Last Images and at last fixed the Production System

This commit is contained in:
Joel 2020-05-07 14:51:52 +02:00
parent 095ccc0fc6
commit 4ab4abaa89
7 changed files with 56 additions and 20 deletions

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@ -13,6 +13,18 @@
#---------------------------------- Content ---------------------------------#
#begin BarleyIcon.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:BarleyIcon.png
#begin BerriesIcon.png
/importer:TextureImporter
/processor:TextureProcessor
@ -37,6 +49,18 @@
/processorParam:TextureFormat=Color
/build:CarronIcon.png;CarrotIcon.png
#begin CottonIcon.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:CottonIcon.png
#begin Crop.png
/importer:TextureImporter
/processor:TextureProcessor
@ -56,6 +80,18 @@
/processorParam:TextureFormat=Compressed
/build:Font.spritefont
#begin GroundNutsIcon.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:GroundNutsIcon.png
#begin house.png
/importer:TextureImporter
/processor:TextureProcessor

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@ -97,12 +97,14 @@ namespace Game1
tile[2] = Content.Load<Texture2D>("Plantable");
tile[3] = Content.Load<Texture2D>("Crop");
Crops[0] = Content.Load<Texture2D>("CarrotIcon");
Crops[1] = Content.Load<Texture2D>("WheatIcon");
Crops[2] = Content.Load<Texture2D>("BerriesIcon");
Crops[0] = Content.Load<Texture2D>("BarleyIcon");
Crops[1] = Content.Load<Texture2D>("CottonIcon");
Crops[2] = Content.Load<Texture2D>("GroundNutsIcon");
Crops[3] = Content.Load<Texture2D>("MaizeIcon");
Crops[4] = Content.Load<Texture2D>("MilletsIcon");
Crops[5] = Content.Load<Texture2D>("SeedOilIcon");

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@ -28,7 +28,7 @@ class Crops
getProductionRate();
if (Status == 3 && Timer != 1)
{
Timer = Timer - 1 * ProductionRate;
Timer = Timer - 1f * ProductionRate;
}
Size = newSize;
UpdateCrop++;
@ -198,33 +198,31 @@ class Crops
ProductionRate = 1;
if (DataSet != null)
{
ProductionRate = (ProductionRate * compareToDatset(soilProperties.Temperature, DataSet.Temparature));
ProductionRate = (ProductionRate * compareToDatset(soilProperties.Moisture, DataSet.Moisture));
ProductionRate = (ProductionRate * compareToDatset(soilProperties.Humidity, DataSet.Humidity));
ProductionRate = (ProductionRate * compareToDatset(soilProperties.Phosphorous, DataSet.Phosphorous));
ProductionRate = (ProductionRate * compareToDatset(soilProperties.Potassium, DataSet.Potassium));
ProductionRate = (ProductionRate * compareToDatset(soilProperties.Nitrogen, DataSet.Nitrogen));
ProductionRate = ProductionRate + (ProductionRate * compareToDatset(soilProperties.Temperature, DataSet.Temparature));
ProductionRate = ProductionRate + (ProductionRate * compareToDatset(soilProperties.Moisture, DataSet.Moisture));
ProductionRate = ProductionRate + (ProductionRate * compareToDatset(soilProperties.Humidity, DataSet.Humidity));
ProductionRate = ProductionRate + (ProductionRate * compareToDatset(soilProperties.Phosphorous, DataSet.Phosphorous));
ProductionRate = ProductionRate + (ProductionRate * compareToDatset(soilProperties.Potassium, DataSet.Potassium));
ProductionRate = ProductionRate + (ProductionRate * compareToDatset(soilProperties.Nitrogen, DataSet.Nitrogen));
if (ProductionRate < 0)
{
ProductionRate = 0;
}
ProductionRate = ProductionRate / 20;
}
}
public float compareToDatset(float i, float j)
{
if (i > j)
if (i < j)
{
return (i / j) * 0.15f;
}
else if (i < j / 2)
{
return (i / j) * 2f;
return (i / j);
}
else
{
return i / j;
return (j / i);
}
}

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@ -17,9 +17,9 @@ class SoilProperties
public float Nitrogen;
public float Potassium;
public float Phosphorous;
public float NitrogenDegradeRate = 0.001f;
public float PotassiumDegradeRate = 0.001f;
public float PhosphorousDegradeRate = 0.001f;
public float NitrogenDegradeRate = 0.01f;
public float PotassiumDegradeRate = 0.01f;
public float PhosphorousDegradeRate = 0.01f;
public void setSoilProperties()
{