7;
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AcousticGrandPiano := 0;
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BrightAcousticPiano := 1;
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ElectricGrandPiano := 2;
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HonkyTonkPiano := 3;
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RhodesPiano := 4;
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ChorusedPiano := 5;
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Harpsichord := 6;
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Clavinet := 7;
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-- Chromatic percussion ---------------------------------
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var Celesta = 8;
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var Glockenspiel = 9;
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var MusicBox = 10;
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var Vibraphone = 11;
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var Marimba = 12;
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var Xylophone = 13;
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var TubularBells = 14;
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var Dulcimer = 15;
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Celesta := 8;
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Glockenspiel := 9;
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MusicBox := 10;
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Vibraphone := 11;
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Marimba := 12;
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Xylophone := 13;
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TubularBells := 14;
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Dulcimer := 15;
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-- Organ ------------------------------------------------
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var HammondOrgan = 16;
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var PercussiveOrgan = 17;
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var RockOrgan = 18;
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var ChurchOrgan = 19;
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var ReedOrgan = 20;
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var Accordion = 21;
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var Harmonica = 22;
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var TangoAccordion = 23;
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HammondOrgan := 16;
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PercussiveOrgan := 17;
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RockOrgan := 18;
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ChurchOrgan := 19;
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ReedOrgan := 20;
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Accordion := 21;
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Harmonica := 22;
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TangoAccordion := 23;
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-- Guitar -----------------------------------------------
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var AcousticGuitarNylon = 24;
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var AcousticGuitarSteel = 25;
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var ElectricGuitarJazz = 26;
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var ElectricGuitarClean = 27;
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var ElectricGuitarMuted = 28;
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var OverdrivenGuitar = 29;
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var DistortionGuitar = 30;
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var GuitarHarmonics = 31;
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AcousticGuitarNylon := 24;
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AcousticGuitarSteel := 25;
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ElectricGuitarJazz := 26;
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ElectricGuitarClean := 27;
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ElectricGuitarMuted := 28;
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OverdrivenGuitar := 29;
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DistortionGuitar := 30;
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GuitarHarmonics := 31;
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-- Bass -------------------------------------------------
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var AcousticBass = 32;
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var ElectricBassFingered = 33;
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var ElectricBassPicked = 34;
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var FretlessBass = 35;
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var SlapBass1 = 36;
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var SlapBass2 = 37;
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var SynthBass1 = 38;
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var SynthBass2 = 39;
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AcousticBass := 32;
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ElectricBassFingered := 33;
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ElectricBassPicked := 34;
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FretlessBass := 35;
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SlapBass1 := 36;
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SlapBass2 := 37;
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SynthBass1 := 38;
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SynthBass2 := 39;
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-- Solo strings -----------------------------------------
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var Violin = 40;
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var Viola = 41;
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var Cello = 42;
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var Contrabass = 43;
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var TremoloStrings = 44;
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var PizzicatoStrings = 45;
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var OrchestralHarp = 46;
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var Timpani = 47;
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Violin := 40;
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Viola := 41;
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Cello := 42;
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Contrabass := 43;
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TremoloStrings := 44;
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PizzicatoStrings := 45;
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OrchestralHarp := 46;
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Timpani := 47;
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-- Ensamble ---------------------------------------------
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var StringEnsemble1 = 48;
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var StringEnsemble2 = 49;
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var SynthStrings1 = 50;
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var SynthStrings2 = 51;
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var ChoirAahs = 52;
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var VoiceOohs = 53;
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var SynthVoice = 54;
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var OrchestraHit = 55;
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StringEnsemble1 := 48;
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StringEnsemble2 := 49;
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SynthStrings1 := 50;
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SynthStrings2 := 51;
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ChoirAahs := 52;
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VoiceOohs := 53;
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SynthVoice := 54;
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OrchestraHit := 55;
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-- Brass ------------------------------------------------
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var Trumpet = 56;
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var Trombone = 57;
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var Tuba = 58;
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var MutedTrumpet = 59;
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var FrenchHorn = 60;
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var BrassSection = 61;
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var SynthBrass1 = 62;
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var SynthBrass2 = 63;
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Trumpet := 56;
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Trombone := 57;
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Tuba := 58;
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MutedTrumpet := 59;
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FrenchHorn := 60;
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BrassSection := 61;
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SynthBrass1 := 62;
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SynthBrass2 := 63;
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-- Reed -------------------------------------------------
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var SopranoSax = 64;
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var AltoSax = 65;
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var TenorSax = 66;
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var BaritoneSax = 67;
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var Oboe = 68;
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var EnglishHorn = 69;
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var Bassoon = 70;
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var Clarinet = 71;
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SopranoSax := 64;
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AltoSax := 65;
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TenorSax := 66;
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BaritoneSax := 67;
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Oboe := 68;
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EnglishHorn := 69;
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Bassoon := 70;
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Clarinet := 71;
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-- Pipe -------------------------------------------------
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var Piccolo = 72;
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var Flute = 73;
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var Recorder = 74;
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var PanFlute = 75;
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var BlownBottle = 76;
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var Shakuhachi = 77;
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var Whistle = 78;
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var Ocarina = 79;
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Piccolo := 72;
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Flute := 73;
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Recorder := 74;
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PanFlute := 75;
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BlownBottle := 76;
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Shakuhachi := 77;
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Whistle := 78;
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Ocarina := 79;
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-- Synth lead -------------------------------------------
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var Lead1Square = 80;
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var Lead2Sawtooth = 81;
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var Lead3Calliope = 82;
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var Lead4Chiff = 83;
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var Lead5Charang = 84;
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var Lead6Voice = 85;
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var Lead7Fifths = 86;
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var Lead8BassLead = 87;
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Lead1Square := 80;
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Lead2Sawtooth := 81;
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Lead3Calliope := 82;
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Lead4Chiff := 83;
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Lead5Charang := 84;
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Lead6Voice := 85;
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Lead7Fifths := 86;
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Lead8BassLead := 87;
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-- Synth pad --------------------------------------------
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var Pad1NewAge = 88;
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var Pad2Warm = 89;
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var Pad3Polysynth = 90;
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var Pad4Choir = 91;
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var Pad5Bowed = 92;
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var Pad6Metallic = 93;
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var Pad7Halo = 94;
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var Pad8Sweep = 95;
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Pad1NewAge := 88;
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Pad2Warm := 89;
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Pad3Polysynth := 90;
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Pad4Choir := 91;
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Pad5Bowed := 92;
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Pad6Metallic := 93;
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Pad7Halo := 94;
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Pad8Sweep := 95;
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-- Synth effects ----------------------------------------
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var FX1Train = 96;
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var FX2Soundtrack = 97;
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var FX3Crystal = 98;
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var FX4Atmosphere = 99;
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var FX5Brightness = 100;
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var FX6Goblins = 101;
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var FX7Echoes = 102;
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var FX8SciFi = 103;
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FX1Train := 96;
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FX2Soundtrack := 97;
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FX3Crystal := 98;
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FX4Atmosphere := 99;
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FX5Brightness := 100;
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FX6Goblins := 101;
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FX7Echoes := 102;
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FX8SciFi := 103;
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-- Ethnic -----------------------------------------------
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var Sitar = 104;
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var Banjo = 105;
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var Shamisen = 106;
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var Koto = 107;
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var Kalimba = 108;
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var Bagpipe = 109;
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var Fiddle = 110;
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var Shanai = 111;
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Sitar := 104;
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Banjo := 105;
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Shamisen := 106;
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Koto := 107;
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Kalimba := 108;
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Bagpipe := 109;
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Fiddle := 110;
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Shanai := 111;
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-- Percussive -------------------------------------------
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var TinkleBell = 112;
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var Agogo = 113;
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var SteelDrums = 114;
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var Woodblock = 115;
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var TaikoDrum = 116;
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var MelodicDrum = 117;
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var SynthDrum = 118;
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var ReverseCymbal = 119;
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TinkleBell := 112;
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Agogo := 113;
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SteelDrums := 114;
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Woodblock := 115;
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TaikoDrum := 116;
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MelodicDrum := 117;
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SynthDrum := 118;
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ReverseCymbal := 119;
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-- Sound effects ----------------------------------------
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var GuitarFretNoise = 120;
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var BreathNoise = 121;
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var Seashore = 122;
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var BirdTweet = 123;
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var TelephoneRing = 124;
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var Helicopter = 125;
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var Applause = 126;
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var Gunshot = 127;
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GuitarFretNoise := 120;
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BreathNoise := 121;
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Seashore := 122;
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BirdTweet := 123;
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TelephoneRing := 124;
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Helicopter := 125;
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Applause := 126;
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Gunshot := 127;
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@ -1,5 +1,5 @@
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CC=i686-w64-mingw32-gcc
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CXX=i686-w64-mingw32-g++
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CPPFLAGS:=$(CPPFLAGS) -D__WINDOWS_MM__
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LDLIBS:=-lwinmm $(LDLIBS) -static-libgcc -static-libstdc++
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LDLIBS:=-lwinmm $(LDLIBS) -static-libgcc -static-libstdc++ -static
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Target=musique.exe
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