new textures

This commit is contained in:
BOTLester 2020-05-12 01:46:16 +02:00
parent b21fc0776e
commit c0af96fc28
18 changed files with 4 additions and 2 deletions

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@ -75,7 +75,7 @@ namespace Game1
inventory.initInventorySystem();
string path = directory + "Game1/Content/ML/Fertilizer_Prediction.csv";
input.init(graphics, new Vector2(16,16), 56, 1); //Generates the starting size
input.init(graphics, new Vector2(16,16), 56, 0); //Generates the starting size
houseUnit.init(input.getTileSize(), input.getSpacing()); //Generates the house position
tractorUnit.init(houseUnit.GetRectangle(), input); //Generates the Tractor
tractorUnit.updateSizing(input, 0, houseUnit.getVector(), Time); //Updates the first Size of the Tractor

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@ -47,7 +47,9 @@ class Crops
public float getSpeedFactor(float tractorSpeed)
{
return (1f * tractorSpeed) / getCostOnMovement();
if (getCostOnMovement() == 1)
return (1f * tractorSpeed);
return (1f * tractorSpeed) / (getCostOnMovement() / 5.0f);
}
public SoilProperties getSoilProperties()

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