This commit is contained in:
Joel 2020-05-24 21:00:24 +02:00
parent 0dfef73667
commit 5e907deca7
12 changed files with 210 additions and 94 deletions

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@ -404,3 +404,15 @@
/processorParam:TextureFormat=Color /processorParam:TextureFormat=Color
/build:WheatIcon.png /build:WheatIcon.png
#begin WoodBackground.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:WoodBackground.png

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Width:  |  Height:  |  Size: 30 KiB

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@ -18,6 +18,7 @@ namespace Game1
private Texture2D[] tileConnected = new Texture2D[5]; private Texture2D[] tileConnected = new Texture2D[5];
private Texture2D[] Crops = new Texture2D[12]; private Texture2D[] Crops = new Texture2D[12];
private Texture2D tractor; private Texture2D tractor;
private Texture2D Background;
private Texture2D house; private Texture2D house;
private Texture2D markers; private Texture2D markers;
private Texture2D mouseCursor; private Texture2D mouseCursor;
@ -117,7 +118,7 @@ namespace Game1
Rain = Content.Load<Texture2D>("Clouds"); Rain = Content.Load<Texture2D>("Clouds");
Background = Content.Load<Texture2D>("WoodBackground");
Crops[0] = Content.Load<Texture2D>("Markers"); Crops[0] = Content.Load<Texture2D>("Markers");
@ -195,46 +196,56 @@ namespace Game1
for (int i = 0; i < 5; i++) for (int i = 0; i < 5; i++)
{ {
spriteBatch.Draw(tile[0], new Rectangle(i * 227, (int)(input.getSize().Y * (input.getTileSize() + input.getSpacing())), 5, 350), Color.White); for (int j = 0; j < 5; j++)
{
spriteBatch.Draw(Background, new Rectangle(i * 512, (int)input.getSize().Y * (input.getTileSize() + input.getSpacing()) + j * 512, 512, 512), Color.FromNonPremultiplied(125, 125, 125, 255));
}
} }
for (int i = 0; i < 17; i++)
for (int i = 0; i < 5; i++)
{
spriteBatch.Draw(tile[0], new Rectangle(i * 227, (int)(input.getSize().Y * (input.getTileSize() + input.getSpacing())), 5, 500), Color.White);
}
for (int i = 0; i < 20; i++)
{ {
spriteBatch.Draw(tile[0], new Rectangle(0, (int)(input.getSize().Y * (input.getTileSize() + input.getSpacing())) + i * 20, (int)(input.getSize().X * (input.getTileSize() + input.getSpacing())), 1), Color.White); spriteBatch.Draw(tile[0], new Rectangle(0, (int)(input.getSize().Y * (input.getTileSize() + input.getSpacing())) + i * 20, (int)(input.getSize().X * (input.getTileSize() + input.getSpacing())), 1), Color.White);
} }
tractorUnit.drawInventory(input, spriteBatch, Bold, inventory.getPredefinedItems());
spriteBatch.DrawString(Bold, "Time: ", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed); spriteBatch.DrawString(Bold, "Time: ", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed);
spriteBatch.DrawString(Bold, "Days " + Time.getDays(), new Vector2(60, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkBlue); spriteBatch.DrawString(Bold, "Days " + Time.getDays(), new Vector2(60, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.Teal);
spriteBatch.DrawString(Bold, "Day Progression: ", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 22), Color.DarkRed); spriteBatch.DrawString(Bold, "Day Progression: ", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 22), Color.DarkRed);
spriteBatch.DrawString(Bold, Time.GetTimeOfDayInt().ToString() + "%", new Vector2(140, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 22), Color.DarkBlue); spriteBatch.DrawString(Bold, Time.GetTimeOfDayInt().ToString() + "%", new Vector2(140, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 22), Color.Teal);
spriteBatch.DrawString(Bold, "Tractor Properties:", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 62), Color.DarkRed); spriteBatch.DrawString(Bold, "Tractor Properties:", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 62), Color.DarkRed);
spriteBatch.DrawString(Bold, "Speed:" + tractorUnit.getSpeed().ToString(), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 82) , Color.DarkBlue); spriteBatch.DrawString(Bold, "Speed:" + tractorUnit.getSpeed().ToString(), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 82), Color.Teal);
spriteBatch.DrawString(Bold, "Tractor Position:" + new Vector2((float)Math.Round(tractorUnit.getPos().X / input.getSpacingTile(), 1), (float)Math.Round(tractorUnit.getPos().Y / input.getSpacingTile(), 1)), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 102), Color.DarkBlue); spriteBatch.DrawString(Bold, "Tractor Position:" + new Vector2((float)Math.Round(tractorUnit.getPos().X / input.getSpacingTile(), 1), (float)Math.Round(tractorUnit.getPos().Y / input.getSpacingTile(), 1)), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 102), Color.Teal);
spriteBatch.DrawString(Bold, "Tractor Rotation:" + Math.Round(tractorUnit.getRotation(), 2).ToString() + " Degrees", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 122), Color.DarkBlue); spriteBatch.DrawString(Bold, "Tractor Rotation:" + Math.Round(tractorUnit.getRotation(), 2).ToString() + " Degrees", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 122), Color.Teal);
spriteBatch.DrawString(Bold, "Tractor Speed:" + tractorUnit.getTractorSpeed().ToString(), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 142), Color.DarkBlue); spriteBatch.DrawString(Bold, "Tractor Speed:" + tractorUnit.getTractorSpeed().ToString(), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 142), Color.Teal);
spriteBatch.DrawString(Bold, "Tractor Target:" + tractorUnit.getPath().getFinalDest().getCords().ToString(), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 162), Color.DarkBlue); spriteBatch.DrawString(Bold, "Tractor Target:" + tractorUnit.getPath().getFinalDest().getCords().ToString(), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 162), Color.Teal);
spriteBatch.DrawString(Bold, "Map Properties:", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 202), Color.DarkRed); spriteBatch.DrawString(Bold, "Map Properties:", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 202), Color.DarkRed);
spriteBatch.DrawString(Bold, "Tile Size:" + input.getTileSize().ToString() + "pix", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 222), Color.DarkBlue); //Draws the tile size spriteBatch.DrawString(Bold, "Tile Size:" + input.getTileSize().ToString() + "pix", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 222), Color.Teal); //Draws the tile size
spriteBatch.DrawString(Bold, "Matrix Size: " + input.getSize().X.ToString() + " X " + input.getSize().Y.ToString(), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 242), Color.DarkBlue); spriteBatch.DrawString(Bold, "Matrix Size: " + input.getSize().X.ToString() + " X " + input.getSize().Y.ToString(), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 242), Color.Teal);
spriteBatch.DrawString(Bold, "House Position: " + houseUnit.getVector() / input.getSpacingTile(), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 262), Color.DarkBlue); spriteBatch.DrawString(Bold, "House Position: " + houseUnit.getVector() / input.getSpacingTile(), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 262), Color.Teal);
tractorUnit.getFarm().drawWeatherInformation(spriteBatch, Bold, input); tractorUnit.getFarm().drawWeatherInformation(spriteBatch, Bold, input);
spriteBatch.DrawString(Bold, "Total Weight: ", new Vector2(700, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 182), Color.DarkRed); spriteBatch.DrawString(Bold, "Total Weight: ", new Vector2(700, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 182), Color.DarkRed);
spriteBatch.DrawString(Bold, "(" + tractorUnit.getInventory().getWeight() + "/" + tractorUnit.getInventory().getMaxWeight() + ")", new Vector2(800, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 182), Color.DarkBlue); spriteBatch.DrawString(Bold, "(" + tractorUnit.getInventory().getWeight() + "/" + tractorUnit.getInventory().getMaxWeight() + ")", new Vector2(800, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 182), Color.Teal);
tractorUnit.drawInventory(input, spriteBatch, Bold, inventory.getPredefinedItems());
InspectTile();
spriteBatch.Draw(mouseCursor, new Rectangle((int)mousePosition.X, (int)mousePosition.Y, 14, 21), Color.White); spriteBatch.Draw(mouseCursor, new Rectangle((int)mousePosition.X, (int)mousePosition.Y, 14, 21), Color.White);
spriteBatch.End(); spriteBatch.End();
spriteBatch.Begin();
InspectTile();
spriteBatch.End();
base.Draw(gameTime); base.Draw(gameTime);
} }
@ -327,7 +338,7 @@ namespace Game1
public void InspectTile() public void InspectTile()
{ {
spriteBatch.DrawString(Bold, "Crop:", new Vector2(240, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed); spriteBatch.DrawString(Bold, "Crop:", new Vector2(240, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed);
spriteBatch.DrawString(Bold, "Selected tile: (" + x.ToString() + ", " + y.ToString() + ")", new Vector2(240, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 22), Color.DarkBlue); spriteBatch.DrawString(Bold, "Selected tile: (" + x.ToString() + ", " + y.ToString() + ")", new Vector2(240, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 22), Color.Teal);
tractorUnit.getFarm().getCrop(x, y).Inspect(input.getTileSize(), input.getSpacing(), Bold, new SpriteBatch(GraphicsDevice), cropTypesNames); tractorUnit.getFarm().getCrop(x, y).Inspect(input.getTileSize(), input.getSpacing(), Bold, new SpriteBatch(GraphicsDevice), cropTypesNames);
} }
} }

View File

@ -12,12 +12,16 @@ class CropTypes
public string[] soilType = new string[3]; public string[] soilType = new string[3];
public int[] Times = new int[3]; public int[] Times = new int[3];
public string CropName; public string CropName;
public string[] Season = new string[5];
public float Temparature; public float Temparature;
public float Humidity; public float Humidity;
public float Moisture; public float Moisture;
public float Nitrogen; public float Nitrogen;
public float Potassium; public float Potassium;
public float Phosphorous; public float Phosphorous;
public float Area;
public int AreaMin;
public int AreaMax;
public CropTypes() public CropTypes()

View File

@ -36,6 +36,10 @@ class CropTypesHolder
cropTypes[1].Nitrogen = 21 + 12.6f; cropTypes[1].Nitrogen = 21 + 12.6f;
cropTypes[1].Potassium = 10 + 5.3f; cropTypes[1].Potassium = 10 + 5.3f;
cropTypes[1].Phosphorous = 20 + 26.0f; cropTypes[1].Phosphorous = 20 + 26.0f;
cropTypes[1].Season[0] = "Spring";
cropTypes[1].Season[1] = "Autumn";
cropTypes[1].AreaMin = 1;
cropTypes[1].AreaMax = 8000;
// Cotton // Cotton
@ -53,6 +57,11 @@ class CropTypesHolder
cropTypes[2].Nitrogen = 21 + 16.4f; cropTypes[2].Nitrogen = 21 + 16.4f;
cropTypes[2].Potassium = 10 + 3.3f; cropTypes[2].Potassium = 10 + 3.3f;
cropTypes[2].Phosphorous = 20 + 23.8f; cropTypes[2].Phosphorous = 20 + 23.8f;
cropTypes[2].Season[0] = "Spring";
cropTypes[2].Season[1] = "Autumn";
cropTypes[2].Season[2] = "Whole Year";
cropTypes[2].AreaMin = 1;
cropTypes[2].AreaMax = 199000;
// Ground Nuts // Ground Nuts
cropTypes[3] = new CropTypes(); cropTypes[3] = new CropTypes();
@ -66,6 +75,13 @@ class CropTypesHolder
cropTypes[3].Nitrogen = 21 + 23.3f; cropTypes[3].Nitrogen = 21 + 23.3f;
cropTypes[3].Potassium = 10 + 2.0f; cropTypes[3].Potassium = 10 + 2.0f;
cropTypes[3].Phosphorous = 20 + 21.6f; cropTypes[3].Phosphorous = 20 + 21.6f;
cropTypes[3].Season[0] = "Spring";
cropTypes[3].Season[1] = "Autumn";
cropTypes[3].Season[2] = "Whole Year";
cropTypes[3].Season[3] = "Winter";
cropTypes[3].Season[4] = "Summer";
cropTypes[3].AreaMin = 1;
cropTypes[3].AreaMax = 147000;
// Maize // Maize
@ -80,6 +96,13 @@ class CropTypesHolder
cropTypes[4].Nitrogen = 21 + 18.3f; cropTypes[4].Nitrogen = 21 + 18.3f;
cropTypes[4].Potassium = 10 + 5.7f; cropTypes[4].Potassium = 10 + 5.7f;
cropTypes[4].Phosphorous = 20 + 18.7f; cropTypes[4].Phosphorous = 20 + 18.7f;
cropTypes[4].Season[0] = "Spring";
cropTypes[4].Season[1] = "Autumn";
cropTypes[4].Season[2] = "Whole Year";
cropTypes[4].Season[3] = "Winter";
cropTypes[4].Season[4] = "Summer";
cropTypes[4].AreaMin = 1;
cropTypes[4].AreaMax = 73000;
// Millets // Millets
cropTypes[5] = new CropTypes(); cropTypes[5] = new CropTypes();
@ -95,6 +118,11 @@ class CropTypesHolder
cropTypes[5].Nitrogen = 21 + 23.2f; cropTypes[5].Nitrogen = 21 + 23.2f;
cropTypes[5].Potassium = 10 + 0.1f; cropTypes[5].Potassium = 10 + 0.1f;
cropTypes[5].Phosphorous = 20 + 14.4f; cropTypes[5].Phosphorous = 20 + 14.4f;
cropTypes[5].Season[0] = "Spring";
cropTypes[5].Season[1] = "Autumn";
cropTypes[5].Season[2] = "Whole Year";
cropTypes[5].AreaMin = 1;
cropTypes[5].AreaMax = 59000;
//Oil Seeds //Oil Seeds
cropTypes[6] = new CropTypes(); cropTypes[6] = new CropTypes();
@ -108,6 +136,9 @@ class CropTypesHolder
cropTypes[6].Nitrogen = 21 + 19.0f; cropTypes[6].Nitrogen = 21 + 19.0f;
cropTypes[6].Potassium = 10 + 2.3f; cropTypes[6].Potassium = 10 + 2.3f;
cropTypes[6].Phosphorous = 20 + 17.3f; cropTypes[6].Phosphorous = 20 + 17.3f;
cropTypes[6].Season[0] = "Whole Year";
cropTypes[6].AreaMin = 25;
cropTypes[6].AreaMax = 25000;
//Paddys //Paddys
cropTypes[7] = new CropTypes(); cropTypes[7] = new CropTypes();
@ -121,6 +152,11 @@ class CropTypesHolder
cropTypes[7].Nitrogen = 21 + 20.8f; cropTypes[7].Nitrogen = 21 + 20.8f;
cropTypes[7].Potassium = 10 + 3.7f; cropTypes[7].Potassium = 10 + 3.7f;
cropTypes[7].Phosphorous = 20 + 16.3f; cropTypes[7].Phosphorous = 20 + 16.3f;
cropTypes[7].Season[0] = "Autumn";
cropTypes[7].Season[1] = "Winter";
cropTypes[7].Season[2] = "Summer";
cropTypes[7].AreaMin = 200;
cropTypes[7].AreaMax = 270000;
//Pulses //Pulses
cropTypes[8] = new CropTypes(); cropTypes[8] = new CropTypes();
@ -134,6 +170,12 @@ class CropTypesHolder
cropTypes[8].Nitrogen = 21 + 18.4f; cropTypes[8].Nitrogen = 21 + 18.4f;
cropTypes[8].Potassium = 10 + 4.2f; cropTypes[8].Potassium = 10 + 4.2f;
cropTypes[8].Phosphorous = 20 + 17.5f; cropTypes[8].Phosphorous = 20 + 17.5f;
cropTypes[8].Season[0] = "Spring";
cropTypes[8].Season[1] = "Autumn";
cropTypes[8].Season[2] = "Whole Year";
cropTypes[8].Season[3] = "Summer";
cropTypes[8].AreaMin = 40;
cropTypes[8].AreaMax = 140000;
//Sugarcane //Sugarcane
cropTypes[9] = new CropTypes(); cropTypes[9] = new CropTypes();
@ -149,6 +191,12 @@ class CropTypesHolder
cropTypes[9].Nitrogen = 21 + 14.6f; cropTypes[9].Nitrogen = 21 + 14.6f;
cropTypes[9].Potassium = 10 + 4.2f; cropTypes[9].Potassium = 10 + 4.2f;
cropTypes[9].Phosphorous = 20 + 17.6f; cropTypes[9].Phosphorous = 20 + 17.6f;
cropTypes[9].Season[0] = "Spring";
cropTypes[9].Season[1] = "Autumn";
cropTypes[9].Season[2] = "Whole Year";
cropTypes[9].Season[3] = "Winter";
cropTypes[9].AreaMin = 1;
cropTypes[9].AreaMax = 23000;
//Tobacco //Tobacco
@ -163,6 +211,11 @@ class CropTypesHolder
cropTypes[10].Nitrogen = 21 + 19.1f; cropTypes[10].Nitrogen = 21 + 19.1f;
cropTypes[10].Potassium = 10 + 4.9f; cropTypes[10].Potassium = 10 + 4.9f;
cropTypes[10].Phosphorous = 20 + 19.3f; cropTypes[10].Phosphorous = 20 + 19.3f;
cropTypes[10].Season[0] = "Spring";
cropTypes[10].Season[1] = "Autumn";
cropTypes[10].Season[2] = "Whole Year";
cropTypes[10].AreaMin = 1;
cropTypes[10].AreaMax = 9500;
//Wheat //Wheat
@ -177,6 +230,12 @@ class CropTypesHolder
cropTypes[11].Nitrogen = 21 + 23.3f; cropTypes[11].Nitrogen = 21 + 23.3f;
cropTypes[11].Potassium = 10 + 2.9f; cropTypes[11].Potassium = 10 + 2.9f;
cropTypes[11].Phosphorous = 20 + 14.4f; cropTypes[11].Phosphorous = 20 + 14.4f;
cropTypes[11].Season[0] = "Spring";
cropTypes[11].Season[1] = "Autumn";
cropTypes[11].Season[2] = "Whole Year";
cropTypes[11].Season[3] = "Summer";
cropTypes[11].AreaMin = 1;
cropTypes[11].AreaMax = 266000;
} }

View File

@ -215,27 +215,30 @@ class Crops
} }
if (Rain >= 0.5f) if (Rain >= 0.45f)
{ {
soilProperties.Rainfall = soilProperties.Rainfall + (float)Math.Pow(Rain, 1.5f); soilProperties.Rainfall = soilProperties.Rainfall + Rain * 600;
}
else
{
soilProperties.Rainfall = soilProperties.Rainfall - 0.1f;
} }
} }
public void setPrevRainfall(float nRainfall) public void setPrevRainfall()
{ {
soilProperties.prevRainfall = nRainfall;
soilProperties.prevRainfall = soilProperties.Rainfall;
if (soilProperties.prevRainfall > 3616)
soilProperties.prevRainfall = 3616;
else if (soilProperties.prevRainfall < 236)
soilProperties.prevRainfall = 236;
soilProperties.Rainfall = 0; soilProperties.Rainfall = 0;
} }
public void setCropType(int Type, CropTypes nCropType) public void setCropType(int Type, CropTypes nCropType)
{ {
DataSet = nCropType; DataSet = nCropType;
soilProperties.Area = r.Next(nCropType.AreaMin, nCropType.AreaMax);
cropType = Type; cropType = Type;
} }
@ -383,26 +386,26 @@ class Crops
spriteBatch.Begin(); spriteBatch.Begin();
if (housePos) if (housePos)
{ {
spriteBatch.DrawString(Bold, "Tiletype: House", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.DarkBlue); spriteBatch.DrawString(Bold, "Tiletype: House", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.Teal);
} }
else if (Status == 0) else if (Status == 0)
{ {
spriteBatch.DrawString(Bold, "Tiletype: Boulders", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.DarkBlue); spriteBatch.DrawString(Bold, "Tiletype: Boulders", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.Teal);
} }
else if (Status == 1) else if (Status == 1)
{ {
spriteBatch.DrawString(Bold, "Tiletype: Grassfield", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.DarkBlue); spriteBatch.DrawString(Bold, "Tiletype: Grassfield", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.Teal);
} }
else if (Status == 2) else if (Status == 2)
{ {
spriteBatch.DrawString(Bold, "Tiletype: Soil", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.DarkBlue); spriteBatch.DrawString(Bold, "Tiletype: Soil", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.Teal);
} }
else if (Status == 3) else if (Status == 3)
{ {
int x = (int)(((float)Timer / fullTimer) * 100); int x = (int)(((float)Timer / fullTimer) * 100);
x = 100 - x; x = 100 - x;
spriteBatch.DrawString(Bold, "Tiletype: Crop ", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.DarkBlue); spriteBatch.DrawString(Bold, "Tiletype: Crop ", new Vector2(240, Size.Y * (tileSize + Spacing) + 42), Color.Teal);
spriteBatch.DrawString(Bold, "Completion: " + x + "%", new Vector2(240, Size.Y * (tileSize + Spacing) + 82), Color.DarkBlue); spriteBatch.DrawString(Bold, "Completion: " + x + "%", new Vector2(240, Size.Y * (tileSize + Spacing) + 82), Color.Teal);
} }
if (Status != 3) if (Status != 3)
{ {
@ -410,35 +413,37 @@ class Crops
} }
if (Status > 1) if (Status > 1)
{ {
spriteBatch.DrawString(Bold, "Prefered Crop: " + cropTypesNames[cropType], new Vector2(240, Size.Y * (tileSize + Spacing) + 62), Color.DarkBlue); spriteBatch.DrawString(Bold, "Prefered Crop: " + cropTypesNames[cropType], new Vector2(240, Size.Y * (tileSize + Spacing) + 62), Color.Teal);
} }
else else
{ {
spriteBatch.DrawString(Bold, "None", new Vector2(240, Size.Y * (tileSize + Spacing) + 62), Color.DarkBlue); spriteBatch.DrawString(Bold, "None", new Vector2(240, Size.Y * (tileSize + Spacing) + 62), Color.Teal);
} }
spriteBatch.DrawString(Bold, "Soil Properties:", new Vector2(240, Size.Y * (tileSize + Spacing) + 122), Color.DarkRed); spriteBatch.DrawString(Bold, "Soil Properties:", new Vector2(240, Size.Y * (tileSize + Spacing) + 122), Color.DarkRed);
spriteBatch.DrawString(Bold, "Soil Type: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 142), Color.DarkRed); spriteBatch.DrawString(Bold, "Soil Type: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 142), Color.DarkRed);
spriteBatch.DrawString(Bold, soilProperties.soilType, new Vector2(370, Size.Y * (tileSize + Spacing) + 142), Color.DarkBlue); spriteBatch.DrawString(Bold, soilProperties.soilType, new Vector2(370, Size.Y * (tileSize + Spacing) + 142), Color.Teal);
spriteBatch.DrawString(Bold, "Temparature: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 162), Color.DarkRed); spriteBatch.DrawString(Bold, "Temparature: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 162), Color.DarkRed);
spriteBatch.DrawString(Bold, soilProperties.Temperature.ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 162), Color.DarkBlue); spriteBatch.DrawString(Bold, soilProperties.Temperature.ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 162), Color.Teal);
spriteBatch.DrawString(Bold, "Moisture: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 182), Color.DarkRed); spriteBatch.DrawString(Bold, "Moisture: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 182), Color.DarkRed);
spriteBatch.DrawString(Bold, soilProperties.Moisture.ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 182), Color.DarkBlue); spriteBatch.DrawString(Bold, soilProperties.Moisture.ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 182), Color.Teal);
spriteBatch.DrawString(Bold, "Humidity: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 202), Color.DarkRed); spriteBatch.DrawString(Bold, "Humidity: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 202), Color.DarkRed);
spriteBatch.DrawString(Bold, soilProperties.Humidity.ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 202), Color.DarkBlue); spriteBatch.DrawString(Bold, soilProperties.Humidity.ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 202), Color.Teal);
spriteBatch.DrawString(Bold, "Phosphorous: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 222), Color.DarkRed); spriteBatch.DrawString(Bold, "Phosphorous: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 222), Color.DarkRed);
spriteBatch.DrawString(Bold, Math.Round(soilProperties.Phosphorous,1).ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 222), Color.DarkBlue); spriteBatch.DrawString(Bold, Math.Round(soilProperties.Phosphorous,1).ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 222), Color.Teal);
spriteBatch.DrawString(Bold, "Potassium: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 242), Color.DarkRed); spriteBatch.DrawString(Bold, "Potassium: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 242), Color.DarkRed);
spriteBatch.DrawString(Bold, Math.Round(soilProperties.Potassium, 1).ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 242), Color.DarkBlue); spriteBatch.DrawString(Bold, Math.Round(soilProperties.Potassium, 1).ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 242), Color.Teal);
spriteBatch.DrawString(Bold, "Nitrogen: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 262), Color.DarkRed); spriteBatch.DrawString(Bold, "Nitrogen: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 262), Color.DarkRed);
spriteBatch.DrawString(Bold, Math.Round(soilProperties.Nitrogen, 1).ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 262), Color.DarkBlue); spriteBatch.DrawString(Bold, Math.Round(soilProperties.Nitrogen, 1).ToString(), new Vector2(370, Size.Y * (tileSize + Spacing) + 262), Color.Teal);
spriteBatch.DrawString(Bold, "Production Rate: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 282), Color.DarkRed); spriteBatch.DrawString(Bold, "Production Rate: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 282), Color.DarkRed);
spriteBatch.DrawString(Bold, Math.Round((ProductionRate * 100), 1).ToString() + "%", new Vector2(370, Size.Y * (tileSize + Spacing) + 282), Color.DarkBlue); spriteBatch.DrawString(Bold, Math.Round((ProductionRate * 100), 1).ToString() + "%", new Vector2(370, Size.Y * (tileSize + Spacing) + 282), Color.Teal);
spriteBatch.DrawString(Bold, "Last Years Rainfall: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 302), Color.DarkRed); spriteBatch.DrawString(Bold, "Last Years Rainfall: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 302), Color.DarkRed);
spriteBatch.DrawString(Bold, Math.Round((soilProperties.prevRainfall), 1).ToString() + "mm", new Vector2(370, Size.Y * (tileSize + Spacing) + 302), Color.DarkBlue); spriteBatch.DrawString(Bold, Math.Round((soilProperties.prevRainfall), 1).ToString() + "mm", new Vector2(370, Size.Y * (tileSize + Spacing) + 302), Color.Teal);
spriteBatch.DrawString(Bold, "Rainfall: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 322), Color.DarkRed); spriteBatch.DrawString(Bold, "Rainfall: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 322), Color.DarkRed);
spriteBatch.DrawString(Bold, Math.Round((soilProperties.Rainfall), 1).ToString() + "mm", new Vector2(370, Size.Y * (tileSize + Spacing) + 322), Color.DarkBlue); spriteBatch.DrawString(Bold, Math.Round((soilProperties.Rainfall), 1).ToString() + "mm", new Vector2(370, Size.Y * (tileSize + Spacing) + 322), Color.Teal);
spriteBatch.DrawString(Bold, "Rain mm/s: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 342), Color.DarkRed); spriteBatch.DrawString(Bold, "Rain mm/s: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 342), Color.DarkRed);
spriteBatch.DrawString(Bold, Math.Round((tempRain * 2), 2).ToString() + "mm", new Vector2(370, Size.Y * (tileSize + Spacing) + 342), Color.DarkBlue); spriteBatch.DrawString(Bold, Math.Round((tempRain * 2), 2).ToString() + "mm", new Vector2(370, Size.Y * (tileSize + Spacing) + 342), Color.Teal);
spriteBatch.DrawString(Bold, "Area: ", new Vector2(240, Size.Y * (tileSize + Spacing) + 362), Color.DarkRed);
spriteBatch.DrawString(Bold, soilProperties.Area + "m^2", new Vector2(370, Size.Y * (tileSize + Spacing) + 362), Color.Teal);
spriteBatch.End(); spriteBatch.End();
} }
} }

View File

@ -72,20 +72,12 @@ class Farm
init(Size, housepos); init(Size, housepos);
RainPosition.X = r.Next(0, 1900); RainPosition.X = r.Next(0, 1900);
RainPosition.Y = r.Next(0, 1950); RainPosition.Y = r.Next(0, 1950);
RainPosition.X = 1970;
RainPosition.Y = 155;
RainfallMap = PerlinNoise.LoadImage("C:\\Users\\Joel\\source\\repos\\Oskars Repo\\Game1\\Content\\Rainfall.png"); RainfallMap = PerlinNoise.LoadImage("C:\\Users\\Joel\\source\\repos\\Oskars Repo\\Game1\\Content\\Rainfall.png");
//RainfallMap = PerlinNoise.LoadImage("C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/Rainfall.png"); //RainfallMap = PerlinNoise.LoadImage("C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/Rainfall.png");
} }
public Rectangle getRainPosition(int TileSize, int x, int y, Vector2 Size) public Rectangle getRainPosition(int TileSize, int x, int y, Vector2 Size)
{ {
Vector2 temp = new Vector2((int)Math.Round(RainPosition.X), (int)Math.Round(RainPosition.Y));
if (temp.X >= 1999 - Size.X - 1)
temp.X = x + (1999 - (int)Math.Round(RainPosition.X) - Size.X);
if (temp.Y >= 1999 - Size.Y - 1)
temp.Y = (1999 - (int)Math.Round(RainPosition.Y));
float xtrunc = RainPosition.X - (float)Math.Truncate(RainPosition.X); float xtrunc = RainPosition.X - (float)Math.Truncate(RainPosition.X);
float ytrunc = RainPosition.Y - (float)Math.Truncate(RainPosition.Y); float ytrunc = RainPosition.Y - (float)Math.Truncate(RainPosition.Y);
@ -107,20 +99,20 @@ class Farm
{ {
Vector2 temp = new Vector2((int)Math.Round(x + RainPosition.X), y + (int)Math.Round(RainPosition.Y)); Vector2 temp = new Vector2((int)Math.Round(x + RainPosition.X), y + (int)Math.Round(RainPosition.Y));
if (temp.X >= 1999 - Size.X - 1) if (temp.X >= 1999 - Size.X - 1)
temp.X = x + (1999 - (int)Math.Round(RainPosition.X)); temp.X = -(1999 - (int)Math.Round(RainPosition.X));
if (temp.Y >= 1999 - Size.Y - 1) if (temp.Y >= 1999 - Size.Y - 1)
temp.Y = (1999 - (int)Math.Round(RainPosition.Y)); temp.Y = -(1999 - (int)Math.Round(RainPosition.Y));
return new Rectangle((int)temp.X, (int)temp.Y, 1, 1); return new Rectangle((int)temp.X, (int)temp.Y, 1, 1);
} }
public void drawWeatherInformation(SpriteBatch spriteBatch, SpriteFont Bold, Input input) public void drawWeatherInformation(SpriteBatch spriteBatch, SpriteFont Bold, Input input)
{ {
spriteBatch.DrawString(Bold, "WindSpeed: " + Math.Round(WindSpeed.X, 4), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 282), Color.DarkBlue); spriteBatch.DrawString(Bold, "WindSpeed: " + Math.Round(WindSpeed.X, 4), new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 282), Color.Teal);
spriteBatch.DrawString(Bold, " : ", new Vector2(153, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 282), Color.DarkBlue); spriteBatch.DrawString(Bold, " : ", new Vector2(153, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 282), Color.Teal);
spriteBatch.DrawString(Bold, Math.Round(WindSpeed.Y, 4).ToString(), new Vector2(163, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 282), Color.DarkBlue); spriteBatch.DrawString(Bold, Math.Round(WindSpeed.Y, 4).ToString(), new Vector2(163, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 282), Color.Teal);
} }
public void updateFarm(Vector2 Size, int nDay) public void updateFarm(Vector2 Size)
{ {
Update++; Update++;
if (Update == 30) if (Update == 30)
@ -133,9 +125,7 @@ class Farm
if (temp.X >= 1999 - Size.X - 1) if (temp.X >= 1999 - Size.X - 1)
temp.X = i + ((1999 - (int)Math.Round(RainPosition.X))); temp.X = i + ((1999 - (int)Math.Round(RainPosition.X)));
if (temp.Y >= 1999 - Size.Y - 1) if (temp.Y >= 1999 - Size.Y - 1)
temp.Y = (1999 - (int)Math.Round(RainPosition.Y)); temp.Y = i + ((1999 - (int)Math.Round(RainPosition.Y)));
if (temp.X == -1)
temp.X = 1999;
crops[i, j].updateCrop(Size, RainfallMap[(int)Math.Round(temp.X)][(int)Math.Round(temp.Y)].GetBrightness()); crops[i, j].updateCrop(Size, RainfallMap[(int)Math.Round(temp.X)][(int)Math.Round(temp.Y)].GetBrightness());
} }
} }
@ -145,6 +135,19 @@ class Farm
updateRainMapPosition(Size); updateRainMapPosition(Size);
} }
public void updateRainFall(Vector2 Size, bool nDay)
{
if (nDay)
{
for (int i = 0; i < Size.X; i++)
{
for (int j = 0; j < Size.Y; j++)
{
crops[i, j].setPrevRainfall();
}
}
}
}
//Changes the properties of the tile when the tractor reaches this tile. //Changes the properties of the tile when the tractor reaches this tile.
public void setCropStatus(float xfloat, float yfloat) public void setCropStatus(float xfloat, float yfloat)
@ -182,8 +185,7 @@ class Farm
float x, y; float x, y;
x = WindSpeed.X + GetRandomNumber(-1f, 1f) / 2000; x = WindSpeed.X + GetRandomNumber(-1f, 1f) / 2000;
y = WindSpeed.Y + GetRandomNumber(-1f, 1f) / 2000; y = WindSpeed.Y + GetRandomNumber(-1f, 1f) / 2000;
x = 0.02f; if (x <= 0.02f && x >= -0.02f)
if (x <= 1f && x >= -1f)
{ {
WindSpeed.X = x; WindSpeed.X = x;
} }
@ -208,10 +210,10 @@ class Farm
else if (Math.Round(RainPosition.X) == 1 && WindSpeed.X < 0) else if (Math.Round(RainPosition.X) == 1 && WindSpeed.X < 0)
RainPosition.X = 1999; RainPosition.X = 1999;
if (Math.Round(RainPosition.Y) == 1999 - Size.Y - 1 && WindSpeed.Y > 0) if (Math.Round(RainPosition.Y) == 1999 && WindSpeed.Y > 0)
RainPosition.Y = 0; RainPosition.Y = 0;
if (Math.Round(RainPosition.Y) == 1 && WindSpeed.Y < 0) else if (Math.Round(RainPosition.Y) == 1 && WindSpeed.Y < 0)
RainPosition.Y = 1999 - Size.Y - 1; RainPosition.Y = 1999;
} }
public void setNewHousePos(Vector2 pos, bool newState) public void setNewHousePos(Vector2 pos, bool newState)
@ -266,11 +268,13 @@ class Farm
Vector2 temp = new Vector2(x + (int)Math.Round(RainPosition.X), y + (int)Math.Round(RainPosition.Y)); Vector2 temp = new Vector2(x + (int)Math.Round(RainPosition.X), y + (int)Math.Round(RainPosition.Y));
if (temp.X >= 1999) if (temp.X >= 1999)
temp.X = -(1999 - (int)Math.Round(temp.X)); temp.X = -(1999 - (int)Math.Round(temp.X));
if (temp.Y >= 1999 - Size.Y - 1) if (temp.Y >= 1999)
temp.Y = (1999 - (int)Math.Round(RainPosition.Y)); temp.Y = -(1999 - (int)Math.Round(temp.Y));
if (temp.X == -1) if (temp.X == -1)
temp.X = 1999; temp.X = 1999;
if (RainfallMap[(int)temp.X][(int)temp.Y].GetBrightness() < 0.4f) if (temp.Y == -1)
temp.Y = 1999;
if (RainfallMap[(int)temp.X][(int)temp.Y].GetBrightness() < 0.45f)
{ {
return Color.FromNonPremultiplied(color.R, color.G, color.B, (int)(0)); return Color.FromNonPremultiplied(color.R, color.G, color.B, (int)(0));
} }

View File

@ -23,6 +23,7 @@ class SoilProperties
public float PotassiumDegradeRate = 1.0f - (1.0f/28 * 23); public float PotassiumDegradeRate = 1.0f - (1.0f/28 * 23);
public float PhosphorousDegradeRate = 1.0f - (1.0f/60 * 37); public float PhosphorousDegradeRate = 1.0f - (1.0f/60 * 37);
public int Capacity = 80; public int Capacity = 80;
public int Area;
public void setSoilProperties() public void setSoilProperties()
{ {
@ -54,6 +55,7 @@ class SoilProperties
Potassium = GetRandomNumber(0.01f, 19); // was 0, 28 Potassium = GetRandomNumber(0.01f, 19); // was 0, 28
Phosphorous = GetRandomNumber(0.01f, 42); // was 0, 60 Phosphorous = GetRandomNumber(0.01f, 42); // was 0, 60
prevRainfall = r.Next(247, 3617); prevRainfall = r.Next(247, 3617);
Area = r.Next(1, 270000);
} }
public float GetRandomNumber(double minimum, double maximum) public float GetRandomNumber(double minimum, double maximum)

View File

@ -7,15 +7,17 @@ using Microsoft.Xna.Framework;
class DayNightCycle class DayNightCycle
{ {
private bool Time = true; private bool Time = false;
private int nightTime = 0; private int nightTime = 0;
private int dayTime = 0; private int dayTime = 0;
private int lengthOfDay = 20000; private int lengthOfDay = 20000;
private int lengthOfNight = 20000; private int lengthOfNight = 20000;
private int Days = 1; private int Days = 1;
private int DaysOfYear = 0;
public void updateTime(int Speed) public void updateTime(int Speed)
{ {
Time = false;
for (int i = 0; i < Speed; i++) for (int i = 0; i < Speed; i++)
{ {
if (Time) if (Time)
@ -35,21 +37,34 @@ class DayNightCycle
Time = true; Time = true;
nightTime = 0; nightTime = 0;
Days++; Days++;
DaysOfYear++;
} }
} }
if (DaysOfYear == 365)
{
DaysOfYear = 0;
}
} }
} }
public string getDayNight() //Season:
//0 - Whole Year
//1 - Spring
//2 - Summer
//3 - Autumn
//4 - Winter
public int getTimeOfYear()
{ {
if (Time) if (DaysOfYear < 93)
{ return 1;
return "Day"; else if (DaysOfYear < 187)
} return 2;
else if (DaysOfYear < 276)
return 3;
else else
{ return 4;
return "Night";
}
} }
public Color GetTimeOfDay() public Color GetTimeOfDay()
@ -108,14 +123,17 @@ class DayNightCycle
} }
} }
} }
/*
red = (int)(red / 1.2f);
blue = (int)(blue / 1.2f);
green = (int)(green / 1.2f);
*/
return Color.FromNonPremultiplied(red, green, blue, 255); return Color.FromNonPremultiplied(red, green, blue, 255);
} }
public bool nDay()
{
if (Time)
return true;
else
return false;
}
public int GetTimeOfDayInt() public int GetTimeOfDayInt()
{ {
if (Time) if (Time)

View File

@ -159,16 +159,16 @@ class Inventory
spriteBatch.DrawString(Bold, "Harvested:", new Vector2(600, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed); spriteBatch.DrawString(Bold, "Harvested:", new Vector2(600, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed);
for (int i = 0; i < 11; i++) //Print Crops for (int i = 0; i < 11; i++) //Print Crops
{ {
spriteBatch.DrawString(Bold, cargo.getCount(i, 1) + " " + itemStorage.getItemByIndex(i, 1).getItemType(), new Vector2(470, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 20 * i + 22), Color.DarkBlue); spriteBatch.DrawString(Bold, cargo.getCount(i, 1) + " " + itemStorage.getItemByIndex(i, 1).getItemType(), new Vector2(470, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 20 * i + 22), Color.Teal);
spriteBatch.DrawString(Bold, totalHarvested[i].ToString(), new Vector2(620, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 20 * i + 22), Color.DarkBlue); spriteBatch.DrawString(Bold, totalHarvested[i].ToString(), new Vector2(620, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 20 * i + 22), Color.Teal);
} }
spriteBatch.DrawString(Bold, "Fertilizers: ", new Vector2(700, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed); spriteBatch.DrawString(Bold, "Fertilizers: ", new Vector2(700, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed);
spriteBatch.DrawString(Bold, "Used ", new Vector2(830, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed); spriteBatch.DrawString(Bold, "Used ", new Vector2(830, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed);
for (int i = 0; i < 7; i++) //Print Fertilizers for (int i = 0; i < 7; i++) //Print Fertilizers
{ {
spriteBatch.DrawString(Bold, cargo.getCount(i, 0) + " " + itemStorage.getItemByIndex(i, 0).getItemType(), new Vector2(700, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 20 * i + 22), Color.DarkBlue); spriteBatch.DrawString(Bold, cargo.getCount(i, 0) + " " + itemStorage.getItemByIndex(i, 0).getItemType(), new Vector2(700, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 20 * i + 22), Color.Teal);
spriteBatch.DrawString(Bold, totalFertilizerUsed[i].ToString(), new Vector2(835, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 20 * i + 22), Color.DarkBlue); spriteBatch.DrawString(Bold, totalFertilizerUsed[i].ToString(), new Vector2(835, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 20 * i + 22), Color.Teal);
} }

View File

@ -22,7 +22,7 @@ class Tractor
Size = input.getSize(); Size = input.getSize();
updatePosition(input.getSize(), Status); updatePosition(input.getSize(), Status);
housePos = newHousePos; housePos = newHousePos;
smartTractor.UpdateCrops(Speed, Time.getDays()); smartTractor.UpdateCrops(Speed, Time.nDay());
} }

View File

@ -74,12 +74,13 @@ class SmartTractor
farm.setNewHousePos(pos, newState); farm.setNewHousePos(pos, newState);
} }
public void UpdateCrops(int Speed, int nDay) public void UpdateCrops(int Speed, bool nDay)
{ {
for (int i = 0; i < Speed; i++) for (int i = 0; i < Speed; i++)
{ {
farm.updateFarm(Size, nDay); farm.updateFarm(Size);
} }
farm.updateRainFall(Size, nDay);
} }
public Inventory getInventory() public Inventory getInventory()