Inventory System Implemented Into AI
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@ -93,7 +93,7 @@ class AI
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}
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newTarget = GetMinFNode(Math.Min(testsize, count), queue);
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newTarget = GetMinFNode(Math.Min(testsize, count), queue);
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return newTarget;
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return newTarget;
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}
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}
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public Farm changeCropStatus()
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public Farm changeCropStatus()
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