docs touchup
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@ -68,7 +68,7 @@ A* main loop:
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Successor function:
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Successor function:
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private List<Nodes> GetAdjacentNodes(Vector2 currentPos)
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private List<Nodes> GetAdjacentNodes(Vector2 currentPos)
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{
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{
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var adjacentNodes = new List<Nodes>()
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var adjacentNodes = new List<Nodes>()
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@ -98,7 +98,6 @@ Successor function:
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Heuristic function:
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Heuristic function:
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// Heuristic function, Manhattan method.
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public int ComputeHScore(Vector2 currentNode, Vector2 endNote)
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public int ComputeHScore(Vector2 currentNode, Vector2 endNote)
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{
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{
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return (int)(Math.Abs(endNote.X - currentNode.X) + Math.Abs(endNote.Y - currentNode.Y));
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return (int)(Math.Abs(endNote.X - currentNode.X) + Math.Abs(endNote.Y - currentNode.Y));
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