using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; class Cargo { private Items[,] items = new Items[2, 281]; private int[] Count = new int[2]; // Creation of the house stock public void initStorageItems() { // Name, Weight, Index // Fertilizer Storage items[0, 0] = new Items("10-26-26", 1, 0); items[0, 1] = new Items("14-35-14", 1, 1); items[0, 2] = new Items("17-17-17", 1, 2); items[0, 3] = new Items("20-20", 1, 3); items[0, 4] = new Items("28-28", 1, 4); items[0, 5] = new Items("DAP", 1, 5); items[0, 6] = new Items("Urea", 1, 6); //Crop Seed Storage items[1, 0] = new Items("Barley", 2, 0); items[1, 1] = new Items("Cotton", 1, 1); items[1, 2] = new Items("Ground Nuts", 5, 2); items[1, 3] = new Items("Maize", 3, 3); items[1, 4] = new Items("Millets", 4, 4); items[1, 5] = new Items("Oil Seeds", 4, 5); items[1, 6] = new Items("Paddy", 5, 6); items[1, 7] = new Items("Pulses", 5, 7); items[1, 8] = new Items("Sugarcane", 3, 8); items[1, 9] = new Items("Tobacco", 2, 9); items[1, 10] = new Items("Wheat", 2, 10); } public void addItem(Items item, int Type) { items[Type, Count[Type]] = item; Count[Type]++; } public Items getItemByIndex(int i, int Type) { return items[Type, i]; } public bool itemExists(int Index, int type) { if (Count[type] == 0) { return false; } int i = 0; do { if (items[type, i].getIndex() == Index) { return true; } i++; } while (items[type, i] != null && Count[type] > i); return false; } public void removeItem(int Index, int type) { int i = 0; if (itemExists(Index, type)) { do { if (items[type, i].getIndex() == Index) { sortBackInPlace(i, type); break; } i++; } while (items[type, i] != null && Count[type] > i); } } public void sortBackInPlace(int i, int type) { do { items[type, i] = items[type, i + 1]; i++; } while (items[type, i] != null && Count[type] > i); items[type, i] = null; Count[type]--; } public int getCount(int Index, int Type) { int Count = 0; int i = 0; if (items[Type, 0] != null) { do { if (items[Type, i].getIndex() == Index) { Count++; } i++; } while (items[Type, i] != null); } return Count; } }