189 lines
5.6 KiB
C#
189 lines
5.6 KiB
C#
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using System;
|
|
|
|
class Tractor
|
|
{
|
|
private int Spacing, sizeTile, Speed = 1;
|
|
private float tractorSpeed = 1;
|
|
private Vector2 Position, TargetPosition, Size, housePos, oldDeltaPosition, DeltaPosition;
|
|
private Path path = new Path();
|
|
private SmartTractor smartTractor = new SmartTractor();
|
|
private HandleRotation handleRotation = new HandleRotation();
|
|
private int WaitFrame = 30;
|
|
private int j;
|
|
|
|
|
|
|
|
public void updateSizing(Input input, int Status, Vector2 newHousePos, DayNightCycle Time)
|
|
{
|
|
Spacing = input.getSpacing();
|
|
sizeTile = input.getTileSize();
|
|
Size = input.getSize();
|
|
updatePosition(input.getSize(), Status);
|
|
housePos = newHousePos;
|
|
smartTractor.UpdateCrops(Speed);
|
|
|
|
}
|
|
|
|
public void init(Rectangle house, Input input)
|
|
{
|
|
sizeTile = input.getTileSize();
|
|
Spacing = input.getSpacing();
|
|
Position = housePos;
|
|
TargetPosition = new Vector2(house.X, house.Y);
|
|
smartTractor.init(new Vector2(house.X, house.Y));
|
|
}
|
|
|
|
// Runs when the tractor reaches a tile
|
|
private void updateDirection(Vector2 Size, Vector2 newPosition)
|
|
{
|
|
DeltaPosition = TargetPosition - Position;
|
|
handleRotation.checkTile(Position, sizeTile, Spacing, tractorSpeed, smartTractor.getFarm().getCrop((int)Math.Round(Position.X / (sizeTile + Spacing)), (int)Math.Round(Position.Y / (sizeTile + Spacing))));
|
|
|
|
if (DeltaPosition.X == 0)
|
|
{
|
|
if (DeltaPosition.Y == 0)
|
|
{
|
|
calculateNewPath(newPosition);
|
|
}
|
|
else if (DeltaPosition.Y > 0)
|
|
{
|
|
Position = handleRotation.UpdatePosition(0, tractorSpeed, Position, smartTractor.getFarm().getCrop((int)Math.Round(Position.X / (sizeTile + Spacing)), (int)Math.Round(Position.Y / (sizeTile + Spacing))), DeltaPosition, TargetPosition);
|
|
}
|
|
else if (DeltaPosition.Y < 0)
|
|
{
|
|
Position = handleRotation.UpdatePosition(1, tractorSpeed, Position, smartTractor.getFarm().getCrop((int)Math.Round(Position.X / (sizeTile + Spacing)), (int)Math.Round(Position.Y / (sizeTile + Spacing))), DeltaPosition, TargetPosition);
|
|
}
|
|
}
|
|
else if (DeltaPosition.X > 0)
|
|
{
|
|
Position = handleRotation.UpdatePosition(2, tractorSpeed, Position, smartTractor.getFarm().getCrop((int)Math.Round(Position.X / (sizeTile + Spacing)), (int)Math.Round(Position.Y / (sizeTile + Spacing))), DeltaPosition, TargetPosition);
|
|
}
|
|
else if (DeltaPosition.X < 0)
|
|
{
|
|
Position = handleRotation.UpdatePosition(3, tractorSpeed, Position, smartTractor.getFarm().getCrop((int)Math.Round(Position.X / (sizeTile + Spacing)), (int)Math.Round(Position.Y / (sizeTile + Spacing))), DeltaPosition, TargetPosition);
|
|
}
|
|
}
|
|
|
|
|
|
public void updatePosition(Vector2 Size, int Status) // updates the position
|
|
{
|
|
|
|
//farm.updateSize(Size, sizeTile, Spacing);
|
|
for (int i = 0; i < Speed; i++)
|
|
{
|
|
|
|
updateDirection(Size, Position);
|
|
|
|
|
|
/*
|
|
if (!smartTractor.getWaitTwoFrames())
|
|
{
|
|
updateDirection(Size, Position);
|
|
j = WaitFrame;
|
|
}
|
|
else if (j != 0)
|
|
{
|
|
j--;
|
|
}
|
|
else
|
|
{
|
|
smartTractor.setWaitTwoFrames(false);
|
|
}*/
|
|
|
|
}
|
|
}
|
|
|
|
public void calculateNewPath(Vector2 newPosition)
|
|
{
|
|
if (path.getCount() == 0)
|
|
{
|
|
if (Position.X / (sizeTile + Spacing) > Size.X)
|
|
{
|
|
Position.X = (Size.X - 1) * (sizeTile + Spacing);
|
|
}
|
|
else if (Position.Y / (sizeTile + Spacing) > Size.Y)
|
|
{
|
|
Position.Y = (Size.Y - 1) * (sizeTile + Spacing);
|
|
}
|
|
smartTractor.updateMap(Position, housePos, Size, sizeTile, Spacing, handleRotation.getRotation());
|
|
path = smartTractor.returnChoice();
|
|
TargetPosition = path.Reduce().getCords() * (sizeTile + Spacing);
|
|
updateDirection(Size, newPosition);
|
|
}
|
|
else
|
|
{
|
|
TargetPosition = path.Reduce().getCords() * (sizeTile + Spacing);
|
|
updateDirection(Size, newPosition);
|
|
}
|
|
}
|
|
|
|
public void setSpeed(int newSpeed)
|
|
{
|
|
Speed = newSpeed;
|
|
}
|
|
|
|
public void setTractorSpeed(tractorPositionCorrector corrector)
|
|
{
|
|
tractorSpeed = corrector.getTractorSpeed();
|
|
Position = corrector.getPosition();
|
|
}
|
|
|
|
|
|
public void setPos(Vector2 newPos)
|
|
{
|
|
Position = newPos;
|
|
}
|
|
|
|
public void setNewHousePos(Vector2 pos, bool newState)
|
|
{
|
|
smartTractor.setNewHousePos(pos, newState);
|
|
}
|
|
|
|
public float getRotation()
|
|
{
|
|
return MathHelper.ToRadians(handleRotation.getRotation());
|
|
}
|
|
|
|
public Farm getFarm()
|
|
{
|
|
return smartTractor.getFarm();
|
|
}
|
|
|
|
public Vector2 getPos()
|
|
{
|
|
return Position;
|
|
}
|
|
|
|
public int getSpeed()
|
|
{
|
|
return Speed;
|
|
}
|
|
|
|
public float getTractorSpeed()
|
|
{
|
|
return tractorSpeed;
|
|
}
|
|
|
|
public Vector2 getTargetPosition()
|
|
{
|
|
return TargetPosition;
|
|
}
|
|
|
|
public Path getPath()
|
|
{
|
|
return path;
|
|
}
|
|
|
|
public void drawInventory(Input input, SpriteBatch spriteBatch, SpriteFont Bold, Cargo itemStorageDefined)
|
|
{
|
|
smartTractor.drawInventory(input, spriteBatch, Bold, itemStorageDefined);
|
|
}
|
|
|
|
public Inventory getInventory()
|
|
{
|
|
return smartTractor.getInventory();
|
|
}
|
|
}
|