46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/* Copyright 2021, Ableton AG, Berlin. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* If you would like to incorporate Link into a proprietary software application,
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* please contact <link-devs@ableton.com>.
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*/
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#pragma once
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#include <pthread.h>
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#include <thread>
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namespace ableton
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{
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namespace platforms
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{
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namespace linux
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{
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struct ThreadFactory
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{
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template <typename Callable, typename... Args>
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static std::thread makeThread(std::string name, Callable&& f, Args&&... args)
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{
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auto thread = std::thread(std::forward<Callable>(f), std::forward<Args>(args)...);
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pthread_setname_np(thread.native_handle(), name.c_str());
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return thread;
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}
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};
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} // namespace linux
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} // namespace platforms
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} // namespace ableton
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