fixes
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631ad7c12f
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2e96d5a2d5
@ -79,8 +79,8 @@ class Farm
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RainPosition.Y = r.Next(0, 1950);
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RainPosition.Y = r.Next(0, 1950);
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WindSpeed.X = GetRandomNumber(-1f, 1f) / 500;
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WindSpeed.X = GetRandomNumber(-1f, 1f) / 500;
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WindSpeed.Y = GetRandomNumber(-1f, 1f) / 500;
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WindSpeed.Y = GetRandomNumber(-1f, 1f) / 500;
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RainfallMap = PerlinNoise.LoadImage("C:\\Users\\Joel\\source\\repos\\Oskars Repo\\Game1\\Content\\Rainfall.png");
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//RainfallMap = PerlinNoise.LoadImage("C:\\Users\\Joel\\source\\repos\\Oskars Repo\\Game1\\Content\\Rainfall.png");
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//RainfallMap = PerlinNoise.LoadImage("C:/Users/oel/source/repos/Oscars Repo/Game1/Content/Rainfall.png");
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RainfallMap = PerlinNoise.LoadImage("C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/Rainfall.png");
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}
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}
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public Rectangle getRainPosition(int TileSize, int x, int y, Vector2 Size)
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public Rectangle getRainPosition(int TileSize, int x, int y, Vector2 Size)
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@ -10,6 +10,7 @@ static class Engine
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{
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{
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private static MLContext mlContext = new MLContext(seed: 1);
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private static MLContext mlContext = new MLContext(seed: 1);
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private static PredictionEngine<ModelInput, ModelOutput> PredictionEngine;
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private static PredictionEngine<ModelInput, ModelOutput> PredictionEngine;
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private static ModelOutput modelOutput;
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public static void init()
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public static void init()
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{
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{
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@ -30,7 +31,7 @@ static class Engine
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Phosporous = crop.getSoilProperties().Phosphorous
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Phosporous = crop.getSoilProperties().Phosphorous
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};
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};
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ModelOutput modelOutput = new ModelOutput();
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//ModelOutput modelOutput = new ModelOutput();
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PredictionEngine.Predict(modelInput, ref modelOutput);
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PredictionEngine.Predict(modelInput, ref modelOutput);
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return modelOutput.Prediction;
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return modelOutput.Prediction;
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}
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}
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@ -13,6 +13,7 @@ namespace Game1.Sources.ML_Joel
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private static MLContext mlContext = new MLContext(seed: 1);
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private static MLContext mlContext = new MLContext(seed: 1);
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private static PredictionEngine<Input, Output> PredictionEngine;
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private static PredictionEngine<Input, Output> PredictionEngine;
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private static PredictionEngine<InputArea, OutputArea> PredictionEngineArea;
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private static PredictionEngine<InputArea, OutputArea> PredictionEngineArea;
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private static OutputArea modelOutput;
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public static void CreateModel()
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public static void CreateModel()
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@ -44,7 +45,7 @@ namespace Game1.Sources.ML_Joel
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Rainfall = soilProperties.prevRainfall,
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Rainfall = soilProperties.prevRainfall,
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};
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};
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OutputArea modelOutput = new OutputArea();
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//OutputArea modelOutput = new OutputArea();
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PredictionEngineArea.Predict(modelInput, ref modelOutput);
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PredictionEngineArea.Predict(modelInput, ref modelOutput);
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return modelOutput.Score;
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return modelOutput.Score;
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}
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}
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