Crop Types Preset #17
@ -168,7 +168,7 @@ namespace Game1
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for (int i = 0; i < 5; i++)
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for (int i = 0; i < 5; i++)
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{
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{
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spriteBatch.Draw(ProgressionBar, new Rectangle(i * 227, (int)(input.getSize().Y * (input.getTileSize() + input.getSpacing())), 5, 300), Color.White);
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spriteBatch.Draw(ProgressionBar, new Rectangle(i * 227, (int)(input.getSize().Y * (input.getTileSize() + input.getSpacing())), 5, 295), Color.White);
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}
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}
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for (int i = 0; i < 15; i++)
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for (int i = 0; i < 15; i++)
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{
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{
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@ -67,6 +67,8 @@
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<Compile Include="Game1.cs" />
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<Compile Include="Game1.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Sources\Crops\CropType.cs" />
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<Compile Include="Sources\Crops\CropTypesHolder.cs" />
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<Compile Include="Sources\Crops\SoilProperties.cs" />
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<Compile Include="Sources\Crops\SoilProperties.cs" />
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<Compile Include="Sources\Objects\DayNightCycle.cs" />
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<Compile Include="Sources\Objects\DayNightCycle.cs" />
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<Compile Include="Sources\Objects\HandleRotation.cs" />
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<Compile Include="Sources\Objects\HandleRotation.cs" />
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20
Game1/Sources/Crops/CropType.cs
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20
Game1/Sources/Crops/CropType.cs
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@ -0,0 +1,20 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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class CropTypes
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{
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public string[] soilType;
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public int[] Times;
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public float Temparature;
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public float Humidity;
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public float Moisture;
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public float Nitrogen;
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public float Potassium;
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public float Phosphorous;
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}
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147
Game1/Sources/Crops/CropTypesHolder.cs
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147
Game1/Sources/Crops/CropTypesHolder.cs
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@ -0,0 +1,147 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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class CropTypesHolder
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{
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private CropTypes[] cropTypes = new CropTypes[11];
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public void init()
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{
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// Barley
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cropTypes[0].soilType[0] = "Sandy";
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cropTypes[0].soilType[1] = null;
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cropTypes[0].soilType[2] = null;
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cropTypes[0].Temparature = 30.1f;
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cropTypes[0].Humidity = 59.0f;
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cropTypes[0].Moisture = 41.7f;
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cropTypes[0].Nitrogen = 12.6f;
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cropTypes[0].Potassium = 5.3f;
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cropTypes[0].Phosphorous = 26.0f;
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// Cotton
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cropTypes[1].soilType[0] = "Red";
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cropTypes[1].Times[0] = 5;
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cropTypes[1].soilType[1] = "Black";
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cropTypes[1].Times[1] = 4;
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cropTypes[1].soilType[2] = "Loamy";
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cropTypes[1].Times[2] = 3;
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cropTypes[1].Temparature = 30.4f;
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cropTypes[1].Humidity = 59.6f;
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cropTypes[1].Moisture = 63.2f;
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cropTypes[1].Nitrogen = 16.4f;
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cropTypes[1].Potassium = 3.3f;
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cropTypes[1].Phosphorous = 23.8f;
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// Ground Nuts
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cropTypes[2].soilType[0] = "Red";
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cropTypes[2].soilType[1] = null;
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cropTypes[2].soilType[2] = null;
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cropTypes[2].Temparature = 30.1f;
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cropTypes[2].Humidity = 59.1f;
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cropTypes[2].Moisture = 33.1f;
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cropTypes[2].Nitrogen = 23.3f;
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cropTypes[2].Potassium = 2.0f;
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cropTypes[2].Phosphorous = 21.6f;
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// Maize
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cropTypes[3].soilType[0] = "Sandy";
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cropTypes[3].soilType[1] = null;
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cropTypes[3].soilType[2] = null;
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cropTypes[3].Temparature = 29.0f;
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cropTypes[3].Humidity = 57.3f;
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cropTypes[3].Moisture = 42.2f;
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cropTypes[3].Nitrogen = 18.3f;
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cropTypes[3].Potassium = 5.7f;
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cropTypes[3].Phosphorous = 18.7f;
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// Millets
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cropTypes[4].soilType[0] = "Sandy";
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cropTypes[4].Times[0] = 7;
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cropTypes[4].soilType[1] = "Black";
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cropTypes[4].Times[0] = 4;
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cropTypes[4].soilType[2] = null;
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cropTypes[4].Temparature = 29.5f;
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cropTypes[4].Humidity = 57.3f;
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cropTypes[4].Moisture = 38.5f;
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cropTypes[4].Nitrogen = 23.2f;
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cropTypes[4].Potassium = 0;
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cropTypes[4].Phosphorous = 14.4f;
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//Oil Seeds
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cropTypes[5].soilType[0] = "Black";
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cropTypes[5].soilType[1] = null;
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cropTypes[5].soilType[2] = null;
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cropTypes[5].Temparature = 30.3f;
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cropTypes[5].Humidity = 59.1f;
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cropTypes[5].Moisture = 32.1f;
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cropTypes[5].Nitrogen = 19.0f;
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cropTypes[5].Potassium = 2.3f;
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cropTypes[5].Phosphorous = 17.3f;
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//Paddys
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cropTypes[6].soilType[0] = "Clayey";
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cropTypes[6].soilType[1] = null;
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cropTypes[6].soilType[2] = null;
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cropTypes[6].Temparature = 31.2f;
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cropTypes[6].Humidity = 60.4f;
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cropTypes[6].Moisture = 41.5f;
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cropTypes[6].Nitrogen = 20.8f;
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cropTypes[6].Potassium = 3.7f;
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cropTypes[6].Phosphorous = 16.3f;
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//Pulses
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cropTypes[7].soilType[0] = "Clayey";
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cropTypes[7].soilType[1] = null;
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cropTypes[7].soilType[2] = null;
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cropTypes[7].Temparature = 27.8f;
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cropTypes[7].Humidity = 54.9f;
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cropTypes[7].Moisture = 34.1f;
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cropTypes[7].Nitrogen = 18.4f;
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cropTypes[7].Potassium = 4.2f;
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cropTypes[7].Phosphorous = 17.5f;
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//Sugarcane
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cropTypes[8].soilType[0] = "Loamy";
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cropTypes[8].Times[0] = 9;
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cropTypes[8].soilType[1] = "Black";
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cropTypes[8].Times[0] = 4;
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cropTypes[8].soilType[2] = null;
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cropTypes[8].Temparature = 30.0f;
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cropTypes[8].Humidity = 58.6f;
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cropTypes[8].Moisture = 51.2f;
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cropTypes[8].Nitrogen = 14.6f;
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cropTypes[8].Potassium = 4.2f;
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cropTypes[8].Phosphorous = 17.6f;
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//Tobacco
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cropTypes[9].soilType[0] = "Red";
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cropTypes[9].soilType[1] = null;
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cropTypes[9].soilType[2] = null;
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cropTypes[9].Temparature = 31.9f;
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cropTypes[9].Humidity = 62.4f;
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cropTypes[9].Moisture = 31.6f;
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cropTypes[9].Nitrogen = 19.1f;
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cropTypes[9].Potassium = 4.9f;
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cropTypes[9].Phosphorous = 19.3f;
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//Wheat
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cropTypes[10].soilType[0] = "Loamy";
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cropTypes[10].soilType[1] = null;
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cropTypes[10].soilType[2] = null;
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cropTypes[10].Temparature = 33.1f;
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cropTypes[10].Humidity = 63.8f;
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cropTypes[10].Moisture = 50.0f;
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cropTypes[10].Nitrogen = 23.3f;
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cropTypes[10].Potassium = 2.9f;
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cropTypes[10].Phosphorous = 14.4f;
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}
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}
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@ -10,6 +10,7 @@ class Farm
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{
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{
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private Crops[,] crops;
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private Crops[,] crops;
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private Random r;
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private Random r;
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//initializes the crops
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//initializes the crops
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public void init(Vector2 Size, Vector2 housepos)
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public void init(Vector2 Size, Vector2 housepos)
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Loading…
Reference in New Issue
Block a user