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<Compile Include="Sources\Crops\CropTypesHolder.cs" />
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<Compile Include="Sources\Crops\CropTypesHolder.cs" />
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<Compile Include="Sources\Crops\PerlinNoise.cs" />
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<Compile Include="Sources\Crops\PerlinNoise.cs" />
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<Compile Include="Sources\Crops\SoilProperties.cs" />
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<Compile Include="Sources\Crops\SoilProperties.cs" />
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<Compile Include="Sources\ML-Joel\ImageData.cs" />
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<Compile Include="Sources\ML-Joel\InMemoryImageData.cs" />
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<Compile Include="Sources\ML\Engine.cs" />
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<Compile Include="Sources\ML\Engine.cs" />
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<Compile Include="Sources\Objects\DayNightCycle.cs" />
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<Compile Include="Sources\Objects\DayNightCycle.cs" />
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<Compile Include="Sources\Objects\Fertilizer.cs" />
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<Compile Include="Sources\Objects\Fertilizer.cs" />
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17
Game1/Sources/ML-Joel/ImageData.cs
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Game1/Sources/ML-Joel/ImageData.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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public class ImageData
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{
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public ImageData(string imagePath, string label)
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{
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ImagePath = imagePath;
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Label = label;
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}
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public readonly string ImagePath;
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public readonly string Label;
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}
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19
Game1/Sources/ML-Joel/InMemoryImageData.cs
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19
Game1/Sources/ML-Joel/InMemoryImageData.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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public class InMemoryImageData
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{
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public InMemoryImageData(byte[] image, string label, string imageFileName)
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{
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Image = image;
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Label = label;
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ImageFileName = imageFileName;
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}
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public readonly byte[] Image;
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public readonly string Label;
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public readonly string ImageFileName;
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}
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