using System; namespace UnityEngine.TestTools { /// <summary> /// A flag indicating the targeted test platforms. /// </summary> [Flags] [Serializable] public enum TestPlatform : byte { /// <summary> /// Both platforms. /// </summary> All = 0xFF, /// <summary> /// The EditMode test platform. /// </summary> EditMode = 1 << 1, /// <summary> /// The PlayMode test platform. /// </summary> PlayMode = 1 << 2 } internal static class TestPlatformEnumExtensions { public static bool IsFlagIncluded(this TestPlatform flags, TestPlatform flag) { return (flags & flag) == flag; } } }