fixed the croptype change and runs the ML for those that change in the middle of the day with no lag
This commit is contained in:
parent
631ad7c12f
commit
b6078e14ac
BIN
Game1/Content/Example.png
Normal file
BIN
Game1/Content/Example.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 872 KiB |
@ -14,7 +14,7 @@ class Crops
|
|||||||
private int cropType = 0;
|
private int cropType = 0;
|
||||||
private float Timer = 1;
|
private float Timer = 1;
|
||||||
private int UpdateCrop;
|
private int UpdateCrop;
|
||||||
private float fullTimer;
|
private float fullTimer = 1;
|
||||||
private bool housePos = false;
|
private bool housePos = false;
|
||||||
private Vector2 Size;
|
private Vector2 Size;
|
||||||
private Random r = new Random();
|
private Random r = new Random();
|
||||||
@ -24,6 +24,7 @@ class Crops
|
|||||||
private float tempRain;
|
private float tempRain;
|
||||||
private float prevpred;
|
private float prevpred;
|
||||||
private DayNightCycle Time = new DayNightCycle();
|
private DayNightCycle Time = new DayNightCycle();
|
||||||
|
private int previousDay = 0;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@ -244,13 +245,17 @@ class Crops
|
|||||||
|
|
||||||
public void setCropType(int Type, CropTypes nCropType)
|
public void setCropType(int Type, CropTypes nCropType)
|
||||||
{
|
{
|
||||||
|
if (Timer == fullTimer)
|
||||||
|
{
|
||||||
|
CropTypes temp = DataSet;
|
||||||
DataSet = nCropType;
|
DataSet = nCropType;
|
||||||
cropType = Type;
|
cropType = Type;
|
||||||
|
if (Status > 1)
|
||||||
if (Status == 3)
|
|
||||||
{
|
{
|
||||||
soilProperties.Area = r.Next(nCropType.AreaMin, nCropType.AreaMax);
|
soilProperties.Area = r.Next(nCropType.AreaMin, nCropType.AreaMax);
|
||||||
|
if (temp != nCropType)
|
||||||
|
updateMLModel(DataSet, 1.0f);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@ -275,6 +280,7 @@ class Crops
|
|||||||
public void setStatus(int newStatus)
|
public void setStatus(int newStatus)
|
||||||
{
|
{
|
||||||
Status = newStatus;
|
Status = newStatus;
|
||||||
|
Timer = getCropTimer();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void setOriginalStatus()
|
public void setOriginalStatus()
|
||||||
@ -334,25 +340,9 @@ class Crops
|
|||||||
public float getProductionRate(CropTypes Sample)
|
public float getProductionRate(CropTypes Sample)
|
||||||
{
|
{
|
||||||
float predProd = 1.0f;
|
float predProd = 1.0f;
|
||||||
if (Status > 1 && Time.nDay())
|
if (Status > 1 && Time.getDays() != previousDay)
|
||||||
{
|
{
|
||||||
bool correctSeason = false;
|
predProd = updateMLModel(Sample, predProd);
|
||||||
foreach (string i in Sample.Season)
|
|
||||||
{
|
|
||||||
if (i == Time.getTimeOfYear() || i == "Whole Year")
|
|
||||||
{
|
|
||||||
correctSeason = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (correctSeason)
|
|
||||||
{
|
|
||||||
predProd = Game1.Sources.ML_Joel.Engine.PredictProductionwithRainfall(soilProperties, Time);
|
|
||||||
predProd = (predProd / soilProperties.Area) / 2;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
predProd = 0.20f;
|
|
||||||
}
|
}
|
||||||
prevpred = predProd;
|
prevpred = predProd;
|
||||||
ProductionRate = 1;
|
ProductionRate = 1;
|
||||||
@ -396,6 +386,30 @@ class Crops
|
|||||||
return ProductionRate * prevpred;
|
return ProductionRate * prevpred;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public float updateMLModel(CropTypes Sample, float predProd)
|
||||||
|
{
|
||||||
|
previousDay = Time.getDays();
|
||||||
|
bool correctSeason = false;
|
||||||
|
foreach (string i in Sample.Season)
|
||||||
|
{
|
||||||
|
if (i == Time.getTimeOfYear() || i == "Whole Year")
|
||||||
|
{
|
||||||
|
correctSeason = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (correctSeason)
|
||||||
|
{
|
||||||
|
predProd = Game1.Sources.ML_Joel.Engine.PredictProductionwithRainfall(soilProperties, Time);
|
||||||
|
predProd = (predProd / soilProperties.Area) / 2;
|
||||||
|
}
|
||||||
|
else
|
||||||
|
predProd = 0.20f;
|
||||||
|
|
||||||
|
return predProd;
|
||||||
|
}
|
||||||
|
|
||||||
public float getProductionRate()
|
public float getProductionRate()
|
||||||
{
|
{
|
||||||
return ProductionRate;
|
return ProductionRate;
|
||||||
|
@ -20,7 +20,7 @@ class Farm
|
|||||||
private float[][] whiteNoise;
|
private float[][] whiteNoise;
|
||||||
private float[][] perlinNoise;
|
private float[][] perlinNoise;
|
||||||
private DayNightCycle Time;
|
private DayNightCycle Time;
|
||||||
private float updatePerc = 0.10f;
|
private float updatePerc = 0.01f;
|
||||||
private float updateProgress = 0;
|
private float updateProgress = 0;
|
||||||
private float nextUpdate = 0;
|
private float nextUpdate = 0;
|
||||||
private int productionUpdate = 0;
|
private int productionUpdate = 0;
|
||||||
@ -141,7 +141,7 @@ class Farm
|
|||||||
Update = 0;
|
Update = 0;
|
||||||
}
|
}
|
||||||
updateRainMapPosition(Size);
|
updateRainMapPosition(Size);
|
||||||
if (productionUpdate == 60)
|
if (productionUpdate == 2)
|
||||||
{
|
{
|
||||||
nextUpdate = updateProgress + updatePerc;
|
nextUpdate = updateProgress + updatePerc;
|
||||||
for (int i = (int)(updateProgress * Size.X); i < nextUpdate * Size.X; i++)
|
for (int i = (int)(updateProgress * Size.X); i < nextUpdate * Size.X; i++)
|
||||||
|
@ -11,7 +11,7 @@ using Microsoft.ML.Trainers.LightGbm;
|
|||||||
class MLModel
|
class MLModel
|
||||||
{
|
{
|
||||||
private static MLContext mlContext = new MLContext(seed: 1);
|
private static MLContext mlContext = new MLContext(seed: 1);
|
||||||
|
/*
|
||||||
private static string path = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/Fertilizer_Prediction.csv";
|
private static string path = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/Fertilizer_Prediction.csv";
|
||||||
private static string modelpath = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/MLmodel";
|
private static string modelpath = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/MLmodel";
|
||||||
private static string report = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/report";
|
private static string report = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/report";
|
||||||
@ -19,7 +19,7 @@ class MLModel
|
|||||||
private static string pathBig = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/BigFertPredict.csv";
|
private static string pathBig = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/BigFertPredict.csv";
|
||||||
private static string modelpathBig = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/MLmodelBig";
|
private static string modelpathBig = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/MLmodelBig";
|
||||||
private static string reportBig = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/report_BigModel";
|
private static string reportBig = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/report_BigModel";
|
||||||
/*
|
*/
|
||||||
private static string pathBig = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/BigFertPredict.csv";
|
private static string pathBig = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/BigFertPredict.csv";
|
||||||
private static string modelpathBig = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/MLmodelBig";
|
private static string modelpathBig = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/MLmodelBig";
|
||||||
private static string reportBig = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/report_BigModel";
|
private static string reportBig = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/report_BigModel";
|
||||||
@ -27,7 +27,7 @@ class MLModel
|
|||||||
private static string path = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/Fertilizer_Prediction.csv";
|
private static string path = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/Fertilizer_Prediction.csv";
|
||||||
private static string modelpath = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/MLmodel";
|
private static string modelpath = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/MLmodel";
|
||||||
private static string report = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/report";
|
private static string report = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/report";
|
||||||
*/
|
|
||||||
// Loading data, creatin and saving ML model for smaller dataset (100)
|
// Loading data, creatin and saving ML model for smaller dataset (100)
|
||||||
public static void CreateModel()
|
public static void CreateModel()
|
||||||
{
|
{
|
||||||
|
@ -13,7 +13,7 @@ namespace Game1.Sources.ML_Joel
|
|||||||
class Model
|
class Model
|
||||||
{
|
{
|
||||||
private static MLContext mlContext = new MLContext(seed: 1);
|
private static MLContext mlContext = new MLContext(seed: 1);
|
||||||
|
/*
|
||||||
private static string path = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/Rainfall.csv";
|
private static string path = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/Rainfall.csv";
|
||||||
private static string modelpath = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/MLmodel_Joel";
|
private static string modelpath = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/MLmodel_Joel";
|
||||||
private static string report = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/report_Joel";
|
private static string report = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/report_Joel";
|
||||||
@ -21,8 +21,8 @@ namespace Game1.Sources.ML_Joel
|
|||||||
private static string path_area = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/Rainfall_area.csv";
|
private static string path_area = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/Rainfall_area.csv";
|
||||||
private static string modelpath_area = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/MLmodel_Joel_area";
|
private static string modelpath_area = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/MLmodel_Joel_area";
|
||||||
private static string report_area = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/report_Joel_area";
|
private static string report_area = "C:/Users/Oskar/source/repos/PotatoPlanFinal/Game1/Content/ML/report_Joel_area";
|
||||||
|
*/
|
||||||
|
|
||||||
/*
|
|
||||||
private static string path = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/Rainfall.csv";
|
private static string path = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/Rainfall.csv";
|
||||||
private static string modelpath = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/MLmodel_Joel";
|
private static string modelpath = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/MLmodel_Joel";
|
||||||
private static string report = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/report_Joel";
|
private static string report = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/report_Joel";
|
||||||
@ -30,7 +30,7 @@ namespace Game1.Sources.ML_Joel
|
|||||||
private static string path_area = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/Rainfall_area.csv";
|
private static string path_area = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/Rainfall_area.csv";
|
||||||
private static string modelpath_area = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/MLmodel_Joel_area";
|
private static string modelpath_area = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/MLmodel_Joel_area";
|
||||||
private static string report_area = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/report_Joel_area";
|
private static string report_area = "C:/Users/Joel/source/repos/Oskars Repo/Game1/Content/ML/report_Joel_area";
|
||||||
*/
|
|
||||||
// Loading data, creatin and saving ML model for smaller dataset (100)
|
// Loading data, creatin and saving ML model for smaller dataset (100)
|
||||||
public static void CreateModel()
|
public static void CreateModel()
|
||||||
{
|
{
|
||||||
|
Loading…
Reference in New Issue
Block a user