53 lines
1.6 KiB
C++
53 lines
1.6 KiB
C++
/* Copyright 2021, Ableton AG, Berlin. All rights reserved.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* If you would like to incorporate Link into a proprietary software application,
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* please contact <link-devs@ableton.com>.
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*/
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#pragma once
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#include <processthreadsapi.h>
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#include <thread>
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#include <utility>
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namespace ableton
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{
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namespace platforms
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{
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namespace windows
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{
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struct ThreadFactory
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{
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template <typename Callable, typename... Args>
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static std::thread makeThread(std::string name, Callable&& f, Args&&... args)
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{
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return std::thread(
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[](std::string name, Callable&& f, Args&&... args) {
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assert(name.length() < 20);
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wchar_t nativeName[20];
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mbstowcs(nativeName, name.c_str(), name.length() + 1);
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SetThreadDescription(GetCurrentThread(), nativeName);
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f(args...);
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},
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std::move(name), std::forward<Callable>(f), std::forward<Args>(args)...);
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}
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};
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} // namespace windows
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} // namespace platforms
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} // namespace ableton
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