using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.ML; namespace Game1.Sources.ML_Joel { static class Engine { private static MLContext mlContext = new MLContext(seed: 1); private static PredictionEngine PredictionEngine; private static PredictionEngine PredictionEngineArea; public static void CreateModel() { Model.CreateModel(); } public static void CreateModelArea() { Model.CreateModelArea(); } public static void init() { PredictionEngine = Model.CreateEngine(); } public static void initArea() { PredictionEngineArea = Model.CreateEngineArea(); } public static float PredictProductionwithRainfall(SoilProperties soilProperties, DayNightCycle Time) { InputArea modelInput = new InputArea { Season = Time.getTimeOfYear(), Area = soilProperties.Area, Rainfall = soilProperties.prevRainfall, }; OutputArea modelOutput = new OutputArea(); PredictionEngineArea.Predict(modelInput, ref modelOutput); return modelOutput.Score; } } }