This commit is contained in:
BOTLester 2020-05-24 18:50:01 +02:00
parent 5a208e116f
commit 585522b4df
4 changed files with 30 additions and 41 deletions

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@ -0,0 +1,3 @@
Mean Absolute Error: 0.0108015636096701
Mean Squared Error: 0.0434908452113952
R Squared: 0.702723944791744

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@ -72,9 +72,9 @@ class Farm
init(Size, housepos); init(Size, housepos);
RainPosition.X = r.Next(0, 1900); RainPosition.X = r.Next(0, 1900);
RainPosition.Y = r.Next(0, 1950); RainPosition.Y = r.Next(0, 1950);
RainPosition.X = 5; RainPosition.X = 1000;
RainPosition.Y = 5; RainPosition.Y = 1000;
RainfallMap = PerlinNoise.LoadImage("C:\\Users\\Joel\\source\\repos\\Oskars Repo\\Game1\\Content\\Rainfall.png"); //RainfallMap = PerlinNoise.LoadImage("C:\\Users\\Joel\\source\\repos\\Oskars Repo\\Game1\\Content\\Rainfall.png");
RainfallMap = PerlinNoise.LoadImage("C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/Rainfall.png"); RainfallMap = PerlinNoise.LoadImage("C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/Rainfall.png");
} }
@ -100,10 +100,12 @@ class Farm
public Rectangle getDestinationRectangle(int x, int y, Vector2 Size) public Rectangle getDestinationRectangle(int x, int y, Vector2 Size)
{ {
Vector2 temp = new Vector2((int)Math.Round(RainPosition.X), (int)Math.Round(RainPosition.Y)); Vector2 temp = new Vector2((int)Math.Round(RainPosition.X), (int)Math.Round(RainPosition.Y));
if (RainPosition.X >= 1999 - Size.X) if (RainPosition.X >= 1999 - x)
temp.X = (Size.X) - (1999 - (int)Math.Round(RainPosition.X)); temp.X = (1999 - (int)Math.Round(RainPosition.X));
if (RainPosition.Y >= 1999 - Size.Y) //temp.X = temp.X + (x+1);
temp.Y = (Size.Y) - (1999 - (int)Math.Round(RainPosition.Y)); if (RainPosition.Y >= 1999 - y)
temp.Y = (1999 - (int)Math.Round(RainPosition.Y));
//temp.Y = temp.Y + (y+1);
return new Rectangle(x + (int)temp.X, y + (int)temp.Y, 1, 1); return new Rectangle(x + (int)temp.X, y + (int)temp.Y, 1, 1);
} }
@ -124,10 +126,10 @@ class Farm
for (int j = 0; j < Size.Y; j++) for (int j = 0; j < Size.Y; j++)
{ {
Vector2 temp = new Vector2((int)Math.Round(RainPosition.X), (int)Math.Round(RainPosition.Y)); Vector2 temp = new Vector2((int)Math.Round(RainPosition.X), (int)Math.Round(RainPosition.Y));
if (RainPosition.X >= 1999 - Size.X) if (RainPosition.X >= 1999 - i)
temp.X = (Size.X) - (1999 - (int)Math.Round(RainPosition.X)); temp.X = (1999 - (int)Math.Round(RainPosition.X));
if (RainPosition.Y >= 1999 - Size.Y) if (RainPosition.Y >= 1999 - j)
temp.Y = (Size.Y) - (1999 - (int)Math.Round(RainPosition.Y)); temp.Y = (1999 - (int)Math.Round(RainPosition.Y));
crops[i, j].updateCrop(Size, RainfallMap[(int)Math.Round(temp.X) + i][(int)Math.Round(temp.Y) + j].GetBrightness()); crops[i, j].updateCrop(Size, RainfallMap[(int)Math.Round(temp.X) + i][(int)Math.Round(temp.Y) + j].GetBrightness());
} }
} }
@ -174,7 +176,7 @@ class Farm
float x, y; float x, y;
x = WindSpeed.X + GetRandomNumber(-1f, 1f) / 2000; x = WindSpeed.X + GetRandomNumber(-1f, 1f) / 2000;
y = WindSpeed.Y + GetRandomNumber(-1f, 1f) / 2000; y = WindSpeed.Y + GetRandomNumber(-1f, 1f) / 2000;
x = -0.02f; //x = 0.02f;
if (x <= 1f && x >= -1f) if (x <= 1f && x >= -1f)
{ {
WindSpeed.X = x; WindSpeed.X = x;
@ -255,11 +257,15 @@ class Farm
public Color getRainAmount(int x, int y, Color color, Vector2 Size) public Color getRainAmount(int x, int y, Color color, Vector2 Size)
{ {
Vector2 temp = new Vector2(x + (int)Math.Round(RainPosition.X), y + (int)Math.Round(RainPosition.Y)); Vector2 temp = new Vector2((int)Math.Round(RainPosition.X), (int)Math.Round(RainPosition.Y));
if (RainPosition.X >= 1999 - Size.X) if (RainPosition.X >= 1999 - (x + 1))
temp.X = (Size.X) - (1999 - (int)Math.Round(RainPosition.X)); temp.X = (1999 - (int)Math.Round(RainPosition.X));
if (RainPosition.Y >= 1999 - Size.Y) temp.X = temp.X + (x + 1);
temp.Y = (Size.Y) - (1999 - (int)Math.Round(RainPosition.Y));
if (RainPosition.Y >= 1999 - (y + 1))
temp.Y = (1999 - (int)Math.Round(RainPosition.Y));
temp.Y = temp.Y + (y + 1);
if (RainfallMap[(int)temp.X][(int)temp.Y].GetBrightness() < 0.4f) if (RainfallMap[(int)temp.X][(int)temp.Y].GetBrightness() < 0.4f)
{ {
return Color.FromNonPremultiplied(color.R, color.G, color.B, (int)(0)); return Color.FromNonPremultiplied(color.R, color.G, color.B, (int)(0));

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@ -53,10 +53,6 @@ namespace Game1.Sources.ML_Joel
NumberOfLeaves = 55, NumberOfLeaves = 55,
LabelColumnName = "Production", LabelColumnName = "Production",
FeatureColumnName = "Features", FeatureColumnName = "Features",
//EarlyStoppingRound = 20,
//UseCategoricalSplit = true,
//L2CategoricalRegularization = 1,
//CategoricalSmoothing = 1,
Booster = new DartBooster.Options() Booster = new DartBooster.Options()
{ {
@ -68,20 +64,13 @@ namespace Game1.Sources.ML_Joel
.Text.FeaturizeText("SeasonF", "Season") .Text.FeaturizeText("SeasonF", "Season")
.Append(mlContext.Transforms.Text.FeaturizeText("CropF", "Crop")) .Append(mlContext.Transforms.Text.FeaturizeText("CropF", "Crop"))
.Append(mlContext.Transforms.Concatenate("Features", "SeasonF", "CropF", "Rainfall")) .Append(mlContext.Transforms.Concatenate("Features", "SeasonF", "CropF", "Rainfall"))
//.Append(mlContext.Transforms.Conversion.MapValueToKey("ProductionF", "Production"), TransformerScope.TrainTest) .AppendCacheCheckpoint(mLContext)
//.AppendCacheCheckpoint(mLContext)
.Append(mLContext.Regression.Trainers.LightGbm(options)); .Append(mLContext.Regression.Trainers.LightGbm(options));
//.Append(mlContext.Transforms.Conversion.MapKeyToValue("PredictedLabel", "PredictedLabel"));
//Evaluate(mlContext, trainingDataView, pipeline, 10, reportPath, "ProductionF");
//var Evaluate = mlContext.Regression.CrossValidate(trainingDataView, pipeline, numberOfFolds: 100, labelColumnName: "Production");
//var Evaluate = mlContext.Regression.Evaluate(testDataView, labelColumnName: "Production", scoreColumnName: "Score");
//var metricsInMultipleFolds = Evaluate.Select(r => r.Metrics);
ITransformer MLModel = pipeline.Fit(trainingDataView); ITransformer MLModel = pipeline.Fit(trainingDataView);
var testEval = MLModel.Transform(testDataView); var testEval = MLModel.Transform(testDataView);
var Evaluate = mlContext.Regression.Evaluate(testEval, labelColumnName: "Production");
Evaluate(mlContext, testEval, pipeline, 10, reportPath, "Production");
return MLModel; return MLModel;
} }
@ -95,19 +84,10 @@ namespace Game1.Sources.ML_Joel
// Evaluate and save results to a text file // Evaluate and save results to a text file
public static void Evaluate(MLContext mlContext, IDataView trainingDataView, IEstimator<ITransformer> trainingPipeline, int folds, string reportPath, string labelColumnName) public static void Evaluate(MLContext mlContext, IDataView trainingDataView, IEstimator<ITransformer> trainingPipeline, int folds, string reportPath, string labelColumnName)
{ {
var crossVal = mlContext.MulticlassClassification.CrossValidate(trainingDataView, trainingPipeline, numberOfFolds: folds, labelColumnName: labelColumnName); var eval = mlContext.Regression.Evaluate(trainingDataView, labelColumnName: labelColumnName);
var metricsInMultipleFolds = crossVal.Select(r => r.Metrics);
var MicroAccuracyValues = metricsInMultipleFolds.Select(m => m.MicroAccuracy);
var LogLossValues = metricsInMultipleFolds.Select(m => m.LogLoss);
var LogLossReductionValues = metricsInMultipleFolds.Select(m => m.LogLossReduction);
string MicroAccuracyAverage = MicroAccuracyValues.Average().ToString("0.######");
string LogLossAvg = LogLossValues.Average().ToString("0.######");
string LogLossReductionAvg = LogLossReductionValues.Average().ToString("0.######");
var report = File.CreateText(reportPath); var report = File.CreateText(reportPath);
report.Write("Micro Accuracy: " + MicroAccuracyAverage + '\n' + "LogLoss Average: " + LogLossAvg + '\n' + "LogLoss Reduction: " + LogLossReductionAvg, 0, 0); report.Write("Mean Absolute Error: " + eval.MeanAbsoluteError + '\n' + "Mean Squared Error: " + eval.MeanSquaredError + '\n' + "R Squared: " + eval.RSquared, 0, 0);
report.Flush(); report.Flush();
report.Close(); report.Close();
} }