Merge branch 'Joel-ML' of https://git.wmi.amu.edu.pl/s425077/PotatoPlan into Joel-ML
This commit is contained in:
commit
6bb5073048
@ -221,6 +221,7 @@ namespace Game1
|
|||||||
tractorUnit.drawInventory(input, spriteBatch, Bold, inventory.getPredefinedItems());
|
tractorUnit.drawInventory(input, spriteBatch, Bold, inventory.getPredefinedItems());
|
||||||
spriteBatch.DrawString(Bold, "Time: ", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed);
|
spriteBatch.DrawString(Bold, "Time: ", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.DarkRed);
|
||||||
spriteBatch.DrawString(Bold, "Days " + Time.getDays(), new Vector2(60, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.Teal);
|
spriteBatch.DrawString(Bold, "Days " + Time.getDays(), new Vector2(60, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.Teal);
|
||||||
|
spriteBatch.DrawString(Bold, Time.getTimeOfYear(), new Vector2(120, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 2), Color.Teal);
|
||||||
spriteBatch.DrawString(Bold, "Day Progression: ", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 22), Color.DarkRed);
|
spriteBatch.DrawString(Bold, "Day Progression: ", new Vector2(10, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 22), Color.DarkRed);
|
||||||
spriteBatch.DrawString(Bold, Time.GetTimeOfDayInt().ToString() + "%", new Vector2(140, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 22), Color.Teal);
|
spriteBatch.DrawString(Bold, Time.GetTimeOfDayInt().ToString() + "%", new Vector2(140, input.getSize().Y * (input.getTileSize() + input.getSpacing()) + 22), Color.Teal);
|
||||||
|
|
||||||
|
@ -22,11 +22,13 @@ class Crops
|
|||||||
SoilProperties soilProperties = new SoilProperties();
|
SoilProperties soilProperties = new SoilProperties();
|
||||||
private float ProductionRate;
|
private float ProductionRate;
|
||||||
private float tempRain;
|
private float tempRain;
|
||||||
|
public DayNightCycle Time { get; set; }
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
public void updateCrop(Vector2 newSize, float Rain)
|
public void updateCrop(Vector2 newSize, float Rain, DayNightCycle nTime)
|
||||||
{
|
{
|
||||||
|
Time = nTime;
|
||||||
tempRain = Rain;
|
tempRain = Rain;
|
||||||
getProductionRate(DataSet);
|
getProductionRate(DataSet);
|
||||||
if (UpdateCrop == 60)
|
if (UpdateCrop == 60)
|
||||||
@ -237,9 +239,15 @@ class Crops
|
|||||||
|
|
||||||
public void setCropType(int Type, CropTypes nCropType)
|
public void setCropType(int Type, CropTypes nCropType)
|
||||||
{
|
{
|
||||||
|
|
||||||
DataSet = nCropType;
|
DataSet = nCropType;
|
||||||
soilProperties.Area = r.Next(nCropType.AreaMin, nCropType.AreaMax);
|
|
||||||
cropType = Type;
|
cropType = Type;
|
||||||
|
|
||||||
|
if (Status == 3)
|
||||||
|
{
|
||||||
|
soilProperties.Area = r.Next(nCropType.AreaMin, nCropType.AreaMax);
|
||||||
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getStatus()
|
public int getStatus()
|
||||||
|
@ -19,6 +19,7 @@ class Farm
|
|||||||
private System.Drawing.Color[][] RainfallMap;
|
private System.Drawing.Color[][] RainfallMap;
|
||||||
private float[][] whiteNoise;
|
private float[][] whiteNoise;
|
||||||
private float[][] perlinNoise;
|
private float[][] perlinNoise;
|
||||||
|
private DayNightCycle Time;
|
||||||
|
|
||||||
|
|
||||||
//initializes the crops
|
//initializes the crops
|
||||||
@ -126,7 +127,7 @@ class Farm
|
|||||||
temp.X = i + ((1999 - (int)Math.Round(RainPosition.X)));
|
temp.X = i + ((1999 - (int)Math.Round(RainPosition.X)));
|
||||||
if (temp.Y >= 1999 - Size.Y - 1)
|
if (temp.Y >= 1999 - Size.Y - 1)
|
||||||
temp.Y = i + ((1999 - (int)Math.Round(RainPosition.Y)));
|
temp.Y = i + ((1999 - (int)Math.Round(RainPosition.Y)));
|
||||||
crops[i, j].updateCrop(Size, RainfallMap[(int)Math.Round(temp.X)][(int)Math.Round(temp.Y)].GetBrightness());
|
crops[i, j].updateCrop(Size, RainfallMap[(int)Math.Round(temp.X)][(int)Math.Round(temp.Y)].GetBrightness(), Time);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -135,9 +136,10 @@ class Farm
|
|||||||
updateRainMapPosition(Size);
|
updateRainMapPosition(Size);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void updateRainFall(Vector2 Size, bool nDay)
|
public void updateRainFall(Vector2 Size, DayNightCycle nTime)
|
||||||
{
|
{
|
||||||
if (nDay)
|
Time = nTime;
|
||||||
|
if (nTime.nDay())
|
||||||
{
|
{
|
||||||
for (int i = 0; i < Size.X; i++)
|
for (int i = 0; i < Size.X; i++)
|
||||||
{
|
{
|
||||||
|
@ -40,7 +40,7 @@ class DayNightCycle
|
|||||||
DaysOfYear++;
|
DaysOfYear++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (DaysOfYear == 365)
|
if (DaysOfYear == 48)
|
||||||
{
|
{
|
||||||
DaysOfYear = 0;
|
DaysOfYear = 0;
|
||||||
}
|
}
|
||||||
@ -55,16 +55,16 @@ class DayNightCycle
|
|||||||
//3 - Autumn
|
//3 - Autumn
|
||||||
//4 - Winter
|
//4 - Winter
|
||||||
|
|
||||||
public int getTimeOfYear()
|
public string getTimeOfYear()
|
||||||
{
|
{
|
||||||
if (DaysOfYear < 93)
|
if (DaysOfYear < 12)
|
||||||
return 1;
|
return "Spring";
|
||||||
else if (DaysOfYear < 187)
|
else if (DaysOfYear < 24)
|
||||||
return 2;
|
return "Summer";
|
||||||
else if (DaysOfYear < 276)
|
else if (DaysOfYear < 36)
|
||||||
return 3;
|
return "Autumn";
|
||||||
else
|
else
|
||||||
return 4;
|
return "Winter";
|
||||||
}
|
}
|
||||||
|
|
||||||
public Color GetTimeOfDay()
|
public Color GetTimeOfDay()
|
||||||
|
@ -22,8 +22,7 @@ class Tractor
|
|||||||
Size = input.getSize();
|
Size = input.getSize();
|
||||||
updatePosition(input.getSize(), Status);
|
updatePosition(input.getSize(), Status);
|
||||||
housePos = newHousePos;
|
housePos = newHousePos;
|
||||||
smartTractor.UpdateCrops(Speed, Time.nDay());
|
smartTractor.UpdateCrops(Speed, Time);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void init(Rectangle house, Input input)
|
public void init(Rectangle house, Input input)
|
||||||
|
@ -74,13 +74,13 @@ class SmartTractor
|
|||||||
farm.setNewHousePos(pos, newState);
|
farm.setNewHousePos(pos, newState);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void UpdateCrops(int Speed, bool nDay)
|
public void UpdateCrops(int Speed, DayNightCycle Time)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < Speed; i++)
|
for (int i = 0; i < Speed; i++)
|
||||||
{
|
{
|
||||||
farm.updateFarm(Size);
|
farm.updateFarm(Size);
|
||||||
}
|
}
|
||||||
farm.updateRainFall(Size, nDay);
|
farm.updateRainFall(Size, Time);
|
||||||
}
|
}
|
||||||
|
|
||||||
public Inventory getInventory()
|
public Inventory getInventory()
|
||||||
|
Loading…
Reference in New Issue
Block a user